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@@ -45,6 +45,7 @@ Released: N/A
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* Added love.keyboard.isModifierActive.
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* Added love.keyboard.isModifierActive.
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* Added love.system.getPreferredLocales.
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* Added love.system.getPreferredLocales.
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* Added love.localechanged callback.
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* Added love.localechanged callback.
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+* Added World:getFixturesInArea().
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* Changed the default font from Vera size 12 to Noto Sans size 13.
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* Changed the default font from Vera size 12 to Noto Sans size 13.
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* Changed the Texture class and implementation to no longer have separate Canvas and Image subclasses.
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* Changed the Texture class and implementation to no longer have separate Canvas and Image subclasses.
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@@ -165,7 +166,7 @@ Released: 2019-10-27
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* Fixed audio clicks immediately after playing a Source on iOS.
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* Fixed audio clicks immediately after playing a Source on iOS.
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* Fixed Source:play + Source:stop + Source:play looping the first few ms of sound for streaming Sources on iOS.
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* Fixed Source:play + Source:stop + Source:play looping the first few ms of sound for streaming Sources on iOS.
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* Fixed Source:play + Source:seek looping the first few ms of sound for streaming Sources on iOS.
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* Fixed Source:play + Source:seek looping the first few ms of sound for streaming Sources on iOS.
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-* Fixed occasional pops in streaming sources on iOS.
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+* Fixed occasional pops in streaming sources on iOS.
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* Fixed love.audio.play(sources) to use previously set playback positions on stopped Sources.
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* Fixed love.audio.play(sources) to use previously set playback positions on stopped Sources.
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* Fixed Source:setEffect(name, true) and Source:getEffect(name) when the effect has no associated Filter.
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* Fixed Source:setEffect(name, true) and Source:getEffect(name) when the effect has no associated Filter.
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* Fixed love.audio.newSource(filename, "queue") to cause a Lua error.
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* Fixed love.audio.newSource(filename, "queue") to cause a Lua error.
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@@ -437,7 +438,7 @@ Released: 2016-10-31
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* Improved performance of Channel methods by roughly 2x in many cases.
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* Improved performance of Channel methods by roughly 2x in many cases.
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* Improved performance of Shader:send when small numbers of arguments are given.
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* Improved performance of Shader:send when small numbers of arguments are given.
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+
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* Updated love.filesystem.mount to accept a DroppedFile as the first parameter.
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* Updated love.filesystem.mount to accept a DroppedFile as the first parameter.
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* Updated Shader:send to do type and argument checking based on the specified uniform variable's information instead of the arguments to the function.
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* Updated Shader:send to do type and argument checking based on the specified uniform variable's information instead of the arguments to the function.
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* Updated Shader:send to accept a flat table for matrix uniforms.
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* Updated Shader:send to accept a flat table for matrix uniforms.
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