Alex Szpakowski
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1e696c4505
Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.)
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12 years ago |
Alex Szpakowski
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5de43a7207
The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs
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12 years ago |
Alex Szpakowski
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8d5ddb9e34
Fixed some internal documentation (thanks to clang's -Wdocumentation)
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12 years ago |
Alex Szpakowski
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06f2ec8e31
Renamed BezierCurve:eval to BezierCurve:evaluate (resolves issue #722)
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12 years ago |
Alex Szpakowski
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b36d643570
Changed love.graphics.getRendererInfo to return all the info (resolves issue #757)
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12 years ago |
Alex Szpakowski
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2e2ede6334
Calling ParticleSystem:setLinearAcceleration with no arguments now errors instead of defaulting to 0 (resolves issue #755)
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12 years ago |
Alex Szpakowski
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6eee23c8fc
Cleaned up the incompatibility warning message and fixed it to actually display on the screen (resolves issue #707)
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12 years ago |
Alex Szpakowski
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67a807f79c
The first frame's delta time no longer includes the time taken to load main.lua and call love.load, in the default love.run.
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12 years ago |
Alex Szpakowski
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b5c231e5bb
The window minwidth and minheight can't be less than 1
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12 years ago |
Alex Szpakowski
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0ce0db9e1b
The minwidth and minheight window flags have default values of 0 instead of 100 (resolves issue #735).
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12 years ago |
Alex Szpakowski
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ffe0485173
Removed love.window.checkMode (resolves issue #653, invalidates issue #592).
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12 years ago |
Alex Szpakowski
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74f26160da
Fixed a couple bugs caught by clang's static analyzer
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12 years ago |
Alex Szpakowski
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69dc24d7ce
SDL 2 is not LGPL
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12 years ago |
Alex Szpakowski
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21d1e7737c
Fixed ParticleSystem:setAreaSpread("none") to not require x/y arguments (resolves issue #738)
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12 years ago |
Alex Szpakowski
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eec2beffdd
Updated changelog
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12 years ago |
Alex Szpakowski
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f89097ed90
Fixed the error message when only one argument is given to newImageFont (resolves issue #737)
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12 years ago |
Alex Szpakowski
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d9cd10e29c
love.joystick now scans for connected joysticks when the module is initialized instead of only relying on joystick add events
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12 years ago |
Alex Szpakowski
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ef9f30d5c4
Fixed a typo preventing compressed textures from being loaded into images
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12 years ago |
Alex Szpakowski
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06f80d5c08
Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729)
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12 years ago |
Alex Szpakowski
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389e99bf2c
Added love.keyboard.setTextInput to enable/disable text input events (enabled by default.)
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12 years ago |
Alex Szpakowski
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93a782d445
Renamed World:setAllowSleeping and World:getAllowSleeping to World:setSleepingAllowed and World:isSleepingAllowed (see issue #691, also consistent with the Body methods)
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12 years ago |
Alex Szpakowski
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3ac0710544
Renamed Joystick:getProductGUID back to Joystick:getGUID
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12 years ago |
Alex Szpakowski
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a3571b97bd
Modules now properly remove themselves from the global registry when they're deleted
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12 years ago |
Alex Szpakowski
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d3826aba9d
Improved thread safety of love.event.wait and love.event.push
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12 years ago |
Alex Szpakowski
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4584cf6780
Always use regular vsync instead of preferring adaptive vsync if supported
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12 years ago |
Alex Szpakowski
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75340f6c7b
Renamed love.window.getModes to love.window.getFullscreenModes (resolves issue #679)
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12 years ago |
Alex Szpakowski
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5b28b34a0b
Fixed Thread:start(func) crashing instead of erroring
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12 years ago |
Alex Szpakowski
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c15fc4453b
Re-added Data:getPointer (can be used with LuaJIT's FFI)
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12 years ago |
Alex Szpakowski
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4c4a385ce6
Updated CompressedData to store its data in a single block of memory, like other Data objects
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12 years ago |
vrld
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6b51c5aadc
Fix issue #724: Bezier curve rendering/eval crashes with empty curves.
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12 years ago |