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preparing release 0.9.2

fysx 10 years ago
parent
commit
a0efc89a7d
2 changed files with 15 additions and 1 deletions
  1. 1 1
      AndroidManifest.xml
  2. 14 0
      README.md

+ 1 - 1
AndroidManifest.xml

@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <manifest package="org.love2d.android"
-      android:versionCode="14"
+      android:versionCode="15"
       android:versionName="0.9.2"
       android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
     <uses-permission android:name="android.permission.INTERNET"/>

+ 14 - 0
README.md

@@ -39,6 +39,20 @@ Bugs and feature requests should be reported to the issue tracker at [https://bi
 Changelog:
 ----------
 
+0.9.2:
+* updated API to match that of LÖVE 0.9.2
+* love.window.setFullscreen can be used to switch between regular and immersive mode without status and navbar
+* added loading of games by opening a main.lua file
+* quitting LÖVE now conforms to the Android application lifecycle
+* stop vibrator when app is paused
+* fixed battery drain by properly pausing OpenAL device
+* fixed printing of non-number and non-string values
+* fixed compilation of Android NDK r10
+* fixed compilation warnings concerning ```APP_PLATFORM```
+* old instance is shut down when opening a new game (note: it may crash when opening games at a high frequency, e.g. more than 2 per second)
+* updated OpenAL-Soft to version 1.16.0
+* updated to newer SDL version (f9244b2a151)
+
 0.9.1b:
 
 * added love.system.vibrate(seconds)