Alex Szpakowski
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4ae126ac44
Fixed some potential instability or crash issues
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12 years ago |
Alex Szpakowski
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f0ca4f6c97
Removed internal code for love.graphics.triangle and love.graphics.quad
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12 years ago |
Bart van Strien
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3d0c5761ce
Merge in default, update changelog
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12 years ago |
Alex Szpakowski
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395a1dbced
The "alpha" blend mode now outputs more useful/intuitive alpha values (thanks Boolsheet)
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12 years ago |
Alex Szpakowski
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e1779897ab
Removed love.graphics.drawTest
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12 years ago |
Alex Szpakowski
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96161c66f6
Updated copyright text for the new year
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12 years ago |
Alex Szpakowski
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e16b5afa6d
Fixed love.graphics.getPointStyle
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12 years ago |
Alex Szpakowski
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a9211a1389
Removed direct OpenGL calls in the SDL Window module
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12 years ago |
Bart van Strien
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0fd4b147a4
Merge in default
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12 years ago |
Alexander Szpakowski
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f016840ed0
Merged in changes from main repository
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12 years ago |
Bart van Strien
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84b6eedf1f
Make the default point style to setPoint 'smooth' (issue #543), and fix setPointStyle ignoring normal operation
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12 years ago |
Alexander Szpakowski
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e24d721381
Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.
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12 years ago |
Alexander Szpakowski
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8fdd6cbbb2
Merged in from main repository (originally from love-mipmap fork)
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12 years ago |
rude
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c03e35b6cc
Merge default branch.
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12 years ago |
Alexander Szpakowski
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3e3f5c6bdd
Minor tweaks, balanced disable/enable clientstate calls in SpriteBatches
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12 years ago |
Alexander Szpakowski
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808a09f786
Changed shader source list from a vector of sources to a map of shader types to source codes
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12 years ago |
Alexander Szpakowski
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eb98e8cc48
Removed unnecessary tabs in empty lines, fixed texture filtering when the minification and mipmap filter are the same
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12 years ago |
Alexander Szpakowski
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88af7239c3
Removed unnecessary tabs from empty lines
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12 years ago |
Alexander Szpakowski
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37191a5953
Minor cleanup
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12 years ago |
Alexander Szpakowski
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1de26ea1fa
Added "mipmap" love.graphics.isSupported string
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12 years ago |
Alexander Szpakowski
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1678252b7a
Applied patch from issue #542 (texture filtering inconsistencies) in main LÖVE repository
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12 years ago |
Alexander Szpakowski
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6560019829
opengl graphics module files now always include OpenGL.h rather than GLee.h
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12 years ago |
Alexander Szpakowski
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83204c5dc5
ShaderEffects now take a dynamically sized list of source codes instead of one vertex and one fragment shader string
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12 years ago |
Alexander Szpakowski
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0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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12 years ago |
Alexander Szpakowski
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a8dc813258
Text drawing performance improvements (issue #532)
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13 years ago |
Bart van Strien
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68a895e7c6
Catch errors in love.font.newRasterizer, add luax_pconvobj which pcalls, allowing love.graphics.newFont to clean up before re-erroring
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13 years ago |
vrld
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af922e93e8
Fix issue #517: Removing love.graphics.triangle
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13 years ago |
Bart van Strien
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487584514c
Disable love.graphics.quad
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13 years ago |
Bart van Strien
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a67a23e10f
Maerge in default
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13 years ago |
Bart van Strien
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d24c0344c8
Make second argument to setDefaultImageFilter Image:setFilter and Image:setWrap optional, and default to the first
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13 years ago |