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Aesthete: Bug #829: Added exceptions for all spatial audio calls on stereo
sources. I had to backout the last couple of changes because the diff tool
thought I had changed the entire file, and made it impossible to see what
I had actually changed.

--HG--
branch : minor

Aesthete 11 years ago
parent
commit
70fabedc09
2 changed files with 68 additions and 16 deletions
  1. 52 0
      src/modules/audio/openal/Source.cpp
  2. 16 16
      src/modules/audio/wrap_Source.cpp

+ 52 - 0
src/modules/audio/openal/Source.cpp

@@ -32,6 +32,10 @@ namespace audio
 {
 {
 namespace openal
 namespace openal
 {
 {
+	// Message to be used by any exception thrown here for attempting to call spatial functions on stereo sources, as this
+	// is not supported by openAL.
+	static const char* NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE = "This spatial audio functionality is only available on monaural sources. \
+																		Ensure your source is not stereo before calling this function.";
 
 
 StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq)
 StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq)
 {
 {
@@ -420,6 +424,9 @@ float Source::tell(Source::Unit unit)
 
 
 void Source::setPosition(float *v)
 void Source::setPosition(float *v)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alSourcefv(source, AL_POSITION, v);
 		alSourcefv(source, AL_POSITION, v);
 
 
@@ -428,6 +435,9 @@ void Source::setPosition(float *v)
 
 
 void Source::getPosition(float *v) const
 void Source::getPosition(float *v) const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alGetSourcefv(source, AL_POSITION, v);
 		alGetSourcefv(source, AL_POSITION, v);
 	else
 	else
@@ -436,6 +446,9 @@ void Source::getPosition(float *v) const
 
 
 void Source::setVelocity(float *v)
 void Source::setVelocity(float *v)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alSourcefv(source, AL_VELOCITY, v);
 		alSourcefv(source, AL_VELOCITY, v);
 
 
@@ -444,6 +457,9 @@ void Source::setVelocity(float *v)
 
 
 void Source::getVelocity(float *v) const
 void Source::getVelocity(float *v) const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alGetSourcefv(source, AL_VELOCITY, v);
 		alGetSourcefv(source, AL_VELOCITY, v);
 	else
 	else
@@ -452,6 +468,9 @@ void Source::getVelocity(float *v) const
 
 
 void Source::setDirection(float *v)
 void Source::setDirection(float *v)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alSourcefv(source, AL_DIRECTION, v);
 		alSourcefv(source, AL_DIRECTION, v);
 	else
 	else
@@ -460,6 +479,9 @@ void Source::setDirection(float *v)
 
 
 void Source::getDirection(float *v) const
 void Source::getDirection(float *v) const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alGetSourcefv(source, AL_DIRECTION, v);
 		alGetSourcefv(source, AL_DIRECTION, v);
 	else
 	else
@@ -468,6 +490,9 @@ void Source::getDirection(float *v) const
 
 
 void Source::setCone(float innerAngle, float outerAngle, float outerVolume)
 void Source::setCone(float innerAngle, float outerAngle, float outerVolume)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	cone.innerAngle = (int) LOVE_TODEG(innerAngle);
 	cone.innerAngle = (int) LOVE_TODEG(innerAngle);
 	cone.outerAngle = (int) LOVE_TODEG(outerAngle);
 	cone.outerAngle = (int) LOVE_TODEG(outerAngle);
 	cone.outerVolume = outerVolume;
 	cone.outerVolume = outerVolume;
@@ -482,6 +507,9 @@ void Source::setCone(float innerAngle, float outerAngle, float outerVolume)
 
 
 void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume) const
 void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume) const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	innerAngle = LOVE_TORAD(cone.innerAngle);
 	innerAngle = LOVE_TORAD(cone.innerAngle);
 	outerAngle = LOVE_TORAD(cone.outerAngle);
 	outerAngle = LOVE_TORAD(cone.outerAngle);
 	outerVolume = cone.outerVolume;
 	outerVolume = cone.outerVolume;
@@ -489,6 +517,9 @@ void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume) c
 
 
 void Source::setRelative(bool enable)
 void Source::setRelative(bool enable)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 		alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
 		alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
 
 
@@ -497,6 +528,9 @@ void Source::setRelative(bool enable)
 
 
 bool Source::isRelative() const
 bool Source::isRelative() const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	return relative;
 	return relative;
 }
 }
 
 
@@ -751,6 +785,9 @@ float Source::getMaxVolume() const
 
 
 void Source::setReferenceDistance(float distance)
 void Source::setReferenceDistance(float distance)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 	{
 	{
 		alSourcef(source, AL_REFERENCE_DISTANCE, distance);
 		alSourcef(source, AL_REFERENCE_DISTANCE, distance);
@@ -761,6 +798,9 @@ void Source::setReferenceDistance(float distance)
 
 
 float Source::getReferenceDistance() const
 float Source::getReferenceDistance() const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 	{
 	{
 		ALfloat f;
 		ALfloat f;
@@ -774,6 +814,9 @@ float Source::getReferenceDistance() const
 
 
 void Source::setRolloffFactor(float factor)
 void Source::setRolloffFactor(float factor)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 	{
 	{
 		alSourcef(source, AL_ROLLOFF_FACTOR, factor);
 		alSourcef(source, AL_ROLLOFF_FACTOR, factor);
@@ -784,6 +827,9 @@ void Source::setRolloffFactor(float factor)
 
 
 float Source::getRolloffFactor() const
 float Source::getRolloffFactor() const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 	{
 	{
 		ALfloat f;
 		ALfloat f;
@@ -797,6 +843,9 @@ float Source::getRolloffFactor() const
 
 
 void Source::setMaxDistance(float distance)
 void Source::setMaxDistance(float distance)
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 	{
 	{
 		alSourcef(source, AL_MAX_DISTANCE, distance);
 		alSourcef(source, AL_MAX_DISTANCE, distance);
@@ -807,6 +856,9 @@ void Source::setMaxDistance(float distance)
 
 
 float Source::getMaxDistance() const
 float Source::getMaxDistance() const
 {
 {
+	if (channels > 1)
+		throw love::Exception(NO_SPATIAL_SUPPORT_FOR_STEREO_ERROR_MESSAGE);
+
 	if (valid)
 	if (valid)
 	{
 	{
 		ALfloat f;
 		ALfloat f;

+ 16 - 16
src/modules/audio/wrap_Source.cpp

@@ -146,7 +146,7 @@ int w_Source_setPosition(lua_State *L)
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setPosition(v);
+	EXCEPT_GUARD(t->setPosition(v);)
 	return 0;
 	return 0;
 }
 }
 
 
@@ -154,7 +154,7 @@ int w_Source_getPosition(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float v[3];
 	float v[3];
-	t->getPosition(v);
+	EXCEPT_GUARD(t->getPosition(v);)
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[2]);
 	lua_pushnumber(L, v[2]);
@@ -168,7 +168,7 @@ int w_Source_setVelocity(lua_State *L)
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setVelocity(v);
+	EXCEPT_GUARD(t->setVelocity(v);)
 	return 0;
 	return 0;
 }
 }
 
 
@@ -176,7 +176,7 @@ int w_Source_getVelocity(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float v[3];
 	float v[3];
-	t->getVelocity(v);
+	EXCEPT_GUARD(t->getVelocity(v);)
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[2]);
 	lua_pushnumber(L, v[2]);
@@ -190,7 +190,7 @@ int w_Source_setDirection(lua_State *L)
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setDirection(v);
+	EXCEPT_GUARD(t->setDirection(v);)
 	return 0;
 	return 0;
 }
 }
 
 
@@ -198,7 +198,7 @@ int w_Source_getDirection(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float v[3];
 	float v[3];
-	t->getDirection(v);
+	EXCEPT_GUARD(t->getDirection(v);)
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[2]);
 	lua_pushnumber(L, v[2]);
@@ -211,7 +211,7 @@ int w_Source_setCone(lua_State *L)
 	float innerAngle = (float) luaL_checknumber(L, 2);
 	float innerAngle = (float) luaL_checknumber(L, 2);
 	float outerAngle = (float) luaL_checknumber(L, 3);
 	float outerAngle = (float) luaL_checknumber(L, 3);
 	float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
 	float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
-	t->setCone(innerAngle, outerAngle, outerVolume);
+	EXCEPT_GUARD(t->setCone(innerAngle, outerAngle, outerVolume);)
 	return 0;
 	return 0;
 }
 }
 
 
@@ -219,7 +219,7 @@ int w_Source_getCone(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float innerAngle, outerAngle, outerVolume;
 	float innerAngle, outerAngle, outerVolume;
-	t->getCone(innerAngle, outerAngle, outerVolume);
+	EXCEPT_GUARD(t->getCone(innerAngle, outerAngle, outerVolume);)
 	lua_pushnumber(L, innerAngle);
 	lua_pushnumber(L, innerAngle);
 	lua_pushnumber(L, outerAngle);
 	lua_pushnumber(L, outerAngle);
 	lua_pushnumber(L, outerVolume);
 	lua_pushnumber(L, outerVolume);
@@ -229,14 +229,14 @@ int w_Source_getCone(lua_State *L)
 int w_Source_setRelative(lua_State *L)
 int w_Source_setRelative(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	t->setRelative(luax_toboolean(L, 2));
+	EXCEPT_GUARD(t->setRelative(luax_toboolean(L, 2));)
 	return 0;
 	return 0;
 }
 }
 
 
 int w_Source_isRelative(lua_State *L)
 int w_Source_isRelative(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isRelative());
+	EXCEPT_GUARD(luax_pushboolean(L, t->isRelative());)
 	return 1;
 	return 1;
 }
 }
 
 
@@ -302,16 +302,16 @@ int w_Source_setAttenuationDistances(lua_State *L)
 	float dmax = (float)luaL_checknumber(L, 3);
 	float dmax = (float)luaL_checknumber(L, 3);
 	if (dref < .0f || dmax < .0f)
 	if (dref < .0f || dmax < .0f)
 		return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
 		return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
-	t->setReferenceDistance(dref);
-	t->setMaxDistance(dmax);
+	EXCEPT_GUARD(t->setReferenceDistance(dref);)
+	EXCEPT_GUARD(t->setMaxDistance(dmax);)
 	return 0;
 	return 0;
 }
 }
 
 
 int w_Source_getAttenuationDistances(lua_State *L)
 int w_Source_getAttenuationDistances(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getReferenceDistance());
-	lua_pushnumber(L, t->getMaxDistance());
+	EXCEPT_GUARD(lua_pushnumber(L, t->getReferenceDistance());)
+	EXCEPT_GUARD(lua_pushnumber(L, t->getMaxDistance());)
 	return 2;
 	return 2;
 }
 }
 
 
@@ -321,14 +321,14 @@ int w_Source_setRolloff(lua_State *L)
 	float rolloff = (float)luaL_checknumber(L, 2);
 	float rolloff = (float)luaL_checknumber(L, 2);
 	if (rolloff < .0f)
 	if (rolloff < .0f)
 		return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
 		return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
-	t->setRolloffFactor(rolloff);
+	EXCEPT_GUARD(t->setRolloffFactor(rolloff);)
 	return 0;
 	return 0;
 }
 }
 
 
 int w_Source_getRolloff(lua_State *L)
 int w_Source_getRolloff(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getRolloffFactor());
+	EXCEPT_GUARD(lua_pushnumber(L, t->getRolloffFactor());)
 	return 1;
 	return 1;
 }
 }