It won't build in Visual Studio 2013 unless we do this.
@@ -29,6 +29,7 @@
#include <thread/threads.h>
// C++
+#include <algorithm>
#include <iostream>
#include <cstdio>
@@ -27,6 +27,7 @@
#include "OpenGL.h"
// STD
#include <cmath>
#include <cstdlib>