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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_ON_BOUNDARY_H
- #define IGL_ON_BOUNDARY_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <vector>
- namespace igl
- {
- /// Determine boundary facets of mesh elements stored in T
- ///
- /// @tparam IntegerT integer-value: i.e. int
- /// @tparam IntegerF integer-value: i.e. int
- /// @param[in] T triangle|tetrahedron index list, m by 3|4, where m is the
- /// number of elements
- /// @param[out] I m long list of bools whether tet is on boundary
- /// @param[out] C m by 3|4 list of bools whether opposite facet is on
- /// boundary
- ///
- template <typename IntegerT>
- IGL_INLINE void on_boundary(
- const std::vector<std::vector<IntegerT> > & T,
- std::vector<bool> & I,
- std::vector<std::vector<bool> > & C);
- /// \overload
- template <typename DerivedT, typename DerivedI, typename DerivedC>
- IGL_INLINE void on_boundary(
- const Eigen::MatrixBase<DerivedT>& T,
- Eigen::PlainObjectBase<DerivedI>& I,
- Eigen::PlainObjectBase<DerivedC>& C);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "on_boundary.cpp"
- #endif
- #endif
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