Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 37d04e7683 remove glad includes and loaders 3 lat temu
.github f9547b8e56 Compile GMP and MPFR from source (#1985) 3 lat temu
cmake f9547b8e56 Compile GMP and MPFR from source (#1985) 3 lat temu
include 37d04e7683 remove glad includes and loaders 3 lat temu
tests e91fb2b9e0 Fixes a bug in writePLY introduced in dfda6de04ee733a7b00b1edc57051d1fee78b219 (#1867) 3 lat temu
tutorial 9de1784fcf Clean up mesh_boolean templating (#1990) 3 lat temu
.gitignore f8f2c70aee restoring vim/macos debris in gitignore 3 lat temu
.mailmap 83eacd6100 mailmap test 11 lat temu
CMakeLists.txt f9547b8e56 Compile GMP and MPFR from source (#1985) 3 lat temu
LICENSE.GPL 166ae80c7e strip copyrights 12 lat temu
LICENSE.MPL2 166ae80c7e strip copyrights 12 lat temu
LibiglOptions.cmake.sample 4166366c3b rm _WITH in module switches 3 lat temu
README.md b0fd49d598 CMake refactor (#1805) 3 lat temu

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🚨 Important
The latest version of libigl (v2.4.0) introduces some breaking changes to its CMake build system. Please read our changelog page for instructions on how to update your project accordingly.