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@@ -21,6 +21,9 @@
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#include "Quad.h"
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#include <common/Matrix.h>
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+// GLee
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+#include "GLee.h"
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+
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// STD
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#include <cstring> // For memcpy
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@@ -43,8 +46,11 @@ namespace opengl
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void Quad::refresh(const Viewport & v, int sw, int sh)
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{
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- sw = next_p2(sw);
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- sh = next_p2(sh);
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+ if (GLEE_ARB_texture_non_power_of_two)
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+ {
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+ sw = next_p2(sw);
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+ sh = next_p2(sh);
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+ }
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viewport = v;
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vertices[0].x = 0;
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