提交历史

作者 SHA1 备注 提交日期
  Alex Szpakowski 3ae336dd43 Added love.window.showMessageBox. 11 年之前
  Alex Szpakowski d52bab4221 Updated the new module changes to use more compile/link-time checking rather than runtime checking. 11 年之前
  Alex Szpakowski 014b9a46e5 Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime. 11 年之前
  Alex Szpakowski e87fbdcaaf Fixed the default line join mode to be 'miter' instead of an undefined value. 11 年之前
  Bart van Strien 59ab602111 Normalize slashes in paths unless they are direct user input (XDG_DATA_HOME/APPDATA, specifically) 11 年之前
  Alex Szpakowski a658c7df76 Fixed the error screen when highdpi mode is enabled on a retina monitor in OS X (resolves issue #908) 11 年之前
  Alex Szpakowski 0841ff209b license.txt is now distributed with the OS X build of LÖVE in love.app/Contents/Resources/. 11 年之前
  Alex Szpakowski a4a075dd2e Fixed crashes and instability when love.graphics.setMode is called when a vertex buffer is mapped by love. 11 年之前
  Alex Szpakowski 9ab9a393d5 Added Contact:getFixtures and Body:getContactList (see issue #905). 11 年之前
  Alex Szpakowski dac9f4eaaa Added love.window.minimize (resolves issue #904). 11 年之前
  Alex Szpakowski d5ae557149 Updated changelog 11 年之前
  Alex Szpakowski d11ccd0e69 Added love.graphics.getCanvasFormats and love.graphics.getCompressedImageFormats, and removed love.graphics.hasCanvasFormat. 11 年之前
  Alex Szpakowski 4c67a94ba3 Hopefully fixed issue #898, and cleaned up code for love.graphics.getRendererInfo. 11 年之前
  Alex Szpakowski 738cc01468 Increased version to 0.9.2. 11 年之前
  Alex Szpakowski 2ae4e9cd5a Fixed a potential memory leak in the love.physics World callbacks. 11 年之前
  Bart van Strien fb3aa060b2 Fix Texture leak in Meshes 11 年之前
  Bart van Strien c5d59107ad Modify desktop file to play nicer with file associations in newer versions of nautilus (gnome file browser) 11 年之前
  Alex Szpakowski f0fa63ba47 Backported commits 145524a and 7785b4b from minor into default (Added SpriteBatch:flush, deprecated SpriteBatch:bind/unbind, SpriteBatch:flush is called implicitly when the spritebatch is drawn.) 11 年之前
  Alex Szpakowski b9cd93e071 Re-added ParticleSystem:setQuads(q1, q2, ...). Active particles use the quads based on the particle's lifetime in a similar style to ParticleSystem:setColors and ParticleSystem:setSizes. 11 年之前
  Alex Szpakowski d2450d5f2e Updated changelog for changes which aren't in the minor branch 11 年之前
  Alex Szpakowski aa882cbcbc Added love.window.getDisplayName, to get the name of a connected display. 11 年之前
  Alex Szpakowski 23d3cbc2e2 Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility. 11 年之前
  Alex Szpakowski 431b6a56ce Added Body:getWorld (resolves issue #895) 11 年之前
  Alex Szpakowski 0c4116468c And some more. 11 年之前
  Alex Szpakowski 787ba6b650 Removed some stowaway test code... 11 年之前
  Alex Szpakowski 5dd23dffd1 Added Joint:setUserData and Joint:getUserData (resolves issue #894.) 11 年之前
  Alex Szpakowski 3792dee4b4 Backout changeset 57172a7f03452a6b07f346e850f3e1020e230f46 11 年之前
  Alex Szpakowski e9e303c1e8 Changed embedded Lua scripts to be included in the love source via C++11's raw string literals instead of a generated header file. Removed auto.lua. 11 年之前
  Alex Szpakowski ddb9997ead Replaced Joystick:saveGamepadMapping with love.joystick.saveGamepadMappings, which saves all gamepad mappings from both recently-used joysticks and recently-modified mappings. saveGamepadMappings returns a string of newline-separated mappings and takes an optional filename argument which writes it to a file. 11 年之前
  Alex Szpakowski 10e0d4b900 Moved the love.joystick Lua wrapper code from modules/joystick/sdl/ to modules/joystick/. 11 年之前