Commit Verlauf

Autor SHA1 Nachricht Datum
  bjornbytes 4f855b5ac4 Fix newline kerning; vor 8 Jahren
  Alex Szpakowski 76a7d30f1a Extrude font glyph quads by 1 pixel to add some antialiasing at the edges of the glyphs. vor 8 Jahren
  Alex Szpakowski 6bdbd17249 Fix colors not being applied properly in auto-batched draws vor 8 Jahren
  Alex Szpakowski 69a2da76dc Fixed BMFont y coordinates. vor 8 Jahren
  Alex Szpakowski 0b3b58adb8 Hopefully fixed Font baseline calculation. vor 8 Jahren
  Alex Szpakowski 7694edfd52 Auto-batched draws (except for love.graphics.print, for now) are affected by 3D transforms. vor 8 Jahren
  Alex Szpakowski 955fb9b60c Fixed love.graphics.draw(particlesystem, …) to actually use the transformation parameters. vor 8 Jahren
  Alex Szpakowski ac697ddb0f Clean up love’s internal Vector code a bit, and rename it to Vector2 so it’s more obvious what it is. vor 8 Jahren
  Alex Szpakowski 135d928922 Fix compilation vor 8 Jahren
  Alex Szpakowski b019a4a64c Cleaned up texture VRAM usage tracking. vor 8 Jahren
  Alex Szpakowski b590edf27d Merge default into minor vor 8 Jahren
  Alex Szpakowski 16f5557131 Move more backend-agnostic code out of the love.graphics opengl implementation files. vor 8 Jahren
  Alex Szpakowski 621fb24ba1 Require stencil=true to be specified in setCanvas if stenciling is used while a Canvas is active and there is no custom stencil buffer. vor 8 Jahren
  Alex Szpakowski 10d73ea1d7 Moved some backend-agnostic code out of the OpenGL backend of love.graphics. vor 8 Jahren
  Alex Szpakowski fd64999748 Allow calling love.graphics.drawLayer(arraycanvas, layer) when rendering to a different layer of the same Canvas. vor 8 Jahren
  Alex Szpakowski 353852ca24 Fix the default mipmap filter of mipmapped Canvases (thanks Shell32). vor 8 Jahren
  Alex Szpakowski 70b32c47ce Error if a non-2D/affine matrix is used with auto-batched draws, since they perform CPU-side matrix transforms on 2-component vectors. vor 8 Jahren
  Alex Szpakowski 7161d600b7 Add mipmapping support to Canvases. vor 8 Jahren
  raidho36 6b7172bd40 Fix Issue #1273 vor 8 Jahren
  Alex Szpakowski a0ef2ac28b Add Depth compare / shadow sampler support. Officially this is only supported in glsl3 shaders. vor 8 Jahren
  Alex Szpakowski 0001b4695e Add new variants of love.graphics.clear for controlling how the depth and stencil buffers are cleared. vor 8 Jahren
  Alex Szpakowski 72c7602650 Readable depth-stencil Canvases with MSAA are not currently supported. vor 8 Jahren
  Alex Szpakowski fca3d4a841 Improved the error message when a Canvas with the readable field explicitly set is not supported. vor 8 Jahren
  Alex Szpakowski 43172bd3f6 Add optional ‘readable’ boolean field to the table passed into love.graphics.newCanvas. Added new variant of love.graphics.getCanvasFormats which takes a ‘readable’ boolean. vor 8 Jahren
  Alex Szpakowski c36a53fdcb Add new non-readable Canvas formats: depth16, depth24, depth32f, depth24stencil8, and depth32fstencil8. vor 8 Jahren
  Alex Szpakowski 018a3831cb Add a new “stencil8” pixel format for Canvases (resolves issue #1003). vor 8 Jahren
  Alex Szpakowski 08a377ff30 Rename love.graphics.flush to love.graphics.flushBatch. vor 8 Jahren
  Bart van Strien ac00329ddd Fix wrong default reference angle for WeldJoint/PrismaticJoint/RevoluteJoint (fixes #1258) vor 8 Jahren
  Bart van Strien f70ad12d3e Expose love.event.poll_i vor 8 Jahren
  Alex Szpakowski a854602344 Fix a crash when a Source stops playing. vor 8 Jahren