--HG-- branch : minor
@@ -990,6 +990,7 @@ namespace opengl
void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points)
{
float angle = angle2 - angle1;
+ if (angle == 0) return;
while (angle < 0) angle += LOVE_M_PI * 2;
if(points <= 0) points = 1;
float angle_shift = (angle / points);