random_dir.h 950 B

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_RANDOM_DIR_H
  9. #define IGL_RANDOM_DIR_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. /// Generate a uniformly random unit direction in 3D, return as vector
  15. /// @return random direction
  16. IGL_INLINE Eigen::Vector3d random_dir();
  17. /// Generate n stratified uniformly random unit directions in 3d, return as rows
  18. /// of an n by 3 matrix
  19. ///
  20. /// @param[in] n number of directions
  21. /// @return n by 3 matrix of random directions
  22. IGL_INLINE Eigen::MatrixXd random_dir_stratified(const int n);
  23. }
  24. #ifndef IGL_STATIC_LIBRARY
  25. # include "random_dir.cpp"
  26. #endif
  27. #endif