2
0
Эх сурвалжийг харах

Merge in minor branch, now minor is our next development target

Bart van Strien 14 жил өмнө
parent
commit
4fd9888a16
70 өөрчлөгдсөн 3870 нэмэгдсэн , 3561 устгасан
  1. 25 42
      platform/macosx/love.xcodeproj/project.pbxproj
  2. 4 12
      platform/msvc2010/love.vcxproj
  3. 18 36
      platform/msvc2010/love.vcxproj.filters
  4. 0 46
      src/common/MemoryData.cpp
  5. 0 69
      src/common/MemoryData.h
  6. 1 0
      src/common/config.h
  7. 0 1
      src/common/runtime.cpp
  8. 34 0
      src/libraries/utf8/utf8.h
  9. 327 0
      src/libraries/utf8/utf8/checked.h
  10. 358 0
      src/libraries/utf8/utf8/core.h
  11. 228 0
      src/libraries/utf8/utf8/unchecked.h
  12. 0 1
      src/love.cpp
  13. 18 0
      src/modules/audio/Source.cpp
  14. 14 0
      src/modules/audio/Source.h
  15. 9 0
      src/modules/audio/null/Source.cpp
  16. 2 0
      src/modules/audio/null/Source.h
  17. 83 5
      src/modules/audio/openal/Source.cpp
  18. 5 0
      src/modules/audio/openal/Source.h
  19. 23 0
      src/modules/audio/wrap_Source.cpp
  20. 2 0
      src/modules/audio/wrap_Source.h
  21. 0 2
      src/modules/font/Font.h
  22. 0 67
      src/modules/font/FontData.cpp
  23. 0 56
      src/modules/font/FontData.h
  24. 4 69
      src/modules/font/GlyphData.cpp
  25. 0 30
      src/modules/font/GlyphData.h
  26. 0 1
      src/modules/font/ImageRasterizer.cpp
  27. 0 5
      src/modules/font/freetype/Font.cpp
  28. 0 1
      src/modules/font/freetype/Font.h
  29. 0 3
      src/modules/font/freetype/TrueTypeRasterizer.cpp
  30. 0 11
      src/modules/font/freetype/wrap_Font.cpp
  31. 0 46
      src/modules/font/wrap_FontData.cpp
  32. 0 39
      src/modules/font/wrap_FontData.h
  33. 103 0
      src/modules/graphics/Color.h
  34. 156 56
      src/modules/graphics/opengl/Font.cpp
  35. 33 21
      src/modules/graphics/opengl/Font.h
  36. 22 3
      src/modules/graphics/opengl/Framebuffer.cpp
  37. 3 0
      src/modules/graphics/opengl/Framebuffer.h
  38. 0 147
      src/modules/graphics/opengl/Glyph.cpp
  39. 0 82
      src/modules/graphics/opengl/Glyph.h
  40. 170 274
      src/modules/graphics/opengl/Graphics.cpp
  41. 32 50
      src/modules/graphics/opengl/Graphics.h
  42. 51 45
      src/modules/graphics/opengl/ParticleSystem.cpp
  43. 12 21
      src/modules/graphics/opengl/ParticleSystem.h
  44. 36 0
      src/modules/graphics/opengl/wrap_Framebuffer.cpp
  45. 1 0
      src/modules/graphics/opengl/wrap_Framebuffer.h
  46. 0 47
      src/modules/graphics/opengl/wrap_Glyph.cpp
  47. 0 41
      src/modules/graphics/opengl/wrap_Glyph.h
  48. 123 65
      src/modules/graphics/opengl/wrap_Graphics.cpp
  49. 3 2
      src/modules/graphics/opengl/wrap_Graphics.h
  50. 29 25
      src/modules/graphics/opengl/wrap_ParticleSystem.cpp
  51. 2 2
      src/modules/graphics/opengl/wrap_ParticleSystem.h
  52. 0 77
      src/modules/image/EncodedImageData.cpp
  53. 0 96
      src/modules/image/EncodedImageData.h
  54. 21 0
      src/modules/image/ImageData.cpp
  55. 19 3
      src/modules/image/ImageData.h
  56. 26 97
      src/modules/image/devil/ImageData.cpp
  57. 1 4
      src/modules/image/devil/ImageData.h
  58. 0 59
      src/modules/image/wrap_EncodedImageData.cpp
  59. 0 40
      src/modules/image/wrap_EncodedImageData.h
  60. 0 16
      src/modules/image/wrap_Image.cpp
  61. 0 1
      src/modules/image/wrap_Image.h
  62. 14 6
      src/modules/image/wrap_ImageData.cpp
  63. 14 14
      src/modules/joystick/sdl/wrap_Joystick.cpp
  64. 2 2
      src/modules/sound/lullaby/Mpg123Decoder.cpp
  65. 2 2
      src/modules/thread/sdl/Thread.cpp
  66. 2 2
      src/modules/thread/sdl/Thread.h
  67. 8 10
      src/modules/thread/sdl/wrap_Thread.cpp
  68. 2 2
      src/modules/thread/sdl/wrap_Thread.h
  69. 58 5
      src/scripts/boot.lua
  70. 1770 1702
      src/scripts/boot.lua.h

+ 25 - 42
platform/macosx/love.xcodeproj/project.pbxproj

@@ -25,14 +25,10 @@
 		A93E6E5410420B57007D418B /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A93E6E5210420B57007D418B /* SDL.framework */; };
 		A93E6E5510420B57007D418B /* Lua.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A93E6E5310420B57007D418B /* Lua.framework */; };
 		A93E6EED10420BA8007D418B /* love.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A3410420AC0007D418B /* love.cpp */; };
-		A946CE821172BCD7005E1462 /* wrap_EncodedImageData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A946CE811172BCD7005E1462 /* wrap_EncodedImageData.cpp */; };
-		A946D3BB117681BD005E1462 /* FontData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A946D3BA117681BC005E1462 /* FontData.cpp */; };
-		A946D3C611768D69005E1462 /* wrap_FontData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A946D3C511768D69005E1462 /* wrap_FontData.cpp */; };
 		A946D67F104248DA002BF36C /* Reference.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69EA10420ABF007D418B /* Reference.cpp */; };
 		A946D680104248DA002BF36C /* Matrix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69E310420ABF007D418B /* Matrix.cpp */; };
 		A946D681104248DA002BF36C /* Object.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69E810420ABF007D418B /* Object.cpp */; };
 		A946D682104248DA002BF36C /* Vector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69EF10420ABF007D418B /* Vector.cpp */; };
-		A946D683104248DA002BF36C /* MemoryData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69E510420ABF007D418B /* MemoryData.cpp */; };
 		A946D684104248DA002BF36C /* wrap_Data.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69F210420ABF007D418B /* wrap_Data.cpp */; };
 		A946D685104248DA002BF36C /* runtime.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69EC10420ABF007D418B /* runtime.cpp */; };
 		A946D686104248DA002BF36C /* Exception.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E69E010420ABF007D418B /* Exception.cpp */; };
@@ -84,8 +80,6 @@
 		A946D702104249A4002BF36C /* Graphics.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A8D10420AC2007D418B /* Graphics.cpp */; };
 		A946D703104249A4002BF36C /* Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A8710420AC2007D418B /* Font.cpp */; };
 		A946D704104249A4002BF36C /* SpriteBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A9510420AC2007D418B /* SpriteBatch.cpp */; };
-		A946D705104249A4002BF36C /* wrap_Glyph.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A9B10420AC2007D418B /* wrap_Glyph.cpp */; };
-		A946D706104249A4002BF36C /* Glyph.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A8B10420AC2007D418B /* Glyph.cpp */; };
 		A946D708104249A4002BF36C /* Drawable.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A8210420AC2007D418B /* Drawable.cpp */; };
 		A946D709104249A4002BF36C /* wrap_Graphics.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A9D10420AC3007D418B /* wrap_Graphics.cpp */; };
 		A946D70A104249A4002BF36C /* Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A8F10420AC2007D418B /* Image.cpp */; };
@@ -184,7 +178,6 @@
 		A968F0DE1083AA6600A895AA /* Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A968F0DC1083AA6600A895AA /* Joint.cpp */; };
 		A986DEB5113249A800810279 /* Thread.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A986DEB1113249A800810279 /* Thread.cpp */; };
 		A986DEB6113249A800810279 /* wrap_Thread.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A986DEB3113249A800810279 /* wrap_Thread.cpp */; };
-		A98D914410507C97008E03F2 /* EncodedImageData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A98D914310507C97008E03F2 /* EncodedImageData.cpp */; };
 		A9B4BA9C1045937F001DBC80 /* ParticleSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A9B4BA9A1045937F001DBC80 /* ParticleSystem.cpp */; };
 		A9B4BA9D1045937F001DBC80 /* wrap_ParticleSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A9B4BA9B1045937F001DBC80 /* wrap_ParticleSystem.cpp */; };
 		A9BD60741226C988007DEC63 /* Framebuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A9BD60701226C988007DEC63 /* Framebuffer.cpp */; };
@@ -238,8 +231,6 @@
 		A93E69E210420ABF007D418B /* math.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = math.h; sourceTree = "<group>"; };
 		A93E69E310420ABF007D418B /* Matrix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Matrix.cpp; sourceTree = "<group>"; };
 		A93E69E410420ABF007D418B /* Matrix.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Matrix.h; sourceTree = "<group>"; };
-		A93E69E510420ABF007D418B /* MemoryData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MemoryData.cpp; sourceTree = "<group>"; };
-		A93E69E610420ABF007D418B /* MemoryData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MemoryData.h; sourceTree = "<group>"; };
 		A93E69E710420ABF007D418B /* Module.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Module.h; sourceTree = "<group>"; };
 		A93E69E810420ABF007D418B /* Object.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Object.cpp; sourceTree = "<group>"; };
 		A93E69E910420ABF007D418B /* Object.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Object.h; sourceTree = "<group>"; };
@@ -361,8 +352,6 @@
 		A93E6A8810420AC2007D418B /* Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Font.h; sourceTree = "<group>"; };
 		A93E6A8910420AC2007D418B /* GLee.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = GLee.c; sourceTree = "<group>"; };
 		A93E6A8A10420AC2007D418B /* GLee.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GLee.h; sourceTree = "<group>"; };
-		A93E6A8B10420AC2007D418B /* Glyph.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Glyph.cpp; sourceTree = "<group>"; };
-		A93E6A8C10420AC2007D418B /* Glyph.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Glyph.h; sourceTree = "<group>"; };
 		A93E6A8D10420AC2007D418B /* Graphics.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Graphics.cpp; sourceTree = "<group>"; };
 		A93E6A8E10420AC2007D418B /* Graphics.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Graphics.h; sourceTree = "<group>"; };
 		A93E6A8F10420AC2007D418B /* Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Image.cpp; sourceTree = "<group>"; };
@@ -373,8 +362,6 @@
 		A93E6A9610420AC2007D418B /* SpriteBatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SpriteBatch.h; sourceTree = "<group>"; };
 		A93E6A9910420AC2007D418B /* wrap_Font.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Font.cpp; sourceTree = "<group>"; };
 		A93E6A9A10420AC2007D418B /* wrap_Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Font.h; sourceTree = "<group>"; };
-		A93E6A9B10420AC2007D418B /* wrap_Glyph.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Glyph.cpp; sourceTree = "<group>"; };
-		A93E6A9C10420AC2007D418B /* wrap_Glyph.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Glyph.h; sourceTree = "<group>"; };
 		A93E6A9D10420AC3007D418B /* wrap_Graphics.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Graphics.cpp; sourceTree = "<group>"; };
 		A93E6A9E10420AC3007D418B /* wrap_Graphics.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Graphics.h; sourceTree = "<group>"; };
 		A93E6A9F10420AC3007D418B /* wrap_Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Image.cpp; sourceTree = "<group>"; };
@@ -569,12 +556,10 @@
 		A93E6E4810420B4A007D418B /* FreeType.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = FreeType.framework; path = /Library/Frameworks/FreeType.framework; sourceTree = "<absolute>"; };
 		A93E6E5210420B57007D418B /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL.framework; path = /Library/Frameworks/SDL.framework; sourceTree = "<absolute>"; };
 		A93E6E5310420B57007D418B /* Lua.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Lua.framework; path = /Library/Frameworks/Lua.framework; sourceTree = "<absolute>"; };
-		A946CE801172BCD6005E1462 /* wrap_EncodedImageData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_EncodedImageData.h; sourceTree = "<group>"; };
-		A946CE811172BCD7005E1462 /* wrap_EncodedImageData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_EncodedImageData.cpp; sourceTree = "<group>"; };
-		A946D3B9117681BC005E1462 /* FontData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FontData.h; sourceTree = "<group>"; };
-		A946D3BA117681BC005E1462 /* FontData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FontData.cpp; sourceTree = "<group>"; };
-		A946D3C411768D69005E1462 /* wrap_FontData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_FontData.h; sourceTree = "<group>"; };
-		A946D3C511768D69005E1462 /* wrap_FontData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_FontData.cpp; sourceTree = "<group>"; };
+		A944D58C13244E5D0039937C /* checked.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = checked.h; sourceTree = "<group>"; };
+		A944D58D13244E5D0039937C /* core.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = core.h; sourceTree = "<group>"; };
+		A944D58E13244E5D0039937C /* unchecked.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = unchecked.h; sourceTree = "<group>"; };
+		A944D58F13244E5D0039937C /* utf8.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = utf8.h; sourceTree = "<group>"; };
 		A946D4421176AC42005E1462 /* Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Font.h; sourceTree = "<group>"; };
 		A95684F5125D3555001B276B /* b64.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = b64.cpp; sourceTree = "<group>"; };
 		A95684F6125D3555001B276B /* b64.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = b64.h; sourceTree = "<group>"; };
@@ -593,8 +578,6 @@
 		A986DEB2113249A800810279 /* Thread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Thread.h; sourceTree = "<group>"; };
 		A986DEB3113249A800810279 /* wrap_Thread.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = wrap_Thread.cpp; sourceTree = "<group>"; };
 		A986DEB4113249A800810279 /* wrap_Thread.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_Thread.h; sourceTree = "<group>"; };
-		A98D913E10507BF9008E03F2 /* EncodedImageData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = EncodedImageData.h; sourceTree = "<group>"; };
-		A98D914310507C97008E03F2 /* EncodedImageData.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = EncodedImageData.cpp; sourceTree = "<group>"; };
 		A9B1AE451197293000D496EB /* love_Prefix.pch */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = love_Prefix.pch; sourceTree = "<group>"; };
 		A9B4BA981045937F001DBC80 /* ParticleSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ParticleSystem.h; sourceTree = "<group>"; };
 		A9B4BA991045937F001DBC80 /* wrap_ParticleSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = wrap_ParticleSystem.h; sourceTree = "<group>"; };
@@ -733,8 +716,6 @@
 				A93E69E210420ABF007D418B /* math.h */,
 				A93E69E310420ABF007D418B /* Matrix.cpp */,
 				A93E69E410420ABF007D418B /* Matrix.h */,
-				A93E69E510420ABF007D418B /* MemoryData.cpp */,
-				A93E69E610420ABF007D418B /* MemoryData.h */,
 				A93E69E710420ABF007D418B /* Module.h */,
 				A93E69E810420ABF007D418B /* Object.cpp */,
 				A93E69E910420ABF007D418B /* Object.h */,
@@ -759,6 +740,7 @@
 			isa = PBXGroup;
 			children = (
 				A93E6A0210420ABF007D418B /* luasocket */,
+				A944D58A13244E5D0039937C /* utf8 */,
 			);
 			path = libraries;
 			sourceTree = "<group>";
@@ -940,8 +922,6 @@
 			isa = PBXGroup;
 			children = (
 				A946D4421176AC42005E1462 /* Font.h */,
-				A946D3BA117681BC005E1462 /* FontData.cpp */,
-				A946D3B9117681BC005E1462 /* FontData.h */,
 				A93E6A7010420AC1007D418B /* freetype */,
 				A93E6A7710420AC2007D418B /* GlyphData.cpp */,
 				A93E6A7810420AC2007D418B /* GlyphData.h */,
@@ -949,8 +929,6 @@
 				A93E6A7A10420AC2007D418B /* ImageRasterizer.h */,
 				A93E6A7B10420AC2007D418B /* Rasterizer.cpp */,
 				A93E6A7C10420AC2007D418B /* Rasterizer.h */,
-				A946D3C511768D69005E1462 /* wrap_FontData.cpp */,
-				A946D3C411768D69005E1462 /* wrap_FontData.h */,
 				A93E6A7D10420AC2007D418B /* wrap_GlyphData.cpp */,
 				A93E6A7E10420AC2007D418B /* wrap_GlyphData.h */,
 				A93E6A7F10420AC2007D418B /* wrap_Rasterizer.cpp */,
@@ -997,8 +975,6 @@
 				A9BD60711226C988007DEC63 /* Framebuffer.h */,
 				A93E6A8910420AC2007D418B /* GLee.c */,
 				A93E6A8A10420AC2007D418B /* GLee.h */,
-				A93E6A8B10420AC2007D418B /* Glyph.cpp */,
-				A93E6A8C10420AC2007D418B /* Glyph.h */,
 				A93E6A8D10420AC2007D418B /* Graphics.cpp */,
 				A93E6A8E10420AC2007D418B /* Graphics.h */,
 				A93E6A8F10420AC2007D418B /* Image.cpp */,
@@ -1013,8 +989,6 @@
 				A93E6A9A10420AC2007D418B /* wrap_Font.h */,
 				A9BD60721226C988007DEC63 /* wrap_Framebuffer.cpp */,
 				A9BD60731226C988007DEC63 /* wrap_Framebuffer.h */,
-				A93E6A9B10420AC2007D418B /* wrap_Glyph.cpp */,
-				A93E6A9C10420AC2007D418B /* wrap_Glyph.h */,
 				A93E6A9D10420AC3007D418B /* wrap_Graphics.cpp */,
 				A93E6A9E10420AC3007D418B /* wrap_Graphics.h */,
 				A93E6A9F10420AC3007D418B /* wrap_Image.cpp */,
@@ -1033,13 +1007,9 @@
 			isa = PBXGroup;
 			children = (
 				A93E6AA810420AC3007D418B /* devil */,
-				A98D914310507C97008E03F2 /* EncodedImageData.cpp */,
-				A98D913E10507BF9008E03F2 /* EncodedImageData.h */,
 				A93E6AAD10420AC3007D418B /* Image.h */,
 				A93E6AAE10420AC3007D418B /* ImageData.cpp */,
 				A93E6AAF10420AC3007D418B /* ImageData.h */,
-				A946CE811172BCD7005E1462 /* wrap_EncodedImageData.cpp */,
-				A946CE801172BCD6005E1462 /* wrap_EncodedImageData.h */,
 				A93E6AB010420AC3007D418B /* wrap_Image.cpp */,
 				A93E6AB110420AC3007D418B /* wrap_Image.h */,
 				A93E6AB210420AC3007D418B /* wrap_ImageData.cpp */,
@@ -1403,6 +1373,25 @@
 			path = scripts;
 			sourceTree = "<group>";
 		};
+		A944D58A13244E5D0039937C /* utf8 */ = {
+			isa = PBXGroup;
+			children = (
+				A944D58B13244E5D0039937C /* utf8 */,
+				A944D58F13244E5D0039937C /* utf8.h */,
+			);
+			path = utf8;
+			sourceTree = "<group>";
+		};
+		A944D58B13244E5D0039937C /* utf8 */ = {
+			isa = PBXGroup;
+			children = (
+				A944D58C13244E5D0039937C /* checked.h */,
+				A944D58D13244E5D0039937C /* core.h */,
+				A944D58E13244E5D0039937C /* unchecked.h */,
+			);
+			path = utf8;
+			sourceTree = "<group>";
+		};
 		A986DEAF113249A700810279 /* thread */ = {
 			isa = PBXGroup;
 			children = (
@@ -1491,7 +1480,6 @@
 				A946D680104248DA002BF36C /* Matrix.cpp in Sources */,
 				A946D681104248DA002BF36C /* Object.cpp in Sources */,
 				A946D682104248DA002BF36C /* Vector.cpp in Sources */,
-				A946D683104248DA002BF36C /* MemoryData.cpp in Sources */,
 				A946D684104248DA002BF36C /* wrap_Data.cpp in Sources */,
 				A946D685104248DA002BF36C /* runtime.cpp in Sources */,
 				A946D686104248DA002BF36C /* Exception.cpp in Sources */,
@@ -1543,8 +1531,6 @@
 				A946D702104249A4002BF36C /* Graphics.cpp in Sources */,
 				A946D703104249A4002BF36C /* Font.cpp in Sources */,
 				A946D704104249A4002BF36C /* SpriteBatch.cpp in Sources */,
-				A946D705104249A4002BF36C /* wrap_Glyph.cpp in Sources */,
-				A946D706104249A4002BF36C /* Glyph.cpp in Sources */,
 				A946D708104249A4002BF36C /* Drawable.cpp in Sources */,
 				A946D709104249A4002BF36C /* wrap_Graphics.cpp in Sources */,
 				A946D70A104249A4002BF36C /* Image.cpp in Sources */,
@@ -1635,7 +1621,6 @@
 				A9255DEC1043188D00BA1496 /* SDLMain.m in Sources */,
 				A9B4BA9C1045937F001DBC80 /* ParticleSystem.cpp in Sources */,
 				A9B4BA9D1045937F001DBC80 /* wrap_ParticleSystem.cpp in Sources */,
-				A98D914410507C97008E03F2 /* EncodedImageData.cpp in Sources */,
 				A968F0CF1083A9A900A895AA /* Event.cpp in Sources */,
 				A968F0D11083A9B900A895AA /* File.cpp in Sources */,
 				A968F0D31083A9D400A895AA /* Graphics.cpp in Sources */,
@@ -1648,9 +1633,6 @@
 				A93A3AB51121E86E003B04A4 /* Image.cpp in Sources */,
 				A986DEB5113249A800810279 /* Thread.cpp in Sources */,
 				A986DEB6113249A800810279 /* wrap_Thread.cpp in Sources */,
-				A946CE821172BCD7005E1462 /* wrap_EncodedImageData.cpp in Sources */,
-				A946D3BB117681BD005E1462 /* FontData.cpp in Sources */,
-				A946D3C611768D69005E1462 /* wrap_FontData.cpp in Sources */,
 				A9BD60741226C988007DEC63 /* Framebuffer.cpp in Sources */,
 				A9BD60751226C988007DEC63 /* wrap_Framebuffer.cpp in Sources */,
 				A95684F7125D3555001B276B /* b64.cpp in Sources */,
@@ -1744,6 +1726,7 @@
 				GCC_WARN_UNUSED_VARIABLE = YES;
 				HEADER_SEARCH_PATHS = (
 					/Library/Frameworks/Lua.framework/Headers,
+					/Library/Frameworks/FreeType.framework/Headers,
 					/Library/Frameworks/SDL.framework/Headers,
 					../../src,
 					../../src/modules,

+ 4 - 12
platform/msvc2010/love.vcxproj

@@ -82,14 +82,12 @@
     <ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_File.cpp" />
     <ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_FileData.cpp" />
     <ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.cpp" />
-    <ClCompile Include="..\..\src\modules\font\FontData.cpp" />
     <ClCompile Include="..\..\src\modules\font\freetype\Font.cpp" />
     <ClCompile Include="..\..\src\modules\font\freetype\TrueTypeRasterizer.cpp" />
     <ClCompile Include="..\..\src\modules\font\freetype\wrap_Font.cpp" />
     <ClCompile Include="..\..\src\modules\font\GlyphData.cpp" />
     <ClCompile Include="..\..\src\modules\font\ImageRasterizer.cpp" />
     <ClCompile Include="..\..\src\modules\font\Rasterizer.cpp" />
-    <ClCompile Include="..\..\src\modules\font\wrap_FontData.cpp" />
     <ClCompile Include="..\..\src\modules\font\wrap_GlyphData.cpp" />
     <ClCompile Include="..\..\src\modules\font\wrap_Rasterizer.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\Drawable.cpp" />
@@ -100,7 +98,6 @@
     <ClCompile Include="..\..\src\modules\graphics\opengl\GLee.c">
       <WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\graphics\opengl\Glyph.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\Graphics.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
@@ -108,7 +105,6 @@
     <ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Font.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Framebuffer.cpp" />
-    <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Glyph.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Graphics.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Image.cpp" />
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.cpp" />
@@ -117,9 +113,7 @@
     <ClCompile Include="..\..\src\modules\graphics\Volatile.cpp" />
     <ClCompile Include="..\..\src\modules\image\devil\Image.cpp" />
     <ClCompile Include="..\..\src\modules\image\devil\ImageData.cpp" />
-    <ClCompile Include="..\..\src\modules\image\EncodedImageData.cpp" />
     <ClCompile Include="..\..\src\modules\image\ImageData.cpp" />
-    <ClCompile Include="..\..\src\modules\image\wrap_EncodedImageData.cpp" />
     <ClCompile Include="..\..\src\modules\image\wrap_Image.cpp" />
     <ClCompile Include="..\..\src\modules\image\wrap_ImageData.cpp" />
     <ClCompile Include="..\..\src\modules\joystick\Joystick.cpp" />
@@ -229,6 +223,10 @@
     <ClInclude Include="..\..\src\common\version.h" />
     <ClInclude Include="..\..\src\common\wrap_Data.h" />
     <ClInclude Include="..\..\src\libraries\luasocket\luasocket.h" />
+    <ClInclude Include="..\..\src\libraries\utf8\utf8.h" />
+    <ClInclude Include="..\..\src\libraries\utf8\utf8\checked.h" />
+    <ClInclude Include="..\..\src\libraries\utf8\utf8\core.h" />
+    <ClInclude Include="..\..\src\libraries\utf8\utf8\unchecked.h" />
     <ClInclude Include="..\..\src\modules\audio\Audio.h" />
     <ClInclude Include="..\..\src\modules\audio\null\Audio.h" />
     <ClInclude Include="..\..\src\modules\audio\null\Source.h" />
@@ -249,14 +247,12 @@
     <ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_FileData.h" />
     <ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.h" />
     <ClInclude Include="..\..\src\modules\font\Font.h" />
-    <ClInclude Include="..\..\src\modules\font\FontData.h" />
     <ClInclude Include="..\..\src\modules\font\freetype\Font.h" />
     <ClInclude Include="..\..\src\modules\font\freetype\TrueTypeRasterizer.h" />
     <ClInclude Include="..\..\src\modules\font\freetype\wrap_Font.h" />
     <ClInclude Include="..\..\src\modules\font\GlyphData.h" />
     <ClInclude Include="..\..\src\modules\font\ImageRasterizer.h" />
     <ClInclude Include="..\..\src\modules\font\Rasterizer.h" />
-    <ClInclude Include="..\..\src\modules\font\wrap_FontData.h" />
     <ClInclude Include="..\..\src\modules\font\wrap_GlyphData.h" />
     <ClInclude Include="..\..\src\modules\font\wrap_Rasterizer.h" />
     <ClInclude Include="..\..\src\modules\graphics\Drawable.h" />
@@ -265,7 +261,6 @@
     <ClInclude Include="..\..\src\modules\graphics\opengl\Font.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\Framebuffer.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\GLee.h" />
-    <ClInclude Include="..\..\src\modules\graphics\opengl\Glyph.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\Graphics.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
@@ -273,7 +268,6 @@
     <ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Font.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Framebuffer.h" />
-    <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Glyph.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Graphics.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Image.h" />
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h" />
@@ -282,10 +276,8 @@
     <ClInclude Include="..\..\src\modules\graphics\Volatile.h" />
     <ClInclude Include="..\..\src\modules\image\devil\Image.h" />
     <ClInclude Include="..\..\src\modules\image\devil\ImageData.h" />
-    <ClInclude Include="..\..\src\modules\image\EncodedImageData.h" />
     <ClInclude Include="..\..\src\modules\image\Image.h" />
     <ClInclude Include="..\..\src\modules\image\ImageData.h" />
-    <ClInclude Include="..\..\src\modules\image\wrap_EncodedImageData.h" />
     <ClInclude Include="..\..\src\modules\image\wrap_Image.h" />
     <ClInclude Include="..\..\src\modules\image\wrap_ImageData.h" />
     <ClInclude Include="..\..\src\modules\joystick\Joystick.h" />

+ 18 - 36
platform/msvc2010/love.vcxproj.filters

@@ -97,6 +97,12 @@
     <Filter Include="common">
       <UniqueIdentifier>{f4054111-5d0f-40d9-90a9-da5da444bc50}</UniqueIdentifier>
     </Filter>
+    <Filter Include="utf8">
+      <UniqueIdentifier>{1aa85882-2a85-47c7-8d4b-19b41feb6b82}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="utf8\utf8">
+      <UniqueIdentifier>{014c1d0d-8028-42fc-a870-19f78d93b083}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\src\love.cpp" />
@@ -154,9 +160,6 @@
     <ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.cpp">
       <Filter>modules\filesystem\physfs</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\font\FontData.cpp">
-      <Filter>modules\font</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\modules\font\GlyphData.cpp">
       <Filter>modules\font</Filter>
     </ClCompile>
@@ -166,9 +169,6 @@
     <ClCompile Include="..\..\src\modules\font\Rasterizer.cpp">
       <Filter>modules\font</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\font\wrap_FontData.cpp">
-      <Filter>modules\font</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\modules\font\wrap_GlyphData.cpp">
       <Filter>modules\font</Filter>
     </ClCompile>
@@ -202,9 +202,6 @@
     <ClCompile Include="..\..\src\modules\graphics\opengl\GLee.c">
       <Filter>modules\graphics\opengl</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\graphics\opengl\Glyph.cpp">
-      <Filter>modules\graphics\opengl</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\modules\graphics\opengl\Graphics.cpp">
       <Filter>modules\graphics\opengl</Filter>
     </ClCompile>
@@ -223,9 +220,6 @@
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Font.cpp">
       <Filter>modules\graphics\opengl</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Glyph.cpp">
-      <Filter>modules\graphics\opengl</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Graphics.cpp">
       <Filter>modules\graphics\opengl</Filter>
     </ClCompile>
@@ -241,15 +235,9 @@
     <ClCompile Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.cpp">
       <Filter>modules\graphics\opengl</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\image\EncodedImageData.cpp">
-      <Filter>modules\image</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\modules\image\ImageData.cpp">
       <Filter>modules\image</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\modules\image\wrap_EncodedImageData.cpp">
-      <Filter>modules\image</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\modules\image\wrap_Image.cpp">
       <Filter>modules\image</Filter>
     </ClCompile>
@@ -660,9 +648,6 @@
     <ClInclude Include="..\..\src\modules\font\Font.h">
       <Filter>modules\font</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\modules\font\FontData.h">
-      <Filter>modules\font</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\modules\font\GlyphData.h">
       <Filter>modules\font</Filter>
     </ClInclude>
@@ -672,9 +657,6 @@
     <ClInclude Include="..\..\src\modules\font\Rasterizer.h">
       <Filter>modules\font</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\modules\font\wrap_FontData.h">
-      <Filter>modules\font</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\modules\font\wrap_GlyphData.h">
       <Filter>modules\font</Filter>
     </ClInclude>
@@ -708,9 +690,6 @@
     <ClInclude Include="..\..\src\modules\graphics\opengl\GLee.h">
       <Filter>modules\graphics\opengl</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\modules\graphics\opengl\Glyph.h">
-      <Filter>modules\graphics\opengl</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\modules\graphics\opengl\Graphics.h">
       <Filter>modules\graphics\opengl</Filter>
     </ClInclude>
@@ -729,9 +708,6 @@
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Font.h">
       <Filter>modules\graphics\opengl</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Glyph.h">
-      <Filter>modules\graphics\opengl</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Graphics.h">
       <Filter>modules\graphics\opengl</Filter>
     </ClInclude>
@@ -747,18 +723,12 @@
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h">
       <Filter>modules\graphics\opengl</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\modules\image\EncodedImageData.h">
-      <Filter>modules\image</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\modules\image\Image.h">
       <Filter>modules\image</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\modules\image\ImageData.h">
       <Filter>modules\image</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\modules\image\wrap_EncodedImageData.h">
-      <Filter>modules\image</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\modules\image\wrap_Image.h">
       <Filter>modules\image</Filter>
     </ClInclude>
@@ -966,6 +936,18 @@
     <ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Framebuffer.h">
       <Filter>modules\graphics\opengl</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\libraries\utf8\utf8.h">
+      <Filter>utf8</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\libraries\utf8\utf8\checked.h">
+      <Filter>utf8\utf8</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\libraries\utf8\utf8\core.h">
+      <Filter>utf8\utf8</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\libraries\utf8\utf8\unchecked.h">
+      <Filter>utf8\utf8</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="app.rc" />

+ 0 - 46
src/common/MemoryData.cpp

@@ -1,46 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-// LOVE
-#include "MemoryData.h"
-
-namespace love
-{	
-	MemoryData::MemoryData(void * data, int size)
-		: data(data), size(size)
-	{
-	}
-
-	MemoryData::~MemoryData()
-	{
-		// Memory should be static.
-	}
-
-	void * MemoryData::getData() const
-	{
-		return data;
-	}
-
-	int MemoryData::getSize() const
-	{
-		return size;
-	}
-
-} // love

+ 0 - 69
src/common/MemoryData.h

@@ -1,69 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_MEMORY_DATA_H
-#define LOVE_MEMORY_DATA_H
-
-// LOVE
-#include "Data.h"
-
-namespace love
-{	
-	/**
-	* Allows files to be embedded into LOVE and used in Lua. This
-	* class assumes the referenced memory area is static, which means
-	* it will not attempt to delete the memory.
-	**/
-	class MemoryData : public Data
-	{
-	private:
-
-		/**
-		* Pointer to the memory area.
-		**/
-		void * data;
-
-		/**
-		* Size of the memory pointed to.
-		**/
-		int size; 
-
-	public:
-
-		/**
-		* Creates a new MemoryData.
-		* @param data Pointer to the static memory. 
-		* @param size Size of the memory data.
-		**/
-		MemoryData(void * data, int size);
-
-		/**
-		* Destructor. Does NOTHING.
-		**/
-		virtual ~MemoryData();
-
-		// Implements Data.
-		void * getData() const;
-		int getSize() const;
-
-	}; // MemoryData
-} // love
-
-#endif // LOVE_MEMORY_DATA_H

+ 1 - 0
src/common/config.h

@@ -65,6 +65,7 @@
 #if defined(LOVE_WINDOWS)
 #	define LOVE_LEGENDARY_UTF8_ARGV_HACK
 #	define LOVE_LEGENDARY_CONSOLE_IO_HACK
+#	define NOMINMAX
 #endif
 
 #endif // LOVE_CONFIG_H

+ 0 - 1
src/common/runtime.cpp

@@ -389,7 +389,6 @@ namespace love
 
 		// Image
 		{"ImageData", IMAGE_IMAGE_DATA_ID},
-		{"EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_ID},
 
 		// Audio
 		{"Source", AUDIO_SOURCE_ID},

+ 34 - 0
src/libraries/utf8/utf8.h

@@ -0,0 +1,34 @@
+// Copyright 2006 Nemanja Trifunovic
+
+/*
+Permission is hereby granted, free of charge, to any person or organization
+obtaining a copy of the software and accompanying documentation covered by
+this license (the "Software") to use, reproduce, display, distribute,
+execute, and transmit the Software, and to prepare derivative works of the
+Software, and to permit third-parties to whom the Software is furnished to
+do so, all subject to the following:
+
+The copyright notices in the Software and this entire statement, including
+the above license grant, this restriction and the following disclaimer,
+must be included in all copies of the Software, in whole or in part, and
+all derivative works of the Software, unless such copies or derivative
+works are solely in the form of machine-executable object code generated by
+a source language processor.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
+SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
+FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+
+#ifndef UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
+#define UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
+
+#include "utf8/checked.h"
+#include "utf8/unchecked.h"
+
+#endif // header guard

+ 327 - 0
src/libraries/utf8/utf8/checked.h

@@ -0,0 +1,327 @@
+// Copyright 2006 Nemanja Trifunovic
+
+/*
+Permission is hereby granted, free of charge, to any person or organization
+obtaining a copy of the software and accompanying documentation covered by
+this license (the "Software") to use, reproduce, display, distribute,
+execute, and transmit the Software, and to prepare derivative works of the
+Software, and to permit third-parties to whom the Software is furnished to
+do so, all subject to the following:
+
+The copyright notices in the Software and this entire statement, including
+the above license grant, this restriction and the following disclaimer,
+must be included in all copies of the Software, in whole or in part, and
+all derivative works of the Software, unless such copies or derivative
+works are solely in the form of machine-executable object code generated by
+a source language processor.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
+SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
+FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+
+#ifndef UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
+#define UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
+
+#include "core.h"
+#include <stdexcept>
+
+namespace utf8
+{
+    // Base for the exceptions that may be thrown from the library
+    class exception : public std::exception {
+    };
+
+    // Exceptions that may be thrown from the library functions.
+    class invalid_code_point : public exception {
+        uint32_t cp;
+    public:
+        invalid_code_point(uint32_t cp) : cp(cp) {}
+        virtual const char* what() const throw() { return "Invalid code point"; }
+        uint32_t code_point() const {return cp;}
+    };
+
+    class invalid_utf8 : public exception {
+        uint8_t u8;
+    public:
+        invalid_utf8 (uint8_t u) : u8(u) {}
+        virtual const char* what() const throw() { return "Invalid UTF-8"; }
+        uint8_t utf8_octet() const {return u8;}
+    };
+
+    class invalid_utf16 : public exception {
+        uint16_t u16;
+    public:
+        invalid_utf16 (uint16_t u) : u16(u) {}
+        virtual const char* what() const throw() { return "Invalid UTF-16"; }
+        uint16_t utf16_word() const {return u16;}
+    };
+
+    class not_enough_room : public exception {
+    public:
+        virtual const char* what() const throw() { return "Not enough space"; }
+    };
+
+    /// The library API - functions intended to be called by the users
+
+    template <typename octet_iterator, typename output_iterator>
+    output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out, uint32_t replacement)
+    {
+        while (start != end) {
+            octet_iterator sequence_start = start;
+            internal::utf_error err_code = internal::validate_next(start, end);
+            switch (err_code) {
+                case internal::UTF8_OK :
+                    for (octet_iterator it = sequence_start; it != start; ++it)
+                        *out++ = *it;
+                    break;
+                case internal::NOT_ENOUGH_ROOM:
+                    throw not_enough_room();
+                case internal::INVALID_LEAD:
+                    append (replacement, out);
+                    ++start;
+                    break;
+                case internal::INCOMPLETE_SEQUENCE:
+                case internal::OVERLONG_SEQUENCE:
+                case internal::INVALID_CODE_POINT:
+                    append (replacement, out);
+                    ++start;
+                    // just one replacement mark for the sequence
+                    while (internal::is_trail(*start) && start != end)
+                        ++start;
+                    break;
+            }
+        }
+        return out;
+    }
+
+    template <typename octet_iterator, typename output_iterator>
+    inline output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out)
+    {
+        static const uint32_t replacement_marker = internal::mask16(0xfffd);
+        return replace_invalid(start, end, out, replacement_marker);
+    }
+
+    template <typename octet_iterator>
+    octet_iterator append(uint32_t cp, octet_iterator result)
+    {
+        if (!internal::is_code_point_valid(cp))
+            throw invalid_code_point(cp);
+
+        if (cp < 0x80)                        // one octet
+            *(result++) = static_cast<uint8_t>(cp);
+        else if (cp < 0x800) {                // two octets
+            *(result++) = static_cast<uint8_t>((cp >> 6)            | 0xc0);
+            *(result++) = static_cast<uint8_t>((cp & 0x3f)          | 0x80);
+        }
+        else if (cp < 0x10000) {              // three octets
+            *(result++) = static_cast<uint8_t>((cp >> 12)           | 0xe0);
+            *(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f)   | 0x80);
+            *(result++) = static_cast<uint8_t>((cp & 0x3f)          | 0x80);
+        }
+        else {      // four octets
+            *(result++) = static_cast<uint8_t>((cp >> 18)           | 0xf0);
+            *(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)  | 0x80);
+            *(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f)   | 0x80);
+            *(result++) = static_cast<uint8_t>((cp & 0x3f)          | 0x80);
+        }
+        return result;
+    }
+
+    template <typename octet_iterator>
+    uint32_t next(octet_iterator& it, octet_iterator end)
+    {
+        uint32_t cp = 0;
+        internal::utf_error err_code = internal::validate_next(it, end, &cp);
+        switch (err_code) {
+            case internal::UTF8_OK :
+                break;
+            case internal::NOT_ENOUGH_ROOM :
+                throw not_enough_room();
+            case internal::INVALID_LEAD :
+            case internal::INCOMPLETE_SEQUENCE :
+            case internal::OVERLONG_SEQUENCE :
+                throw invalid_utf8(*it);
+            case internal::INVALID_CODE_POINT :
+                throw invalid_code_point(cp);
+        }
+        return cp;
+    }
+
+    template <typename octet_iterator>
+    uint32_t peek_next(octet_iterator it, octet_iterator end)
+    {
+        return next(it, end);
+    }
+
+    template <typename octet_iterator>
+    uint32_t prior(octet_iterator& it, octet_iterator start)
+    {
+        // can't do much if it == start
+        if (it == start)
+            throw not_enough_room();
+
+        octet_iterator end = it;
+        // Go back until we hit either a lead octet or start
+        while (internal::is_trail(*(--it)))
+            if (it == start)
+                throw invalid_utf8(*it); // error - no lead byte in the sequence
+        return peek_next(it, end);
+    }
+
+    /// Deprecated in versions that include "prior"
+    template <typename octet_iterator>
+    uint32_t previous(octet_iterator& it, octet_iterator pass_start)
+    {
+        octet_iterator end = it;
+        while (internal::is_trail(*(--it)))
+            if (it == pass_start)
+                throw invalid_utf8(*it); // error - no lead byte in the sequence
+        octet_iterator temp = it;
+        return next(temp, end);
+    }
+
+    template <typename octet_iterator, typename distance_type>
+    void advance (octet_iterator& it, distance_type n, octet_iterator end)
+    {
+        for (distance_type i = 0; i < n; ++i)
+            next(it, end);
+    }
+
+    template <typename octet_iterator>
+    typename std::iterator_traits<octet_iterator>::difference_type
+    distance (octet_iterator first, octet_iterator last)
+    {
+        typename std::iterator_traits<octet_iterator>::difference_type dist;
+        for (dist = 0; first < last; ++dist)
+            next(first, last);
+        return dist;
+    }
+
+    template <typename u16bit_iterator, typename octet_iterator>
+    octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
+    {
+        while (start != end) {
+            uint32_t cp = internal::mask16(*start++);
+            // Take care of surrogate pairs first
+            if (internal::is_lead_surrogate(cp)) {
+                if (start != end) {
+                    uint32_t trail_surrogate = internal::mask16(*start++);
+                    if (internal::is_trail_surrogate(trail_surrogate))
+                        cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
+                    else
+                        throw invalid_utf16(static_cast<uint16_t>(trail_surrogate));
+                }
+                else
+                    throw invalid_utf16(static_cast<uint16_t>(cp));
+
+            }
+            // Lone trail surrogate
+            else if (internal::is_trail_surrogate(cp))
+                throw invalid_utf16(static_cast<uint16_t>(cp));
+
+            result = append(cp, result);
+        }
+        return result;
+    }
+
+    template <typename u16bit_iterator, typename octet_iterator>
+    u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
+    {
+        while (start != end) {
+            uint32_t cp = next(start, end);
+            if (cp > 0xffff) { //make a surrogate pair
+                *result++ = static_cast<uint16_t>((cp >> 10)   + internal::LEAD_OFFSET);
+                *result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
+            }
+            else
+                *result++ = static_cast<uint16_t>(cp);
+        }
+        return result;
+    }
+
+    template <typename octet_iterator, typename u32bit_iterator>
+    octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
+    {
+        while (start != end)
+            result = append(*(start++), result);
+
+        return result;
+    }
+
+    template <typename octet_iterator, typename u32bit_iterator>
+    u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
+    {
+        while (start != end)
+            (*result++) = next(start, end);
+
+        return result;
+    }
+
+    // The iterator class
+    template <typename octet_iterator>
+    class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> {
+      octet_iterator it;
+      octet_iterator range_start;
+      octet_iterator range_end;
+      public:
+      iterator () {};
+      explicit iterator (const octet_iterator& octet_it,
+                         const octet_iterator& range_start,
+                         const octet_iterator& range_end) :
+               it(octet_it), range_start(range_start), range_end(range_end)
+      {
+          if (it < range_start || it > range_end)
+              throw std::out_of_range("Invalid utf-8 iterator position");
+      }
+      // the default "big three" are OK
+      octet_iterator base () const { return it; }
+      uint32_t operator * () const
+      {
+          octet_iterator temp = it;
+          return next(temp, range_end);
+      }
+      bool operator == (const iterator& rhs) const
+      {
+          if (range_start != rhs.range_start || range_end != rhs.range_end)
+              throw std::logic_error("Comparing utf-8 iterators defined with different ranges");
+          return (it == rhs.it);
+      }
+      bool operator != (const iterator& rhs) const
+      {
+          return !(operator == (rhs));
+      }
+      iterator& operator ++ ()
+      {
+          next(it, range_end);
+          return *this;
+      }
+      iterator operator ++ (int)
+      {
+          iterator temp = *this;
+          next(it, range_end);
+          return temp;
+      }
+      iterator& operator -- ()
+      {
+          prior(it, range_start);
+          return *this;
+      }
+      iterator operator -- (int)
+      {
+          iterator temp = *this;
+          prior(it, range_start);
+          return temp;
+      }
+    }; // class iterator
+
+} // namespace utf8
+
+#endif //header guard
+
+

+ 358 - 0
src/libraries/utf8/utf8/core.h

@@ -0,0 +1,358 @@
+// Copyright 2006 Nemanja Trifunovic
+
+/*
+Permission is hereby granted, free of charge, to any person or organization
+obtaining a copy of the software and accompanying documentation covered by
+this license (the "Software") to use, reproduce, display, distribute,
+execute, and transmit the Software, and to prepare derivative works of the
+Software, and to permit third-parties to whom the Software is furnished to
+do so, all subject to the following:
+
+The copyright notices in the Software and this entire statement, including
+the above license grant, this restriction and the following disclaimer,
+must be included in all copies of the Software, in whole or in part, and
+all derivative works of the Software, unless such copies or derivative
+works are solely in the form of machine-executable object code generated by
+a source language processor.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
+SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
+FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+
+#ifndef UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
+#define UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
+
+#include <iterator>
+
+namespace utf8
+{
+    // The typedefs for 8-bit, 16-bit and 32-bit unsigned integers
+    // You may need to change them to match your system.
+    // These typedefs have the same names as ones from cstdint, or boost/cstdint
+    typedef unsigned char   uint8_t;
+    typedef unsigned short  uint16_t;
+    typedef unsigned int    uint32_t;
+
+// Helper code - not intended to be directly called by the library users. May be changed at any time
+namespace internal
+{
+    // Unicode constants
+    // Leading (high) surrogates: 0xd800 - 0xdbff
+    // Trailing (low) surrogates: 0xdc00 - 0xdfff
+    const uint16_t LEAD_SURROGATE_MIN  = 0xd800u;
+    const uint16_t LEAD_SURROGATE_MAX  = 0xdbffu;
+    const uint16_t TRAIL_SURROGATE_MIN = 0xdc00u;
+    const uint16_t TRAIL_SURROGATE_MAX = 0xdfffu;
+    const uint16_t LEAD_OFFSET         = LEAD_SURROGATE_MIN - (0x10000 >> 10);
+    const uint32_t SURROGATE_OFFSET    = 0x10000u - (LEAD_SURROGATE_MIN << 10) - TRAIL_SURROGATE_MIN;
+
+    // Maximum valid value for a Unicode code point
+    const uint32_t CODE_POINT_MAX      = 0x0010ffffu;
+
+    template<typename octet_type>
+    inline uint8_t mask8(octet_type oc)
+    {
+        return static_cast<uint8_t>(0xff & oc);
+    }
+    template<typename u16_type>
+    inline uint16_t mask16(u16_type oc)
+    {
+        return static_cast<uint16_t>(0xffff & oc);
+    }
+    template<typename octet_type>
+    inline bool is_trail(octet_type oc)
+    {
+        return ((mask8(oc) >> 6) == 0x2);
+    }
+
+    template <typename u16>
+    inline bool is_lead_surrogate(u16 cp)
+    {
+        return (cp >= LEAD_SURROGATE_MIN && cp <= LEAD_SURROGATE_MAX);
+    }
+
+    template <typename u16>
+    inline bool is_trail_surrogate(u16 cp)
+    {
+        return (cp >= TRAIL_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
+    }
+
+    template <typename u16>
+    inline bool is_surrogate(u16 cp)
+    {
+        return (cp >= LEAD_SURROGATE_MIN && cp <= TRAIL_SURROGATE_MAX);
+    }
+
+    template <typename u32>
+    inline bool is_code_point_valid(u32 cp)
+    {
+        return (cp <= CODE_POINT_MAX && !is_surrogate(cp));
+    }
+
+    template <typename octet_iterator>
+    inline typename std::iterator_traits<octet_iterator>::difference_type
+    sequence_length(octet_iterator lead_it)
+    {
+        uint8_t lead = mask8(*lead_it);
+        if (lead < 0x80)
+            return 1;
+        else if ((lead >> 5) == 0x6)
+            return 2;
+        else if ((lead >> 4) == 0xe)
+            return 3;
+        else if ((lead >> 3) == 0x1e)
+            return 4;
+        else
+            return 0;
+    }
+
+    template <typename octet_difference_type>
+    inline bool is_overlong_sequence(uint32_t cp, octet_difference_type length)
+    {
+        if (cp < 0x80) {
+            if (length != 1) 
+                return true;
+        }
+        else if (cp < 0x800) {
+            if (length != 2) 
+                return true;
+        }
+        else if (cp < 0x10000) {
+            if (length != 3) 
+                return true;
+        }
+
+        return false;
+    }
+
+    enum utf_error {UTF8_OK, NOT_ENOUGH_ROOM, INVALID_LEAD, INCOMPLETE_SEQUENCE, OVERLONG_SEQUENCE, INVALID_CODE_POINT};
+
+    /// get_sequence_x functions decode utf-8 sequences of the length x
+
+    template <typename octet_iterator>
+    utf_error get_sequence_1(octet_iterator& it, octet_iterator end, uint32_t* code_point)
+    {
+        if (it != end) {
+            if (code_point)
+                *code_point = mask8(*it);
+            return UTF8_OK;
+        }
+        return NOT_ENOUGH_ROOM;
+    }
+
+    template <typename octet_iterator>
+    utf_error get_sequence_2(octet_iterator& it, octet_iterator end, uint32_t* code_point)
+    {
+        utf_error ret_code = NOT_ENOUGH_ROOM;
+
+        if (it != end) {
+            uint32_t cp = mask8(*it);
+            if (++it != end) {
+                if (is_trail(*it)) {
+                    cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
+
+                    if (code_point)
+                        *code_point = cp;
+                    ret_code = UTF8_OK;
+                }
+                else
+                    ret_code = INCOMPLETE_SEQUENCE;
+            }
+            else
+                ret_code = NOT_ENOUGH_ROOM;
+        }
+
+        return ret_code;
+    }
+
+    template <typename octet_iterator>
+    utf_error get_sequence_3(octet_iterator& it, octet_iterator end, uint32_t* code_point)
+    {
+        utf_error ret_code = NOT_ENOUGH_ROOM;
+
+        if (it != end) {
+            uint32_t cp = mask8(*it);
+            if (++it != end) {
+                if (is_trail(*it)) {
+                    cp = ((cp << 12) & 0xffff) + ((mask8(*it) << 6) & 0xfff);
+                    if (++it != end) {
+                        if (is_trail(*it)) {
+                            cp += (*it) & 0x3f;
+
+                            if (code_point)
+                                *code_point = cp;
+                            ret_code = UTF8_OK;
+                        }
+                        else 
+                            ret_code = INCOMPLETE_SEQUENCE;
+                    }
+                    else
+                        ret_code = NOT_ENOUGH_ROOM;
+                }
+                else
+                    ret_code = INCOMPLETE_SEQUENCE;
+            }
+            else
+                ret_code = NOT_ENOUGH_ROOM;
+        }
+
+        return ret_code;
+    }
+
+    template <typename octet_iterator>
+    utf_error get_sequence_4(octet_iterator& it, octet_iterator end, uint32_t* code_point)
+    {
+        utf_error ret_code = NOT_ENOUGH_ROOM;
+
+        if (it != end) {
+            uint32_t cp = mask8(*it);
+            if (++it != end) {
+                if (is_trail(*it)) {
+                    cp = ((cp << 18) & 0x1fffff) + ((mask8(*it) << 12) & 0x3ffff);
+                    if (++it != end) {
+                        if (is_trail(*it)) {
+                            cp += (mask8(*it) << 6) & 0xfff;
+                            if (++it != end) {
+                                if (is_trail(*it)) {
+                                    cp += (*it) & 0x3f;
+
+                                    if (code_point)
+                                        *code_point = cp;
+                                    ret_code = UTF8_OK;
+                                }
+                                else
+                                    ret_code = INCOMPLETE_SEQUENCE;
+                            }
+                            else
+                                ret_code = NOT_ENOUGH_ROOM;
+                        }
+                        else
+                            ret_code = INCOMPLETE_SEQUENCE;
+                    }
+                    else
+                        ret_code = NOT_ENOUGH_ROOM;
+                }
+                else 
+                    ret_code = INCOMPLETE_SEQUENCE;
+            }
+            else
+                ret_code = NOT_ENOUGH_ROOM;
+        }
+
+        return ret_code;
+    }
+
+    template <typename octet_iterator>
+    utf_error validate_next(octet_iterator& it, octet_iterator end, uint32_t* code_point)
+    {
+        // Save the original value of it so we can go back in case of failure
+        // Of course, it does not make much sense with i.e. stream iterators
+        octet_iterator original_it = it;
+
+        uint32_t cp = 0;
+        // Determine the sequence length based on the lead octet
+        typedef typename std::iterator_traits<octet_iterator>::difference_type octet_difference_type;
+        octet_difference_type length = sequence_length(it);
+        if (length == 0)
+            return INVALID_LEAD;
+
+        // Now that we have a valid sequence length, get trail octets and calculate the code point
+        utf_error err = UTF8_OK;
+        switch (length) {
+            case 1:
+                err = get_sequence_1(it, end, &cp);
+                break;
+            case 2:
+                err = get_sequence_2(it, end, &cp);
+            break;
+            case 3:
+                err = get_sequence_3(it, end, &cp);
+            break;
+            case 4:
+                err = get_sequence_4(it, end, &cp);
+            break;
+        }
+
+        if (err == UTF8_OK) {
+            // Decoding succeeded. Now, security checks...
+            if (is_code_point_valid(cp)) {
+                if (!is_overlong_sequence(cp, length)){
+                    // Passed! Return here.
+                    if (code_point)
+                        *code_point = cp;
+                    ++it;
+                    return UTF8_OK;
+                }
+                else
+                    err = OVERLONG_SEQUENCE;
+            }
+            else 
+                err = INVALID_CODE_POINT;
+        }
+
+        // Failure branch - restore the original value of the iterator
+        it = original_it;
+        return err;
+    }
+
+    template <typename octet_iterator>
+    inline utf_error validate_next(octet_iterator& it, octet_iterator end) {
+        return validate_next(it, end, 0);
+    }
+
+} // namespace internal
+
+    /// The library API - functions intended to be called by the users
+
+    // Byte order mark
+    const uint8_t bom[] = {0xef, 0xbb, 0xbf};
+
+    template <typename octet_iterator>
+    octet_iterator find_invalid(octet_iterator start, octet_iterator end)
+    {
+        octet_iterator result = start;
+        while (result != end) {
+            internal::utf_error err_code = internal::validate_next(result, end);
+            if (err_code != internal::UTF8_OK)
+                return result;
+        }
+        return result;
+    }
+
+    template <typename octet_iterator>
+    inline bool is_valid(octet_iterator start, octet_iterator end)
+    {
+        return (find_invalid(start, end) == end);
+    }
+
+    template <typename octet_iterator>
+    inline bool starts_with_bom (octet_iterator it, octet_iterator end)
+    {
+        return (
+            ((it != end) && (internal::mask8(*it++)) == bom[0]) &&
+            ((it != end) && (internal::mask8(*it++)) == bom[1]) &&
+            ((it != end) && (internal::mask8(*it))   == bom[2])
+           );
+    }
+	
+	//Deprecated in release 2.3 
+    template <typename octet_iterator>
+    inline bool is_bom (octet_iterator it)
+    {
+        return (
+            (internal::mask8(*it++)) == bom[0] &&
+            (internal::mask8(*it++)) == bom[1] &&
+            (internal::mask8(*it))   == bom[2]
+           );
+    }
+} // namespace utf8
+
+#endif // header guard
+
+

+ 228 - 0
src/libraries/utf8/utf8/unchecked.h

@@ -0,0 +1,228 @@
+// Copyright 2006 Nemanja Trifunovic
+
+/*
+Permission is hereby granted, free of charge, to any person or organization
+obtaining a copy of the software and accompanying documentation covered by
+this license (the "Software") to use, reproduce, display, distribute,
+execute, and transmit the Software, and to prepare derivative works of the
+Software, and to permit third-parties to whom the Software is furnished to
+do so, all subject to the following:
+
+The copyright notices in the Software and this entire statement, including
+the above license grant, this restriction and the following disclaimer,
+must be included in all copies of the Software, in whole or in part, and
+all derivative works of the Software, unless such copies or derivative
+works are solely in the form of machine-executable object code generated by
+a source language processor.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
+SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
+FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+
+#ifndef UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
+#define UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
+
+#include "core.h"
+
+namespace utf8
+{
+    namespace unchecked 
+    {
+        template <typename octet_iterator>
+        octet_iterator append(uint32_t cp, octet_iterator result)
+        {
+            if (cp < 0x80)                        // one octet
+                *(result++) = static_cast<uint8_t>(cp);  
+            else if (cp < 0x800) {                // two octets
+                *(result++) = static_cast<uint8_t>((cp >> 6)          | 0xc0);
+                *(result++) = static_cast<uint8_t>((cp & 0x3f)        | 0x80);
+            }
+            else if (cp < 0x10000) {              // three octets
+                *(result++) = static_cast<uint8_t>((cp >> 12)         | 0xe0);
+                *(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
+                *(result++) = static_cast<uint8_t>((cp & 0x3f)        | 0x80);
+            }
+            else {                                // four octets
+                *(result++) = static_cast<uint8_t>((cp >> 18)         | 0xf0);
+                *(result++) = static_cast<uint8_t>(((cp >> 12) & 0x3f)| 0x80);
+                *(result++) = static_cast<uint8_t>(((cp >> 6) & 0x3f) | 0x80);
+                *(result++) = static_cast<uint8_t>((cp & 0x3f)        | 0x80);
+            }
+            return result;
+        }
+
+        template <typename octet_iterator>
+        uint32_t next(octet_iterator& it)
+        {
+            uint32_t cp = internal::mask8(*it);
+            typename std::iterator_traits<octet_iterator>::difference_type length = utf8::internal::sequence_length(it);
+            switch (length) {
+                case 1:
+                    break;
+                case 2:
+                    it++;
+                    cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
+                    break;
+                case 3:
+                    ++it; 
+                    cp = ((cp << 12) & 0xffff) + ((internal::mask8(*it) << 6) & 0xfff);
+                    ++it;
+                    cp += (*it) & 0x3f;
+                    break;
+                case 4:
+                    ++it;
+                    cp = ((cp << 18) & 0x1fffff) + ((internal::mask8(*it) << 12) & 0x3ffff);                
+                    ++it;
+                    cp += (internal::mask8(*it) << 6) & 0xfff;
+                    ++it;
+                    cp += (*it) & 0x3f; 
+                    break;
+            }
+            ++it;
+            return cp;        
+        }
+
+        template <typename octet_iterator>
+        uint32_t peek_next(octet_iterator it)
+        {
+            return next(it);    
+        }
+
+        template <typename octet_iterator>
+        uint32_t prior(octet_iterator& it)
+        {
+            while (internal::is_trail(*(--it))) ;
+            octet_iterator temp = it;
+            return next(temp);
+        }
+
+        // Deprecated in versions that include prior, but only for the sake of consistency (see utf8::previous)
+        template <typename octet_iterator>
+        inline uint32_t previous(octet_iterator& it)
+        {
+            return prior(it);
+        }
+
+        template <typename octet_iterator, typename distance_type>
+        void advance (octet_iterator& it, distance_type n)
+        {
+            for (distance_type i = 0; i < n; ++i)
+                next(it);
+        }
+
+        template <typename octet_iterator>
+        typename std::iterator_traits<octet_iterator>::difference_type
+        distance (octet_iterator first, octet_iterator last)
+        {
+            typename std::iterator_traits<octet_iterator>::difference_type dist;
+            for (dist = 0; first < last; ++dist) 
+                next(first);
+            return dist;
+        }
+
+        template <typename u16bit_iterator, typename octet_iterator>
+        octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
+        {       
+            while (start != end) {
+                uint32_t cp = internal::mask16(*start++);
+            // Take care of surrogate pairs first
+                if (internal::is_lead_surrogate(cp)) {
+                    uint32_t trail_surrogate = internal::mask16(*start++);
+                    cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
+                }
+                result = append(cp, result);
+            }
+            return result;         
+        }
+
+        template <typename u16bit_iterator, typename octet_iterator>
+        u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
+        {
+            while (start < end) {
+                uint32_t cp = next(start);
+                if (cp > 0xffff) { //make a surrogate pair
+                    *result++ = static_cast<uint16_t>((cp >> 10)   + internal::LEAD_OFFSET);
+                    *result++ = static_cast<uint16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
+                }
+                else
+                    *result++ = static_cast<uint16_t>(cp);
+            }
+            return result;
+        }
+
+        template <typename octet_iterator, typename u32bit_iterator>
+        octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
+        {
+            while (start != end)
+                result = append(*(start++), result);
+
+            return result;
+        }
+
+        template <typename octet_iterator, typename u32bit_iterator>
+        u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
+        {
+            while (start < end)
+                (*result++) = next(start);
+
+            return result;
+        }
+
+        // The iterator class
+        template <typename octet_iterator>
+          class iterator : public std::iterator <std::bidirectional_iterator_tag, uint32_t> { 
+            octet_iterator it;
+            public:
+            iterator () {};
+            explicit iterator (const octet_iterator& octet_it): it(octet_it) {}
+            // the default "big three" are OK
+            octet_iterator base () const { return it; }
+            uint32_t operator * () const
+            {
+                octet_iterator temp = it;
+                return next(temp);
+            }
+            bool operator == (const iterator& rhs) const 
+            { 
+                return (it == rhs.it);
+            }
+            bool operator != (const iterator& rhs) const
+            {
+                return !(operator == (rhs));
+            }
+            iterator& operator ++ () 
+            {
+                std::advance(it, internal::sequence_length(it));
+                return *this;
+            }
+            iterator operator ++ (int)
+            {
+                iterator temp = *this;
+                std::advance(it, internal::sequence_length(it));
+                return temp;
+            }  
+            iterator& operator -- ()
+            {
+                prior(it);
+                return *this;
+            }
+            iterator operator -- (int)
+            {
+                iterator temp = *this;
+                prior(it);
+                return temp;
+            }
+          }; // class iterator
+
+    } // namespace utf8::unchecked
+} // namespace utf8 
+
+
+#endif // header guard
+

+ 0 - 1
src/love.cpp

@@ -22,7 +22,6 @@
 #include <common/config.h>
 #include <common/version.h>
 #include <common/runtime.h>
-#include <common/MemoryData.h>
 
 #ifdef LOVE_WINDOWS
 #include <windows.h>

+ 18 - 0
src/modules/audio/Source.cpp

@@ -42,6 +42,16 @@ namespace audio
 	{
 		return types.find(in, out);
 	}
+	
+	bool Source::getConstant(const char * in, Unit & out)
+	{
+		return units.find(in, out);
+	}
+	
+	bool Source::getConstant(Unit in, const char *& out)
+	{
+		return units.find(in, out);
+	}
 
 	StringMap<Source::Type, Source::TYPE_MAX_ENUM>::Entry Source::typeEntries[] =
 	{
@@ -50,6 +60,14 @@ namespace audio
 	};
 
 	StringMap<Source::Type, Source::TYPE_MAX_ENUM> Source::types(Source::typeEntries, sizeof(Source::typeEntries));
+	
+	StringMap<Source::Unit, Source::UNIT_MAX_ENUM>::Entry Source::unitEntries[] =
+	{
+		{"seconds", Source::UNIT_SECONDS},
+		{"samples", Source::UNIT_SAMPLES},
+	};
+	
+	StringMap<Source::Unit, Source::UNIT_MAX_ENUM> Source::units(Source::unitEntries, sizeof(Source::unitEntries));
 
 } // audio
 } // love

+ 14 - 0
src/modules/audio/Source.h

@@ -39,6 +39,13 @@ namespace audio
 			TYPE_STREAM,
 			TYPE_MAX_ENUM
 		}; // Type
+		
+		enum Unit
+		{
+			UNIT_SECONDS = 1,
+			UNIT_SAMPLES,
+			UNIT_MAX_ENUM
+		};
 
 	protected:
 		Type type;
@@ -64,6 +71,9 @@ namespace audio
 
 		virtual void setVolume(float volume) = 0;
 		virtual float getVolume() const = 0;
+		
+		virtual void seek(float offset, Unit unit) = 0;
+		virtual float tell(Unit unit) const = 0;
 
 		// all float * v must be of size 3
 		virtual void setPosition(float * v) = 0;
@@ -79,11 +89,15 @@ namespace audio
 
 		static bool getConstant(const char * in, Type & out);
 		static bool getConstant(Type in, const char *& out);
+		static bool getConstant(const char * in, Unit & out);
+		static bool getConstant(Unit in, const char *& out);
 
 	private:
 
 		static StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[];
 		static StringMap<Type, TYPE_MAX_ENUM> types;
+		static StringMap<Unit, UNIT_MAX_ENUM>::Entry unitEntries[];
+		static StringMap<Unit, UNIT_MAX_ENUM> units;
 
 	}; // Source
 

+ 9 - 0
src/modules/audio/null/Source.cpp

@@ -100,6 +100,15 @@ namespace null
 	{
 		return volume;
 	}
+	
+	void Source::seek(float, Source::Unit)
+	{
+	}
+	
+	float Source::tell(Source::Unit) const
+	{
+		return 0.0f;
+	}
 
 	void Source::setPosition(float *)
 	{

+ 2 - 0
src/modules/audio/null/Source.h

@@ -57,6 +57,8 @@ namespace null
 		virtual float getPitch() const;
 		virtual void setVolume(float volume);
 		virtual float getVolume() const;
+		virtual void seek(float offset, Unit unit);
+		virtual float tell(Unit unit) const;
 		virtual void setPosition(float * v);
 		virtual void getPosition(float * v) const;
 		virtual void setVelocity(float * v);

+ 83 - 5
src/modules/audio/openal/Source.cpp

@@ -34,7 +34,7 @@ namespace openal
 
 	Source::Source(Pool * pool, love::sound::SoundData * soundData)
 		: love::audio::Source(Source::TYPE_STATIC), pool(pool), valid(false),
-		pitch(1.0f), volume(1.0f), looping(false), decoder(0)
+		pitch(1.0f), volume(1.0f), looping(false), offsetSamples(0), offsetSeconds(0), decoder(0)
 	{
 		alGenBuffers(1, buffers);
 		ALenum fmt = getFormat(soundData->getChannels(), soundData->getBits());
@@ -49,7 +49,7 @@ namespace openal
 
 	Source::Source(Pool * pool, love::sound::Decoder * decoder)
 		: love::audio::Source(Source::TYPE_STREAM), pool(pool), valid(false),
-		pitch(1.0f), volume(1.0f), looping(false), decoder(decoder)
+		pitch(1.0f), volume(1.0f), looping(false), offsetSamples(0), offsetSeconds(0), decoder(decoder)
 	{
 		decoder->retain();
 		alGenBuffers(MAX_BUFFERS, buffers);
@@ -147,10 +147,28 @@ namespace openal
 			while(processed--)
 			{
 				ALuint buffer;
-
+				
+				float curOffsetSamples, curOffsetSecs;
+				
+				alGetSourcef(source, AL_SAMPLE_OFFSET, &curOffsetSamples);
+				
+				ALint b;
+				alGetSourcei(source, AL_BUFFER, &b);
+				int freq;
+				alGetBufferi(b, AL_FREQUENCY, &freq);
+				curOffsetSecs = curOffsetSamples / freq;
+				
 				// Get a free buffer.
 				alSourceUnqueueBuffers(source, 1, &buffer);
-
+				
+				float newOffsetSamples, newOffsetSecs;
+				
+				alGetSourcef(source, AL_SAMPLE_OFFSET, &newOffsetSamples);
+				newOffsetSecs = newOffsetSamples / freq;
+				
+				offsetSamples += (curOffsetSamples - newOffsetSamples);
+				offsetSeconds += (curOffsetSecs - newOffsetSecs);
+				
 				if(streamAtomic(buffer, decoder) > 0)
 					alSourceQueueBuffers(source, 1, &buffer);
 			}
@@ -200,6 +218,61 @@ namespace openal
 		// In case the Source isn't playing.
 		return volume;
 	}
+	
+	void Source::seek(float offset, Source::Unit unit)
+	{
+		if (valid)
+		{
+			switch (unit) {
+				case Source::UNIT_SAMPLES:
+					if (type == TYPE_STREAM) {
+						ALint buffer;
+						alGetSourcei(source, AL_BUFFER, &buffer);
+						int freq;
+						alGetBufferi(buffer, AL_FREQUENCY, &freq);
+						offset /= freq;
+						decoder->seek(offset);
+					} else {
+						alSourcef(source, AL_SAMPLE_OFFSET, offset);
+					}
+					break;
+				case Source::UNIT_SECONDS:	
+				default:
+					if (type == TYPE_STREAM) {
+						decoder->seek(offset);
+					} else {
+						alSourcef(source, AL_SEC_OFFSET, offset);
+					}
+					break;
+			}
+		}
+	}
+	
+	float Source::tell(Source::Unit unit) const
+	{
+		if (valid)
+		{
+			float offset;
+			switch (unit) {
+				case Source::UNIT_SAMPLES:
+					alGetSourcef(source, AL_SAMPLE_OFFSET, &offset);
+					if (type == TYPE_STREAM) offset += offsetSamples;
+					break;
+				case Source::UNIT_SECONDS:
+				default:
+					alGetSourcef(source, AL_SAMPLE_OFFSET, &offset);
+					ALint buffer;
+					alGetSourcei(source, AL_BUFFER, &buffer);
+					int freq;
+					alGetBufferi(buffer, AL_FREQUENCY, &freq);
+					offset /= freq;
+					if (type == TYPE_STREAM) offset += offsetSeconds;
+					break;
+			}
+			return offset;
+		}
+		return 0.0f;
+	}
 
 	void Source::setPosition(float * v)
 	{
@@ -348,6 +421,8 @@ namespace openal
 		else if(valid && type == TYPE_STREAM)
 		{
 			decoder->rewind();
+			offsetSamples = 0;
+			offsetSeconds = 0;
 		}
 	}
 
@@ -391,8 +466,11 @@ namespace openal
 		if(decoded > 0 && fmt != 0)
 			alBufferData(buffer, fmt, d->getBuffer(), decoded, d->getSampleRate());
 
-		if(decoded < d->getSize() && isLooping())
+		if(decoded < d->getSize() && isLooping()) {
+			offsetSamples = 0;
+			offsetSeconds = 0;
 			d->rewind();
+		}
 
 		return decoded;
 	}

+ 5 - 0
src/modules/audio/openal/Source.h

@@ -62,6 +62,9 @@ namespace openal
 		float velocity[3];
 		float direction[3];
 		bool looping;
+		
+		float offsetSamples;
+		float offsetSeconds;
 
 		love::sound::Decoder * decoder;
 
@@ -84,6 +87,8 @@ namespace openal
 		virtual float getPitch() const;
 		virtual void setVolume(float volume);
 		virtual float getVolume() const;
+		virtual void seek(float offset, Unit unit);
+		virtual float tell(Unit unit) const;
 		virtual void setPosition(float * v);
 		virtual void getPosition(float * v) const;
 		virtual void setVelocity(float * v);

+ 23 - 0
src/modules/audio/wrap_Source.cpp

@@ -93,6 +93,27 @@ namespace audio
 		lua_pushnumber(L, t->getVolume());
 		return 1;
 	}
+	
+	int w_Source_seek(lua_State * L)
+	{
+		Source * t = luax_checksource(L, 1);
+		float offset = (float)luaL_checknumber(L, 2);
+		const char * unit = luaL_optstring(L, 3, "seconds");
+		Source::Unit u;
+		t->getConstant(unit, u);
+		t->seek(offset, u);
+		return 0;
+	}
+	
+	int w_Source_tell(lua_State * L)
+	{
+		Source * t = luax_checksource(L, 1);
+		const char * unit = luaL_optstring(L, 2, "seconds");
+		Source::Unit u;
+		t->getConstant(unit, u);
+		lua_pushnumber(L, t->tell(u));
+		return 1;
+	}
 
 	int w_Source_setPosition(lua_State * L)
 	{
@@ -206,6 +227,8 @@ namespace audio
 		{ "getPitch", w_Source_getPitch },
 		{ "setVolume", w_Source_setVolume },
 		{ "getVolume", w_Source_getVolume },
+		{ "seek", w_Source_seek },
+		{ "tell", w_Source_tell },
 		{ "setPosition", w_Source_setPosition },
 		{ "getPosition", w_Source_getPosition },
 		{ "setVelocity", w_Source_setVelocity },

+ 2 - 0
src/modules/audio/wrap_Source.h

@@ -38,6 +38,8 @@ namespace audio
 	int w_Source_getPitch(lua_State * L);
 	int w_Source_setVolume(lua_State * L);
 	int w_Source_getVolume(lua_State * L);
+	int w_Source_seek(lua_State * L);
+	int w_Source_tell(lua_State * L);
 	int w_Source_setPosition(lua_State * L);
 	int w_Source_getPosition(lua_State * L);
 	int w_Source_setVelocity(lua_State * L);

+ 0 - 2
src/modules/font/Font.h

@@ -22,7 +22,6 @@
 #define LOVE_FONT_FONT_H
 
 // LOVE
-#include "FontData.h"
 #include "Rasterizer.h"
 #include <image/ImageData.h>
 #include <common/Module.h>
@@ -44,7 +43,6 @@ namespace font
 		virtual Rasterizer * newRasterizer(love::image::ImageData * data, std::string glyphs) = 0;
 		virtual Rasterizer * newRasterizer(love::image::ImageData * data, unsigned short * glyphs, int length) = 0;
 		virtual GlyphData * newGlyphData(Rasterizer * r, unsigned short glyph) = 0;
-		virtual FontData * newFontData(Rasterizer * r) = 0;
 
 		// Implement Module
 		virtual const char * getName() const = 0;

+ 0 - 67
src/modules/font/FontData.cpp

@@ -1,67 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-*
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-*
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-*
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-
-#include "FontData.h"
-
-namespace love
-{
-namespace font
-{
-
-	FontData::FontData(Rasterizer * raster)
-		: raster(raster)
-	{
-		data = new GlyphData *[MAX_CHARS];
-		for (unsigned int i = 0; i < MAX_CHARS; i++) {
-			data[i] = raster->getGlyphData(i);
-		}
-	}
-
-	FontData::~FontData()
-	{
-		for (unsigned int i = 0; i < MAX_CHARS; i++) {
-			data[i]->release();
-		}
-		delete[] data;
-	}
-
-	void * FontData::getData() const
-	{
-		return (void *)data;
-	}
-
-	int FontData::getSize() const
-	{
-		return MAX_CHARS;
-	}
-
-	GlyphData * FontData::getGlyphData(unsigned short glyph) const
-	{
-		return data[glyph];
-	}
-
-	int FontData::getHeight() const
-	{
-		return raster->getHeight();
-	}
-
-} // font
-} // love

+ 0 - 56
src/modules/font/FontData.h

@@ -1,56 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_FONT_FONT_DATA_H
-#define LOVE_FONT_FONT_DATA_H
-
-// LOVE
-#include <common/Data.h>
-
-#include "GlyphData.h"
-#include "Rasterizer.h"
-
-namespace love
-{
-namespace font
-{
-	class FontData : public Data
-	{
-	public:
-		FontData(Rasterizer * raster);
-		virtual ~FontData();
-		
-		// Implements Data.
-		void * getData() const;
-		int getSize() const;
-		
-		GlyphData * getGlyphData(unsigned short glyph) const;
-		int getHeight() const;
-		
-		static const unsigned int MAX_CHARS = 256;
-		
-	private:
-		GlyphData ** data;
-		Rasterizer * raster;
-	};
-} // font
-} // love
-
-#endif // LOVE_FONT_FONT_DATA_H

+ 4 - 69
src/modules/font/GlyphData.cpp

@@ -28,7 +28,7 @@ namespace font
 {
 
 	GlyphData::GlyphData(unsigned short glyph, GlyphMetrics glyphMetrics, GlyphData::Format f)
-		: glyph(glyph), metrics(glyphMetrics), data(0), format(f), padded(false)
+		: glyph(glyph), metrics(glyphMetrics), data(0), format(f)
 	{
 		if (metrics.width && metrics.height) {
 			switch (f) {
@@ -69,12 +69,12 @@ namespace font
 
 	int GlyphData::getHeight() const
 	{
-		return (padded ? getPaddedHeight() : metrics.height);
+		return metrics.height;
 	}
 
 	int GlyphData::getWidth() const
 	{
-		return (padded ? getPaddedWidth() : metrics.width);
+		return metrics.width;
 	}
 
 	int GlyphData::getAdvance() const
@@ -116,71 +116,6 @@ namespace font
 	{
 		return format;
 	}
-
-	void GlyphData::pad()
-	{
-		if (data == 0)
-			return;
-		int w = getWidth();
-		int h = getHeight();
-		int pw = next_p2(w);
-		int ph = next_p2(h);
-		unsigned char * d = new unsigned char[pw * ph * (format == GlyphData::FORMAT_LUMINANCE_ALPHA ? 2 : 4)];
-		for (int j = 0; j < ph; j++) {
-			for (int i = 0; i < pw; i++) {
-				int n = i+j*w;
-				int p = i+j*pw;
-				if (i < w && j < h) {
-					if (format == GlyphData::FORMAT_LUMINANCE_ALPHA) {
-						p *= 2;
-						n *= 2;
-						d[p] = data[n];
-						d[p+1] = data[n+1];
-					} else {
-						p *= 4;
-						n *= 4;
-						d[p] = data[n];
-						d[p+1] = data[n+1];
-						d[p+2] = data[n+2];
-						d[p+3] = data[n+3];
-					}
-				} else {
-					if (format == GlyphData::FORMAT_LUMINANCE_ALPHA) {
-						p *= 2;
-						d[p] = d[p+1] = 0;
-					} else {
-						p *= 4;
-						d[p] = d[p+1] = d[p+2] = d[p+3] = 0;
-					}
-				}
-			}
-		}
-		delete[] data;
-		data = d;
-		padded = true;
-	}
-
-	bool GlyphData::isPadded() const
-	{
-		return padded;
-	}
-
-	int GlyphData::getPaddedWidth() const
-	{
-		return next_p2(metrics.width);
-	}
-
-	int GlyphData::getPaddedHeight() const
-	{
-		return next_p2(metrics.height);
-	}
-
-	inline int GlyphData::next_p2(int num) const
-	{
-		int powered = 2;
-		while(powered < num) powered <<= 1;
-		return powered;
-	}
-
+	
 } // font
 } // love

+ 0 - 30
src/modules/font/GlyphData.h

@@ -112,33 +112,6 @@ namespace font
 		**/
 		Format getFormat() const;
 		
-		/**
-		* Returns the closest number to num which is a power of two.
-		*
-		* @param num The number to be 2powered.
-		**/
-		inline int next_p2(int num) const;
-		
-		/**
-		* Pads the data to fit into a power-of-2 texture.
-		**/
-		void pad();
-		
-		/**
-		* Returns whether the data has been padded.
-		**/
-		bool isPadded() const;
-		
-		/**
-		* Returns the padded width.
-		**/
-		int getPaddedWidth() const;
-		
-		/**
-		* Returns the padded height.
-		**/
-		int getPaddedHeight() const;
-		
 	private:
 		// The glyph itself
 		unsigned short glyph;
@@ -151,9 +124,6 @@ namespace font
 		
 		// The format the data's in
 		Format format;
-		
-		// Padded?
-		bool padded;
 
 	}; // GlyphData
 

+ 0 - 1
src/modules/font/ImageRasterizer.cpp

@@ -79,7 +79,6 @@ namespace font
 			gd[i*4+2] = p.b;
 			gd[i*4+3] = p.a;
 		}
-		g->pad();
 		return g;
 	}
 

+ 0 - 5
src/modules/font/freetype/Font.cpp

@@ -66,11 +66,6 @@ namespace freetype
 	{
 		return r->getGlyphData(glyph);
 	}
-	
-	FontData * Font::newFontData(Rasterizer * r)
-	{
-		return new FontData(r);
-	}
 
 	const char * Font::getName() const
 	{

+ 0 - 1
src/modules/font/freetype/Font.h

@@ -63,7 +63,6 @@ namespace freetype
 		Rasterizer * newRasterizer(love::image::ImageData * data, std::string glyphs);
 		Rasterizer * newRasterizer(love::image::ImageData * data, unsigned short * glyphs, int length);
 		GlyphData * newGlyphData(Rasterizer * r, unsigned short glyph);
-		FontData * newFontData(Rasterizer * r);
 		
 		// Implement Module
 		const char * getName() const;

+ 0 - 3
src/modules/font/freetype/TrueTypeRasterizer.cpp

@@ -104,9 +104,6 @@ namespace freetype
 		
 		// Having copied the data over, we can destroy the glyph
 		FT_Done_Glyph(ftglyph);
-		
-		// Pad the GlyphData for graphics cards that don't support npo2 textures
-		glyphData->pad();
 
 		// Return data
 		return glyphData;

+ 0 - 11
src/modules/font/freetype/wrap_Font.cpp

@@ -22,7 +22,6 @@
 
 #include "Font.h"
 
-#include <font/wrap_FontData.h>
 #include <font/wrap_GlyphData.h>
 #include <font/wrap_Rasterizer.h>
 
@@ -64,25 +63,15 @@ namespace freetype
 		luax_newtype(L, "GlyphData", FONT_GLYPH_DATA_T, t);
 		return 1;
 	}
-	
-	int w_newFontData(lua_State * L)
-	{
-		Rasterizer * r = luax_checkrasterizer(L, 1);
-		FontData * f = instance->newFontData(r);
-		luax_newtype(L, "FontData", FONT_FONT_DATA_T, (void*)f);
-		return 1;
-	}
 
 	// List of functions to wrap.
 	static const luaL_Reg functions[] = {
 		{ "newRasterizer",  w_newRasterizer },
 		{ "newGlyphData",  w_newGlyphData },
-		{ "newFontData", w_newFontData },
 		{ 0, 0 }
 	};
 
 	static const lua_CFunction types[] = {
-		luaopen_fontdata,
 		luaopen_glyphdata,
 		luaopen_rasterizer,
 		0

+ 0 - 46
src/modules/font/wrap_FontData.cpp

@@ -1,46 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#include "wrap_FontData.h"
-
-#include <common/wrap_Data.h>
-
-namespace love
-{
-namespace font
-{
-	FontData * luax_checkfontdata(lua_State * L, int idx)
-	{
-		return luax_checktype<FontData>(L, idx, "FontData", FONT_FONT_DATA_T);
-	}
-	
-	static const luaL_Reg functions[] = {
-		{ "getPointer", w_Data_getPointer },
-		{ "getSize", w_Data_getSize },
-		{ 0, 0 }
-	};
-
-	int luaopen_fontdata(lua_State * L)
-	{
-		return luax_register_type(L, "FontData", functions);
-	}
-
-} // font
-} // love

+ 0 - 39
src/modules/font/wrap_FontData.h

@@ -1,39 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_FONT_WRAP_FONT_DATA_H
-#define LOVE_FONT_WRAP_FONT_DATA_H
-
-// LOVE
-#include <common/runtime.h>
-
-#include "FontData.h"
-
-namespace love
-{
-namespace font
-{
-	FontData * luax_checkfontdata(lua_State * L, int idx);
-	int luaopen_fontdata(lua_State * L);
-
-} // font
-} // love
-
-#endif // LOVE_FONT_WRAP_FONT_DATA_H

+ 103 - 0
src/modules/graphics/Color.h

@@ -0,0 +1,103 @@
+/**
+ * Copyright (c) 2006-2011 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_GRAPHICS_COLOR_H
+#define LOVE_GRAPHICS_COLOR_H
+
+namespace love
+{
+namespace graphics
+{
+
+	template <typename T>
+	struct ColorT
+	{
+		T r;
+		T g;
+		T b;
+		T a;
+
+		ColorT() : r(0), g(0), b(0), a(0) {}
+		ColorT(T r_, T g_, T b_, T a_) : r(r_), g(g_), b(b_), a(a_) {}
+		void set(T r_, T g_, T b_, T a_) { r = r_; g = g_; b = b_; a = a_; }
+
+		ColorT<T> operator+=(const ColorT<T>& other);
+		ColorT<T> operator*=(T s);
+		ColorT<T> operator/=(T s);
+	};
+
+	template <typename T>
+	ColorT<T> ColorT<T>::operator+=(const ColorT<T>& other)
+	{
+		r += other.r;
+		g += other.g;
+		b += other.b;
+		a += other.a;
+		return *this;
+	}
+
+	template <typename T>
+	ColorT<T> ColorT<T>::operator*=(T s)
+	{
+		r *= s;
+		g *= s;
+		b *= s;
+		a *= s;
+		return *this;
+	}
+
+	template <typename T>
+	ColorT<T> ColorT<T>::operator/=(T s)
+	{
+		r /= s;
+		g /= s;
+		b /= s;
+		a /= s;
+		return *this;
+	}
+
+	template <typename T>
+	ColorT<T> operator+(const ColorT<T>& a, const ColorT<T>& b)
+	{
+		ColorT<T> tmp(a);
+		return tmp += b;
+	}
+
+	template <typename T>
+	ColorT<T> operator*(const ColorT<T>& a, T s)
+	{
+		ColorT<T> tmp(a);
+		return tmp *= s;
+	}
+
+	template <typename T>
+	ColorT<T> operator/(const ColorT<T>& a, T s)
+	{
+		ColorT<T> tmp(a);
+		return tmp /= s;
+	}
+
+	typedef ColorT<unsigned char> Color;
+	typedef ColorT<float> Colorf;
+
+} // graphics
+} // love
+
+#endif // LOVE_GRAPHICS_COLOR_H

+ 156 - 56
src/modules/graphics/opengl/Font.cpp

@@ -17,13 +17,18 @@
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/
-
+#include <common/config.h>
 #include "Font.h"
 #include <font/GlyphData.h>
+#include "Quad.h"
+
+#include <libraries/utf8/utf8.h>
 
 #include <common/math.h>
 #include <math.h>
 
+#include <algorithm> // for max
+
 namespace love
 {
 namespace graphics
@@ -31,33 +36,104 @@ namespace graphics
 namespace opengl
 {
 
-	Font::Font(love::font::FontData * data, const Image::Filter& filter)
-	: height(data->getHeight()), lineHeight(1), mSpacing(1)
-	{
-		glyphs = new Glyph*[MAX_CHARS];
-		type = FONT_UNKNOWN;
-		love::font::GlyphData * gd;
-
-		for(unsigned int i = 0; i < MAX_CHARS; i++)
-		{
-			gd = data->getGlyphData(i);
-			glyphs[i] = new Glyph(gd, filter);
-			glyphs[i]->load();
-			widths[i] = gd->getWidth();
-			spacing[i] = gd->getAdvance();
-			bearingX[i] = gd->getBearingX();
-			bearingY[i] = gd->getBearingY();
-			if (type == FONT_UNKNOWN) type = (gd->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA ? FONT_TRUETYPE : FONT_IMAGE);
-		}
+	Font::Font(love::font::Rasterizer * r, const Image::Filter& filter)
+	: rasterizer(r), height(r->getHeight()), lineHeight(1), mSpacing(1), filter(filter)
+	{
+		r->retain();
+		love::font::GlyphData * gd = r->getGlyphData(32);
+		type = (gd->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA ? FONT_TRUETYPE : FONT_IMAGE);
+		delete gd;
+		createTexture();
 	}
 
 	Font::~Font()
 	{
-		for(unsigned int i = 0; i < MAX_CHARS; i++)
-		{
-			glyphs[i]->release();
+		rasterizer->release();
+		unloadVolatile();
+	}
+	
+	void Font::createTexture()
+	{
+		texture_x = texture_y = rowHeight = 0;
+		GLuint t;
+		glGenTextures(1, &t);
+		textures.push_back(t);
+		glBindTexture(GL_TEXTURE_2D, t);
+		
+		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
+						(filter.mag == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
+		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+						(filter.min == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
+		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+		GLint format = (type == FONT_TRUETYPE ? GL_LUMINANCE_ALPHA : GL_RGBA);
+		glTexImage2D(GL_TEXTURE_2D, 
+					 0, 
+					 GL_RGBA, 
+					 (GLsizei)TEXTURE_WIDTH, 
+					 (GLsizei)TEXTURE_HEIGHT, 
+					 0, 
+					 format, 
+					 GL_UNSIGNED_BYTE, 
+					 NULL);
+	}
+	
+	Font::Glyph * Font::addGlyph(int glyph)
+	{
+		Glyph * g = new Glyph;
+		g->list = glGenLists(1);
+		if (g->list == 0) { // opengl failed to generate the list
+			delete g;
+			return NULL;
+		}
+		love::font::GlyphData *gd = rasterizer->getGlyphData(glyph);
+		g->spacing = gd->getAdvance();
+		int w = gd->getWidth();
+		int h = gd->getHeight();
+		if (texture_x + w > TEXTURE_WIDTH) { // out of space - new row!
+			texture_x = 0;
+			texture_y += rowHeight;
+			rowHeight = 0;
 		}
-		delete[] glyphs;
+		if (texture_y + h > TEXTURE_HEIGHT) { // totally out of space - new texture!
+			createTexture();
+		}
+		GLuint t = textures.back();
+		glBindTexture(GL_TEXTURE_2D, t);
+		glTexSubImage2D(GL_TEXTURE_2D, 0, texture_x, texture_y, w, h, (type == FONT_TRUETYPE ? GL_LUMINANCE_ALPHA : GL_RGBA), GL_UNSIGNED_BYTE, gd->getData());
+		
+		Quad::Viewport v;
+		v.x = texture_x;
+		v.y = texture_y;
+		v.w = w;
+		v.h = h;
+		Quad * q = new Quad(v, TEXTURE_WIDTH, TEXTURE_HEIGHT);
+		const vertex * verts = q->getVertices();
+		
+		glEnableClientState(GL_VERTEX_ARRAY);
+		glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+		glVertexPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&verts[0].x);
+		glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&verts[0].s);
+		
+		glNewList(g->list, GL_COMPILE);
+		glBindTexture(GL_TEXTURE_2D, t);
+		glPushMatrix();
+		glTranslatef(static_cast<float>(gd->getBearingX()), static_cast<float>(-gd->getBearingY()), 0.0f);
+		glDrawArrays(GL_QUADS, 0, 4);
+		glPopMatrix();
+		glEndList();
+		
+		glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+		glDisableClientState(GL_VERTEX_ARRAY);
+		
+		delete q;
+		delete gd;
+		
+		texture_x += w;
+		rowHeight = std::max(rowHeight, h);
+		
+		glyphs[glyph] = g;
+		return g;
 	}
 
 	float Font::getHeight() const
@@ -65,7 +141,7 @@ namespace opengl
 		return static_cast<float>(height);
 	}
 
-	void Font::print(std::string text, float x, float y, float angle, float sx, float sy) const
+	void Font::print(std::string text, float x, float y, float angle, float sx, float sy)
 	{
 		float dx = 0.0f; // spacing counter for newline handling
 		glPushMatrix();
@@ -73,67 +149,82 @@ namespace opengl
 		glTranslatef(ceil(x), ceil(y), 0.0f);
 		glRotatef(LOVE_TODEG(angle), 0, 0, 1.0f);
 		glScalef(sx, sy, 1.0f);
-		for (unsigned int i = 0; i < text.size(); i++) {
-			unsigned char g = (unsigned char)text[i];
+		utf8::iterator<std::string::iterator> i (text.begin(), text.begin(), text.end());
+		utf8::iterator<std::string::iterator> end (text.end(), text.begin(), text.end());
+		while (i != end) {
+			int g = *i++;
 			if (g == '\n') { // wrap newline, but do not print it
 				glTranslatef(-dx, floor(getHeight() * getLineHeight() + 0.5f), 0);
 				dx = 0.0f;
 				continue;
 			}
-			if (!glyphs[g]) g = 32; // space
+			Glyph * glyph = glyphs[g];
+			if (!glyph) glyph = addGlyph(g);
 			glPushMatrix();
 			// 1.25 is magic line height for true type fonts
 			if (type == FONT_TRUETYPE) glTranslatef(0, floor(getHeight() / 1.25f + 0.5f), 0);
-			glyphs[g]->draw(0, 0, 0, 1, 1, 0, 0);
+			glCallList(glyph->list);
 			glPopMatrix();
-			glTranslatef(static_cast<GLfloat>(spacing[g]), 0, 0);
-			dx += spacing[g];
+			glTranslatef(static_cast<GLfloat>(glyph->spacing), 0, 0);
+			dx += glyph->spacing;
 		}
 		glPopMatrix();
 	}
 
-	void Font::print(char character, float x, float y) const
+	void Font::print(char character, float x, float y)
 	{
-		if (!glyphs[(int)character]) character = ' ';
+		Glyph * glyph = glyphs[character];
+		if (!glyph) glyph = addGlyph(character);
 		glPushMatrix();
 		glTranslatef(x, floor(y+getHeight() + 0.5f), 0.0f);
-		glCallList(list+character);
+		glCallList(glyph->list);
 		glPopMatrix();
 	}
 
-	int Font::getWidth(const std::string & line) const
+	int Font::getWidth(const std::string & line)
 	{
 		if(line.size() == 0) return 0;
 		int temp = 0;
+		
+		Glyph * g;
 
-		for(unsigned int i = 0; i < line.size(); i++)
-		{
-			temp += static_cast<int>((spacing[(int)line[i]] * mSpacing));
+		utf8::iterator<std::string::const_iterator> i (line.begin(), line.begin(), line.end());
+		utf8::iterator<std::string::const_iterator> end (line.end(), line.begin(), line.end());
+		while (i != end) {
+			int c = *i++;
+			g = glyphs[c];
+			if (!g) g = addGlyph(c);
+			temp += static_cast<int>(g->spacing * mSpacing);
 		}
 
 		return temp;
 	}
 
-	int Font::getWidth(const char * line) const
+	int Font::getWidth(const char * line)
 	{
 		return this->getWidth(std::string(line));
 	}
 
-	int Font::getWidth(const char character) const
+	int Font::getWidth(const char character)
 	{
-		return spacing[(int)character];
+		Glyph * g = glyphs[character];
+		if (!g) g = addGlyph(character);
+		return g->spacing;
 	}
 
-	int Font::getWrap(const std::string & line, float wrap, int * lines) const
+	int Font::getWrap(const std::string & line, float wrap, int * lines)
 	{
 		if(line.size() == 0) return 0;
 		int maxw = 0;
 		int linen = 1;
 		int temp = 0;
 		std::string text;
+		Glyph * g;
 
-		for(unsigned int i = 0; i < line.size(); i++)
-		{
+		
+		utf8::iterator<std::string::const_iterator> i (line.begin(), line.begin(), line.end());
+		utf8::iterator<std::string::const_iterator> end (line.end(), line.begin(), line.end());
+		while (i != end) {
 			if(temp > wrap && text.find(" ") != std::string::npos)
 			{
 				unsigned int space = text.find_last_of(' ');
@@ -144,8 +235,11 @@ namespace opengl
 				temp = getWidth(text);
 				linen++;
 			}
-			temp += static_cast<int>((spacing[(int)line[i]] * mSpacing));
-			text += line[i];
+			int c = *i++;
+			g = glyphs[c];
+			if (!g) g = addGlyph(c);
+			temp += static_cast<int>(g->spacing * mSpacing);
+			utf8::append(c, text.end());
 		}
 
 		if(temp > maxw) maxw = temp;
@@ -154,7 +248,7 @@ namespace opengl
 		return maxw;
 	}
 
-	int Font::getWrap(const char * line, float wrap, int * lines) const
+	int Font::getWrap(const char * line, float wrap, int * lines)
 	{
 		return getWrap(std::string(line), wrap, lines);
 	}
@@ -181,21 +275,27 @@ namespace opengl
 
 	bool Font::loadVolatile()
 	{
-		// reload all glyphs
-		for(unsigned int i = 0; i < MAX_CHARS; i++)
-		{
-			glyphs[i]->load();
-			glNewList(list + i, GL_COMPILE);
-			glyphs[i]->draw(0, 0, 0, 1, 1, 0, 0);
-			glEndList();
-		}
+		createTexture();
 		return true;
 	}
 
 	void Font::unloadVolatile()
 	{
-		// delete the glyphs
-		glDeleteLists(list, MAX_CHARS);
+		// nuke everything from orbit
+		std::map<int, Glyph *>::iterator it = glyphs.begin();
+		Glyph * g;
+		while (it != glyphs.end()) {
+			g = it->second;
+			glDeleteLists(g->list, 1);
+			delete g;
+			glyphs.erase(it++);
+		}
+		std::vector<GLuint>::iterator iter = textures.begin();
+		while (iter != textures.end()) {
+			glDeleteTextures(1, (GLuint*)&*iter);
+			iter++;
+		}
+		textures.clear();
 	}
 
 } // opengl

+ 33 - 21
src/modules/graphics/opengl/Font.h

@@ -22,13 +22,16 @@
 #define LOVE_GRAPHICS_OPENGL_FONT_H
 
 // STD
+#include <map>
 #include <string>
+#include <vector>
 
 // LOVE
 #include <common/Object.h>
-#include <font/FontData.h>
+#include <font/Rasterizer.h>
 #include <graphics/Image.h>
-#include "Glyph.h"
+
+#include "GLee.h"
 
 namespace love
 {
@@ -46,31 +49,40 @@ namespace opengl
 			FONT_IMAGE,
 			FONT_UNKNOWN
 		};
+		
+		struct Glyph
+		{
+			GLuint list;
+			int spacing;
+		};
+		
+		love::font::Rasterizer * rasterizer;
 
 		int height;
 		float lineHeight;
 		float mSpacing; // modifies the spacing by multiplying it with this value
-		Glyph ** glyphs;
-		GLuint list; // the list of glyphs, for quicker drawing
+		std::vector<GLuint> textures; // vector of packed textures
+		std::map<int, Glyph *> glyphs; // maps glyphs to display lists
 		FontType type;
+		Image::Filter filter;
+		
+		static const int TEXTURE_WIDTH = 512;
+		static const int TEXTURE_HEIGHT = 512;
+		
+		int texture_x, texture_y;
+		int rowHeight;
+		
+		void createTexture();
+		Glyph * addGlyph(int glyph);
 
 	public:
-		static const unsigned int MAX_CHARS = 256;
-		// The widths of each character.
-		int widths[MAX_CHARS];
-		// The spacing of each character.
-		int spacing[MAX_CHARS];
-		// The X-bearing of each character.
-		int bearingX[MAX_CHARS];
-		// The Y-bearing of each character.
-		int bearingY[MAX_CHARS];
 
 		/**
 		* Default constructor.
 		*
 		* @param data The font data to construct from.
 		**/
-		Font(love::font::FontData * data, const Image::Filter& filter = Image::Filter());
+		Font(love::font::Rasterizer * r, const Image::Filter& filter = Image::Filter());
 
 		virtual ~Font();
 
@@ -82,7 +94,7 @@ namespace opengl
 		* @param y The y-coordinate.
 		* @param angle The amount of rotation.
 		**/
-		void print(std::string text, float x, float y, float angle = 0.0f, float sx = 1.0f, float sy = 1.0f) const;
+		void print(std::string text, float x, float y, float angle = 0.0f, float sx = 1.0f, float sy = 1.0f);
 
 		/**
 		* Prints the character at the designated position.
@@ -91,7 +103,7 @@ namespace opengl
 		* @param x The x-coordinate.
 		* @param y The y-coordinate.
 		**/
-		void print(char character, float x, float y) const;
+		void print(char character, float x, float y);
 
 		/**
 		* Returns the height of the font.
@@ -103,15 +115,15 @@ namespace opengl
 		*
 		* @param line A line of text.
 		**/
-		int getWidth(const std::string & line) const;
-		int getWidth(const char * line) const;
+		int getWidth(const std::string & line);
+		int getWidth(const char * line);
 
 		/**
 		* Returns the width of the passed character.
 		*
 		* @param character A character.
 		**/
-		int getWidth(const char character) const;
+		int getWidth(const char character);
 
 		/**
 		 * Returns the maximal width of a wrapped string
@@ -121,8 +133,8 @@ namespace opengl
 		 * @param wrap The number of pixels to wrap at
 		 * @param lines Optional output of the number of lines needed
 		 **/
-		int getWrap(const std::string & line, float wrap, int *lines = 0) const;
-		int getWrap(const char * line, float wrap, int *lines = 0) const;
+		int getWrap(const std::string & line, float wrap, int *lines = 0);
+		int getWrap(const char * line, float wrap, int *lines = 0);
 
 		/**
 		* Sets the line height (which should be a number to multiply the font size by,

+ 22 - 3
src/modules/graphics/opengl/Framebuffer.cpp

@@ -1,4 +1,5 @@
 #include "Framebuffer.h"
+#include "Graphics.h"
 #include <common/Matrix.h>
 
 #include <cstring> // For memcpy
@@ -199,10 +200,9 @@ namespace opengl
 			current->stopGrab();
 
 		// bind buffer and clear screen
-		glPushAttrib(GL_VIEWPORT_BIT | GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_TRANSFORM_BIT);
+		glPushAttrib(GL_VIEWPORT_BIT | GL_DEPTH_BUFFER_BIT | GL_TRANSFORM_BIT);
 		strategy->bindFBO(fbo);
-		glClearColor(.0f, .0f, .0f, .0f);
-		glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+		glClear(GL_DEPTH_BUFFER_BIT);
 		glViewport(0, 0, width, height);
 		
 		// Reset the projection matrix
@@ -234,6 +234,22 @@ namespace opengl
 		current = NULL;
 	}
 
+
+	void Framebuffer::clear(const Color& c)
+	{
+		GLuint previous = 0;
+		if (current != NULL)
+			previous = current->fbo;
+
+		strategy->bindFBO(fbo);
+		glPushAttrib(GL_COLOR_BUFFER_BIT);
+		glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
+		glClear(GL_COLOR_BUFFER_BIT);
+		glPopAttrib();
+
+		strategy->bindFBO(previous);
+	}
+
 	void Framebuffer::draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const
 	{
 		static Matrix t;
@@ -343,6 +359,9 @@ namespace opengl
 
 		setFilter(settings.filter);
 		setWrap(settings.wrap);
+		Color c;
+		c.r = c.g = c.b = c.a = 0;
+		clear(c);
 		return true;
 	}
 	

+ 3 - 0
src/modules/graphics/opengl/Framebuffer.h

@@ -4,6 +4,7 @@
 #include <graphics/Drawable.h>
 #include <graphics/Volatile.h>
 #include <graphics/Image.h>
+#include <graphics/Color.h>
 #include <image/Image.h>
 #include <image/ImageData.h>
 #include <common/math.h>
@@ -29,6 +30,8 @@ namespace opengl
 		void startGrab();
 		void stopGrab();
 
+		void clear(const Color& c);
+
 		virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
 		love::image::ImageData * getImageData(love::image::Image * image);
 

+ 0 - 147
src/modules/graphics/opengl/Glyph.cpp

@@ -1,147 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#include "Glyph.h"
-
-// STD
-#include <cstring> // For memcpy
-
-namespace love
-{
-namespace graphics
-{
-namespace opengl
-{
-
-	Glyph::Glyph(love::font::GlyphData * data, const Image::Filter& filter_)
-		: data(data),
-		width((float)data->getWidth()), height((float)data->getHeight()),
-		texture(0), filter(filter_)
-	{
-		data->retain();
-
-		memset(vertices, 255, sizeof(vertex)*4);
-
-		vertices[0].x = 0; vertices[0].y = 0;
-		vertices[1].x = 0; vertices[1].y = height;
-		vertices[2].x = width; vertices[2].y = height;
-		vertices[3].x = width; vertices[3].y = 0;
-
-		vertices[0].s = 0; vertices[0].t = 0;
-		vertices[1].s = 0; vertices[1].t = 1;
-		vertices[2].s = 1; vertices[2].t = 1;
-		vertices[3].s = 1; vertices[3].t = 0;
-
-	}
-
-	Glyph::~Glyph()
-	{
-		if(data != 0)
-			data->release();
-		unload();
-	}
-
-	void Glyph::draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const
-	{
-		static Matrix t;
-		
-		t.setTransformation(x, y, angle, sx, sy, ox, oy);
-
-		if(texture != 0)
-			glBindTexture(GL_TEXTURE_2D,texture);
-
-		glPushMatrix();
-
-		glMultMatrixf((const GLfloat*)t.getElements());
-		glTranslatef(static_cast<float>(data->getBearingX()), static_cast<float>(-data->getBearingY()), 0.0f);
-
-		glEnableClientState(GL_VERTEX_ARRAY);
-		glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-		glVertexPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid*)&vertices[0].x);
-		glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid*)&vertices[0].s);
-		glDrawArrays(GL_QUADS, 0, 4);
-		glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-		glDisableClientState(GL_VERTEX_ARRAY);
-
-		glPopMatrix();
-
-	}
-	
-	bool Glyph::load()
-	{
-		return loadVolatile();
-	}
-
-	void Glyph::unload()
-	{
-		unloadVolatile();
-	}
-
-	bool Glyph::loadVolatile()
-	{
-		GLint format = GL_RGBA;
-		if (data->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA) format = GL_LUMINANCE_ALPHA;
-		
-		glGenTextures(1,&texture);
-		glBindTexture(GL_TEXTURE_2D, texture);
-		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
-				(filter.mag == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
-		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
-				(filter.min == Image::FILTER_LINEAR) ? GL_LINEAR : GL_NEAREST);
-
-		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-		glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
-		glTexImage2D(GL_TEXTURE_2D, 
-			0, 
-			GL_RGBA, 
-			(GLsizei)width, 
-			(GLsizei)height, 
-			0, 
-			format, 
-			GL_UNSIGNED_BYTE, 
-			data->getData());
-
-		return true;
-	}
-
-	void Glyph::unloadVolatile()
-	{
-		// Delete the hardware texture.
-		if(texture != 0)
-		{
-			glDeleteTextures(1, (GLuint*)&texture);
-			texture = 0;
-		}
-	}
-	
-	float Glyph::getWidth() const
-	{
-		return width;
-	}
-	
-	float Glyph::getHeight() const
-	{
-		return height;
-	}
-
-} // opengl
-} // graphics
-} // love

+ 0 - 82
src/modules/graphics/opengl/Glyph.h

@@ -1,82 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_GRAPHICS_OPENGL_GLYPH_H
-#define LOVE_GRAPHICS_OPENGL_GLYPH_H
-
-// LOVE
-#include <common/config.h>
-#include <common/math.h>
-#include <common/Matrix.h>
-#include <font/GlyphData.h>
-#include <graphics/Drawable.h>
-#include <graphics/Volatile.h>
-#include <graphics/Image.h>
-
-// OpenGL
-#include "GLee.h"
-#include <SDL/SDL_opengl.h>
-
-namespace love
-{
-namespace graphics
-{
-namespace opengl
-{
-	
-	class Glyph : public Drawable, public Volatile
-	{
-	private:
-
-		love::font::GlyphData * data;
-
-		float width, height;
-
-		GLuint texture;
-
-		vertex vertices[4];
-
-		Image::Filter filter;
-
-	public:
-
-
-		Glyph(love::font::GlyphData * data, const Image::Filter& filter_ = Image::Filter());
-		virtual ~Glyph();
-
-		bool load();
-		void unload();
-
-		// Implements Volatile.
-		bool loadVolatile();
-		void unloadVolatile();	
-		
-		float getWidth() const;
-		float getHeight() const;
-
-		void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const;
-
-	}; // Glyph
-	
-} // opengl
-} // graphics
-} // love
-
-#endif // LOVE_GRAPHICS_OPENGL_GLYPH_H

+ 170 - 274
src/modules/graphics/opengl/Graphics.cpp

@@ -20,6 +20,7 @@
 
 #include <common/config.h>
 #include <common/math.h>
+#include <common/Vector.h>
 
 #include "Graphics.h"
 
@@ -36,7 +37,7 @@ namespace opengl
 {
 
 	Graphics::Graphics()
-		: currentFont(0)
+		: currentFont(0), lineWidth(1)
 	{
 		// Indicates that there is no screen
 		// created yet.
@@ -81,16 +82,10 @@ namespace opengl
 		float color[4];
 		//get the color
 		glGetFloatv(GL_CURRENT_COLOR, color);
-		s.color.r = (GLubyte)(color[0]*255.0f);
-		s.color.g = (GLubyte)(color[1]*255.0f);
-		s.color.b = (GLubyte)(color[2]*255.0f);
-		s.color.a = (GLubyte)(color[3]*255.0f);
+		s.color.set( (color[0]*255.0f), (color[1]*255.0f), (color[2]*255.0f), (color[3]*255.0f) );
 		//get the background color
 		glGetFloatv(GL_COLOR_CLEAR_VALUE, color);
-		s.backgroundColor.r = (GLubyte)(color[0]*255.0f);
-		s.backgroundColor.g = (GLubyte)(color[1]*255.0f);
-		s.backgroundColor.b = (GLubyte)(color[2]*255.0f);
-		s.backgroundColor.a = (GLubyte)(color[3]*255.0f);
+		s.backgroundColor.set( color[0]*255.0f, color[1]*255.0f, color[2]*255.0f, color[3]*255.0f );
 		//store modes here
 		GLint mode;
 		//get blend mode
@@ -100,19 +95,8 @@ namespace opengl
 		//get color mode
 		glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &mode);
 		s.colorMode = (mode == GL_MODULATE) ? Graphics::COLOR_MODULATE : Graphics::COLOR_REPLACE;
-		//get the line width (directly to corresponding variable)
-		glGetFloatv(GL_LINE_WIDTH, &s.lineWidth);
 		//get line style
-		s.lineStyle = (glIsEnabled(GL_LINE_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
-		//get line stipple
-		s.stipple = (glIsEnabled(GL_LINE_STIPPLE) == GL_TRUE);
-		if (s.stipple)
-		{
-			//get the stipple repeat
-			glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &s.stippleRepeat);
-			//get the stipple pattern
-			glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &s.stipplePattern);
-		}
+		s.lineStyle = (glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
 		//get the point size
 		glGetFloatv(GL_POINT_SIZE, &s.pointSize);
 		//get point style
@@ -136,11 +120,7 @@ namespace opengl
 		setBackgroundColor(s.backgroundColor);
 		setBlendMode(s.blendMode);
 		setColorMode(s.colorMode);
-		setLine(s.lineWidth, s.lineStyle);
-		if (s.stipple)
-			setLineStipple(s.stipplePattern, s.stippleRepeat);
-		else
-			setLineStipple();
+		setLine(lineWidth, s.lineStyle);
 		setPoint(s.pointSize, s.pointStyle);
 		if (s.scissor)
 			setScissor(s.scissorBox[0], s.scissorBox[1], s.scissorBox[2], s.scissorBox[3]);
@@ -193,6 +173,7 @@ namespace opengl
 		SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 0);
 		SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
 		SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, (vsync ? 1 : 0));
+		SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 1);
 
 		// FSAA
 		if(fsaa > 0)
@@ -260,8 +241,7 @@ namespace opengl
 		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
 		// Enable line/point smoothing.
-		glEnable(GL_LINE_SMOOTH);
-		glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
+		setLineStyle(LINE_SMOOTH);
 		glEnable(GL_POINT_SMOOTH);
 		glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
 
@@ -281,6 +261,9 @@ namespace opengl
 		// Reset modelview matrix
 		glMatrixMode(GL_MODELVIEW);
 		glLoadIdentity();
+		
+		// Set pixel row alignment
+		glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
 
 		// Set the new display mode as the current display mode.
 		currentMode.width = width;
@@ -314,6 +297,8 @@ namespace opengl
 	void Graphics::reset()
 	{
 		DisplayState s;
+		discardMask();
+		Framebuffer::bindDefaultBuffer();
 		restoreState(s);
 	}
 
@@ -443,6 +428,28 @@ namespace opengl
 		return 4;
 	}
 
+	void Graphics::defineMask()
+	{
+		glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+		glEnable(GL_STENCIL_TEST);
+		glClear(GL_STENCIL_BUFFER_BIT);
+		glStencilFunc(GL_ALWAYS, 1, 1);
+		glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+	}
+
+	void Graphics::useMask()
+	{
+		glStencilFunc(GL_EQUAL, 1, 1);
+		glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+		glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+	}
+
+	void Graphics::discardMask()
+	{
+		glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+		glDisable(GL_STENCIL_TEST);
+	}
+
 	Image * Graphics::newImage(love::image::ImageData * data)
 	{
 		// Create the image.
@@ -472,9 +479,9 @@ namespace opengl
 		return new Quad(v, sw, sh);
 	}
 
-	Font * Graphics::newFont(love::font::FontData * data, const Image::Filter& filter)
+	Font * Graphics::newFont(love::font::Rasterizer * r, const Image::Filter& filter)
 	{
-		Font * font = new Font(data, filter);
+		Font * font = new Font(r, filter);
 
 		// Load it and check for errors.
 		if(!font)
@@ -501,7 +508,7 @@ namespace opengl
 		return new Framebuffer(width, height);
 	}
 
-	void Graphics::setColor(Color c)
+	void Graphics::setColor(const Color& c)
 	{
 		glColor4ubv(&c.r);
 	}
@@ -520,9 +527,9 @@ namespace opengl
 		return t;
 	}
 
-	void Graphics::setBackgroundColor(Color c)
+	void Graphics::setBackgroundColor(const Color& c)
 	{
-		glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, 1.0f);
+		glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
 	}
 
 	Color Graphics::getBackgroundColor()
@@ -610,45 +617,30 @@ namespace opengl
 
 	void Graphics::setLineWidth( float width )
 	{
-		glLineWidth(width);
+		lineWidth = width;
 	}
 
 	void Graphics::setLineStyle(Graphics::LineStyle style )
 	{
+		// XXX: actually enables antialiasing for _all_ polygons.
+		// may need investigation if wanted or not
+		// maybe rename to something else?
 		if(style == LINE_ROUGH)
-			glDisable (GL_LINE_SMOOTH);
+			glDisable (GL_POLYGON_SMOOTH);
 		else // type == LINE_SMOOTH
 		{
-			glEnable (GL_LINE_SMOOTH);
-			glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
+			glEnable (GL_POLYGON_SMOOTH);
+			glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST);
 		}
 	}
 
 	void Graphics::setLine( float width, Graphics::LineStyle style )
 	{
-		glLineWidth(width);
+		setLineWidth(width);
 
 		if(style == 0)
 			return;
-
-		if(style == LINE_ROUGH)
-			glDisable (GL_LINE_SMOOTH);
-		else // type == LINE_SMOOTH
-		{
-			glEnable (GL_LINE_SMOOTH);
-			glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
-		}
-	}
-
-	void Graphics::setLineStipple()
-	{
-		glDisable(GL_LINE_STIPPLE);
-	}
-
-	void Graphics::setLineStipple(unsigned short pattern, int repeat)
-	{
-		glEnable(GL_LINE_STIPPLE);
-		glLineStipple((GLint)repeat, (GLshort)pattern);
+		setLineStyle(style);
 	}
 
 	float Graphics::getLineWidth()
@@ -660,25 +652,12 @@ namespace opengl
 
 	Graphics::LineStyle Graphics::getLineStyle()
 	{
-		if(glIsEnabled(GL_LINE_SMOOTH) == GL_TRUE)
+		if(glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE)
 			return LINE_SMOOTH;
 		else
 			return LINE_ROUGH;
 	}
 
-	int Graphics::getLineStipple(lua_State * L)
-	{
-		if(glIsEnabled(GL_LINE_STIPPLE) == GL_FALSE)
-			return 0;
-
-		GLint factor, pattern;
-		glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &pattern);
-		glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &factor);
-		lua_pushinteger(L, pattern);
-		lua_pushinteger(L, factor);
-		return 2;
-	}
-
 	void Graphics::setPointSize( float size )
 	{
 		glPointSize((GLfloat)size);
@@ -807,251 +786,168 @@ namespace opengl
 		glEnable(GL_TEXTURE_2D);
 	}
 
-	void Graphics::line( float x1, float y1, float x2, float y2 )
+	// calculate line boundary intersection vertices for current line
+	// dependent on the current *and next* line segment
+	static void pushIntersectionPoints(Vector *vertices, int pos, float halfwidth, const Vector& p, const Vector& q, const Vector& r)
 	{
-		glDisable(GL_TEXTURE_2D);
-		glPushMatrix();
-			glBegin(GL_LINES);
-				glVertex2f(x1, y1);
-				glVertex2f(x2, y2);
-			glEnd();
-		glPopMatrix();
-		glEnable(GL_TEXTURE_2D);
+		// calculate line directions
+		Vector s = (q - p);
+		Vector t = (r - q);
+
+		// calculate vertex displacement vectors
+		Vector d1 = s.getNormal();
+		Vector d2 = t.getNormal();
+		d1.normalize();
+		d2.normalize();
+		float det_norm = d1 ^ d2;
+		d1 *= halfwidth;
+		d2 *= halfwidth;
+
+		// lines parallel -> assume intersection at displacement points
+		if (fabs(det_norm) <= .03) {
+			vertices[pos]     = q - d2;
+			vertices[pos + 1] = q + d2;
+			return;
+		}
+
+		// real intersection -> calculate boundary intersection points
+		float det = s ^ t;
+		Vector d = d1 - d2;
+		Vector b = s - d; // s = q - p
+		Vector c = s + d;
+		float lambda = (b ^ t) / det;
+		float mu     = (c ^ t) / det;
+
+		// ordering for GL_TRIANGLE_STRIP
+		vertices[pos]   = p - d1 + s * mu;
+		vertices[pos+1] = p + d1 + s * lambda;
 	}
 
-	int Graphics::polyline( lua_State * L)
+	void Graphics::polyline(const float* coords, size_t count, bool looping)
 	{
-		// Get number of params.
-		int args = lua_gettop(L);
-		bool table = false;
+		Vector *vertices = new Vector[count]; // two vertices for every line end-point
+		Vector p,q,r;
 
-		if (args == 1) { // we've got a table, hopefully
-			int type = lua_type(L, 1);
-			if (type != LUA_TTABLE)
-				return luaL_error(L, "Function requires a table or series of numbers");
-			table = true;
-			args = lua_objlen(L, 1);
+		r = Vector(coords[0], coords[1]);
+		if (looping) q = Vector(coords[count-4], coords[count-3]);
+		else         q = r * 2 - Vector(coords[2], coords[3]);
+
+		for (size_t i = 0; i+3 < count; i += 2) {
+			p = q;
+			q = r;
+			r = Vector(coords[i+2], coords[i+3]);
+			pushIntersectionPoints(vertices, i, lineWidth/2, p,q,r);
 		}
 
-		if (args % 2) // an odd number of arguments, no good for a polyline
-			return luaL_error(L, "Number of vertices must be a multiple of two");
-		else if (args < 4)
-			return luaL_error(L, "Need at least two vertices to draw a line");
+		p = q;
+		q = r;
+		if (looping) r = Vector(coords[2], coords[3]);
+		else         r += (q-p);
+		pushIntersectionPoints(vertices, count-2, lineWidth/2, p,q,r);
 
-		// right, let's draw this polyline, then
 		glDisable(GL_TEXTURE_2D);
-		glBegin(GL_LINE_STRIP);
-		if (table) {
-			for (int i = 1; i < args; i += 2) {
-				lua_pushnumber(L, i);   // x coordinate
-				lua_rawget(L, 1);
-				lua_pushnumber(L, i+1); // y coordinate
-				lua_rawget(L, 1);
-				glVertex2f((GLfloat)lua_tonumber(L, -2), (GLfloat)lua_tonumber(L, -1));
-				lua_pop(L, 2);
-			}
-		} else {
-			for (int i = 1; i < args; i+=2) {
-				glVertex2f((GLfloat)lua_tonumber(L, i), (GLfloat)lua_tonumber(L, i+1));
-			}
-		}
-		glEnd();
+		glEnableClientState(GL_VERTEX_ARRAY);
+		glVertexPointer(2, GL_FLOAT, 0, (const GLvoid*)vertices);
+		glDrawArrays(GL_TRIANGLE_STRIP, 0, count);
+		glDisableClientState(GL_VERTEX_ARRAY);
 		glEnable(GL_TEXTURE_2D);
-		return 0;
+
+		delete[] vertices;
 	}
 
 	void Graphics::triangle(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3 )
 	{
-		glDisable(GL_TEXTURE_2D);
-		glPushMatrix();
-
-		switch(mode)
-		{
-		case DRAW_LINE:
-			glBegin(GL_LINE_LOOP);
-				glVertex2f(x1, y1);
-				glVertex2f(x2, y2);
-				glVertex2f(x3, y3);
-			glEnd();
-			break;
-
-		default:
-		case DRAW_FILL:
-			glBegin(GL_TRIANGLES);
-				glVertex2f(x1, y1);
-				glVertex2f(x2, y2);
-				glVertex2f(x3, y3);
-			glEnd();
-			break;
-		}
-
-		glPopMatrix();
-		glEnable(GL_TEXTURE_2D);
+		float coords[] = { x1,y1, x2,y2, x3,y3, x1,y1 };
+		polygon(mode, coords, 4 * 2);
 	}
 
 	void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h)
 	{
-		glDisable(GL_TEXTURE_2D);
-		glPushMatrix();
-
-		switch(mode)
-		{
-		case DRAW_LINE:
-			// offsets here because OpenGL is being a bitch about line drawings
-			glBegin(GL_LINE_LOOP);
-				glVertex2f(x, y);
-				glVertex2f(x, y+h-1);
-				glVertex2f(x+w-1, y+h-1);
-				glVertex2f(x+w-1, y);
-			glEnd();
-			break;
-
-		default:
-		case DRAW_FILL:
-			glBegin(GL_QUADS);
-				glVertex2f(x, y);
-				glVertex2f(x, y+h);
-				glVertex2f(x+w, y+h);
-				glVertex2f(x+w, y);
-			glEnd();
-			break;
-		}
-
-		glPopMatrix();
-		glEnable(GL_TEXTURE_2D);
+		quad(mode, x,y, x,y+h, x+w,y+h, x+w,y);
 	}
 
 	void Graphics::quad(DrawMode mode, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4 )
 	{
-		glDisable(GL_TEXTURE_2D);
-		glPushMatrix();
-
-		switch(mode)
-		{
-		case DRAW_LINE:
-			glBegin(GL_LINE_LOOP);
-				glVertex2f(x1, y1);
-				glVertex2f(x2, y2);
-				glVertex2f(x3, y3);
-				glVertex2f(x4, y4);
-			glEnd();
-			break;
-
-		default:
-		case DRAW_FILL:
-			glBegin(GL_QUADS);
-				glVertex2f(x1, y1);
-				glVertex2f(x2, y2);
-				glVertex2f(x3, y3);
-				glVertex2f(x4, y4);
-			glEnd();
-			break;
-		}
-
-		glPopMatrix();
-		glEnable(GL_TEXTURE_2D);
+		float coords[] = { x1,y1, x2,y2, x3,y3, x4,y4, x1,y1 };
+		polygon(mode, coords, 5 * 2);
 	}
 
-	void Graphics::circle(DrawMode mode, float x, float y, float radius, int points )
+	void Graphics::circle(DrawMode mode, float x, float y, float radius, int points)
 	{
 		float two_pi = static_cast<float>(LOVE_M_PI * 2);
 		if(points <= 0) points = 1;
 		float angle_shift = (two_pi / points);
+		float phi = .0f;
 
-		glDisable(GL_TEXTURE_2D);
-		glPushMatrix();
-
-		glTranslatef(x, y, 0.0f);
+		float *coords = new float[2 * (points + 1)];
+		for (int i = 0; i < points; ++i, phi += angle_shift) {
+			coords[2*i]   = x + radius * cos(phi);
+			coords[2*i+1] = y + radius * sin(phi);
+		}
 
-		switch(mode)
-		{
-		case DRAW_LINE:
-			glBegin(GL_LINE_LOOP);
+		coords[2*points]   = coords[0];
+		coords[2*points+1] = coords[1];
 
-			for(float i = 0; i < two_pi; i+= angle_shift)
-				glVertex2f(radius * sin(i),radius * cos(i));
+		polygon(mode, coords, (points + 1) * 2);
 
-			glEnd();
-			break;
+		delete[] coords;
+	}
+	
+	void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points)
+	{
+		angle1 = fmod(angle1, 2.0f * (float)LOVE_M_PI);
+		angle2 = fmod(angle2, 2.0f * (float)LOVE_M_PI);
+		if (angle1 == angle2)
+			return;
+		else if (angle1 > angle2)
+			angle2 += (float)LOVE_M_PI * 2.0f;
 
-		default:
-		case DRAW_FILL:
-			glBegin(GL_TRIANGLE_FAN);
 
-			for(float i = 0; i < two_pi; i+= angle_shift)
-				glVertex2f(radius * sin(i),radius * cos(i));
+		if(points <= 0) points = 1;
+		float angle_shift = ((angle2 - angle1) / points);
+		float phi = angle1;
+
+		// GL_POLYGON can only fill-draw convex polygons, so we need to do stuff manually here
+		if (mode == DRAW_LINE) {
+			float *coords = new float[(points + 3) * 2];
+			coords[0] = coords[2 * points + 4] = x;
+			coords[1] = coords[2 * points + 5] = y;
+			for (int i = 0; i <= points; ++i, phi += angle_shift) {
+				coords[2 * (i+1)]     = x + radius * cos(phi);
+				coords[2 * (i+1) + 1] = y - radius * sin(phi);
+			}
+			polyline(coords, (points + 3) * 2); // artifacts at sharp angles if set to looping
 
+			delete[] coords;
+		} else {
+			glDisable(GL_TEXTURE_2D);
+			glBegin(GL_TRIANGLE_FAN);
+			glVertex2f(x, y);
+			for (int i = 0; i <= points; ++i, phi += angle_shift)
+				glVertex2f(x + radius * cos(phi), y - radius * sin(phi));
 			glEnd();
-			break;
+			glEnable(GL_TEXTURE_2D);
 		}
 
-		glPopMatrix();
-		glEnable(GL_TEXTURE_2D);
 	}
 
-	int Graphics::polygon( lua_State * L )
+	/// @param mode    the draw mode
+	/// @param coords  the coordinate array
+	/// @param count   the number of coordinates/size of the array
+	void Graphics::polygon(DrawMode mode, const float* coords, size_t count)
 	{
-		// Get number of params.
-		int n = lua_gettop(L);
-
-		// Need at least two params.
-		if( n < 2 )
-			return luaL_error(L, "Error: function needs at least two parameters.");
-
-		DrawMode mode;
-
-		const char * str = luaL_checkstring(L, 1);
-		if(!getConstant(str, mode))
-			return luaL_error(L, "Invalid draw mode: %s", str);
-
-		// Get the type of the second argument.
-		int luatype = lua_type(L, 2);
-
-		// Perform additional type checking.
-		switch(luatype)
-		{
-		case LUA_TNUMBER:
-			if( n-1 < 6 ) return luaL_error(L, "Error: function requires at least 3 vertices.");
-			if( ((n-1)%2) != 0 ) return luaL_error(L, "Error: number of vertices must be a multiple of two.");
-			break;
-		case LUA_TTABLE:
-			if( (lua_objlen(L, 2)%2) != 0 ) return luaL_error(L, "Error: number of vertices must be a multiple of two.");
-			break;
-		default:
-			return luaL_error(L, "Error: number type or table expected.");
-		}
-
-
-		glDisable(GL_TEXTURE_2D);
-
-		glBegin((mode==DRAW_LINE) ? GL_LINE_LOOP : GL_POLYGON);
-
-		switch(luatype)
-		{
-		case LUA_TNUMBER:
-			for(int i = 2; i<n; i+=2)
-				glVertex2f((GLfloat)lua_tonumber(L, i), (GLfloat)lua_tonumber(L, i+1));
-			break;
-		case LUA_TTABLE:
-			lua_pushnil(L);
-			while (true)
-			{
-				if(lua_next(L, 2) == 0) break;
-				GLfloat x = (GLfloat)lua_tonumber(L, -1);
-				lua_pop(L, 1); // pop value
-				if(lua_next(L, 2) == 0) break;
-				GLfloat y = (GLfloat)lua_tonumber(L, -1);
-				lua_pop(L, 1); // pop value
-				glVertex2f(x, y);
-			}
-			break;
+		// coords is an array of a closed loop of vertices, i.e.
+		// coords[count-2] = coords[0], coords[count-1] = coords[1]
+		if (mode == DRAW_LINE) {
+			polyline(coords, count, true);
+		} else {
+			glDisable(GL_TEXTURE_2D);
+			glEnableClientState(GL_VERTEX_ARRAY);
+			glVertexPointer(2, GL_FLOAT, 0, (const GLvoid*)coords);
+			glDrawArrays(GL_POLYGON, 0, count/2-1); // opengl will close the polygon for us
+			glDisableClientState(GL_VERTEX_ARRAY);
+			glEnable(GL_TEXTURE_2D);
 		}
-
-		glEnd();
-
-		glEnable(GL_TEXTURE_2D);
-
-		return 0;
 	}
 
 	love::image::ImageData * Graphics::newScreenshot(love::image::Image * image)

+ 32 - 50
src/modules/graphics/opengl/Graphics.h

@@ -28,12 +28,10 @@
 // SDL
 #include <SDL.h>
 #include "GLee.h"
-#include <SDL_opengl.h>
 
 // LOVE
 #include <graphics/Graphics.h>
-
-#include <font/FontData.h>
+#include <graphics/Color.h>
 
 #include <image/Image.h>
 #include <image/ImageData.h>
@@ -51,10 +49,6 @@ namespace graphics
 {
 namespace opengl
 {
-	struct Color
-	{
-		unsigned char r, g, b, a;
-	};
 
 	struct DisplayMode
 	{
@@ -79,11 +73,7 @@ namespace opengl
 		Graphics::ColorMode colorMode;
 
 		// Line.
-		float lineWidth;
 		Graphics::LineStyle lineStyle;
-		bool stipple;
-		GLint stippleRepeat;
-		GLint stipplePattern;
 
 		// Point.
 		float pointSize;
@@ -100,19 +90,14 @@ namespace opengl
 		// Default values.
 		DisplayState()
 		{
-			color.r = 255;
-			color.g = 255;
-			color.b = 255;
-			color.a = 255;
+			color.set(255,255,255,255);
 			backgroundColor.r = 0;
 			backgroundColor.g = 0;
 			backgroundColor.b = 0;
 			backgroundColor.a = 255;
 			blendMode = Graphics::BLEND_ALPHA;
 			colorMode = Graphics::COLOR_MODULATE;
-			lineWidth = 1.0f;
 			lineStyle = Graphics::LINE_SMOOTH;
-			stipple = false;
 			pointSize = 1.0f;
 			pointStyle = Graphics::POINT_SMOOTH;
 			scissor = false;
@@ -129,6 +114,8 @@ namespace opengl
 		Font * currentFont;
 		DisplayMode currentMode;
 
+		float lineWidth;
+
 	public:
 
 		Graphics();
@@ -247,6 +234,22 @@ namespace opengl
 		**/
 		int getScissor(lua_State * L);
 
+		/**
+		 * Enables the stencil buffer and set stencil function to fill it
+		 */
+		void defineMask();
+
+		/**
+		 * Set stencil function to mask the following drawing calls using
+		 * the current stencil buffer
+		 */
+		void useMask();
+
+		/**
+		 * Disables the stencil buffer
+		 */
+		void discardMask();
+
 		/**
 		* Creates an Image object with padding and/or optimization.
 		**/
@@ -261,7 +264,7 @@ namespace opengl
 		/**
 		* Creates a Font object.
 		**/
-		Font * newFont(love::font::FontData * data, const Image::Filter& filter = Image::Filter());
+		Font * newFont(love::font::Rasterizer * data, const Image::Filter& filter = Image::Filter());
 
 		SpriteBatch * newSpriteBatch(Image * image, int size, int usage);
 
@@ -272,7 +275,7 @@ namespace opengl
 		/**
 		* Sets the foreground color.
 		**/
-		void setColor(Color c);
+		void setColor(const Color& c);
 
 		/**
 		* Gets current color.
@@ -282,7 +285,7 @@ namespace opengl
 		/**
 		* Sets the background Color.
 		**/
-		void setBackgroundColor(Color c);
+		void setBackgroundColor(const Color& c);
 
 		/**
 		* Gets the current background color.
@@ -338,16 +341,6 @@ namespace opengl
 		**/
 		void setLine(float width, LineStyle style);
 
-		/**
-		* Disables line stippling.
-		**/
-		void setLineStipple();
-
-		/**
-		* Sets a line stipple pattern.
-		**/
-		void setLineStipple(unsigned short pattern, int repeat = 1);
-
 		/**
 		* Gets the line width.
 		**/
@@ -358,13 +351,6 @@ namespace opengl
 		**/
 		LineStyle getLineStyle();
 
-		/**
-		* Gets the line stipple pattern and repeat factor.
-		* @return pattern The stipplie bit-pattern.
-		* @return repeat The reapeat factor.
-		**/
-		int getLineStipple(lua_State * L);
-
 		/**
 		* Sets the size of points.
 		**/
@@ -426,20 +412,13 @@ namespace opengl
 		**/
 		void point(float x, float y);
 
-		/**
-		* Draws a line from (x1,y1) to (x2,y2).
-		* @param x1 First x-coordinate.
-		* @param y1 First y-coordinate.
-		* @param x2 Second x-coordinate.
-		* @param y2 Second y-coordinate.
-		**/
-		void line(float x1, float y1, float x2, float y2);
-
 		/**
 		* Draws a series of lines connecting the given vertices.
-		* @param ... Vertex components (x1, y1, x2, y2, etc.)
+		* @param coords Vertex components (x1, y1, x2, y2, etc.)
+		* @param count Coord array size
+		* @param looping Wether the line is joining itself
 		**/
-		int polyline(lua_State * L);
+		void polyline(const float* coords, size_t count, bool looping = false);
 
 		/**
 		* Draws a triangle using the three coordinates passed.
@@ -485,13 +464,16 @@ namespace opengl
 		* @param points Amount of points to use to draw the circle.
 		**/
 		void circle(DrawMode mode, float x, float y, float radius, int points = 10);
+        
+        void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
 
 		/**
 		* Draws a polygon with an arbitrary number of vertices.
 		* @param type The type of drawing (line/filled).
-		* @param ... Vertex components (x1, y1, x2, y2, etc).
+		* @param coords Vertex components (x1, y1, x2, y2, etc.)
+		* @param count Coord array size
 		**/
-		int polygon(lua_State * L);
+		void polygon(DrawMode mode, const float* coords, size_t count);
 
 		/**
 		* Creates a screenshot of the view and saves it to the default folder.

+ 51 - 45
src/modules/graphics/opengl/ParticleSystem.cpp

@@ -25,7 +25,6 @@
 #include <SDL_opengl.h>
 #include <cmath>
 #include <cstdlib>
-#include <cstring>
 
 namespace love
 {
@@ -34,6 +33,13 @@ namespace graphics
 namespace opengl
 {
 
+	namespace
+	{
+		Colorf colorToFloat(const Color& c) {
+			return Colorf( (GLfloat)c.r/255.0f, (GLfloat)c.g/255.0f, (GLfloat)c.b/255.0f, (GLfloat)c.a/255.0f );
+		}
+	}
+
 	float calculate_variation(float inner, float outer, float var)
 	{
 		float low = inner - (outer/2.0f)*var;
@@ -48,14 +54,14 @@ namespace opengl
 															direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0),
 															gravityMax(0), radialAccelerationMin(0), radialAccelerationMax(0),
 															tangentialAccelerationMin(0), tangentialAccelerationMax(0),
-															sizeStart(1), sizeEnd(1), sizeVariation(0), rotationMin(0), rotationMax(0),
+															sizeVariation(0), rotationMin(0), rotationMax(0),
 															spinStart(0), spinEnd(0), spinVariation(0), offsetX(sprite->getWidth()*0.5f),
 															offsetY(sprite->getHeight()*0.5f)
 	{
 		this->sprite = sprite;
 		sprite->retain();
-		memset(colorStart, 255, 4);
-		memset(colorEnd, 255, 4);
+		sizes.push_back(1.0f);
+		colors.push_back( Colorf(1.0f, 1.0f, 1.0f, 1.0f) );
 		setBufferSize(buffer);
 	}
 
@@ -107,9 +113,9 @@ namespace opengl
 		max = tangentialAccelerationMax;
 		pLast->tangentialAcceleration = (rand() / (float(RAND_MAX)+1)) * (max - min) + min;
 
-		pLast->sizeStart = calculate_variation(sizeStart, sizeEnd, sizeVariation);
-		pLast->sizeEnd = calculate_variation(sizeEnd, sizeStart, sizeVariation);
-		pLast->size = pLast->sizeStart;
+		pLast->sizeOffset       = (rand() / (float(RAND_MAX)+1)) * sizeVariation; // time offset for size change
+		pLast->sizeIntervalSize = (1.0 - (rand() / (float(RAND_MAX)+1)) * sizeVariation) - pLast->sizeOffset;
+		pLast->size = sizes[(size_t)(pLast->sizeOffset - .5f) * (sizes.size() - 1)];
 
 		min = rotationMin;
 		max = rotationMax;
@@ -117,10 +123,7 @@ namespace opengl
 		pLast->spinEnd = calculate_variation(spinEnd, spinStart, spinVariation);
 		pLast->rotation = (rand() / (float(RAND_MAX)+1)) * (max - min) + min;;
 
-		pLast->color[0] = (float)colorStart[0] / 255;
-		pLast->color[1] = (float)colorStart[1] / 255;
-		pLast->color[2] = (float)colorStart[2] / 255;
-		pLast->color[3] = (float)colorStart[3] / 255;
+		pLast->color = colors[0];
 
 		pLast++;
 	}
@@ -237,20 +240,13 @@ namespace opengl
 
 	void ParticleSystem::setSize(float size)
 	{
-		sizeStart = size;
-		sizeEnd = size;
+		sizes.resize(1);
+		sizes[0] = size;
 	}
 
-	void ParticleSystem::setSize(float start, float end)
+	void ParticleSystem::setSize(const std::vector<float>& newSizes, float variation)
 	{
-		sizeStart = start;
-		sizeEnd = end;
-	}
-
-	void ParticleSystem::setSize(float start, float end, float variation)
-	{
-		sizeStart = start;
-		sizeEnd = end;
+		sizes = newSizes;
 		sizeVariation = variation;
 	}
 
@@ -294,16 +290,17 @@ namespace opengl
 		spinVariation = variation;
 	}
 
-	void ParticleSystem::setColor(unsigned char * color)
+	void ParticleSystem::setColor(const Color& color)
 	{
-		memcpy(colorStart, color, 4);
-		memcpy(colorEnd, color, 4);
+		colors.resize(1);
+		colors[0] = colorToFloat(color);
 	}
 
-	void ParticleSystem::setColor(unsigned char * start, unsigned char * end)
+	void ParticleSystem::setColor(const std::vector<Color>& newColors)
 	{
-		memcpy(colorStart, start, 4);
-		memcpy(colorEnd, end, 4);
+		colors.resize( newColors.size() );
+		for (size_t i = 0; i < newColors.size(); ++i)
+			colors[i] = colorToFloat( newColors[i] );
 	}
 
 	void ParticleSystem::setOffset(float x, float y)
@@ -403,12 +400,8 @@ namespace opengl
 		{
 			glPushMatrix();
 
-			glColor4f(p->color[0],p->color[1],p->color[2],p->color[3]);
-			glTranslatef(p->position[0],p->position[1],0.0f);
-			glRotatef(LOVE_TODEG(p->rotation), 0.0f, 0.0f, 1.0f); // rad * (180 / pi)
-			glScalef(p->size,p->size,1.0f);
-			glTranslatef(-offsetX,-offsetY,0.0f);
-			sprite->draw(0,0, 0, 1, 1, 0, 0);
+			glColor4f(p->color.r, p->color.g, p->color.b, p->color.a);
+			sprite->draw(p->position[0], p->position[1], p->rotation, p->size, p->size, offsetX, offsetY);
 
 			glPopMatrix();
 			p++;
@@ -481,19 +474,32 @@ namespace opengl
 				p->position[0] = ppos.getX();
 				p->position[1] = ppos.getY();
 
-				const float t = p->life / p->lifetime;
-
-				// Change size.
-				p->size = p->sizeEnd - ((p->sizeEnd - p->sizeStart) * t);
+				const float t = 1.0f - p->life / p->lifetime;
 
 				// Rotate.
-				p->rotation += (p->spinStart*(1-t) + p->spinEnd*t)*dt;
-
-				// Update color.
-				p->color[0] = (float)(colorEnd[0]*(1.0f-t) + colorStart[0] * t)/255.0f;
-				p->color[1] = (float)(colorEnd[1]*(1.0f-t) + colorStart[1] * t)/255.0f;
-				p->color[2] = (float)(colorEnd[2]*(1.0f-t) + colorStart[2] * t)/255.0f;
-				p->color[3] = (float)(colorEnd[3]*(1.0f-t) + colorStart[3] * t)/255.0f;
+				p->rotation += (p->spinStart * (1.0f - t) + p->spinEnd * t)*dt;
+
+				// Change size according to given intervals:
+				// i = 0       1       2      3          n-1
+				//     |-------|-------|------|--- ... ---|
+				// t = 0    1/(n-1)        3/(n-1)        1
+				//
+				// `s' is the interpolation variable scaled to the current
+				// interval width, e.g. if n = 5 and t = 0.3, then the current
+				// indices are 1,2 and s = 0.3 - 0.25 = 0.05
+				float s = p->sizeOffset + t * p->sizeIntervalSize; // size variation
+				s *= (float)(sizes.size() - 1); // 0 <= s < sizes.size()
+				size_t i = (size_t)s;
+				size_t k = (i == sizes.size() - 1) ? i : i + 1; // boundary check (prevents failing on t = 1.0f)
+				s -= (float)i; // transpose s to be in interval [0:1]: i <= s < i + 1 ~> 0 <= s < 1
+				p->size = sizes[i] * (1.0f - t) + sizes[k] * t;
+
+				// Update color according to given intervals (as above)
+				s = t * (float)(colors.size() - 1);
+				i = (size_t)s;
+				k = (i == colors.size() - 1) ? i : i + 1;
+				s -= (float)i;                            // 0 <= s <= 1
+				p->color = colors[i] * (1.0f - s) + colors[k] * s;
 
 				// Next particle.
 				p++;

+ 12 - 21
src/modules/graphics/opengl/ParticleSystem.h

@@ -26,7 +26,9 @@
 #include <common/math.h>
 #include <common/Vector.h>
 #include <graphics/Drawable.h>
+#include <graphics/Color.h>
 #include "Image.h"
+#include <vector>
 
 namespace love
 {
@@ -50,14 +52,14 @@ namespace opengl
 		float tangentialAcceleration;
 
 		float size;
-		float sizeStart;
-		float sizeEnd;
+		float sizeOffset;
+		float sizeIntervalSize;
 
 		float rotation;
 		float spinStart;
 		float spinEnd;
 
-		float color[4];
+		Colorf color;
 	};
 
 	/**
@@ -127,8 +129,7 @@ namespace opengl
 		float tangentialAccelerationMax;
 
 		// Size.
-		float sizeStart;
-		float sizeEnd;
+		std::vector<float> sizes;
 		float sizeVariation;
 
 		// Rotation
@@ -145,8 +146,7 @@ namespace opengl
 		float offsetY;
 
 		// Color.
-		unsigned char colorStart[4];
-		unsigned char colorEnd[4];
+		std::vector<Colorf> colors;
 
 		void add();
 		void remove(particle * p);
@@ -278,20 +278,12 @@ namespace opengl
 		**/
 		void setSize(float size);
 
-		/**
-		* Sets the size of the sprite upon creation and upon death (1.0 being the default size).
-		* @param start The size of the sprite upon creation
-		* @param end The size of the sprite upon death.
-		**/
-		void setSize(float start, float end);
-
 		/**
 		* Sets the size of the sprite upon creation and upon death (1.0 being the default size) and any variation.
-		* @param start The size of the sprite upon creation
-		* @param end The size of the sprite upon death.
+		* @param newSizes Array of sizes
 		* @param variation The amount of variation on the starting size (0 being no variation and 1.0 a random size between start and end).
 		**/
-		void setSize(float start, float end, float variation);
+		void setSize(const std::vector<float>& newSizes, float variation = 0.0f);
 
 		/**
 		* Sets the amount of variation to the sprite's beginning size (0 being no variation and 1.0 a random size between start and end).
@@ -343,7 +335,7 @@ namespace opengl
 		* Sets the color of the particles.
 		* @param color The color.
 		**/
-		void setColor(unsigned char * color);
+		void setColor(const Color& color);
 		
 		/**
 		* Sets the particles' offsets for rotation.
@@ -354,10 +346,9 @@ namespace opengl
 		
 		/**
 		* Sets the color of the particles.
-		* @param start The color of the particle when created.
-		* @param end The color of the particle upon death.
+		* @param newColors Array of colors
 		**/
-		void setColor(unsigned char * start, unsigned char * end);
+		void setColor(const std::vector<Color>& newColors);
 
 		/**
 		* Returns the x-coordinate of the emitter's position.

+ 36 - 0
src/modules/graphics/opengl/wrap_Framebuffer.cpp

@@ -1,3 +1,4 @@
+#include "Graphics.h"
 #include "wrap_Framebuffer.h"
 
 namespace love
@@ -105,6 +106,40 @@ namespace opengl
 		return 2;
 	}
 
+	int w_Framebuffer_clear(lua_State * L)
+	{
+		Framebuffer * fbo = luax_checkfbo(L, 1);
+		Color c;
+		if (lua_isnoneornil(L, 2)) {
+			c.r = 0;
+			c.g = 0;
+			c.b = 0;
+			c.a = 0;
+		} else if (lua_istable(L, 2)) {
+			lua_pushinteger(L, 1);
+			lua_gettable(L, 2);
+			c.r = (unsigned char)luaL_checkint(L, -1);
+			lua_pushinteger(L, 2);
+			lua_gettable(L, 2);
+			c.g = (unsigned char)luaL_checkint(L, -1);
+			lua_pushinteger(L, 3);
+			lua_gettable(L, 2);
+			c.b = (unsigned char)luaL_checkint(L, -1);
+			lua_pushinteger(L, 4);
+			lua_gettable(L, 2);
+			c.g = (unsigned char)luaL_optint(L, -1, 255);
+			lua_pop(L, 4);
+		} else {
+			c.r = (unsigned char)luaL_checkint(L, 2);
+			c.g = (unsigned char)luaL_checkint(L, 3);
+			c.b = (unsigned char)luaL_checkint(L, 4);
+			c.a = (unsigned char)luaL_optint(L, 5, 255);
+		}
+		fbo->clear(c);
+
+		return 0;
+	}
+
 	static const luaL_Reg functions[] = {
 		{ "renderTo", w_Framebuffer_renderTo },
 		{ "getImageData", w_Framebuffer_getImageData },
@@ -112,6 +147,7 @@ namespace opengl
 		{ "getFilter", w_Framebuffer_getFilter },
 		{ "setWrap", w_Framebuffer_setWrap },
 		{ "getWrap", w_Framebuffer_getWrap },
+		{ "clear", w_Framebuffer_clear },
 		{ 0, 0 }
 	};
 

+ 1 - 0
src/modules/graphics/opengl/wrap_Framebuffer.h

@@ -19,6 +19,7 @@ namespace opengl
 	int w_Framebuffer_getFilter(lua_State * L);
 	int w_Framebuffer_setWrap(lua_State * L);
 	int w_Framebuffer_getWrap(lua_State * L);
+	int w_Framebuffer_clear(lua_State * L);
 	int luaopen_framebuffer(lua_State * L);
 
 } // opengl

+ 0 - 47
src/modules/graphics/opengl/wrap_Glyph.cpp

@@ -1,47 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-// LOVE
-#include "wrap_Glyph.h"
-
-namespace love
-{
-namespace graphics
-{
-namespace opengl
-{
-	Glyph * luax_checkglyph(lua_State * L, int idx)
-	{
-		return luax_checktype<Glyph>(L, idx, "Glyph", GRAPHICS_GLYPH_T);
-	}
-
-	static const luaL_Reg functions[] = {
-		{ 0, 0 }
-	};
-
-	int luaopen_glyph(lua_State * L)
-	{
-		luax_register_type(L, "Glyph", functions);
-		return 0;
-	}
-
-} // opengl
-} // graphics
-} // love

+ 0 - 41
src/modules/graphics/opengl/wrap_Glyph.h

@@ -1,41 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_GRAPHICS_OPENGL_WRAP_GLYPH_H
-#define LOVE_GRAPHICS_OPENGL_WRAP_GLYPH_H
-
-// LOVE
-#include <common/runtime.h>
-#include "Glyph.h"
-
-namespace love
-{
-namespace graphics
-{
-namespace opengl
-{
-	Glyph * luax_checkglyph(lua_State * L, int idx);
-	int luaopen_glyph(lua_State * L);
-
-} // opengl
-} // graphics
-} // love
-
-#endif // LOVE_GRAPHICS_OPENGL_WRAP_GLYPH_H

+ 123 - 65
src/modules/graphics/opengl/wrap_Graphics.cpp

@@ -22,7 +22,6 @@
 
 #include <image/ImageData.h>
 #include <font/Rasterizer.h>
-#include <font/FontData.h>
 
 #include <scripts/graphics.lua.h>
 
@@ -145,6 +144,33 @@ namespace opengl
 		return instance->getScissor(L);
 	}
 
+	int w_defineMask(lua_State * L)
+	{
+		// just return the function
+		if (!lua_isfunction(L, 1))
+			return luaL_typerror(L, 1, "function");
+		lua_settop(L, 1);
+		return 1;
+	}
+
+	int w_setMask(lua_State * L)
+	{
+		// no argument -> clear mask
+		if (lua_isnoneornil(L, 1)) {
+			instance->discardMask();
+			return 0;
+		}
+
+		if (!lua_isfunction(L, 1))
+			return luaL_typerror(L, 1, "mask");
+
+		instance->defineMask();
+		lua_call(L, lua_gettop(L) - 1, 0); // call mask(...)
+		instance->useMask();
+
+		return 0;
+	}
+
 	int w_newImage(lua_State * L)
 	{
 		// Convert to File, if necessary.
@@ -175,20 +201,6 @@ namespace opengl
 		return 1;
 	}
 
-	int w_newGlyph(lua_State * L)
-	{
-		love::font::GlyphData * data = luax_checktype<love::font::GlyphData>(L, 1, "GlyphData", FONT_GLYPH_DATA_T);
-
-		// Create the image.
-		Glyph * t = new Glyph(data);
-		t->load();
-
-		// Push the type.
-		luax_newtype(L, "Glyph", GRAPHICS_GLYPH_T, (void*)t);
-
-		return 1;
-	}
-
 	int w_newQuad(lua_State * L)
 	{
 		int x = luaL_checkint(L, 1);
@@ -234,14 +246,10 @@ namespace opengl
 			luax_convobj(L, idxs, 2, "font", "newRasterizer");
 		}
 
-		// Convert to FontData, if necessary.
-		if(luax_istype(L, 1, FONT_RASTERIZER_T))
-			luax_convobj(L, 1, "font", "newFontData");
-
-		love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
+		love::font::Rasterizer * rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
 
 		// Create the font.
-		Font * font = instance->newFont(data);
+		Font * font = instance->newFont(rasterizer);
 
 		if(font == 0)
 			return luaL_error(L, "Could not load font.");
@@ -274,14 +282,10 @@ namespace opengl
 			luax_convobj(L, idxs, 2, "font", "newRasterizer");
 		}
 
-		// Convert to FontData, if necessary.
-		if(luax_istype(L, 1, FONT_RASTERIZER_T))
-			luax_convobj(L, 1, "font", "newFontData");
-
-		love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
+		love::font::Rasterizer * rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
 
 		// Create the font.
-		Font * font = instance->newFont(data, img_filter);
+		Font * font = instance->newFont(rasterizer, img_filter);
 
 		if(font == 0)
 			return luaL_error(L, "Could not load font.");
@@ -409,14 +413,18 @@ namespace opengl
 			lua_gettable(L, -2);
 			c.b = (unsigned char)luaL_checkint(L, -1);
 			lua_pop(L, 1);
+			lua_pushinteger(L, 4);
+			lua_gettable(L, -2);
+			c.a = (unsigned char)luaL_optint(L, -1, 255);
+			lua_pop(L, 1);
 		}
 		else
 		{
 			c.r = (unsigned char)luaL_checkint(L, 1);
 			c.g = (unsigned char)luaL_checkint(L, 2);
 			c.b = (unsigned char)luaL_checkint(L, 3);
+			c.a = (unsigned char)luaL_optint(L, 4, 255);
 		}
-		c.a = 255;
 		instance->setBackgroundColor(c);
 		return 0;
 	}
@@ -469,14 +477,10 @@ namespace opengl
 				luax_convobj(L, idxs, 2, "font", "newRasterizer");
 			}
 
-			// Convert to FontData, if necessary.
-			if(luax_istype(L, 1, FONT_RASTERIZER_T))
-				luax_convobj(L, 1, "font", "newFontData");
-
-			love::font::FontData * data = luax_checktype<love::font::FontData>(L, 1, "FontData", FONT_FONT_DATA_T);
+			love::font::Rasterizer * rasterizer = luax_checktype<love::font::Rasterizer>(L, 1, "Rasterizer", FONT_RASTERIZER_T);
 
 			// Create the font.
-			font = instance->newFont(data);
+			font = instance->newFont(rasterizer);
 
 			if(font == 0)
 				return luaL_error(L, "Could not load font.");
@@ -579,20 +583,6 @@ namespace opengl
 		return 0;
 	}
 
-	int w_setLineStipple(lua_State * L)
-	{
-		if(lua_gettop(L) == 0)
-		{
-			instance->setLineStipple();
-			return 0;
-		}
-
-		unsigned short pattern = (unsigned short)luaL_checkint(L, 1);
-		int repeat = luaL_optint(L, 2, 1);
-		instance->setLineStipple(pattern, repeat);
-		return 0;
-	}
-
 	int w_getLineWidth(lua_State * L)
 	{
 		lua_pushnumber(L, instance->getLineWidth());
@@ -608,11 +598,6 @@ namespace opengl
 		return 1;
 	}
 
-	int w_getLineStipple(lua_State * L)
-	{
-		return instance->getLineStipple(L);
-	}
-
 	int w_setPointSize(lua_State * L)
 	{
 		float size = (float)luaL_checknumber(L, 1);
@@ -799,15 +784,32 @@ namespace opengl
 	int w_line(lua_State * L)
 	{
 		int args = lua_gettop(L);
-		if( args == 1 || args > 4) {
-			instance->polyline(L);
+		bool is_table = false;
+		if (args == 1 && lua_istable(L, 1)) {
+			args = lua_objlen(L, 1);
+			is_table = true;
+		}
+		if (args % 2 != 0)
+			return luaL_error(L, "Number of vertices must be a multiple of two");
+		else if (args < 4)
+			return luaL_error(L, "Need at least two vertices to draw a line");
+
+		float* coords = new float[args];
+		if (is_table) {
+			for (int i = 0; i < args; ++i) {
+				lua_pushnumber(L, i + 1);
+				lua_rawget(L, 1);
+				coords[i] = lua_tonumber(L, -1);
+				lua_pop(L, 1);
+			}
 		} else {
-			float x1 = (float)luaL_checknumber(L, 1);
-			float y1 = (float)luaL_checknumber(L, 2);
-			float x2 = (float)luaL_checknumber(L, 3);
-			float y2 = (float)luaL_checknumber(L, 4);
-			instance->line(x1, y1, x2, y2);
+			for (int i = 0; i < args; ++i)
+				coords[i] = lua_tonumber(L, i + 1);
 		}
+
+		instance->polyline(coords, args);
+
+		delete[] coords;
 		return 0;
 	}
 
@@ -876,10 +878,66 @@ namespace opengl
 		instance->circle(mode, x, y, radius, points);
 		return 0;
 	}
+	
+	int w_arc(lua_State * L)
+	{
+		Graphics::DrawMode mode;
+		const char * str = luaL_checkstring(L, 1);
+		if(!Graphics::getConstant(str, mode))
+			return luaL_error(L, "Incorrect draw mode %s", str);
+		
+		float x = (float)luaL_checknumber(L, 2);
+		float y = (float)luaL_checknumber(L, 3);
+		float radius = (float)luaL_checknumber(L, 4);
+		float angle1 = (float)luaL_checknumber(L, 5);
+		float angle2 = (float)luaL_checknumber(L, 6);
+		int points = luaL_optint(L, 7, 10);
+		instance->arc(mode, x, y, radius, angle1, angle2, points);
+		return 0;
+	}
 
 	int w_polygon(lua_State * L)
 	{
-		return instance->polygon(L);
+		int args = lua_gettop(L) - 1;
+
+		Graphics::DrawMode mode;
+		const char * str = luaL_checkstring(L, 1);
+		if(!Graphics::getConstant(str, mode))
+			return luaL_error(L, "Invalid draw mode: %s", str);
+
+		bool is_table = false;
+		float* coords;
+		if (args == 1 && lua_istable(L, 2)) {
+			args = lua_objlen(L, 2);
+			is_table = true;
+		}
+
+		if (args % 2 != 0)
+			return luaL_error(L, "Number of vertices must be a multiple of two");
+		else if (args < 6)
+			return luaL_error(L, "Need at least three vertices to draw a polygon");
+
+		// fetch coords
+		coords = new float[args + 2];
+		if (is_table) {
+			for (int i = 0; i < args; ++i) {
+				lua_pushnumber(L, i + 1);
+				lua_rawget(L, 2);
+				coords[i] = lua_tonumber(L, -1);
+				lua_pop(L, 1);
+			}
+		} else {
+			for (int i = 0; i < args; ++i)
+				coords[i] = lua_tonumber(L, i + 2);
+		}
+
+		// make a closed loop
+		coords[args]   = coords[0];
+		coords[args+1] = coords[1];
+		instance->polygon(mode, coords, args+2);
+		delete[] coords;
+	
+		return 0;
 	}
 
 	int w_push(lua_State *)
@@ -934,7 +992,6 @@ namespace opengl
 		{ "present", w_present },
 
 		{ "newImage", w_newImage },
-		{ "newGlyph", w_newGlyph },
 		{ "newQuad", w_newQuad },
 		{ "newFont1", w_newFont1 },
 		{ "newImageFont", w_newImageFont },
@@ -957,10 +1014,8 @@ namespace opengl
 		{ "setLineWidth", w_setLineWidth },
 		{ "setLineStyle", w_setLineStyle },
 		{ "setLine", w_setLine },
-		{ "setLineStipple", w_setLineStipple },
 		{ "getLineWidth", w_getLineWidth },
 		{ "getLineStyle", w_getLineStyle },
-		{ "getLineStipple", w_getLineStipple },
 		{ "setPointSize", w_setPointSize },
 		{ "setPointStyle", w_setPointStyle },
 		{ "setPoint", w_setPoint },
@@ -992,12 +1047,16 @@ namespace opengl
 		{ "setScissor", w_setScissor },
 		{ "getScissor", w_getScissor },
 
+		{ "defineMask", w_defineMask },
+		{ "setMask", w_setMask },
+
 		{ "point", w_point },
 		{ "line", w_line },
 		{ "triangle", w_triangle },
 		{ "rectangle", w_rectangle },
 		{ "quad", w_quad },
 		{ "circle", w_circle },
+		{ "arc", w_arc },
 
 		{ "polygon", w_polygon },
 
@@ -1017,7 +1076,6 @@ namespace opengl
 	static const lua_CFunction types[] = {
 		luaopen_font,
 		luaopen_image,
-		luaopen_glyph,
 		luaopen_frame,
 		luaopen_spritebatch,
 		luaopen_particlesystem,

+ 3 - 2
src/modules/graphics/opengl/wrap_Graphics.h

@@ -24,7 +24,6 @@
 // LOVE
 #include "wrap_Font.h"
 #include "wrap_Image.h"
-#include "wrap_Glyph.h"
 #include "wrap_Quad.h"
 #include "wrap_SpriteBatch.h"
 #include "wrap_ParticleSystem.h"
@@ -51,8 +50,9 @@ namespace opengl
 	int w_isCreated(lua_State * L);
 	int w_setScissor(lua_State * L);
 	int w_getScissor(lua_State * L);
+	int w_defineMask(lua_State * L);
+	int w_setMask(lua_State * L);
 	int w_newImage(lua_State * L);
-	int w_newGlyph(lua_State * L);
 	int w_newQuad(lua_State * L);
 	int w_newFrame(lua_State * L);
 	int w_newFont1(lua_State * L);
@@ -96,6 +96,7 @@ namespace opengl
 	int w_rectangle(lua_State * L);
 	int w_quad(lua_State * L);
 	int w_circle(lua_State * L);
+	int w_arc(lua_State * L);
 	int w_push(lua_State * L);
 	int w_pop(lua_State * L);
 	int w_rotate(lua_State * L);

+ 29 - 25
src/modules/graphics/opengl/wrap_ParticleSystem.cpp

@@ -143,13 +143,19 @@ namespace opengl
 		return 0;
 	}
 
-	int w_ParticleSystem_setSize(lua_State * L)
+	int w_ParticleSystem_setSizes(lua_State * L)
 	{
 		ParticleSystem * t = luax_checkparticlesystem(L, 1);
-		float arg1 = (float)luaL_checknumber(L, 2);
-		float arg2 = (float)luaL_optnumber(L, 3, arg1);
-		float arg3 = (float)luaL_optnumber(L, 4, 0);
-		t->setSize(arg1, arg2, arg3);
+		size_t nSizes = lua_gettop(L) - 1;
+		if (nSizes == 1) {
+			t->setSize(luaL_checknumber(L, 2));
+		} else {
+			std::vector<float> sizes(nSizes);
+			for (size_t i = 0; i < nSizes; ++i)
+				sizes[i] = luaL_checknumber(L, 1 + i + 1);
+
+			t->setSize(sizes);
+		}
 		return 0;
 	}
 
@@ -188,28 +194,26 @@ namespace opengl
 		return 0;
 	}
 
-	int w_ParticleSystem_setColor(lua_State * L)
+	int w_ParticleSystem_setColors(lua_State * L)
 	{
 		ParticleSystem * t = luax_checkparticlesystem(L, 1);
-		
-		unsigned char start[4];
-
-		start[0] = (unsigned char)luaL_checkint(L, 2);
-		start[1] = (unsigned char)luaL_checkint(L, 3);
-		start[2] = (unsigned char)luaL_checkint(L, 4);
-		start[3] = (unsigned char)luaL_checkint(L, 5);
+		size_t nColors = (lua_gettop(L) - 1) / 4;
 
-		if(lua_gettop(L) > 5)
-		{
-			unsigned char end[4];
-			end[0] = (unsigned char)luaL_checkint(L, 6);
-			end[1] = (unsigned char)luaL_checkint(L, 7);
-			end[2] = (unsigned char)luaL_checkint(L, 8);
-			end[3] = (unsigned char)luaL_checkint(L, 9);
-			t->setColor(start, end);
+		if (nColors == 1) {
+			t->setColor(Color(luaL_checkint(L,2),
+						luaL_checkint(L,3),
+						luaL_checkint(L,4),
+						luaL_checkint(L,5)));
+		} else {
+			std::vector<Color> colors(nColors);
+			for (size_t i = 0; i < nColors; ++i) {
+				colors[i] = Color(luaL_checkint(L, 1 + i*4 + 1),
+						luaL_checkint(L, 1 + i*4 + 2),
+						luaL_checkint(L, 1 + i*4 + 3),
+						luaL_checkint(L, 1 + i*4 + 4));
+			}
+			t->setColor(colors);
 		}
-		else
-			t->setColor(start);
 
 		return 0;
 	}
@@ -343,12 +347,12 @@ namespace opengl
 		{ "setGravity", w_ParticleSystem_setGravity },
 		{ "setRadialAcceleration", w_ParticleSystem_setRadialAcceleration },
 		{ "setTangentialAcceleration", w_ParticleSystem_setTangentialAcceleration },
-		{ "setSize", w_ParticleSystem_setSize },
+		{ "setSizes", w_ParticleSystem_setSizes },
 		{ "setSizeVariation", w_ParticleSystem_setSizeVariation },
 		{ "setRotation", w_ParticleSystem_setRotation },
 		{ "setSpin", w_ParticleSystem_setSpin },
 		{ "setSpinVariation", w_ParticleSystem_setSpinVariation },
-		{ "setColor", w_ParticleSystem_setColor },
+		{ "setColors", w_ParticleSystem_setColors },
 		{ "setOffset", w_ParticleSystem_setOffset },
 		{ "getX", w_ParticleSystem_getX },
 		{ "getY", w_ParticleSystem_getY },

+ 2 - 2
src/modules/graphics/opengl/wrap_ParticleSystem.h

@@ -46,12 +46,12 @@ namespace opengl
 	int w_ParticleSystem_setGravity(lua_State * L);
 	int w_ParticleSystem_setRadialAcceleration(lua_State * L);
 	int w_ParticleSystem_setTangentialAcceleration(lua_State * L);
-	int w_ParticleSystem_setSize(lua_State * L);
+	int w_ParticleSystem_setSizes(lua_State * L);
 	int w_ParticleSystem_setSizeVariation(lua_State * L);
 	int w_ParticleSystem_setRotation(lua_State * L);
 	int w_ParticleSystem_setSpin(lua_State * L);
 	int w_ParticleSystem_setSpinVariation(lua_State * L);
-	int w_ParticleSystem_setColor(lua_State * L);
+	int w_ParticleSystem_setColors(lua_State * L);
 	int w_ParticleSystem_setOffset(lua_State * L);
 	int w_ParticleSystem_getX(lua_State * L);
 	int w_ParticleSystem_getY(lua_State * L);

+ 0 - 77
src/modules/image/EncodedImageData.cpp

@@ -1,77 +0,0 @@
-/**
- * Copyright (c) 2006-2011 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "EncodedImageData.h"
-
-namespace love
-{
-namespace image
-{
-	EncodedImageData::EncodedImageData(void * d, Format f, int s)
-		: data(d), size(s), format(f), freeData(0)
-	{
-	}
-
-	EncodedImageData::EncodedImageData(void * d, Format f, int s, void (*freeData)(void*))
-		: data(d), size(s), format(f), freeData(freeData)
-	{
-	}
-
-	EncodedImageData::~EncodedImageData()
-	{
-		if (freeData != 0)
-			freeData(data);
-	}
-
-	void * EncodedImageData::getData() const
-	{
-		return data;
-	}
-
-	EncodedImageData::Format EncodedImageData::getFormat() const
-	{
-		return format;
-	}
-
-	int EncodedImageData::getSize() const
-	{
-		return size;
-	}
-
-	bool EncodedImageData::getConstant(const char * in, EncodedImageData::Format & out)
-	{
-		return formats.find(in, out);
-	}
-
-	bool EncodedImageData::getConstant(EncodedImageData::Format in, const char *& out)
-	{
-		return formats.find(in, out);
-	}
-
-	StringMap<EncodedImageData::Format, EncodedImageData::FORMAT_MAX_ENUM>::Entry EncodedImageData::formatEntries[] =
-	{
-		{"tga", EncodedImageData::FORMAT_TGA},
-		{"bmp", EncodedImageData::FORMAT_BMP},
-	};
-
-	StringMap<EncodedImageData::Format, EncodedImageData::FORMAT_MAX_ENUM> EncodedImageData::formats(EncodedImageData::formatEntries, sizeof(EncodedImageData::formatEntries));
-
-} // image
-} // love

+ 0 - 96
src/modules/image/EncodedImageData.h

@@ -1,96 +0,0 @@
-/**
- * Copyright (c) 2006-2011 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#ifndef LOVE_IMAGE_ENCODED_IMAGE_DATA_H
-#define LOVE_IMAGE_ENCODED_IMAGE_DATA_H
-
-// LOVE
-#include <common/Data.h>
-#include <common/StringMap.h>
-
-namespace love
-{
-namespace image
-{
-	/**
-	 * Represents encoded pixel data.
-	 **/
-	class EncodedImageData : public Data
-	{
-	public:
-
-		enum Format
-		{
-			FORMAT_TGA = 1,
-			FORMAT_BMP,
-			FORMAT_MAX_ENUM
-		};
-
-		/**
-		* Constructor.
-		**/
-		EncodedImageData(void * data, Format format, int size);
-		EncodedImageData(void * data, Format format, int size, void (*freeData)(void*));
-
-		/**
-		* Destructor.
-		**/
-		virtual ~EncodedImageData();
-
-		// Implements Data.
-		void * getData() const;
-		int getSize() const;
-
-		/**
-		* Get the format the data is encoded in.
-		**/
-		Format getFormat() const;
-
-		static bool getConstant(const char * in, Format & out);
-		static bool getConstant(Format in, const char *& out);
-
-	private:
-
-		/**
-		* Actual data.
-		**/
-		void * data;
-
-		/**
-		* Size of the data.
-		**/
-		int size;
-
-		/**
-		 * Image format.
-		 **/
-		Format format;
-
-		static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
-		static StringMap<Format, FORMAT_MAX_ENUM> formats;
-
-		void (*freeData)(void *data);
-
-	}; // EncodedImageData
-
-} // image
-} // love
-
-#endif // LOVE_IMAGE_ENCODED_IMAGE_DATA_H

+ 21 - 0
src/modules/image/ImageData.cpp

@@ -45,6 +45,27 @@ namespace image
 	{
 		return (x >= 0 && x < getWidth() && y >= 0 && y < getHeight());
 	}
+	
+	bool ImageData::getConstant(const char * in, ImageData::Format & out)
+	{
+		return formats.find(in, out);
+	}
+	
+	bool ImageData::getConstant(ImageData::Format in, const char *& out)
+	{
+		return formats.find(in, out);
+	}
+	
+	StringMap<ImageData::Format, ImageData::FORMAT_MAX_ENUM>::Entry ImageData::formatEntries[] =
+	{
+		{"tga", ImageData::FORMAT_TGA},
+		{"bmp", ImageData::FORMAT_BMP},
+		{"gif", ImageData::FORMAT_GIF},
+		{"jpg", ImageData::FORMAT_JPG},
+		{"png", ImageData::FORMAT_PNG},
+	};
+	
+	StringMap<ImageData::Format, ImageData::FORMAT_MAX_ENUM> ImageData::formats(ImageData::formatEntries, sizeof(ImageData::formatEntries));
 
 } // image
 } // love

+ 19 - 3
src/modules/image/ImageData.h

@@ -23,8 +23,7 @@
 
 // LOVE
 #include <common/Data.h>
-
-#include "EncodedImageData.h"
+#include <filesystem/File.h>
 
 namespace love
 {	
@@ -43,11 +42,24 @@ namespace image
 	class ImageData : public Data
 	{
 	public:
+		
+		enum Format
+		{
+			FORMAT_TGA = 1,
+			FORMAT_BMP,
+			FORMAT_GIF,
+			FORMAT_JPG,
+			FORMAT_PNG,
+			FORMAT_MAX_ENUM
+		};
 
 		/**
 		* Destructor.
 		**/
 		virtual ~ImageData(){};
+		
+		static bool getConstant(const char * in, Format & out);
+		static bool getConstant(Format in, const char *& out);
 
 		/**
 		* Paste part of one ImageData onto another. The subregion defined by the top-left
@@ -102,7 +114,11 @@ namespace image
 		 * @param f The format to convert to.
 		 * @return A pointer to the encoded image data.
 		 **/
-		virtual EncodedImageData * encode(EncodedImageData::Format f) = 0;
+		virtual void encode(love::filesystem::File * f, Format format) = 0;
+		
+	private:
+		static StringMap<Format, FORMAT_MAX_ENUM>::Entry formatEntries[];
+		static StringMap<Format, FORMAT_MAX_ENUM> formats;
 
 	}; // ImageData
 

+ 26 - 97
src/modules/image/devil/ImageData.cpp

@@ -25,6 +25,7 @@
 
 // LOVE
 #include <common/Exception.h>
+#include <filesystem/File.h>
 
 namespace love
 {
@@ -191,106 +192,34 @@ namespace devil
 		return pixels[y*width+x];
 	}
 
-	EncodedImageData * ImageData::encode(EncodedImageData::Format f) {
+	void ImageData::encode(love::filesystem::File * f, ImageData::Format format) {
 		ilBindImage(image);
-		ILubyte * data;
-		ILuint w = getWidth();
-		int h = getHeight(); // has to be a signed int so we can make it negative for BMPs
-		int headerLen, bpp, row, size, padding, filesize;
-		switch (f) {
-			case EncodedImageData::FORMAT_BMP:
-				headerLen = 54;
-				bpp = 3;
-				row = w * bpp;
-				padding = row & 3;
-				size = h * (row + padding);
-				filesize = size + headerLen;
-				data = new ILubyte[filesize];
-				// Here's the header for the BMP file format.
-				data[0] = 66; // "B"
-				data[1] = 77; // "M"
-				data[2] = filesize & 255; // size of the file
-				data[3] = (filesize >> 8) & 255;
-				data[4] = (filesize >> 16) & 255;
-				data[5] = (filesize >> 24) & 255;
-				data[6] = data[7] = data[8] = data[9] = 0; // useless reserved values
-				data[10] = headerLen; // offset where pixel data begins
-				data[11] = (headerLen >> 8) & 255;
-				data[12] = (headerLen >> 16) & 255;
-				data[13] = (headerLen >> 24) & 255;
-				data[14] = headerLen - 14; // length of this part of the header
-				data[15] = ((headerLen - 14) >> 8) & 255;
-				data[16] = ((headerLen - 14) >> 16) & 255;
-				data[17] = ((headerLen - 14) >> 24) & 255;
-				data[18] = w & 255; // width of the bitmap
-				data[19] = (w >> 8) & 255;
-				data[20] = (w >> 16) & 255;
-				data[21] = (w >> 24) & 255;
-				data[22] = -h & 255; // negative height of the bitmap - used so we don't have to flip the data
-				data[23] = ((-h) >> 8) & 255;
-				data[24] = ((-h) >> 16) & 255;
-				data[25] = ((-h) >> 24) & 255;
-				data[26] = 1; // number of color planes
-				data[27] = 0;
-				data[28] = bpp * 8; // bits per pixel
-				data[29] = 0;
-				data[30] = data[31] = data[32] = data[33] = 0; // RGB - no compression
-				data[34] = (row + padding) * h; // length of the pixel data
-				data[35] = (((row + padding) * h) >> 8) & 255;
-				data[36] = (((row + padding) * h) >> 16) & 255;
-				data[37] = (((row + padding) * h) >> 24) & 255;
-				data[38] = 2835 & 255; // horizontal pixels per meter
-				data[39] = (2835 >> 8) & 255;
-				data[40] = (2835 >> 16) & 255;
-				data[41] = (2835 >> 24) & 255;
-				data[42] = 2835 & 255; // vertical pixels per meter
-				data[43] = data[39];
-				data[44] = data[40];
-				data[45] = data[41];
-				data[46] = data[47] = data[48] = data[49] = 0; // number of colors in the palette
-				data[50] = data[51] = data[52] = data[53] = 0; // all colors are important!
-				// Okay, header's done! Now for the pixel data...
-				data += headerLen;
-				for (int i = 0; i < h; i++) { // we've got to loop through the rows, adding the pixel data plus padding
-					ilCopyPixels(0,i,0,w,1,1,IL_BGR,IL_UNSIGNED_BYTE,data);
-					data += row;
-				}
-				data -= filesize;
+		ILuint ilFormat;
+		switch (format) {
+			case ImageData::FORMAT_BMP:
+				ilFormat = IL_BMP;
+				break;
+			case ImageData::FORMAT_TGA:
+				ilFormat = IL_TGA;
+				break;
+			case ImageData::FORMAT_GIF:
+				ilFormat = IL_GIF;
+				break;
+			case ImageData::FORMAT_JPG:
+				ilFormat = IL_JPG;
+				break;
+			case ImageData::FORMAT_PNG:
+			default: // PNG is the default format
+				ilFormat = IL_PNG;
 				break;
-			case EncodedImageData::FORMAT_TGA:
-			default: // TGA is the default format
-				headerLen = 18;
-				bpp = 4;
-				size = h * w * bpp;
-				data = new ILubyte[size + headerLen];
-				// here's the header for the Targa file format.
-				data[0] = 0; // ID field size
-				data[1] = 0; // colormap type
-				data[2] = 2; // image type
-				data[3] = data[4] = 0; // colormap start
-				data[5] = data[6] = 0; // colormap length
-				data[7] = 32; // colormap bits
-				data[8] = data[9] = 0; // x origin
-				data[10] = data[11] = 0; // y origin
-				// Targa is little endian, so:
-				data[12] = w & 255; // least significant byte of width
-				data[13] = w >> 8; // most significant byte of width
-				data[14] = h & 255; // least significant byte of height
-				data[15] = h >> 8; // most significant byte of height
-				data[16] = bpp * 8; // bits per pixel
-				data[17] = 0x20; // descriptor bits (flip bits: 0x10 horizontal, 0x20 vertical)
-				// header done. write the pixel data to TGA:
-				data += headerLen;
-				ilCopyPixels(0,0,0,w,h,1,IL_BGRA,IL_UNSIGNED_BYTE,data); // convert the pixels to BGRA (remember, little-endian) and copy them to data
-
-				data -= headerLen;
 		}
-		return new EncodedImageData(data, f, size + headerLen, freeData);
-	}
-
-	void ImageData::freeData(void *data)
-	{
-		delete[] (ILubyte*) data;
+		ILuint size = ilSaveL(ilFormat, NULL, 0);
+		ILubyte * data = new ILubyte[size];
+		ilSaveL(ilFormat, data, size);
+		f->open(love::filesystem::File::WRITE);
+		f->write(data, size);
+		f->close();
+		delete[] data;
 	}
 
 } // devil

+ 1 - 4
src/modules/image/devil/ImageData.h

@@ -25,7 +25,6 @@
 #include <filesystem/File.h>
 #include <image/Image.h>
 #include <image/ImageData.h>
-#include <image/EncodedImageData.h>
 
 // DevIL
 #include <IL/il.h>
@@ -77,9 +76,7 @@ namespace devil
 		int getHeight() const ;
 		void setPixel(int x, int y, pixel c);
 		pixel getPixel(int x, int y) const;
-		EncodedImageData * encode(EncodedImageData::Format f);
-
-		static void freeData(void *data);
+		void encode(love::filesystem::File * f, Format format);
 
 	}; // ImageData
 

+ 0 - 59
src/modules/image/wrap_EncodedImageData.cpp

@@ -1,59 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#include "wrap_ImageData.h"
-
-#include <common/wrap_Data.h>
-
-namespace love
-{
-namespace image
-{
-	EncodedImageData * luax_checkencodedimagedata(lua_State * L, int idx)
-	{
-		return luax_checktype<EncodedImageData>(L, idx, "EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_T);
-	}
-	
-	int w_EncodedImageData_getFormat(lua_State * L) {
-		EncodedImageData * e = luax_checkencodedimagedata(L, 1);
-		EncodedImageData::Format f = e->getFormat();
-		const char * fmt;
-		EncodedImageData::getConstant(f, fmt);
-		lua_pushstring(L, fmt);
-		return 1;
-	}
-
-	static const luaL_Reg functions[] = {
-
-		// Data
-		{ "getPointer", w_Data_getPointer },
-		{ "getSize", w_Data_getSize },
-
-		{ "getFormat", w_EncodedImageData_getFormat },
-		{ 0, 0 }
-	};
-
-	int luaopen_encodedimagedata(lua_State * L)
-	{
-		return luax_register_type(L, "EncodedImageData", functions);
-	}
-
-} // image
-} // love

+ 0 - 40
src/modules/image/wrap_EncodedImageData.h

@@ -1,40 +0,0 @@
-/**
-* Copyright (c) 2006-2011 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_IMAGE_WRAP_ENCODED_IMAGE_DATA_H
-#define LOVE_IMAGE_WRAP_ENCODED_IMAGE_DATA_H
-
-// LOVE
-#include <common/runtime.h>
-#include "ImageData.h"
-
-namespace love
-{
-namespace image
-{
-	EncodedImageData * luax_checkencodedimagedata(lua_State * L, int idx);
-	
-	int w_EncodedImageData_getFormat(lua_State * L);
-	int luaopen_encodedimagedata(lua_State * L);
-
-} // image
-} // love
-
-#endif // LOVE_IMAGE_WRAP_ENCODED_IMAGE_DATA_H

+ 0 - 16
src/modules/image/wrap_Image.cpp

@@ -20,14 +20,10 @@
 
 #include "wrap_Image.h"
 
-#include "EncodedImageData.h"
-#include "wrap_EncodedImageData.h"
-
 #include <common/Data.h>
 #include <common/StringMap.h>
 
 #include "devil/Image.h"
-#include "devil/ImageData.h"
 
 namespace love
 {
@@ -84,27 +80,15 @@ namespace image
 		luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void*)t);
 		return 1;
 	}
-
-	int w_newEncodedImageData(lua_State * L) {
-		ImageData * t = luax_checkimagedata(L, 1);
-		const char * fmt = luaL_checkstring(L, 2);
-		EncodedImageData::Format f;
-		EncodedImageData::getConstant(fmt, f);
-		EncodedImageData * eid = t->encode(f);
-		luax_newtype(L, "EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_T, (void*)eid);
-		return 1;
-	}
 	
 	// List of functions to wrap.
 	static const luaL_Reg functions[] = {
 		{ "newImageData",  w_newImageData },
-		{ "newEncodedImageData", w_newEncodedImageData },
 		{ 0, 0 }
 	};
 
 	static const lua_CFunction types[] = {
 		luaopen_imagedata,
-		luaopen_encodedimagedata,
 		0
 	};
 

+ 0 - 1
src/modules/image/wrap_Image.h

@@ -31,7 +31,6 @@ namespace image
 {
 	int w_getFormats(lua_State * L);
 	int w_newImageData(lua_State * L);
-	int w_newEncodedImageData(lua_State * L);
 	extern "C" LOVE_EXPORT int luaopen_love_image(lua_State * L);
 
 } // image

+ 14 - 6
src/modules/image/wrap_ImageData.cpp

@@ -21,6 +21,7 @@
 #include "wrap_ImageData.h"
 
 #include <common/wrap_Data.h>
+#include <filesystem/File.h>
 
 namespace love
 {
@@ -130,12 +131,19 @@ namespace image
 	int w_ImageData_encode(lua_State * L)
 	{
 		ImageData * t = luax_checkimagedata(L, 1);
-		const char * fmt = luaL_checkstring(L, 2);
-		EncodedImageData::Format f;
-		EncodedImageData::getConstant(fmt, f);
-		EncodedImageData * eid = t->encode(f);
-		luax_newtype(L, "EncodedImageData", IMAGE_ENCODED_IMAGE_DATA_T, (void*)eid);
-		return 1;
+		if(lua_isstring(L, 2))
+			luax_convobj(L, 2, "filesystem", "newFile");
+		love::filesystem::File * file = luax_checktype<love::filesystem::File>(L, 2, "File", FILESYSTEM_FILE_T);
+		const char * fmt;
+		if (lua_isnoneornil(L, 3)) {
+			fmt = file->getExtension().c_str();
+		} else {
+			fmt = luaL_checkstring(L, 3);
+		}
+		ImageData::Format format;
+		ImageData::getConstant(fmt, format);
+		t->encode(file, format);
+		return 0;
 	}
 
 	static const luaL_Reg functions[] = {

+ 14 - 14
src/modules/joystick/sdl/wrap_Joystick.cpp

@@ -36,57 +36,57 @@ namespace sdl
 
 	int w_getName(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		lua_pushstring(L, instance->getName(index));
 		return 1;
 	}
 
 	int w_open(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		luax_pushboolean(L, instance->open(index));
 		return 1;
 	}
 
 	int w_isOpen(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		luax_pushboolean(L, instance->isOpen(index));
 		return 1;
 	}
 
 	int w_getNumAxes(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		lua_pushinteger(L, instance->getNumAxes(index));
 		return 1;
 	}
 
 	int w_getNumBalls(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		lua_pushinteger(L, instance->getNumBalls(index));
 		return 1;
 	}
 
 	int w_getNumButtons(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		lua_pushinteger(L, instance->getNumButtons(index));
 		return 1;
 	}
 
 	int w_getNumHats(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		lua_pushinteger(L, instance->getNumHats(index));
 		return 1;
 	}
 
 	int w_getAxis(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
-		int axis = luaL_checkint(L, 2);
+		int index = luaL_checkint(L, 1)-1;
+		int axis = luaL_checkint(L, 2)-1;
 		lua_pushnumber(L, instance->getAxis(index, axis));
 		return 1;
 	}
@@ -103,14 +103,14 @@ namespace sdl
 
 	int w_isDown(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		unsigned int num = lua_gettop(L);
 		int * buttonlist = new int[num];
 		unsigned int counter = 0;
 		
 		for (unsigned int i = 1; i < num; i++)
 		{
-			buttonlist[counter++] = (int) luaL_checknumber(L, i+1);
+			buttonlist[counter++] = (int) luaL_checknumber(L, i+1)-1;
 		}
 		buttonlist[counter] = -1;
 		
@@ -121,8 +121,8 @@ namespace sdl
 
 	int w_getHat(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
-		int hat = luaL_checkint(L, 2);
+		int index = luaL_checkint(L, 1)-1;
+		int hat = luaL_checkint(L, 2)-1;
 
 		Joystick::Hat h = instance->getHat(index, hat);
 
@@ -135,7 +135,7 @@ namespace sdl
 
 	int w_close(lua_State * L)
 	{
-		int index = luaL_checkint(L, 1);
+		int index = luaL_checkint(L, 1)-1;
 		instance->close(index);
 		return 0;
 	}

+ 2 - 2
src/modules/sound/lullaby/Mpg123Decoder.cpp

@@ -163,12 +163,12 @@ namespace lullaby
 
 	bool Mpg123Decoder::seek(float s)
 	{
-		off_t offset = mpg123_timeframe(handle, s);
+		off_t offset = s * sampleRate;
 
 		if(offset < 0)
 			return false;
 
-		if(mpg123_feedseek(handle, 0, SEEK_SET, &offset) >= 0)
+		if(mpg123_feedseek(handle, offset, SEEK_SET, &offset) >= 0)
 		{
 			data_offset = offset;
 			eof = false;

+ 2 - 2
src/modules/thread/sdl/Thread.cpp

@@ -249,7 +249,7 @@ namespace sdl
 		return name;
 	}
 
-	ThreadVariant *Thread::receive(const std::string & name)
+	ThreadVariant *Thread::get(const std::string & name)
 	{
 		ThreadVariant *v = comm->getValue(name);
 		if (v)
@@ -276,7 +276,7 @@ namespace sdl
 		comm->clearValue(name);
 	}
 
-	void Thread::send(const std::string & name, ThreadVariant *v)
+	void Thread::set(const std::string & name, ThreadVariant *v)
 	{
 		lock(); //this function explicitly locks
 		comm->setValue(name, v); //because we need

+ 2 - 2
src/modules/thread/sdl/Thread.h

@@ -115,10 +115,10 @@ namespace sdl
 		void kill();
 		void wait();
 		std::string getName();
-		ThreadVariant *receive(const std::string & name);
+		ThreadVariant *get(const std::string & name);
 		ThreadVariant *demand(const std::string & name);
 		void clear(const std::string & name);
-		void send(const std::string & name, ThreadVariant *v);
+		void set(const std::string & name, ThreadVariant *v);
 		void lock();
 		void unlock();
 	}; // Thread

+ 8 - 10
src/modules/thread/sdl/wrap_Thread.cpp

@@ -1,5 +1,5 @@
 /**
-* Copyright (c) 2006-2011 LOVE Development Team
+* Copyright (c) 2006-2010 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
@@ -72,12 +72,12 @@ namespace sdl
 		return 1;
 	}
 
-	int w_Thread_receive(lua_State *L)
+	int w_Thread_get(lua_State *L)
 	{
 		Thread *t = luax_checkthread(L, 1);
 		std::string name = luax_checklstring(L, 2);
 		t->lock();
-		ThreadVariant *v = t->receive(name);
+		ThreadVariant *v = t->get(name);
 		t->clear(name);
 		t->unlock();
 		if (!v)
@@ -167,7 +167,7 @@ namespace sdl
 		Thread *t = luax_checkthread(L, 1);
 		std::string name = luax_checklstring(L, 2);
 		t->lock();
-		ThreadVariant *v = t->receive(name);
+		ThreadVariant *v = t->get(name);
 		t->unlock();
 		if (!v)
 		{
@@ -222,7 +222,7 @@ namespace sdl
 		return t;
 	}
 
-	int w_Thread_send(lua_State *L)
+	int w_Thread_set(lua_State *L)
 	{
 		Thread *t = luax_checkthread(L, 1);
 		std::string name = luax_checklstring(L, 2);
@@ -253,10 +253,8 @@ namespace sdl
 		{
 			return luaL_error(L, "Expected boolean, number, string or userdata");
 		}
-		t->send(name, v);
-		t->lock();
+		t->set(name, v);
 		v->release();
-		t->unlock();
 		return 0;
 	}
 
@@ -265,10 +263,10 @@ namespace sdl
 		{ "kill", w_Thread_kill },
 		{ "wait", w_Thread_wait },
 		{ "getName", w_Thread_getName },
-		{ "receive", w_Thread_receive },
+		{ "get", w_Thread_get },
 		{ "demand", w_Thread_demand },
 		{ "peek", w_Thread_peek },
-		{ "send", w_Thread_send },
+		{ "set", w_Thread_set },
 		{ 0, 0 }
 	};
 

+ 2 - 2
src/modules/thread/sdl/wrap_Thread.h

@@ -37,10 +37,10 @@ namespace sdl
 	int w_Thread_kill(lua_State *L);
 	int w_Thread_wait(lua_State *L);
 	int w_Thread_getName(lua_State *L);
-	int w_Thread_receive(lua_State *L);
+	int w_Thread_get(lua_State *L);
 	int w_Thread_demand(lua_State *L);
 	int w_Thread_peek(lua_State *L);
-	int w_Thread_send(lua_State *L);
+	int w_Thread_set(lua_State *L);
 
 	int luaopen_thread(lua_State *L);
 

+ 58 - 5
src/scripts/boot.lua

@@ -246,6 +246,7 @@ function love.init()
 		},
 		console = false, -- Only relevant for windows.
 		identity = false,
+		release = false,
 	}
 
 	-- If config file exists, load it and allow it to update config table.
@@ -263,6 +264,13 @@ function love.init()
 		end
 	end
 
+	if c.release then
+		love._release = {
+			title = c.title ~= "Untitled" and c.title or nil,
+			author = c.author ~= "Unnamed" and c.author or nil
+		}
+	end
+
 	if love.arg.options.console.set then
 		c.console = true
 	end
@@ -820,11 +828,8 @@ function love.errhand(msg)
 		return
 	end
 
-	love.graphics.setRenderTarget()
-
 	-- Load.
-	love.graphics.setScissor()
-	love.graphics.setBlendMode("alpha")
+	love.graphics.reset()
 	love.graphics.setBackgroundColor(89, 157, 220)
 	local font = love.graphics.newFont(14)
 	love.graphics.setFont(font)
@@ -877,6 +882,54 @@ function love.errhand(msg)
 
 end
 
+function love.releaseerrhand(msg)
+	print("An error has occured, the game has been stopped.")
+
+	if not love.graphics or not love.event or not love.graphics.isCreated() then
+		return
+	end
+
+	love.graphics.setRenderTarget()
+
+	-- Load.
+	love.graphics.setScissor()
+	love.graphics.setBlendMode("alpha")
+	love.graphics.setBackgroundColor(89, 157, 220)
+	local font = love.graphics.newFont(14)
+	love.graphics.setFont(font)
+
+	love.graphics.setColor(255, 255, 255, 255)
+
+	love.graphics.clear()
+
+	local err = {}
+
+	p = string.format("An error has occured that caused %s to stop\nyou can notify %s about this.", love._release.title or "this game", love._release.author or "the author")
+
+	local function draw()
+		love.graphics.clear()
+		love.graphics.printf(p, 70, 70, love.graphics.getWidth() - 70)
+		love.graphics.present()
+	end
+
+	draw()
+
+	local e, a, b, c
+	while true do
+		e, a, b, c = love.event.wait()
+
+		if e == "q" then
+			return
+		end
+		if e == "kp" and a == "escape" then
+			return
+		end
+
+		draw()
+
+	end
+end
+
 
 -----------------------------------------------------------
 -- The root of all calls.
@@ -886,5 +939,5 @@ local result = xpcall(love.boot, error_printer)
 if not result then return end
 local result = xpcall(love.init, love.errhand)
 if not result then return end
-local result = xpcall(love.run, love.errhand)
+local result = xpcall(love.run, love._release and love.releaseerrhand or love.errhand)
 if not result then return end

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 1770 - 1702
src/scripts/boot.lua.h


Энэ ялгаанд хэт олон файл өөрчлөгдсөн тул зарим файлыг харуулаагүй болно