Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 2f4bc9b4dc fix assertion bug 2 vuotta sitten
.github cb111f6838 Bump to OpenGL version 4.1 (#2277) 2 vuotta sitten
cmake 64c2740230 bump cgal to 5.6 (#2289) [ci skip] 2 vuotta sitten
docs 74160c4c1c sitemap xml; link to functions list 2 vuotta sitten
include 2f4bc9b4dc fix assertion bug 2 vuotta sitten
tests fdaac01bcc Fix AABB::find to not try to run 2D code on 3D input and vice versa (#2294) [ci skip] 2 vuotta sitten
tutorial 2b05343e0d Normalize all the line endings (#2288) 2 vuotta sitten
.gitattributes fe8e17c095 add gitattributes file (#2282) [ci skip] 2 vuotta sitten
.gitignore eee808949e info about header/static [ci skip] 2 vuotta sitten
.mailmap 83eacd6100 mailmap test 11 vuotta sitten
CMakeLists.txt cb111f6838 Bump to OpenGL version 4.1 (#2277) 2 vuotta sitten
LICENSE.GPL 166ae80c7e strip copyrights 12 vuotta sitten
LICENSE.MPL2 166ae80c7e strip copyrights 12 vuotta sitten
LibiglOptions.cmake.sample 02e0a1ba83 Separated png module from opengl, added unit test for png (#1693) [ci skip] 2 vuotta sitten
README.md 5ded7da086 Update README.md [ci skip] 2 vuotta sitten

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🆕 Doxygen Documentation
The latest version of libigl (v2.5.0) introduces doxygen generated detailed documentation