Commit History

Author SHA1 Message Date
  Alex Szpakowski 4dba3e91e2 Thread:start now clears the thread's error string before starting 12 years ago
  Alex Szpakowski 2128ba321e Fixed Geometry texture coordinates when using Geometry to draw auto-padded NPOT images (resolves issue #696) 12 years ago
  Alex Szpakowski d7802b053b Removed love.graphics.setAlphaTest: incompatible with OpenGL ES 2+, core OpenGL 3+, and Direct3D 10+. Shaders can accomplish the same things and more. 12 years ago
  Alex Szpakowski ce9d0be1ea Fixed love.filesystem.mount to consistently fail to mount things which are inside the game source directory, instead of only failing when the source dir is a zipped .love 12 years ago
  Alex Szpakowski 411d16b063 Added include guard for love.h 12 years ago
  Alex Szpakowski dfba650575 Fixed SpriteBatch:set with Geometry 12 years ago
  Alex Szpakowski 45de33edb8 Removed Geometry:flip (resolves issue #670) 12 years ago
  Alex Szpakowski b090a91650 Fixed love.app opening in the background instead of the foreground in OS X 12 years ago
  Alex Szpakowski e19ade38ab Added support for BC4 (aka 3Dc+) compressed textures 12 years ago
  Alex Szpakowski fa6eaaa3a6 Improved performance of SpriteBatch:add/set in some cases when the SpriteBatch isn't bound 12 years ago
  Alex Szpakowski 02d77aa9be Fixed running love files with relative paths from the command line in OS X 12 years ago
  Alex Szpakowski c8428a0a2b Fixed opening .love files in Mac OS 10.9 (resolves issue #689) 12 years ago
  Alex Szpakowski 4595bb68eb Updated changelog 12 years ago
  Alex Szpakowski 295487165f Unprintable ascii text (numbers 0-31 and 127 in decimal) is no longer sent to the unicode argument of love.keypressed 12 years ago
  Alex Szpakowski 8408c276cb ParticleSystem:setColors(r, g, b) now defaults to 255 alpha instead of erroring (resolves issue #686) 12 years ago
  Alex Szpakowski bdb4c7eb90 Renamed t.screen to t.window in love.conf (resolves issue #637) 12 years ago
  Alex Szpakowski f41a2ed910 Reverted commit 8c64a0c (love.graphics.setCanvas(nil) erroring) 12 years ago
  Alex Szpakowski cb0a974546 Merged love.graphics.setCanvases into love.graphics.setCanvas (resolves issue #684) 12 years ago
  Alex Szpakowski 335cc378fc Added some internal verification for registering love type names 12 years ago
  Alex Szpakowski 7cf7f3a25f Merged love.graphics.drawg into love.graphics.draw, and SpriteBatch:addg/setg into SpriteBatch:add/set (resolves issue #639) 12 years ago
  Alex Szpakowski f9ce521794 Fixed a bug when requiring enet 12 years ago
  Alex Szpakowski 57aa632841 Added love.graphics.getMaxImageSize 12 years ago
  Alex Szpakowski 5a3055dd3b Replaced internal calls to luaL_register (deprecated in Lua 5.2) with an alternative 12 years ago
  Alex Szpakowski 3725b4122f Fixed lazy-loading of stencil buffers in Canvases sometimes failing due to uninitialized variables 12 years ago
  Bart van Strien 259f15da6f Apply box2d heap tickler patch: make sure ChainShape:getPoints has enough stack size 12 years ago
  Alex Szpakowski ada83d1f2d Updated changelog 12 years ago
  Alex Szpakowski 8ac288876d Added Thread:isRunning 12 years ago
  Alex Szpakowski 719e9253da Fixed a compiler warning 12 years ago
  Bart van Strien 98d92d3e1f Add support for "flat" tables to Variant. 12 years ago
  Alex Szpakowski 67353d4de7 Reduced CPU usage (and improved performance) for the nogame screen 12 years ago