Bart van Strien
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9e13977995
Added release date for 0.10.2
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8 years ago |
Alex Szpakowski
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5ba449d1ff
Add support for BC4-7 compressed texture formats in KTX files. Updated the changelog.
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8 years ago |
Alex Szpakowski
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43fcacc653
Merged in nkorth/love (pull request #70)
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8 years ago |
Alex Szpakowski
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ba21512259
Updated the changelog
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8 years ago |
Nathan Korth
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53c528aa44
Add 'ellipse' distribution to ParticleSystem
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9 years ago |
Alex Szpakowski
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db78c89639
Merged in brocoli_/love/set-raw-transform (pull request #69)
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9 years ago |
Julio Felipe Angelini
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cdf7199c48
Added new raw values constructor to Matrix4 and Matrix4::setRawTransformation().
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9 years ago |
Bart van Strien
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6d95ff7fb7
Remove old (cmake-only) workaround for issue #1173.
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9 years ago |
Bart van Strien
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7a6e626c74
Make stb_image only use SSE2 on x86_64, or when an override has been set (fixes #1173)
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9 years ago |
Alex Szpakowski
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ec7565176e
Add love.window.isMaximized
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9 years ago |
Alex Szpakowski
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ff53e8fe71
Fix non-integer coordinates passed to ImageData:mapPixel/setPixel/getPixel and SoundData:set/getSample.
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9 years ago |
Alex Szpakowski
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d57ce8ae73
The answer is no :(
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9 years ago |
Alex Szpakowski
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295fff5db8
Testing whether appveyor can build with Windows XP support
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9 years ago |
Alex Szpakowski
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894a44f45c
Fix an incorrect delete call when out of memory.
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9 years ago |
Alex Szpakowski
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a9593d926e
Fix love.math.noise(nil) to error instead of returning nil.
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9 years ago |
Alex Szpakowski
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42be56858b
Remove duplicate unused code.
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9 years ago |
Alex Szpakowski
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03c38185f6
Fix love.window.maximize to immediately update the window dimensions instead of waiting for the next love.event.pump. Fixes issue #1221.
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9 years ago |
Alex Szpakowski
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b1b4a637b5
Fix a potential crash when a Thread ends (resolves issue #1219).
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9 years ago |
Alex Szpakowski
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304ccec71c
Updated the changelog
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9 years ago |
Alex Szpakowski
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327682d07f
Add support for passing a table to love.mouse.isDown, love.keyboard.isDown, love.keyboard.isScancodeDown, Joystick:isDown, and Joystick:isGamepadDown.
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9 years ago |
Alex Szpakowski
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a9c83897bb
Shader:send improvements.
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9 years ago |
Alex Szpakowski
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0b1bfba493
Use SDL_DetachThread instead of a conditional SDL_WaitThread when a Thread is destroyed.
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9 years ago |
Alex Szpakowski
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e803878445
love.event.quit("restart") now causes LÖVE to restart the Lua state after shutting it down.
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9 years ago |
Alex Szpakowski
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8fca2aa607
Call collectgarbage after love.lowmemory(), instead of before.
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9 years ago |
Alex Szpakowski
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cc4dd24be6
Update the love version used for appveyor
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9 years ago |
Alex Szpakowski
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f30f9ab3f5
Appveyor test
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9 years ago |
Alex Szpakowski
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d572c70883
Fix a GL error on OpenGL ES 3 when using multiple render targets.
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9 years ago |
Alex Szpakowski
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677a8d60b8
Use love::Vector (8 bytes) instead of love::Vertex (20 bytes) for love.math.triangulate and love.math.isConvex.
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9 years ago |
Alex Szpakowski
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acde58d311
Improved the error message when nil is passed as the first argument to love.image.newImageData (resolves issue #1205).
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9 years ago |
airstruck
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154f7cbc7e
Support reference angle on revolute, prismatic, and weld joints (fixes #1194)
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9 years ago |