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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_WRITESTL_H
- #define IGL_WRITESTL_H
- #include "igl_inline.h"
- #include "FileEncoding.h"
- #ifndef IGL_NO_EIGEN
- # include <Eigen/Core>
- #endif
- #include <string>
- #include <vector>
- namespace igl
- {
- /// Write a mesh to an stl file.
- ///
- /// @tparam Scalar type for positions and vectors (will be read as double and cast
- /// to Scalar)
- /// @param[in] filename path to .obj file
- /// @param[in] V double matrix of vertex positions #F*3 by 3
- /// @param[in] F index matrix of triangle indices #F by 3
- /// @param[in] N double matrix of vertex positions #F by 3
- /// @param[in] encoding enum to set file encoding (ascii by default)
- /// @return true on success, false on errors
- ///
- template <typename DerivedV, typename DerivedF, typename DerivedN>
- IGL_INLINE bool writeSTL(
- const std::string & filename,
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- const Eigen::MatrixBase<DerivedN> & N,
- FileEncoding encoding=FileEncoding::Ascii);
- /// \overload
- template <typename DerivedV, typename DerivedF>
- IGL_INLINE bool writeSTL(
- const std::string & filename,
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- FileEncoding encoding=FileEncoding::Ascii);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "writeSTL.cpp"
- #endif
- #endif
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