Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Jérémie Dumas f530a2a645 Merge pull request #1106 from NSchertler/master 6 years ago
.github 5066b5d253 Create pull_request_template.md (#931) 7 years ago
cmake 7a1e0435a8 Fix: Wrong Eigen3 dependency when using find_package(libigl) #1100 (#1101) 6 years ago
include f530a2a645 Merge pull request #1106 from NSchertler/master 6 years ago
python 48ac6aa0b5 Some further cleanups for MIQ (#998) 6 years ago
tests 77eb3f88fd Merge pull request #1067 from libigl/boundary-faces-extend 6 years ago
tutorial a5590c6389 Render text labels in tutorial 105 (fixes #1104 and #1089). 6 years ago
.appveyor.yml 607148cf72 Misc compilation fixes for Eigen 3.3 compatibility. 7 years ago
.gitignore 72f08a45b8 ignore tests data 7 years ago
.mailmap 83eacd6100 mailmap test 11 years ago
.travis.yml ad43734d8d Switch gcc build to Release on Travis. 7 years ago
CMakeLists.txt 85b93826a2 merge 7 years ago
LICENSE.GPL 166ae80c7e strip copyrights 12 years ago
LICENSE.MPL2 166ae80c7e strip copyrights 12 years ago
README.md fc7ecbb046 Warning about rewritten history (fix #992). 7 years ago

README.md

libigl - A simple C++ geometry processing library

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Documentation, tutorial, and instructions at https://libigl.github.io.

:exclamation: On October 15, 2018, a new, cleaned-up history was pushed onto the main libigl repository. To learn more about the consequences of this, and troubleshooting, please read this page.