Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Jérémie Dumas 109532036d Update CMakeLists.txt 5 tahun lalu
.github 83b8e45103 Keep reference to multiple material when reading obj (#1280) 6 tahun lalu
cmake 2474ffd447 remove png subdirectory, add stb directly to main dir 6 tahun lalu
include 6896a9d61f angle include to quote include 6 tahun lalu
tests 30588b5356 uncomment lines in test; templates 6 tahun lalu
tutorial 2474ffd447 remove png subdirectory, add stb directly to main dir 6 tahun lalu
.appveyor.yml 3d8635fcfb removed old python binding 6 tahun lalu
.gitignore 72f08a45b8 ignore tests data 7 tahun lalu
.mailmap 83eacd6100 mailmap test 11 tahun lalu
.travis.yml e9468f9f33 Merge branch 'dev' into python 6 tahun lalu
CMakeLists.txt 109532036d Update CMakeLists.txt 5 tahun lalu
LICENSE.GPL 166ae80c7e strip copyrights 12 tahun lalu
LICENSE.MPL2 166ae80c7e strip copyrights 12 tahun lalu
README.md fc7ecbb046 Warning about rewritten history (fix #992). 7 tahun lalu

README.md

libigl - A simple C++ geometry processing library

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Documentation, tutorial, and instructions at https://libigl.github.io.

:exclamation: On October 15, 2018, a new, cleaned-up history was pushed onto the main libigl repository. To learn more about the consequences of this, and troubleshooting, please read this page.