Simple MPL-2.0-licensed C++ geometry processing library.
website: libigl.github.io/libigl/
Topics:
#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics
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il y a 4 ans | |
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| .github | il y a 4 ans | |
| cmake | il y a 4 ans | |
| include | il y a 4 ans | |
| tests | il y a 4 ans | |
| tutorial | il y a 4 ans | |
| .gitignore | il y a 5 ans | |
| .mailmap | il y a 11 ans | |
| CMakeLists.txt | il y a 6 ans | |
| LICENSE.GPL | il y a 12 ans | |
| LICENSE.MPL2 | il y a 12 ans | |
| README.md | il y a 4 ans |
Documentation, tutorial, and instructions at https://libigl.github.io.
💡 Note: v2.3.0 is our last stable release before some planned major reorganization (see #1696 for details). The upcoming reorganization is aimed at facilitating maintenance and packaging of various libigl components. The next release will be a new major version of libigl (3.0.0). Be mindful if you are updating to the latest commit on the main branch of libigl.