Browse Source

Merge in channels from love-experiments

Rewritten love.thread and changed communication
method from weird system before, to channels.

--HG--
branch : minor
Bart van Strien 13 years ago
parent
commit
399a6a6614
41 changed files with 1192 additions and 1580 deletions
  1. 0 3
      platform/unix/exclude
  2. 0 1
      src/common/Object.h
  3. 1 11
      src/common/delay.cpp
  4. 0 2
      src/common/delay.h
  5. 10 4
      src/common/runtime.cpp
  6. 9 0
      src/common/runtime.h
  7. 2 0
      src/common/types.h
  8. 10 2
      src/modules/audio/openal/Audio.cpp
  9. 4 4
      src/modules/audio/openal/Audio.h
  10. 1 1
      src/modules/audio/openal/Pool.cpp
  11. 6 0
      src/modules/event/Event.cpp
  12. 2 2
      src/modules/event/Event.h
  13. 12 0
      src/modules/image/ImageData.cpp
  14. 4 2
      src/modules/image/ImageData.h
  15. 7 1
      src/modules/image/devil/ImageData.cpp
  16. 5 0
      src/modules/image/devil/ImageData.h
  17. 148 0
      src/modules/thread/Channel.cpp
  18. 61 0
      src/modules/thread/Channel.h
  19. 68 0
      src/modules/thread/LuaThread.cpp
  20. 52 0
      src/modules/thread/LuaThread.h
  21. 0 317
      src/modules/thread/Thread.cpp
  22. 11 91
      src/modules/thread/Thread.h
  23. 49 0
      src/modules/thread/ThreadModule.cpp
  24. 52 0
      src/modules/thread/ThreadModule.h
  25. 0 192
      src/modules/thread/posix/threads.cpp
  26. 0 107
      src/modules/thread/posix/threads.h
  27. 90 0
      src/modules/thread/sdl/Thread.cpp
  28. 57 0
      src/modules/thread/sdl/Thread.h
  29. 25 86
      src/modules/thread/sdl/threads.cpp
  30. 31 67
      src/modules/thread/sdl/threads.h
  31. 39 16
      src/modules/thread/threads.cpp
  32. 43 45
      src/modules/thread/threads.h
  33. 0 211
      src/modules/thread/win32/threads.cpp
  34. 0 107
      src/modules/thread/win32/threads.h
  35. 107 0
      src/modules/thread/wrap_Channel.cpp
  36. 43 0
      src/modules/thread/wrap_Channel.h
  37. 71 0
      src/modules/thread/wrap_LuaThread.cpp
  38. 6 18
      src/modules/thread/wrap_LuaThread.h
  39. 0 290
      src/modules/thread/wrap_Thread.cpp
  40. 126 0
      src/modules/thread/wrap_ThreadModule.cpp
  41. 40 0
      src/modules/thread/wrap_ThreadModule.h

+ 0 - 3
platform/unix/exclude

@@ -21,7 +21,4 @@
 \./modules/native/tcc/libtcc/stab\.h
 \./modules/native/tcc/libtcc/stab\.h
 \./libraries/luasocket/libluasocket/wsocket\.*
 \./libraries/luasocket/libluasocket/wsocket\.*
 \./modules/sound/lullaby/FLACDecoder\.*
 \./modules/sound/lullaby/FLACDecoder\.*
-\./modules/thread/sdl/*
-\./modules/thread/win32/*
-\./modules/thread/posix/*
 \./love\.cpp
 \./love\.cpp

+ 0 - 1
src/common/Object.h

@@ -70,7 +70,6 @@ private:
 	// The reference count.
 	// The reference count.
 	int count;
 	int count;
 }; // Object
 }; // Object
-
 } // love
 } // love
 
 
 #endif // LOVE_OBJECT_H
 #endif // LOVE_OBJECT_H

+ 1 - 11
src/common/delay.cpp

@@ -19,24 +19,14 @@
  **/
  **/
 
 
 #include "delay.h"
 #include "delay.h"
+#include <SDL.h>
 
 
 namespace love
 namespace love
 {
 {
 
 
 void delay(unsigned int ms)
 void delay(unsigned int ms)
 {
 {
-#if LOVE_THREADS == LOVE_THREADS_POSIX
-	struct timespec ts1, ts2;
-
-	ts1.tv_sec = ms / 1000;
-	ts1.tv_nsec = (ms % 1000) * 1000000;
-	// FIXME: handle signals
-	nanosleep(&ts1, &ts2);
-#elif LOVE_THREADS == LOVE_THREADS_WIN32
-	Sleep(ms);
-#elif LOVE_THREADS == LOVE_THREADS_SDL
 	SDL_Delay(ms);
 	SDL_Delay(ms);
-#endif
 }
 }
 
 
 } // love
 } // love

+ 0 - 2
src/common/delay.h

@@ -21,8 +21,6 @@
 #ifndef DELAY_H_
 #ifndef DELAY_H_
 #define DELAY_H_
 #define DELAY_H_
 
 
-#include <thread/threads.h>
-
 namespace love
 namespace love
 {
 {
 
 

+ 10 - 4
src/common/runtime.cpp

@@ -25,7 +25,7 @@
 #include "Object.h"
 #include "Object.h"
 #include "Reference.h"
 #include "Reference.h"
 #include "StringMap.h"
 #include "StringMap.h"
-#include "thread/threads.h"
+#include <thread/threads.h>
 
 
 // STD
 // STD
 #include <iostream>
 #include <iostream>
@@ -35,7 +35,6 @@ namespace love
 
 
 static thread::Mutex *gcmutex = 0;
 static thread::Mutex *gcmutex = 0;
 void *_gcmutex = 0;
 void *_gcmutex = 0;
-unsigned int _gcthread = 0;
 /**
 /**
  * Called when an object is collected. The object is released
  * Called when an object is collected. The object is released
  * once in this function, possibly deleting it.
  * once in this function, possibly deleting it.
@@ -44,7 +43,7 @@ static int w__gc(lua_State *L)
 {
 {
 	if (!gcmutex)
 	if (!gcmutex)
 	{
 	{
-		gcmutex = new thread::Mutex();
+		gcmutex = thread::newMutex();
 		_gcmutex = (void *) gcmutex;
 		_gcmutex = (void *) gcmutex;
 	}
 	}
 	Proxy *p = (Proxy *)lua_touserdata(L, 1);
 	Proxy *p = (Proxy *)lua_touserdata(L, 1);
@@ -52,7 +51,6 @@ static int w__gc(lua_State *L)
 	if (p->own)
 	if (p->own)
 	{
 	{
 		thread::Lock lock(gcmutex);
 		thread::Lock lock(gcmutex);
-		_gcthread = thread::ThreadBase::threadId();
 		t->release();
 		t->release();
 	}
 	}
 	return 0;
 	return 0;
@@ -118,6 +116,13 @@ bool luax_optboolean(lua_State *L, int idx, bool b)
 	return b;
 	return b;
 }
 }
 
 
+std::string luax_tostring(lua_State *L, int idx)
+{
+	size_t len;
+	const char *str = lua_tolstring(L, idx, &len);
+	return std::string(str, len);
+}
+
 std::string luax_checkstring(lua_State *L, int idx)
 std::string luax_checkstring(lua_State *L, int idx)
 {
 {
 	size_t len;
 	size_t len;
@@ -462,6 +467,7 @@ StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
 
 
 	// Thread
 	// Thread
 	{"Thread", THREAD_THREAD_ID},
 	{"Thread", THREAD_THREAD_ID},
+	{"Channel", THREAD_CHANNEL_ID},
 
 
 	// The modules themselves. Only add abstracted modules here.
 	// The modules themselves. Only add abstracted modules here.
 	{"filesystem", MODULE_FILESYSTEM_ID},
 	{"filesystem", MODULE_FILESYSTEM_ID},

+ 9 - 0
src/common/runtime.h

@@ -132,6 +132,15 @@ void luax_pushboolean(lua_State *L, bool b);
  **/
  **/
 bool luax_optboolean(lua_State *L, int idx, bool b);
 bool luax_optboolean(lua_State *L, int idx, bool b);
 
 
+/**
+ * Converts the value at idx to a std::string. It takes care of the string
+ * size and possible embedded nulls.
+ * @param L The Lua state.
+ * @param idx The index on the Lua stack.
+ * @return Copy of the string at the specified index.
+ **/
+std::string luax_tostring(lua_State *L, int idx);
+
 /**
 /**
  * Converts the value at idx to a std::string. It takes care of the string
  * Converts the value at idx to a std::string. It takes care of the string
  * size and possible embedded nulls.
  * size and possible embedded nulls.

+ 2 - 0
src/common/types.h

@@ -89,6 +89,7 @@ enum Type
 
 
 	// Thread
 	// Thread
 	THREAD_THREAD_ID,
 	THREAD_THREAD_ID,
+	THREAD_CHANNEL_ID,
 
 
 	// The modules themselves. Only add abstracted modules here.
 	// The modules themselves. Only add abstracted modules here.
 	MODULE_FILESYSTEM_ID,
 	MODULE_FILESYSTEM_ID,
@@ -160,6 +161,7 @@ const bits PHYSICS_WHEEL_JOINT_T = (bits(1) << PHYSICS_WHEEL_JOINT_ID) | PHYSICS
 
 
 // Thread.
 // Thread.
 const bits THREAD_THREAD_T = (bits(1) << THREAD_THREAD_ID) | OBJECT_T;
 const bits THREAD_THREAD_T = (bits(1) << THREAD_THREAD_ID) | OBJECT_T;
+const bits THREAD_CHANNEL_T = (bits(1) << THREAD_CHANNEL_ID) | OBJECT_T;
 
 
 // Modules.
 // Modules.
 const bits MODULE_FILESYSTEM_T = (bits(1) << MODULE_FILESYSTEM_ID) | MODULE_T;
 const bits MODULE_FILESYSTEM_T = (bits(1) << MODULE_FILESYSTEM_ID) | MODULE_T;

+ 10 - 2
src/modules/audio/openal/Audio.cpp

@@ -23,6 +23,8 @@
 
 
 #include "sound/Decoder.h"
 #include "sound/Decoder.h"
 
 
+#include <cstdlib>
+
 namespace love
 namespace love
 {
 {
 namespace audio
 namespace audio
@@ -34,9 +36,16 @@ Audio::PoolThread::PoolThread(Pool *pool)
 	: pool(pool)
 	: pool(pool)
 	, finish(false)
 	, finish(false)
 {
 {
+	mutex = thread::newMutex();
+}
+
+Audio::PoolThread::~PoolThread()
+{
+	delete mutex;
 }
 }
 
 
-void Audio::PoolThread::main()
+
+void Audio::PoolThread::threadFunction()
 {
 {
 	while (true)
 	while (true)
 	{
 	{
@@ -59,7 +68,6 @@ void Audio::PoolThread::setFinish()
 	finish = true;
 	finish = true;
 }
 }
 
 
-
 Audio::Audio() : distanceModel(DISTANCE_INVERSE_CLAMPED)
 Audio::Audio() : distanceModel(DISTANCE_INVERSE_CLAMPED)
 {
 {
 	// Passing zero for default device.
 	// Passing zero for default device.

+ 4 - 4
src/modules/audio/openal/Audio.h

@@ -109,7 +109,7 @@ private:
 	// The Pool.
 	// The Pool.
 	Pool *pool;
 	Pool *pool;
 
 
-	class PoolThread: public thread::ThreadBase
+	class PoolThread: public thread::Threadable
 	{
 	{
 	protected:
 	protected:
 		Pool *pool;
 		Pool *pool;
@@ -120,13 +120,13 @@ private:
 		volatile bool finish;
 		volatile bool finish;
 
 
 		// finish lock
 		// finish lock
-		thread::Mutex mutex;
-
-		virtual void main();
+		thread::Mutex *mutex;
 
 
 	public:
 	public:
 		PoolThread(Pool *pool);
 		PoolThread(Pool *pool);
+		~PoolThread();
 		void setFinish();
 		void setFinish();
+		void threadFunction();
 	};
 	};
 
 
 	PoolThread *poolThread;
 	PoolThread *poolThread;

+ 1 - 1
src/modules/audio/openal/Pool.cpp

@@ -35,7 +35,7 @@ Pool::Pool()
 	alGenSources(NUM_SOURCES, sources);
 	alGenSources(NUM_SOURCES, sources);
 
 
 	// Create the mutex.
 	// Create the mutex.
-	mutex = new thread::Mutex();
+	mutex = thread::newMutex();
 
 
 	if (alGetError() != AL_NO_ERROR)
 	if (alGetError() != AL_NO_ERROR)
 		throw love::Exception("Could not generate sources.");
 		throw love::Exception("Could not generate sources.");

+ 6 - 0
src/modules/event/Event.cpp

@@ -80,8 +80,14 @@ Message *Message::fromLua(lua_State *L, int n)
 	return m;
 	return m;
 }
 }
 
 
+Event::Event()
+{
+	mutex = thread::newMutex();
+}
+
 Event::~Event()
 Event::~Event()
 {
 {
+	delete mutex;
 }
 }
 
 
 void Event::push(Message *msg)
 void Event::push(Message *msg)

+ 2 - 2
src/modules/event/Event.h

@@ -54,6 +54,7 @@ public:
 class Event : public Module
 class Event : public Module
 {
 {
 public:
 public:
+	Event();
 	virtual ~Event();
 	virtual ~Event();
 
 
 	void push(Message *msg);
 	void push(Message *msg);
@@ -68,13 +69,12 @@ public:
 	static bool getConstant(love::keyboard::Keyboard::Key in, const char  *&out);
 	static bool getConstant(love::keyboard::Keyboard::Key in, const char  *&out);
 
 
 protected:
 protected:
-	thread::Mutex mutex;
+	thread::Mutex *mutex;
 	std::queue<Message *> queue;
 	std::queue<Message *> queue;
 	static StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM>::Entry buttonEntries[];
 	static StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM>::Entry buttonEntries[];
 	static StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM> buttons;
 	static StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM> buttons;
 	static StringMap<love::keyboard::Keyboard::Key, love::keyboard::Keyboard::KEY_MAX_ENUM>::Entry keyEntries[];
 	static StringMap<love::keyboard::Keyboard::Key, love::keyboard::Keyboard::KEY_MAX_ENUM>::Entry keyEntries[];
 	static StringMap<love::keyboard::Keyboard::Key, love::keyboard::Keyboard::KEY_MAX_ENUM> keys;
 	static StringMap<love::keyboard::Keyboard::Key, love::keyboard::Keyboard::KEY_MAX_ENUM> keys;
-
 }; // Event
 }; // Event
 
 
 } // event
 } // event

+ 12 - 0
src/modules/image/ImageData.cpp

@@ -20,6 +20,8 @@
 
 
 #include "ImageData.h"
 #include "ImageData.h"
 
 
+#include <stdio.h>
+
 using love::thread::Lock;
 using love::thread::Lock;
 
 
 namespace love
 namespace love
@@ -27,6 +29,16 @@ namespace love
 namespace image
 namespace image
 {
 {
 
 
+ImageData::ImageData()
+{
+	mutex = thread::newMutex();
+}
+
+ImageData::~ImageData()
+{
+	delete mutex;
+}
+
 void *ImageData::getData() const
 void *ImageData::getData() const
 {
 {
 	return data;
 	return data;

+ 4 - 2
src/modules/image/ImageData.h

@@ -59,7 +59,7 @@ protected:
 	// We need to be thread-safe
 	// We need to be thread-safe
 	// so we lock when we're accessing our
 	// so we lock when we're accessing our
 	// data
 	// data
-	Mutex mutex;
+	Mutex *mutex;
 
 
 public:
 public:
 
 
@@ -73,10 +73,12 @@ public:
 		FORMAT_MAX_ENUM
 		FORMAT_MAX_ENUM
 	};
 	};
 
 
+	ImageData();
+
 	/**
 	/**
 	 * Destructor.
 	 * Destructor.
 	 **/
 	 **/
-	virtual ~ImageData() {};
+	virtual ~ImageData();
 
 
 	static bool getConstant(const char *in, Format &out);
 	static bool getConstant(const char *in, Format &out);
 	static bool getConstant(Format in, const char  *&out);
 	static bool getConstant(Format in, const char  *&out);

+ 7 - 1
src/modules/image/devil/ImageData.cpp

@@ -31,7 +31,7 @@
 
 
 using love::thread::Lock;
 using love::thread::Lock;
 
 
-static Mutex devilMutex;
+static Mutex *devilMutex = 0;
 
 
 namespace love
 namespace love
 {
 {
@@ -96,6 +96,9 @@ void ImageData::create(int width, int height, void *data)
 
 
 void ImageData::load(Data *data)
 void ImageData::load(Data *data)
 {
 {
+	if (!devilMutex)
+		devilMutex = thread::newMutex();
+
 	Lock lock(devilMutex);
 	Lock lock(devilMutex);
 	ILuint image;
 	ILuint image;
 	ilGenImages(1, &image);
 	ilGenImages(1, &image);
@@ -132,6 +135,9 @@ void ImageData::load(Data *data)
 
 
 void ImageData::encode(love::filesystem::File *f, ImageData::Format format)
 void ImageData::encode(love::filesystem::File *f, ImageData::Format format)
 {
 {
+	if (!devilMutex)
+		devilMutex = thread::newMutex();
+
 	Lock lock1(devilMutex);
 	Lock lock1(devilMutex);
 	Lock lock2(mutex);
 	Lock lock2(mutex);
 
 

+ 5 - 0
src/modules/image/devil/ImageData.h

@@ -57,6 +57,11 @@ public:
 	// Implements ImageData.
 	// Implements ImageData.
 	void encode(love::filesystem::File *f, Format format);
 	void encode(love::filesystem::File *f, Format format);
 
 
+	// We need to be thread-safe
+	// so we lock when we're accessing our
+	// data
+	Mutex *mutex;
+
 }; // ImageData
 }; // ImageData
 
 
 } // devil
 } // devil

+ 148 - 0
src/modules/thread/Channel.cpp

@@ -0,0 +1,148 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#include "Channel.h"
+#include <map>
+#include <string>
+
+namespace love
+{
+namespace thread
+{
+	static std::map<std::string, Channel*> namedChannels;
+	static Mutex *namedChannelMutex;
+	Channel *Channel::getChannel(const std::string &name)
+	{
+		if (!namedChannelMutex)
+			namedChannelMutex = newMutex();
+		Lock l(namedChannelMutex);
+		if (!namedChannels.count(name))
+			namedChannels[name] = new Channel(name);
+		else
+			namedChannels[name]->retain();
+		return namedChannels[name];
+	}
+
+	Channel::Channel()
+		: named(false)
+	{
+		mutex = newMutex();
+		cond = newConditional();
+	}
+
+	Channel::Channel(const std::string &name)
+		: named(true), name(name)
+	{
+		mutex = newMutex();
+		cond = newConditional();
+	}
+
+	Channel::~Channel()
+	{
+		while (!queue.empty())
+		{
+			queue.front()->release();
+			queue.pop();
+		}
+
+		delete mutex;
+		delete cond;
+		if (named)
+		{
+			Lock l(namedChannelMutex);
+			namedChannels.erase(name);
+		}
+	}
+
+	void Channel::push(Variant *var)
+	{
+		if (!var)
+			return;
+		Lock l(mutex);
+		var->retain();
+		// Keep a reference to ourselves
+		// if we're non-empty and named.
+		if (named && queue.empty())
+			retain();
+		queue.push(var);
+		cond->signal();
+	}
+
+	Variant *Channel::pop()
+	{
+		Lock l(mutex);
+		if (queue.empty())
+			return 0;
+
+		Variant *var = queue.front();
+		queue.pop();
+
+		// Release our reference to ourselves
+		// if we're empty and named.
+		if (named && queue.empty())
+			release();
+		return var;
+	} // NOTE: Returns a retained Variant
+
+	Variant *Channel::demand()
+	{
+		Variant *var;
+		while (!(var = pop()))
+		{
+			mutex->lock();
+			cond->wait(mutex);
+			mutex->unlock();
+		}
+		return var;
+	}
+
+	Variant *Channel::peek()
+	{
+		Lock l(mutex);
+		if (queue.empty())
+			return 0;
+
+		Variant *var = queue.front();
+		var->retain();
+		return var;
+	}
+
+	int Channel::count()
+	{
+		Lock l(mutex);
+		return queue.size();
+	}
+
+	void Channel::clear()
+	{
+		Lock l(mutex);
+		while (!queue.empty())
+		{
+			queue.front()->release();
+			queue.pop();
+		}
+
+		// Once again, release our own
+		// reference if we're named.
+		if (named)
+			release();
+	}
+} // thread
+} // love

+ 61 - 0
src/modules/thread/Channel.h

@@ -0,0 +1,61 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_THREAD_CHANNEL_H
+#define LOVE_THREAD_CHANNEL_H
+
+// STL
+#include <queue>
+#include <string>
+
+// LOVE
+#include <common/Variant.h>
+#include <thread/threads.h>
+
+namespace love
+{
+namespace thread
+{
+	class Channel : public love::Object
+	{
+	private:
+		Mutex *mutex;
+		Conditional *cond;
+		std::queue<Variant*> queue;
+		bool named;
+		std::string name;
+		Channel(const std::string &name);
+
+	public:
+		Channel();
+		~Channel();
+		static Channel *getChannel(const std::string &name);
+
+		void push(Variant *var);
+		Variant *pop();
+		Variant *demand();
+		Variant *peek();
+		int count();
+		void clear();
+	}; // Channel
+} // thread
+} // love
+
+#endif // LOVE_THREAD_CHANNEL_H

+ 68 - 0
src/modules/thread/LuaThread.cpp

@@ -0,0 +1,68 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#include "LuaThread.h"
+#include <common/config.h>
+
+#ifdef LOVE_BUILD_STANDALONE
+extern "C" int luaopen_love(lua_State * L);
+#endif // LOVE_BUILD_STANDALONE
+extern "C" int luaopen_love_thread(lua_State *L);
+
+namespace love
+{
+namespace thread
+{
+	LuaThread::LuaThread(const std::string &name, love::Data *code)
+		: name(name), code(code)
+	{
+		code->retain();
+	}
+
+	LuaThread::~LuaThread()
+	{
+		code->release();
+	}
+
+	void LuaThread::threadFunction()
+	{
+		this->retain();
+		lua_State * L = lua_open();
+		luaL_openlibs(L);
+	#ifdef LOVE_BUILD_STANDALONE
+		love::luax_preload(L, luaopen_love, "love");
+		luaopen_love(L);
+	#endif // LOVE_BUILD_STANDALONE
+		luaopen_love_thread(L);
+		if (luaL_loadbuffer(L, (const char*) code->getData(), code->getSize(), name.c_str()) != 0)
+			error = luax_tostring(L, -1);
+		else
+			if (lua_pcall(L, 0, 0, 0) != 0)
+				error = luax_tostring(L, -1);
+		lua_close(L);
+		this->release();
+	}
+
+	const std::string &LuaThread::getError()
+	{
+		return error;
+	}
+} // thread
+} // love

+ 52 - 0
src/modules/thread/LuaThread.h

@@ -0,0 +1,52 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_THREAD_LUATHREAD_H
+#define LOVE_THREAD_LUATHREAD_H
+
+// STL
+#include <string>
+
+// LOVE
+#include <common/Object.h>
+#include <common/Data.h>
+#include <thread/threads.h>
+
+namespace love
+{
+namespace thread
+{
+	class LuaThread : public love::Object, public Threadable
+	{
+	private:
+		love::Data *code;
+		std::string name;
+		std::string error;
+
+	public:
+		LuaThread(const std::string &name, love::Data *code);
+		~LuaThread();
+		void threadFunction();
+		const std::string &getError();
+	};
+} // thread
+} // love
+
+#endif // LOVE_THREAD_LUATHREAD_H

+ 0 - 317
src/modules/thread/Thread.cpp

@@ -1,317 +0,0 @@
-/**
- * Copyright (c) 2006-2012 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "common/config.h"
-
-#include "Thread.h"
-
-#ifdef LOVE_BUILD_STANDALONE
-extern "C" int luaopen_love(lua_State *L);
-#endif // LOVE_BUILD_STANDALONE
-extern "C" int luaopen_love_thread(lua_State *L);
-
-namespace love
-{
-namespace thread
-{
-
-Thread::ThreadThread::ThreadThread(ThreadData *comm)
-	: comm(comm)
-{
-}
-
-void Thread::ThreadThread::main()
-{
-	lua_State *L = lua_open();
-	luaL_openlibs(L);
-#ifdef LOVE_BUILD_STANDALONE
-	love::luax_preload(L, luaopen_love, "love");
-	luaopen_love(L);
-#endif // LOVE_BUILD_STANDALONE
-	luaopen_love_thread(L);
-	{
-		size_t len;
-		const char *name = comm->getName(&len);
-		lua_pushlstring(L, name, len);
-	}
-	luax_convobj(L, lua_gettop(L), "thread", "getThread");
-	lua_getglobal(L, "love");
-	lua_pushvalue(L, -2);
-	lua_setfield(L, -2, "_curthread");
-	if (luaL_dostring(L, comm->getCode()) == 1)
-	{
-		{
-			Lock lock((Mutex *) comm->mutex);
-			Variant *v = new Variant(lua_tostring(L, -1), lua_strlen(L, -1));
-			comm->setValue("error", v);
-			v->release();
-		}
-		((Conditional *) comm->cond)->broadcast();
-	}
-	lua_close(L);
-}
-
-ThreadData::ThreadData(const char *name, size_t len, const char *code, void *mutex, void *cond)
-	: len(len), mutex(mutex), cond(cond)
-{
-	this->name = new char[len+1];
-	memset(this->name, 0, len+1);
-	memcpy(this->name, name, len);
-	if (code)
-	{
-		len = strlen(code);
-		this->code = new char[len+1];
-		memset(this->code, 0, len+1);
-		memcpy(this->code, code, len);
-	}
-	else
-		this->code = 0;
-}
-
-ThreadData::~ThreadData()
-{
-	delete[] name;
-	delete[] code;
-}
-
-const char *ThreadData::getCode()
-{
-	return code;
-}
-
-const char *ThreadData::getName(size_t *len)
-{
-	if (len)
-		 *len = this->len;
-	return name;
-}
-
-Variant *ThreadData::getValue(const std::string &name)
-{
-	if (shared.count(name) == 0)
-		return 0;
-	return shared[name];
-}
-
-void ThreadData::clearValue(const std::string &name)
-{
-	if (shared.count(name) == 0)
-		return;
-	shared[name]->release();
-	shared.erase(name);
-}
-
-void ThreadData::setValue(const std::string &name, Variant *v)
-{
-	if (shared.count(name) != 0)
-		shared[name]->release();
-	v->retain();
-	shared[name] = v;
-}
-
-std::vector<std::string> ThreadData::getKeys()
-{
-	std::vector<std::string> keys;
-	for (std::map<std::string, Variant *>::iterator it = shared.begin(); it != shared.end(); it++)
-	{
-		keys.push_back(it->first);
-	}
-	return keys;
-}
-
-Thread::Thread(love::thread::ThreadModule *module, const std::string &name, love::Data *data)
-	: handle(0), module(module), name(name), isThread(true)
-{
-	module->retain();
-	unsigned int len = data->getSize();
-	this->data = new char[len+1];
-	memset(this->data, 0, len+1);
-	memcpy(this->data, data->getData(), len);
-	mutex = new Mutex();
-	cond = new Conditional();
-	comm = new ThreadData(name.c_str(), name.length(), this->data, mutex, cond);
-}
-
-Thread::Thread(love::thread::ThreadModule *module, const std::string &name)
-	: handle(0), module(module), name(name), data(0), isThread(false)
-{
-	module->retain();
-	mutex = new Mutex();
-	cond = new Conditional();
-	comm = new ThreadData(name.c_str(), name.length(), NULL, mutex, cond);
-}
-
-Thread::~Thread()
-{
-	if (data)
-		delete[] data;
-	delete comm;
-	module->unregister(name);
-	delete mutex;
-	delete cond;
-	module->release();
-}
-
-void Thread::start()
-{
-	if (!handle && isThread)
-	{
-		handle = new ThreadThread(comm);
-		handle->start();
-	}
-}
-
-void Thread::kill()
-{
-	if (handle)
-	{
-		Lock lock((Mutex *) _gcmutex);
-		handle->kill();
-		delete handle;
-		handle = 0;
-	}
-}
-
-void Thread::wait()
-{
-	if (handle)
-	{
-		handle->wait();
-		delete handle;
-		handle = 0;
-	}
-}
-
-void Thread::lock()
-{
-	mutex->lock();
-}
-
-void Thread::unlock()
-{
-	mutex->unlock();
-}
-
-std::string Thread::getName()
-{
-	return name;
-}
-
-Variant *Thread::get(const std::string &name)
-{
-	Variant *v = comm->getValue(name);
-	if (v)
-		v->retain();
-	return v;
-}
-
-std::vector<std::string> Thread::getKeys()
-{
-	return comm->getKeys();
-}
-
-Variant *Thread::demand(const std::string &name)
-{
-	Variant *v = comm->getValue(name);
-	while (!v)
-	{
-		if (comm->getValue("error"))
-			return 0;
-		cond->wait(mutex);
-		v = comm->getValue(name);
-	}
-	v->retain();
-	return v;
-}
-
-void Thread::clear(const std::string &name)
-{
-	comm->clearValue(name);
-}
-
-void Thread::set(const std::string &name, Variant *v)
-{
-	lock(); //this function explicitly locks
-	comm->setValue(name, v); //because we need
-	unlock(); //it to unlock here for the cond
-	cond->broadcast();
-}
-
-ThreadModule::ThreadModule()
-{
-	threads["main"] = new Thread(this, "main");
-}
-
-ThreadModule::~ThreadModule()
-{
-	for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++)
-	{
-		i->second->kill();
-		delete i->second;
-	}
-}
-
-Thread *ThreadModule::newThread(const std::string &name, love::Data *data)
-{
-	if (threads.count(name) != 0)
-		return 0;
-	Thread *t = new Thread(this, name, data);
-	threads[name] = t;
-	return t;
-}
-
-Thread *ThreadModule::getThread(const std::string &name)
-{
-	if (threads.count(name) == 0)
-		return 0;
-	threadlist_t::iterator i = threads.find(name);
-	return i->second;
-}
-
-void ThreadModule::getThreads(Thread **list)
-{
-	int c = 0;
-	for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++, c++)
-	{
-		list[c] = i->second;
-	}
-}
-
-unsigned ThreadModule::getThreadCount() const
-{
-	return threads.size();
-}
-
-void ThreadModule::unregister(const std::string &name)
-{
-	if (threads.count(name) == 0)
-		return;
-	threadlist_t::iterator i = threads.find(name);
-	// FIXME: shouldn't the thread be deleted?
-	threads.erase(i);
-}
-
-const char *ThreadModule::getName() const
-{
-	return "love.thread.sdl";
-}
-
-} // thread
-} // love

+ 11 - 91
src/modules/thread/Thread.h

@@ -18,108 +18,28 @@
  * 3. This notice may not be removed or altered from any source distribution.
  * 3. This notice may not be removed or altered from any source distribution.
  **/
  **/
 
 
-#ifndef LOVE_THREAD_SDL_THREAD_H
-#define LOVE_THREAD_SDL_THREAD_H
-
-// STL
-#include <map>
-#include <string>
-#include <vector>
-#include <cstring>
+#ifndef LOVE_THREAD_THREAD_H
+#define LOVE_THREAD_THREAD_H
 
 
 // LOVE
 // LOVE
-#include "filesystem/File.h"
-#include "common/runtime.h"
-#include "common/Module.h"
-#include "common/Variant.h"
-#include "thread/threads.h"
+#include <common/runtime.h>
+#include <common/Object.h>
 
 
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
 {
 {
 
 
-class ThreadModule;
-
-class ThreadData
+class Thread
 {
 {
 public:
 public:
-	ThreadData(const char *name, size_t len, const char *code, void *mutex, void *cond);
-	~ThreadData();
-	const char *getCode();
-	const char *getName(size_t *len = 0);
-	Variant *getValue(const std::string &name);
-	void clearValue(const std::string &name);
-	void setValue(const std::string &name, Variant *v);
-	std::vector<std::string> getKeys();
-
-	void *mutex;
-	void *cond;
-private:
-	char *code;
-	char *name;
-	std::map<std::string, Variant *> shared;
-	size_t len;
-};
-
-class Thread : public love::Object
-{
-public:
-	Thread(love::thread::ThreadModule *module, const std::string &name, love::Data *data);
-	Thread(love::thread::ThreadModule *module, const std::string &name);
-	virtual ~Thread();
-	void start();
-	void kill();
-	void wait();
-	std::string getName();
-	Variant *get(const std::string &name);
-	std::vector<std::string> getKeys();
-	Variant *demand(const std::string &name);
-	void clear(const std::string &name);
-	void set(const std::string &name, Variant *v);
-	void lock();
-	void unlock();
-private:
-	class ThreadThread: public ThreadBase
-	{
-	private:
-		ThreadData *comm;
-
-	protected:
-		virtual void main();
+	virtual ~Thread() {}
+	virtual bool start() = 0;
+	virtual void wait() = 0;
+	virtual void kill() = 0;
+}; // ThreadObject
 
 
-	public:
-		ThreadThread(ThreadData *comm);
-	};
-
-	ThreadThread *handle;
-
-	ThreadModule *module;
-	ThreadData *comm;
-	std::string name;
-	char *data;
-	Mutex *mutex;
-	Conditional *cond;
-	bool isThread;
-}; // Thread
-
-typedef std::map<std::string, Thread *> threadlist_t;
-
-class ThreadModule : public love::Module
-{
-public:
-	ThreadModule();
-	virtual ~ThreadModule();
-	Thread *newThread(const std::string &name, love::Data *data);
-	void getThreads(Thread **list);
-	Thread *getThread(const std::string &name);
-	unsigned getThreadCount() const;
-	void unregister(const std::string &name);
-	const char *getName() const;
-private:
-	threadlist_t threads;
-}; // ThreadModule
 } // thread
 } // thread
 } // love
 } // love
 
 
-#endif // LOVE_THREAD_SDL_THREAD_H
+#endif // LOVE_THREAD_THREAD_H

+ 49 - 0
src/modules/thread/ThreadModule.cpp

@@ -0,0 +1,49 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#include "ThreadModule.h"
+
+namespace love
+{
+namespace thread
+{
+	const char *ThreadModule::getName() const
+	{
+		return "love.thread.sdl";
+	}
+
+	LuaThread *ThreadModule::newThread(const std::string &name, love::Data *data)
+	{
+		LuaThread *lt = new LuaThread(name, data);
+		return lt;
+	}
+
+	Channel *ThreadModule::newChannel()
+	{
+		return new Channel();
+	}
+
+	Channel *ThreadModule::getChannel(const std::string &name)
+	{
+		return Channel::getChannel(name);
+	}
+
+} // thread
+} // love

+ 52 - 0
src/modules/thread/ThreadModule.h

@@ -0,0 +1,52 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_THREAD_THREADMODULE_H
+#define LOVE_THREAD_THREADMODULE_H
+
+// STL
+#include <string>
+
+// LOVE
+#include <common/Data.h>
+#include <common/Module.h>
+#include <thread/Thread.h>
+#include <thread/Channel.h>
+#include <thread/LuaThread.h>
+#include <thread/threads.h>
+
+namespace love
+{
+namespace thread
+{
+	class ThreadModule : public love::Module
+	{
+	public:
+		virtual ~ThreadModule() {}
+		LuaThread *newThread(const std::string &name, love::Data *data);
+		Channel *newChannel();
+		Channel *getChannel(const std::string &name);
+
+		const char *getName() const;
+	}; // ThreadModule
+} // thread
+} // love
+
+#endif // LOVE_THREAD_THREADMODULE_H

+ 0 - 192
src/modules/thread/posix/threads.cpp

@@ -1,192 +0,0 @@
-/**
- * Copyright (c) 2006-2012 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "threads.h"
-#ifdef LOVE_MACOSX
-#include "common/delay.h" // for Mac OS X's fake sem_timedwait
-#endif
-
-namespace love
-{
-namespace thread
-{
-
-Mutex::Mutex()
-{
-	pthread_mutex_init(&mutex, NULL);
-}
-
-Mutex::~Mutex()
-{
-	pthread_mutex_destroy(&mutex);
-}
-
-void Mutex::lock()
-{
-	pthread_mutex_lock(&mutex);
-}
-
-void Mutex::unlock()
-{
-	pthread_mutex_unlock(&mutex);
-}
-
-void *ThreadBase::thread_runner(void *param)
-{
-	ThreadBase *thread = (ThreadBase *)param;
-	thread->main();
-	return NULL;
-}
-
-ThreadBase::ThreadBase()
-	: running(false)
-{
-	pthread_t thread;
-}
-
-ThreadBase::~ThreadBase()
-{
-	if (running)
-	{
-		wait();
-	}
-}
-
-bool ThreadBase::start()
-{
-	if (pthread_create(&thread, NULL, thread_runner, this))
-		return false;
-	return (running = true);
-}
-
-void ThreadBase::wait()
-{
-	pthread_join(thread, NULL);
-	running = false;
-}
-
-void ThreadBase::kill()
-{
-	pthread_kill(thread, 9);
-	running = false;
-}
-
-unsigned int ThreadBase::threadId()
-{
-	return (unsigned int)((size_t)pthread_self());
-}
-
-Semaphore::Semaphore(unsigned int initial_value)
-{
-	sem_init(&sem, 0, initial_value);
-}
-
-Semaphore::~Semaphore()
-{
-	sem_destroy(&sem);
-}
-
-unsigned int Semaphore::value()
-{
-	int val = 0;
-	if (sem_getvalue(&sem, &val))
-		return 0;
-	else
-		return val;
-}
-
-void Semaphore::post()
-{
-	sem_post(&sem);
-}
-
-bool Semaphore::wait(int timeout)
-{
-	if (timeout < 0)
-		return !sem_wait(&sem);
-	else if (timeout == 0)
-		return !sem_trywait(&sem);
-	else
-	{
-#ifdef LOVE_MACOSX
-		// OS X lacks sem_timedwait, so we fake it with a busy loop
-		time_t timer = time(NULL)*1000 + timeout;
-		int retval = 0;
-		do
-		{
-			retval = sem_trywait(&sem);
-			if (retval == 0) break;
-			delay(1);
-		}
-		while (time(NULL)*1000 < timer);
-		return !retval;
-#else
-		struct timespec ts;
-		ts.tv_sec = timeout/1000;
-		ts.tv_nsec = (timeout % 1000) * 1000000;
-		return !sem_timedwait(&sem, &ts);
-#endif
-	}
-}
-
-bool Semaphore::tryWait()
-{
-	return !sem_trywait(&sem);
-}
-
-Conditional::Conditional()
-{
-	pthread_cond_init(&cond, NULL);
-}
-
-Conditional::~Conditional()
-{
-	pthread_cond_destroy(&cond);
-}
-
-void Conditional::signal()
-{
-	pthread_cond_signal(&cond);
-}
-
-void Conditional::broadcast()
-{
-	pthread_cond_broadcast(&cond);
-}
-
-bool Conditional::wait(Mutex *mutex, int timeout)
-{
-	if (timeout < 0)
-		return !pthread_cond_wait(&cond, &mutex->mutex);
-	else
-	{
-		struct timespec ts;
-		int ret;
-
-		ts.tv_sec = timeout / 1000;
-		ts.tv_nsec = (timeout % 1000) * 1000000;
-
-		ret = pthread_cond_timedwait(&cond, &mutex->mutex, &ts);
-		return (ret == 0);
-	}
-}
-} // thread
-} // love
-

+ 0 - 107
src/modules/thread/posix/threads.h

@@ -1,107 +0,0 @@
-/**
- * Copyright (c) 2006-2012 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#ifndef LOVE_THREAD_POSIX_THREADS_H
-#define LOVE_THREAD_POSIX_THREADS_H
-
-#include <pthread.h>
-#include <semaphore.h>
-#include <signal.h>
-
-namespace love
-{
-namespace thread
-{
-class Mutex
-{
-public:
-	Mutex();
-	~Mutex();
-
-	void lock();
-	void unlock();
-
-private:
-	pthread_mutex_t mutex;
-	Mutex(const Mutex &mutex) {}
-
-	friend class Conditional;
-};
-
-
-class ThreadBase
-{
-public:
-	ThreadBase();
-	virtual ~ThreadBase();
-
-	bool start();
-	void wait();
-	void kill();
-
-	static unsigned int threadId();
-
-protected:
-	virtual void main() = 0;
-
-private:
-	pthread_t thread;
-	ThreadBase(ThreadBase &thread) {}
-
-	static void *thread_runner(void *param);
-	bool running;
-};
-
-class Semaphore
-{
-public:
-	Semaphore(unsigned int initial_value);
-	~Semaphore();
-
-	unsigned int value();
-	void post();
-	bool wait(int timeout = -1);
-	bool tryWait();
-
-private:
-	Semaphore(const Semaphore &sem) {}
-	sem_t sem;
-};
-
-// Should conditional inherit from mutex?
-class Conditional
-{
-public:
-	Conditional();
-	~Conditional();
-
-	void signal();
-	void broadcast();
-	bool wait(Mutex *mutex, int timeout=-1);
-
-private:
-	pthread_cond_t cond;
-};
-
-} // thread
-} // love
-
-
-#endif // LOVE_THREAD_POSIX_THREADS_H

+ 90 - 0
src/modules/thread/sdl/Thread.cpp

@@ -0,0 +1,90 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#include "Thread.h"
+
+namespace love
+{
+namespace thread
+{
+namespace sdl
+{
+	Thread::Thread(Threadable *t)
+		: t(t), running(false), thread(0)
+	{
+	}
+
+	Thread::~Thread()
+	{
+		if (!running) // Clean up handle
+			wait();
+		/*
+		if (running)
+			wait();
+		FIXME: Needed for proper thread cleanup
+		*/
+	}
+
+	bool Thread::start()
+	{
+		Lock l(mutex);
+		if (running)
+			return false;
+		if (thread) // Clean old handle up
+			SDL_WaitThread(thread, 0);
+		thread = SDL_CreateThread(thread_runner, this);
+		running = (thread != 0);
+		return running;
+	}
+
+	void Thread::wait()
+	{
+		mutex.lock();
+		if (!thread)
+			return;
+		mutex.unlock();
+		SDL_WaitThread(thread, 0);
+		Lock l(mutex);
+		running = false;
+		thread = 0;
+	}
+
+	void Thread::kill()
+	{
+		Lock l(mutex);
+		if (!running)
+			return;
+		SDL_KillThread(thread);
+		SDL_WaitThread(thread, 0);
+		running = false;
+		thread = 0;
+	}
+
+	int Thread::thread_runner(void *data)
+	{
+		Thread *self = (Thread*) data; // some compilers don't like 'this'
+		self->t->threadFunction();
+		Lock l(self->mutex);
+		self->running = false;
+		return 0;
+	}
+} // sdl
+} // thread
+} // love

+ 57 - 0
src/modules/thread/sdl/Thread.h

@@ -0,0 +1,57 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_THREAD_SDL_THREAD_H
+#define LOVE_THREAD_SDL_THREAD_H
+
+// LOVE
+#include <thread/Thread.h>
+#include "threads.h"
+
+// SDL
+#include <SDL_thread.h>
+
+namespace love
+{
+namespace thread
+{
+namespace sdl
+{
+	class Thread : public thread::Thread
+	{
+	private:
+		Threadable *t;
+		bool running;
+		SDL_Thread *thread;
+		static int thread_runner(void *data);
+		Mutex mutex;
+
+	public:
+		Thread(Threadable *t);
+		~Thread();
+		bool start();
+		void kill();
+		void wait();
+	}; // Thread
+} // sdl
+} // thread
+} // love
+
+#endif // LOVE_THREAD_SDL_THREAD_H

+ 25 - 86
src/modules/thread/sdl/threads.cpp

@@ -19,12 +19,14 @@
  **/
  **/
 
 
 #include "threads.h"
 #include "threads.h"
+#include "Thread.h"
 
 
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
 {
 {
-
+namespace sdl
+{
 Mutex::Mutex()
 Mutex::Mutex()
 {
 {
 	mutex = SDL_CreateMutex();
 	mutex = SDL_CreateMutex();
@@ -45,90 +47,6 @@ void Mutex::unlock()
 	SDL_mutexV(mutex);
 	SDL_mutexV(mutex);
 }
 }
 
 
-int ThreadBase::thread_runner(void *param)
-{
-	ThreadBase *thread = (ThreadBase *)param;
-	thread->main();
-	return 0;
-}
-
-ThreadBase::ThreadBase()
-	: running(false)
-{
-}
-
-ThreadBase::~ThreadBase()
-{
-	if (running)
-	{
-		wait();
-	}
-}
-
-bool ThreadBase::start()
-{
-	thread = SDL_CreateThread(thread_runner, this);
-	if (thread == NULL)
-		return false;
-	else
-		return (running = true);
-}
-
-void ThreadBase::wait()
-{
-	SDL_WaitThread(thread, NULL);
-	running = false;
-}
-
-void ThreadBase::kill()
-{
-	SDL_KillThread(thread);
-	running = false;
-}
-
-unsigned int ThreadBase::threadId()
-{
-	return (unsigned int)SDL_ThreadID();
-}
-
-Semaphore::Semaphore(unsigned int initial_value)
-{
-	semaphore = SDL_CreateSemaphore(initial_value);
-}
-
-Semaphore::~Semaphore()
-{
-	SDL_DestroySemaphore(semaphore);
-}
-
-unsigned int Semaphore::value()
-{
-	return SDL_SemValue(semaphore);
-}
-
-void Semaphore::post()
-{
-	SDL_SemPost(semaphore);
-}
-
-bool Semaphore::wait(int timeout)
-{
-	if (timeout < 0)
-		return SDL_SemWait(semaphore) ? false : true;
-	else if (timeout == 0)
-		return SDL_SemTryWait(semaphore) ? false : true;
-	else
-	{
-		int ret = SDL_SemWaitTimeout(semaphore, timeout);
-		return (ret == 0);
-	}
-}
-
-bool Semaphore::tryWait()
-{
-	return SDL_SemTryWait(semaphore) ? false : true;
-}
-
 Conditional::Conditional()
 Conditional::Conditional()
 {
 {
 	cond = SDL_CreateCond();
 	cond = SDL_CreateCond();
@@ -149,13 +67,34 @@ void Conditional::broadcast()
 	SDL_CondBroadcast(cond);
 	SDL_CondBroadcast(cond);
 }
 }
 
 
-bool Conditional::wait(Mutex *mutex, int timeout)
+bool Conditional::wait(thread::Mutex *_mutex, int timeout)
 {
 {
+	// Yes, I realise this can be dangerous,
+	// however, you're asking for it if you're
+	// mixing thread implementations.
+	Mutex *mutex = (Mutex*) _mutex;
 	if (timeout < 0)
 	if (timeout < 0)
 		return !SDL_CondWait(cond, mutex->mutex);
 		return !SDL_CondWait(cond, mutex->mutex);
 	else
 	else
 		return (SDL_CondWaitTimeout(cond, mutex->mutex, timeout) == 0);
 		return (SDL_CondWaitTimeout(cond, mutex->mutex, timeout) == 0);
 }
 }
 
 
+} // sdl
+
+thread::Mutex *newMutex()
+{
+	return new sdl::Mutex();
+}
+
+thread::Conditional *newConditional()
+{
+	return new sdl::Conditional();
+}
+
+thread::Thread *newThread(Threadable *t)
+{
+	return new sdl::Thread(t);
+}
+
 } // thread
 } // thread
 } // love
 } // love

+ 31 - 67
src/modules/thread/sdl/threads.h

@@ -21,87 +21,51 @@
 #ifndef LOVE_THREAD_SDL_THREADS_H
 #ifndef LOVE_THREAD_SDL_THREADS_H
 #define LOVE_THREAD_SDL_THREADS_H
 #define LOVE_THREAD_SDL_THREADS_H
 
 
-#include "SDL.h"
-#include "common/config.h"
+#include <common/config.h>
+#include <thread/threads.h>
+
+#include <SDL_thread.h>
 
 
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
 {
 {
-
-class Mutex
+namespace sdl
 {
 {
-public:
-	Mutex();
-	~Mutex();
-
-	void lock();
-	void unlock();
-private:
-	SDL_mutex *mutex;
-	Mutex(const Mutex &/* mutex*/) {}
-
-	friend class Conditional;
-};
+	class Conditional;
 
 
+	class Mutex : public thread::Mutex
+	{
+	public:
+		Mutex();
+		~Mutex();
 
 
+		void lock();
+		void unlock();
 
 
-class ThreadBase
-{
-public:
-	ThreadBase();
-	virtual ~ThreadBase();
-
-	bool start();
-	void wait();
-	void kill(); // FIXME: not supported by SDL (SDL's kill is probably cancel)?
+	private:
+		SDL_mutex* mutex;
+		Mutex(const Mutex&/* mutex*/) {}
 
 
-	static unsigned int threadId();
+		friend class Conditional;
+	};
 
 
-protected:
-	virtual void main() = 0;
+	class Conditional : public thread::Conditional
+	{
+	public:
+		Conditional();
+		~Conditional();
 
 
-private:
-	SDL_Thread *thread;
-	ThreadBase(ThreadBase &/* thread*/) {}
-	bool running;
+		void signal();
+		void broadcast();
+		bool wait(thread::Mutex* mutex, int timeout=-1);
 
 
-	static int thread_runner(void *param);
-};
-
-class Semaphore
-{
-public:
-	Semaphore(unsigned int initial_value);
-	~Semaphore();
-
-	unsigned int value();
-	void post();
-	bool wait(int timeout = -1);
-	bool tryWait();
-
-private:
-	Semaphore(const Semaphore &/* sem*/) {}
-	SDL_sem *semaphore;
-};
-
-// Should conditional inherit from mutex?
-class Conditional
-{
-public:
-	Conditional();
-	~Conditional();
-
-	void signal();
-	void broadcast();
-	bool wait(Mutex *mutex, int timeout=-1);
-
-private:
-	SDL_cond *cond;
-};
+	private:
+		SDL_cond* cond;
+	};
 
 
+} // sdl
 } // thread
 } // thread
 } // love
 } // love
 
 
-
-#endif // LOVE_THREAD_SDL_THREADS_H
+#endif /* LOVE_THREAD_SDL_THREADS_H */

+ 39 - 16
src/modules/thread/threads.cpp

@@ -20,28 +20,51 @@
 
 
 #include "threads.h"
 #include "threads.h"
 
 
-#if LOVE_THREADS == LOVE_THREADS_POSIX
-#  include "posix/threads.cpp"
-#elif LOVE_THREADS == LOVE_THREADS_WIN32
-#  include "win32/threads.cpp"
-#elif LOVE_THREADS == LOVE_THREADS_SDL
-#  include "sdl/threads.cpp"
-#endif
-
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
 {
 {
 
 
-const char *threadAPI()
+Lock::Lock(Mutex *m)
+	: mutex(m)
+{
+	mutex->lock();
+}
+
+Lock::Lock(Mutex &m)
+	: mutex(&m)
+{
+	mutex->lock();
+}
+
+Lock::~Lock()
+{
+	mutex->unlock();
+}
+
+Threadable::Threadable()
+{
+	owner = newThread(this);
+}
+
+Threadable::~Threadable()
+{
+	delete owner;
+}
+
+bool Threadable::start()
+{
+	return owner->start();
+}
+
+void Threadable::wait()
+{
+	owner->wait();
+}
+
+void Threadable::kill()
 {
 {
-#if LOVE_THREADS == LOVE_THREADS_POSIX
-	return "posix";
-#elif LOVE_THREADS == LOVE_THREADS_WIN32
-	return "win32";
-#elif LOVE_THREADS == LOVE_THREADS_SDL
-	return "sdl";
-#endif
+	owner->kill();
 }
 }
 
 
 } // thread
 } // thread

+ 43 - 45
src/modules/thread/threads.h

@@ -21,66 +21,64 @@
 #ifndef LOVE_THREAD_THREADS_H
 #ifndef LOVE_THREAD_THREADS_H
 #define LOVE_THREAD_THREADS_H
 #define LOVE_THREAD_THREADS_H
 
 
-#include "common/config.h"
-
-#define LOVE_THREADS_SDL	0
-#define LOVE_THREADS_WIN32	1
-#define LOVE_THREADS_POSIX	2
-
-// Choose correct threads API.
-// Headless love uses either windows threads or posix threads.
-// Headed (standard) love uses SDL threads.
-#ifdef LOVE_HEADLESS
-#  ifdef WIN32
-#    define LOVE_THREADS	LOVE_THREADS_WIN32
-#  else
-#    define LOVE_THREADS	LOVE_THREADS_POSIX
-#  endif
-#else
-#  define LOVE_THREADS	LOVE_THREADS_SDL
-#endif
-
-
-// include the correct header
-#if LOVE_THREADS == LOVE_THREADS_POSIX
-#  include "posix/threads.h"
-#elif LOVE_THREADS == LOVE_THREADS_WIN32
-#  include "win32/threads.h"
-#elif LOVE_THREADS == LOVE_THREADS_SDL
-#  include "sdl/threads.h"
-#endif
-
+#include <common/config.h>
+#include "Thread.h"
 
 
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
 {
 {
 
 
-const char *threadAPI();
+class Mutex
+{
+public:
+	virtual ~Mutex() {}
+
+	virtual void lock() = 0;
+	virtual void unlock() = 0;
+};
+
+class Conditional
+{
+public:
+	virtual ~Conditional() {}
+
+	virtual void signal() = 0;
+	virtual void broadcast() = 0;
+	virtual bool wait(Mutex* mutex, int timeout=-1) = 0;
+};
 
 
 class Lock
 class Lock
 {
 {
 public:
 public:
-	Lock(Mutex *m): mutex(m)
-	{
-		mutex->lock();
-	}
-
-	Lock(Mutex &m): mutex(&m)
-	{
-		mutex->lock();
-	}
-
-	~Lock()
-	{
-		mutex->unlock();
-	}
+	Lock(Mutex* m);
+	Lock(Mutex& m);
+	~Lock();
+
 private:
 private:
 	Mutex *mutex;
 	Mutex *mutex;
+};
 
 
-	Lock(Lock &/* lock*/) {}
+class Threadable
+{
+public:
+	Threadable();
+	virtual ~Threadable();
+
+	virtual void threadFunction() = 0;
+
+	bool start();
+	void wait();
+	void kill();
+
+protected:
+	Thread *owner;
 };
 };
 
 
+Mutex *newMutex();
+Conditional *newConditional();
+Thread *newThread(Threadable *t);
+
 } // thread
 } // thread
 } // love
 } // love
 
 

+ 0 - 211
src/modules/thread/win32/threads.cpp

@@ -1,211 +0,0 @@
-/**
- * Copyright (c) 2006-2012 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "threads.h"
-
-namespace love
-{
-namespace thread
-{
-
-Mutex::Mutex()
-{
-	InitializeCriticalSection(&mutex);
-}
-
-Mutex::~Mutex()
-{
-	DeleteCriticalSection(&mutex);
-}
-
-void Mutex::lock()
-{
-	EnterCriticalSection(&mutex);
-}
-
-void Mutex::unlock()
-{
-	LeaveCriticalSection(&mutex);
-}
-
-int ThreadBase::thread_runner(void *param)
-{
-	ThreadBase *thread = (ThreadBase *)param;
-	thread->main();
-	return 0;
-}
-
-ThreadBase::ThreadBase()
-	: running(false)
-{
-}
-
-ThreadBase::~ThreadBase()
-{
-	if (running)
-		wait();
-}
-
-bool ThreadBase::start()
-{
-	thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) thread_runner, this, 0, NULL);
-	if (thread == NULL)
-		return false;
-	else
-		return (running = true);
-}
-
-void ThreadBase::wait()
-{
-	WaitForSingleObject(thread, INFINITE);
-	CloseHandle(thread);
-	running = false;
-}
-
-void ThreadBase::kill()
-{
-	TerminateThread(thread, FALSE);
-	running = false;
-}
-
-unsigned int ThreadBase::threadId()
-{
-	return (unsigned int)GetCurrentThreadId();
-}
-
-Semaphore::Semaphore(unsigned int initial_value)
-	: count(initial_value)
-{
-	semaphore = CreateSemaphore(NULL, initial_value, UINT_MAX, NULL);
-}
-
-Semaphore::~Semaphore()
-{
-	CloseHandle(semaphore);
-}
-
-unsigned int Semaphore::value()
-{
-	return count;
-}
-
-void Semaphore::post()
-{
-	InterlockedIncrement(&count);
-	if (ReleaseSemaphore(semaphore, 1, NULL) == FALSE)
-		InterlockedDecrement(&count);
-}
-
-bool Semaphore::wait(int timeout)
-{
-	int result;
-
-	result = WaitForSingleObject(semaphore, timeout < 0 ? INFINITE : timeout);
-	if (result == WAIT_OBJECT_0)
-	{
-		InterlockedDecrement(&count);
-		return true;
-	}
-	else
-		return false;
-}
-
-bool Semaphore::tryWait()
-{
-	return wait(0);
-}
-
-
-// Conditional variable implementation based on semaphores.
-// Vista+ builds should probably use CONDITIONAL_VARIABLE.
-//
-// based on http://www.cs.wustl.edu/~schmidt/win32-cv-2.html and ACE
-
-
-Conditional::Conditional()
-	: waiting(0), signals(0)
-{
-}
-
-Conditional::~Conditional()
-{
-}
-
-void Conditional::signal()
-{
-	mutex.lock();
-	if (waiting > signals)
-	{
-		signals++;
-		sem.post();
-		mutex.unlock();
-		done.wait();
-	}
-	else
-	{
-		mutex.unlock();
-	}
-}
-
-void Conditional::broadcast()
-{
-	mutex.lock();
-	if (waiting > signals)
-	{
-		int num = waiting - signals;
-		signals = waiting;
-		for (int i = 0; i < num; i++)
-			sem.post();
-		mutex.unlock();
-		for (int i = 0; i < num; i++)
-			done.wait();
-	}
-	else
-	{
-		mutex.unlock();
-	}
-}
-
-bool Conditional::wait(Mutex *cmutex, int timeout)
-{
-	mutex.lock();
-	waiting++;
-	mutex.unlock();
-
-	cmutex->unlock();
-	bool ret = sem.wait(timeout);
-
-	mutex.lock();
-	if (signals > 0)
-	{
-		if (!ret)
-			sem.wait();
-		done.post();
-		signals--;
-	}
-	waiting--;
-	mutex.unlock();
-	cmutex->lock();
-
-	return true;
-}
-
-} // thread
-} // love

+ 0 - 107
src/modules/thread/win32/threads.h

@@ -1,107 +0,0 @@
-/**
- * Copyright (c) 2006-2012 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#ifndef LOVE_THREAD_WIN32_THREADS_H
-#define LOVE_THREAD_WIN32_THREADS_H
-
-#include <windows.h>
-#include <limits.h>
-
-namespace love
-{
-namespace thread
-{
-
-class Mutex
-{
-public:
-	Mutex();
-	~Mutex();
-
-	void lock();
-	void unlock();
-private:
-	CRITICAL_SECTION mutex;
-	Mutex(const Mutex &mutex) {}
-};
-
-class ThreadBase
-{
-public:
-	ThreadBase();
-	virtual ~ThreadBase();
-
-	bool start();
-	void wait();
-	void kill();
-
-	static unsigned int threadId();
-
-protected:
-
-	virtual void main() = 0;
-
-private:
-	HANDLE thread;
-	ThreadBase(ThreadBase &thread) {}
-	bool running;
-
-	static int WINAPI thread_runner(void *param);
-};
-
-
-class Semaphore
-{
-public:
-	Semaphore(unsigned int initial_value = 0);
-	~Semaphore();
-
-	unsigned int value();
-	void post();
-	bool wait(int timeout = -1);
-	bool tryWait();
-private:
-	Semaphore(const Semaphore &sem) {}
-	HANDLE semaphore;
-	unsigned int count;
-};
-
-
-// Should conditional inherit from mutex?
-class Conditional
-{
-public:
-	Conditional();
-	~Conditional();
-
-	void signal();
-	void broadcast();
-	bool wait(Mutex *cmutex, int timeout=-1);
-private:
-	Mutex mutex;
-	int waiting;
-	int signals;
-	Semaphore sem;
-	Semaphore done;
-};
-} // thread
-} // love
-
-#endif /* LOVE_THREAD_WIN32_THREADS_H */

+ 107 - 0
src/modules/thread/wrap_Channel.cpp

@@ -0,0 +1,107 @@
+/**
+* Copyright (c) 2006-2010 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#include "wrap_Channel.h"
+
+namespace love
+{
+namespace thread
+{
+	Channel *luax_checkchannel(lua_State *L, int idx)
+	{
+		return luax_checktype<Channel>(L, idx, "Channel", THREAD_CHANNEL_T);
+	}
+
+	int w_Channel_push(lua_State *L)
+	{
+		Channel *c = luax_checkchannel(L, 1);
+		Variant *var = Variant::fromLua(L, 2);
+		c->push(var);
+		var->release();
+		return 0;
+	}
+
+	int w_Channel_pop(lua_State *L)
+	{
+		Channel *c = luax_checkchannel(L, 1);
+		Variant *var = c->pop();
+		if (var)
+		{
+			var->toLua(L);
+			var->release();
+		}
+		else
+			lua_pushnil(L);
+		return 1;
+	}
+
+	int w_Channel_demand(lua_State *L)
+	{
+		Channel *c = luax_checkchannel(L, 1);
+		Variant *var = c->demand();
+		var->toLua(L);
+		var->release();
+		return 1;
+	}
+
+	int w_Channel_peek(lua_State *L)
+	{
+		Channel *c = luax_checkchannel(L, 1);
+		Variant *var = c->peek();
+		if (var)
+		{
+			var->toLua(L);
+			var->release();
+		}
+		else
+			lua_pushnil(L);
+		return 1;
+	}
+
+	int w_Channel_count(lua_State *L)
+	{
+		Channel *c = luax_checkchannel(L, 1);
+		lua_pushnumber(L, c->count());
+		return 1;
+	}
+
+	int w_Channel_clear(lua_State *L)
+	{
+		Channel *c = luax_checkchannel(L, 1);
+		c->clear();
+		return 0;
+	}
+
+	static const luaL_Reg type_functions[] = {
+		{ "push", w_Channel_push },
+		{ "pop", w_Channel_pop },
+		{ "demand", w_Channel_demand },
+		{ "peek", w_Channel_peek },
+		{ "count", w_Channel_count },
+		{ "clear", w_Channel_clear },
+		{ 0, 0 }
+	};
+
+	extern "C" int luaopen_channel(lua_State *L)
+	{
+		return luax_register_type(L, "Channel", type_functions);
+	}
+}
+}

+ 43 - 0
src/modules/thread/wrap_Channel.h

@@ -0,0 +1,43 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_THREAD_WRAP_CHANNEL_H
+#define LOVE_THREAD_WRAP_CHANNEL_H
+
+// LOVE
+#include "Channel.h"
+
+namespace love
+{
+namespace thread
+{
+	Channel *luax_checkchannel(lua_State *L, int idx);
+	int w_Channel_push(lua_State *L);
+	int w_Channel_pop(lua_State *L);
+	int w_Channel_demand(lua_State *L);
+	int w_Channel_peek(lua_State *L);
+	int w_Channel_count(lua_State *L);
+	int w_Channel_clear(lua_State *L);
+
+	extern "C" int luaopen_channel(lua_State *L);
+} // thread
+} // love
+
+#endif // LOVE_THREAD_WRAP_CHANNEL_H

+ 71 - 0
src/modules/thread/wrap_LuaThread.cpp

@@ -0,0 +1,71 @@
+/**
+ * Copyright (c) 2006-2010 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "wrap_LuaThread.h"
+
+namespace love
+{
+namespace thread
+{
+
+LuaThread *luax_checkthread(lua_State *L, int idx)
+{
+	return luax_checktype<LuaThread>(L, idx, "Thread", THREAD_THREAD_T);
+}
+
+int w_Thread_start(lua_State *L)
+{
+	LuaThread *t = luax_checkthread(L, 1);
+	luax_pushboolean(L, t->start());
+	return 1;
+}
+
+int w_Thread_wait(lua_State *L)
+{
+	LuaThread *t = luax_checkthread(L, 1);
+	t->wait();
+	return 0;
+}
+
+int w_Thread_getError(lua_State *L)
+{
+	LuaThread *t = luax_checkthread(L, 1);
+	std::string err = t->getError();
+	if (err.length() == 0)
+		lua_pushnil(L);
+	else
+		luax_pushstring(L, err);
+	return 1;
+}
+
+static const luaL_Reg type_functions[] = {
+	{ "start", w_Thread_start },
+	{ "wait", w_Thread_wait },
+	{ "getError", w_Thread_getError },
+	{ 0, 0 }
+};
+
+extern "C" int luaopen_thread(lua_State *L)
+{
+	return luax_register_type(L, "Thread", type_functions);
+}
+
+} // thread
+} // love

+ 6 - 18
src/modules/thread/wrap_Thread.h → src/modules/thread/wrap_LuaThread.h

@@ -18,37 +18,25 @@
  * 3. This notice may not be removed or altered from any source distribution.
  * 3. This notice may not be removed or altered from any source distribution.
  **/
  **/
 
 
-#ifndef LOVE_THREAD_SDL_WRAP_THREAD_H
-#define LOVE_THREAD_SDL_WRAP_THREAD_H
+#ifndef LOVE_THREAD_WRAP_LUATHREAD_H
+#define LOVE_THREAD_WRAP_LUATHREAD_H
 
 
 // LOVE
 // LOVE
-#include "common/config.h"
-#include "Thread.h"
+#include "ThreadModule.h"
 
 
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
 {
 {
 
 
-Thread *luax_checkthread(lua_State *L, int idx);
+LuaThread *luax_checkthread(lua_State *L, int idx);
 int w_Thread_start(lua_State *L);
 int w_Thread_start(lua_State *L);
 int w_Thread_wait(lua_State *L);
 int w_Thread_wait(lua_State *L);
-int w_Thread_getName(lua_State *L);
-int w_Thread_get(lua_State *L);
-int w_Thread_getKeys(lua_State *L);
-int w_Thread_demand(lua_State *L);
-int w_Thread_peek(lua_State *L);
-int w_Thread_set(lua_State *L);
+int w_Thread_getError(lua_State *L);
 
 
 extern "C" int luaopen_thread(lua_State *L);
 extern "C" int luaopen_thread(lua_State *L);
 
 
-int w_newThread(lua_State *L);
-int w_getThreads(lua_State *L);
-int w_getThread(lua_State *L);
-
-extern "C" LOVE_EXPORT int luaopen_love_thread(lua_State *L);
-
 } // thread
 } // thread
 } // love
 } // love
 
 
-#endif // LOVE_THREAD_SDL_WRAP_THREAD_H
+#endif // LOVE_THREAD_WRAP_LUATHREAD_H

+ 0 - 290
src/modules/thread/wrap_Thread.cpp

@@ -1,290 +0,0 @@
-/**
- * Copyright (c) 2006-2010 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "wrap_Thread.h"
-
-namespace love
-{
-namespace thread
-{
-
-Thread *luax_checkthread(lua_State *L, int idx)
-{
-	return luax_checktype<Thread>(L, idx, "Thread", THREAD_THREAD_T);
-}
-
-int w_Thread_start(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	t->start();
-	return 0;
-}
-
-int w_Thread_wait(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	t->wait();
-	return 0;
-}
-
-int w_Thread_getName(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	// allow names containing \0
-	luax_pushstring(L, t->getName());
-	return 1;
-}
-
-
-int w_Thread_get(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	std::string name = luax_checkstring(L, 2);
-	t->lock();
-	Variant *v = t->get(name);
-	t->clear(name);
-	t->unlock();
-	if (!v)
-	{
-		lua_pushnil(L);
-		return 1;
-	}
-	v->toLua(L);
-	t->lock();
-	v->release();
-	t->unlock();
-	return 1;
-}
-
-int w_Thread_getKeys(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	t->lock();
-	std::vector<std::string> keys = t->getKeys();
-	t->unlock();
-	lua_createtable(L, keys.size(), 0);
-	int i = 1;
-	for (std::vector<std::string>::iterator it = keys.begin(); it != keys.end(); it++)
-	{
-		lua_pushnumber(L, i++);
-		luax_pushstring(L, *it);
-		lua_settable(L, -3);
-	}
-	return 1;
-}
-
-int w_Thread_demand(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	std::string name = luax_checkstring(L, 2);
-	t->lock();
-	Variant *v = t->demand(name);
-	t->clear(name);
-	t->unlock();
-	if (!v)
-	{
-		lua_pushnil(L);
-		return 1;
-	}
-	v->toLua(L);
-	t->lock();
-	v->release();
-	t->unlock();
-	return 1;
-}
-
-int w_Thread_peek(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	std::string name = luax_checkstring(L, 2);
-	t->lock();
-	Variant *v = t->get(name);
-	t->unlock();
-	if (!v)
-	{
-		lua_pushnil(L);
-		return 1;
-	}
-	v->toLua(L);
-	t->lock();
-	v->release();
-	t->unlock();
-	return 1;
-}
-
-
-int w_Thread_set(lua_State *L)
-{
-	Thread *t = luax_checkthread(L, 1);
-	std::string name = luax_checkstring(L, 2);
-	Variant *v = Variant::fromLua(L, 3);
-	if (!v)
-		return luaL_error(L, "Expected boolean, number, string or userdata");
-	t->set(name, v);
-	t->lock();
-	v->release();
-	t->unlock();
-	return 0;
-}
-
-static const luaL_Reg type_functions[] =
-{
-	{ "start", w_Thread_start },
-	{ "wait", w_Thread_wait },
-	{ "getName", w_Thread_getName },
-	{ "get", w_Thread_get },
-	{ "getKeys", w_Thread_getKeys },
-	{ "demand", w_Thread_demand },
-	{ "peek", w_Thread_peek },
-	{ "set", w_Thread_set },
-	{ 0, 0 }
-};
-
-extern "C" int luaopen_thread(lua_State *L)
-{
-	return luax_register_type(L, "Thread", type_functions);
-}
-
-static ThreadModule *instance;
-
-int w_newThread(lua_State *L)
-{
-	std::string name = luax_checkstring(L, 1);
-	love::Data *data;
-	if (lua_isstring(L, 2))
-		luax_convobj(L, 2, "filesystem", "newFile");
-	if (luax_istype(L, 2, FILESYSTEM_FILE_T))
-	{
-		try
-		{
-			data = luax_checktype<love::filesystem::File>(L, 2, "File", FILESYSTEM_FILE_T)->read();
-		}
-		catch(love::Exception &e)
-		{
-			return luaL_error(L, e.what());
-		}
-	}
-	else
-	{
-		data = luax_checktype<love::Data>(L, 2, "Data", DATA_T);
-		data->retain();
-	}
-	Thread *t = instance->newThread(name, data);
-	// do not worry, file->read() returns retained data
-	data->release();
-	if (!t)
-		return luaL_error(L, "A thread with that name already exists.");
-	luax_newtype(L, "Thread", THREAD_THREAD_T, (void *)t);
-	return 1;
-}
-
-int w_getThreads(lua_State *L)
-{
-	unsigned count = instance->getThreadCount();
-	Thread **list = new Thread*[count];
-	instance->getThreads(list);
-	lua_newtable(L);
-	for (unsigned int i = 0; i<count; i++)
-	{
-		// allow names containing \0
-		luax_pushstring(L, list[i]->getName());
-		luax_newtype(L, "Thread", THREAD_THREAD_T, (void *) list[i]);
-		list[i]->lock();
-		list[i]->retain();
-		list[i]->unlock();
-		lua_settable(L, -3);
-	}
-	delete[] list;
-	return 1;
-}
-
-int w_getThread(lua_State *L)
-{
-	if (lua_isnoneornil(L, 1))
-	{
-		lua_getglobal(L, "love");
-		lua_getfield(L, -1, "_curthread");
-		return 1;
-	}
-	std::string name = luax_checkstring(L, 1);
-	Thread *t = instance->getThread(name);
-	if (t)
-	{
-		luax_newtype(L, "Thread", THREAD_THREAD_T, (void *)t);
-		t->lock();
-		t->retain();
-		t->unlock();
-	}
-	else
-		lua_pushnil(L);
-	return 1;
-}
-
-
-// List of functions to wrap.
-static const luaL_Reg module_functions[] =
-{
-	{ "newThread", w_newThread },
-	{ "getThread", w_getThread },
-	{ "getThreads", w_getThreads },
-	{ 0, 0 }
-};
-
-static const lua_CFunction types[] =
-{
-	luaopen_thread,
-	0
-};
-
-extern "C" int luaopen_love_thread(lua_State *L)
-{
-	if (instance == 0)
-	{
-		try
-		{
-			instance = new ThreadModule();
-			lua_getglobal(L, "love");
-			Thread *curthread = instance->getThread("main");
-			curthread->lock();
-			curthread->retain();
-			curthread->unlock();
-			luax_newtype(L, "Thread", THREAD_THREAD_T, (void *)curthread);
-			lua_setfield(L, -2, "_curthread");
-		}
-		catch(Exception &e)
-		{
-			return luaL_error(L, e.what());
-		}
-	}
-	else
-		instance->retain();
-
-	WrappedModule w;
-	w.module = instance;
-	w.name = "thread";
-	w.flags = MODULE_T;
-	w.functions = module_functions;
-	w.types = types;
-
-	return luax_register_module(L, w);
-}
-
-} // thread
-} // love

+ 126 - 0
src/modules/thread/wrap_ThreadModule.cpp

@@ -0,0 +1,126 @@
+/**
+* Copyright (c) 2006-2010 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#include "wrap_ThreadModule.h"
+#include "wrap_LuaThread.h"
+#include "wrap_Channel.h"
+#include <filesystem/File.h>
+#include <filesystem/FileData.h>
+
+namespace love
+{
+namespace thread
+{
+	static ThreadModule *instance = 0;
+
+	int w_newThread(lua_State *L)
+	{
+		std::string name = "Thread code";
+		love::Data *data;
+		if (lua_isstring(L, 1))
+			luax_convobj(L, 1, "filesystem", "newFile");
+		if (luax_istype(L, 1, FILESYSTEM_FILE_T))
+		{
+			try
+			{
+				love::filesystem::File * file = luax_checktype<love::filesystem::File>(L, 1, "File", FILESYSTEM_FILE_T);
+				name = std::string("@") + file->getFilename();
+				data = file->read();
+			}
+			catch (love::Exception & e)
+			{
+				return luaL_error(L, "%s", e.what());
+			}
+		}
+		else if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
+		{
+			love::filesystem::FileData * fdata = luax_checktype<love::filesystem::FileData>(L, 1, "FileData", FILESYSTEM_FILE_DATA_T);
+			name = std::string("@") + fdata->getFilename();
+			data = fdata;
+			data->retain();
+		}
+		else
+		{
+			data = luax_checktype<love::Data>(L, 1, "Data", DATA_T);
+			data->retain();
+		}
+		LuaThread *t = instance->newThread(name, data);
+		// do not worry, file->read() returns retained data
+		data->release();
+		luax_newtype(L, "Thread", THREAD_THREAD_T, (void*)t);
+		return 1;
+	}
+
+	int w_newChannel(lua_State *L)
+	{
+		Channel *c = instance->newChannel();
+		luax_newtype(L, "Channel", THREAD_CHANNEL_T, (void*)c);
+		return 1;
+	}
+
+	int w_getChannel(lua_State *L)
+	{
+		std::string name = luax_checkstring(L, 1);
+		Channel *c = instance->getChannel(name);
+		luax_newtype(L, "Channel", THREAD_CHANNEL_T, (void*)c);
+		return 1;
+	}
+
+	// List of functions to wrap.
+	static const luaL_Reg module_functions[] = {
+		{ "newThread", w_newThread },
+		{ "newChannel", w_newChannel },
+		{ "getChannel", w_getChannel },
+		{ 0, 0 }
+	};
+
+	static const lua_CFunction types[] = {
+		luaopen_thread,
+		luaopen_channel,
+		0
+	};
+
+	extern "C" int luaopen_love_thread(lua_State *L)
+	{
+		if (instance == 0)
+		{
+			try
+			{
+				instance = new ThreadModule();
+			}
+			catch (Exception & e)
+			{
+				return luaL_error(L, "%s", e.what());
+			}
+		}
+		else
+			instance->retain();
+
+		WrappedModule w;
+		w.module = instance;
+		w.name = "thread";
+		w.flags = MODULE_T;
+		w.functions = module_functions;
+		w.types = types;
+
+		return luax_register_module(L, w);
+	}
+}
+}

+ 40 - 0
src/modules/thread/wrap_ThreadModule.h

@@ -0,0 +1,40 @@
+/**
+* Copyright (c) 2006-2012 LOVE Development Team
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_THREAD_WRAP_THREADMODULE_H
+#define LOVE_THREAD_WRAP_THREADMODULE_H
+
+// LOVE
+#include "ThreadModule.h"
+
+namespace love
+{
+namespace thread
+{
+	int w_newThread(lua_State *L);
+	int w_newChannel(lua_State *L);
+	int w_getChannel(lua_State *L);
+
+	extern "C" LOVE_EXPORT int luaopen_love_thread(lua_State * L);
+
+} // thread
+} // love
+
+#endif // LOVE_THREAD_WRAP_THREADMODULE_H