Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

BruegelN d32e71784e path_to_executable: only include unistd.h if not on windows. 6 years ago
.github 5066b5d253 Create pull_request_template.md (#931) 7 years ago
cmake 10e04cbef5 Update GLFW to 3.3 (#1153) 6 years ago
include d32e71784e path_to_executable: only include unistd.h if not on windows. 6 years ago
python aea868bd1f Merge pull request #1172 from jdumas/tmp/viewer-fixes 6 years ago
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.gitignore 72f08a45b8 ignore tests data 7 years ago
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CMakeLists.txt 10e04cbef5 Update GLFW to 3.3 (#1153) 6 years ago
LICENSE.GPL 166ae80c7e strip copyrights 12 years ago
LICENSE.MPL2 166ae80c7e strip copyrights 12 years ago
README.md fc7ecbb046 Warning about rewritten history (fix #992). 7 years ago

README.md

libigl - A simple C++ geometry processing library

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Documentation, tutorial, and instructions at https://libigl.github.io.

:exclamation: On October 15, 2018, a new, cleaned-up history was pushed onto the main libigl repository. To learn more about the consequences of this, and troubleshooting, please read this page.