Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

hanxiao d7aaf39710 add missing newline char 6 년 전
.github 5066b5d253 Create pull_request_template.md (#931) 7 년 전
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include d7aaf39710 add missing newline char 6 년 전
python 60c375f84e exposed heat_geodesics in python binding 6 년 전
tests 56bbda7827 ear clipping triangulation and robust 2d segment intersection detect 6 년 전
tutorial daf7d0707c Merge pull request #978 from jdumas/multiple-views 7 년 전
.appveyor.yml 607148cf72 Misc compilation fixes for Eigen 3.3 compatibility. 7 년 전
.gitignore 72f08a45b8 ignore tests data 7 년 전
.mailmap 83eacd6100 mailmap test 11 년 전
.travis.yml 1ab05f99e9 [travis-ci] added build configs to ensure both, static as well as header-only mode is build for gcc-7 (ubunutu) and clang(osx). 6 년 전
CMakeLists.txt ccfe8b6843 Add support for Shewchuk's predicates. 6 년 전
LICENSE.GPL 166ae80c7e strip copyrights 12 년 전
LICENSE.MPL2 166ae80c7e strip copyrights 12 년 전
README.md fc7ecbb046 Warning about rewritten history (fix #992). 7 년 전

README.md

libigl - A simple C++ geometry processing library

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Documentation, tutorial, and instructions at https://libigl.github.io.

:exclamation: On October 15, 2018, a new, cleaned-up history was pushed onto the main libigl repository. To learn more about the consequences of this, and troubleshooting, please read this page.