Alex Szpakowski
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0d52ac6d52
Fixed dumb typo
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11 years ago |
Alex Szpakowski
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309193895a
Added opt-in support for high-dpi mode in OS X when on a retina display (resolves issue #761).
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11 years ago |
Alex Szpakowski
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29f47d9a10
Changed particle spawning behaviour in ParticleSystems to spawn at an interpolated position between the location at the previous update and the current one. This results in much smoother behaviour when moving a ParticleSystem constantly via ParticleSystem:setPosition.
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11 years ago |
Alex Szpakowski
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dc35db1c7b
Fixed tab characters (‘\t’) in text to be drawn properly with love.graphics.print.
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11 years ago |
Alex Szpakowski
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9b9671f5ee
Fixed a potential memory leak when a Font object errors
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11 years ago |
Alex Szpakowski
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7f77c2d0b3
Canvas:renderTo now restores the previously active Canvas when done, instead of erroring if another Canvas is already active
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11 years ago |
Alex Szpakowski
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113093e4fc
Separated canvas texture creation code from FBO creation code
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11 years ago |
Alex Szpakowski
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fda005c5ff
love.graphics.getScissor now has a proper C++ module method
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11 years ago |
Alex Szpakowski
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c64b3d2527
Renamed love.graphics.getMaxImageSize to love.graphics.getMaxTextureSize (old function is still there, but deprecated.)
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11 years ago |
Alex Szpakowski
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6fcebf69e4
Updated changelog
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11 years ago |
Alex Szpakowski
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1d3c4e125e
Make love.graphics.reset call love.graphics.origin instead of clearing the internal pixel size stack
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11 years ago |
Alex Szpakowski
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510ed6f11e
Abstracted lua bindings for general Texture methods into wrap_Texture.cpp
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11 years ago |
Alex Szpakowski
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6756bc3c2c
Updated readme
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11 years ago |
Alex Szpakowski
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3120a0e650
Goodbye 2013, hello 2014!
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11 years ago |
Alex Szpakowski
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aa69a695d3
Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).
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11 years ago |
Alex Szpakowski
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1d3f6e967d
Added CircleShape:get/setPoint.
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11 years ago |
Alex Szpakowski
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b091746118
Removed some unused variable warnings when compiling
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11 years ago |
Alex Szpakowski
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9c747f1476
Switched to using bearing and advance metrics from the actual bitmap glyph object, removed old unused method declarations in the Filesystem class.
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11 years ago |
Alex Szpakowski
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ccc5535a82
The love.filesystem module searchers for require are now tried after package.preload instead of before.
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11 years ago |
Alex Szpakowski
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ab1cf7fdc5
Really fixed setting the scissor and then changing Canvases
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11 years ago |
Alex Szpakowski
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9a61ca7393
Updated changelog
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11 years ago |
Alex Szpakowski
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279cecaa6b
Improved the error text for LÖVE’s module searchers (used in require.)
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11 years ago |
Alex Szpakowski
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98b258b75f
Fixed font textures in OpenGL returning black RGB values when a shader is active (reverts changeset 69b0b4e)
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11 years ago |
Alex Szpakowski
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90f4dea4ab
The TrueType rasterizer now properly recognizes the monochrome bitmap pixel mode for glyphs (resolves issue #818)
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11 years ago |
Alex Szpakowski
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f3bd944cf5
Reduced the RAM and VRAM space taken up by TrueType font glyphs by 1/2.
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11 years ago |
Alex Szpakowski
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a00c006c44
The graphics viewport is now properly restored when switching from an active Canvas to no Canvas (resolves issue #817)
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11 years ago |
Alex Szpakowski
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cd303c7c62
Added Mesh:setWireframe and Mesh:isWireframe.
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11 years ago |
Alex Szpakowski
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27f36455e8
Fixed ParticleSystem:clone not duplicating position and area spread properly
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11 years ago |
Bart van Strien
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5963e7a9cb
Check whether pitch is actually a sane number
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11 years ago |
Bart van Strien
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90d041ed1b
Patch GLee for missing GLXContextID typedef after upstream (mesa) removal from header
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11 years ago |