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- #ifndef IGL_MIN_H
- #define IGL_MIN_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <Eigen/Sparse>
- namespace igl
- {
- /// Compute the minimum along dimension dim of a matrix X
- ///
- /// @param[in] X m by n matrix
- /// @param[in] dim dimension along which to take min
- /// @param[out] Y
- /// n-long vector (if dim == 1)
- /// Y m-long vector (if dim == 2)
- /// @param[out] I vector the same size as Y containing the indices along dim of minimum
- /// entries
- template <typename AType, typename DerivedB, typename DerivedI>
- IGL_INLINE void min(
- const Eigen::SparseMatrix<AType> & A,
- const int dim,
- Eigen::PlainObjectBase<DerivedB> & B,
- Eigen::PlainObjectBase<DerivedI> & I);
- /// \overload
- template <typename DerivedX, typename DerivedY, typename DerivedI>
- IGL_INLINE void min(
- const Eigen::DenseBase<DerivedX> & X,
- const int dim,
- Eigen::PlainObjectBase<DerivedY> & Y,
- Eigen::PlainObjectBase<DerivedI> & I);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "min.cpp"
- #endif
- #endif
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