Commit History

Author SHA1 Message Date
  Alex Szpakowski 5eb37d30f7 Cleaned up and simplified some graphics code. 11 years ago
  Alex Szpakowski d4be84a630 Fixed love.filesystem.unmount. 11 years ago
  Alex Szpakowski 8d0654a6a7 Added runtime drag-and-drop file and folder support via new love.filedropped and love.directorydropped event callback functions. filedropped has a single File object argument, and directorydropped has a single string argument containing the full path of the directory, which can be used with love.filesystem.mount. 11 years ago
  Alex Szpakowski af0371361f Merged default into minor 11 years ago
  Alex Szpakowski 7bcb48c562 Fixed compilation (resolves issue #938.) 11 years ago
  Dalton Nell 3bc28345aa Added function host:destroy(), added error handling for trying to work with a destroyed host, and fixed awkward naming of socket_get_address (it now matches the rest of the lib and official documentation as get_socket_address now). 11 years ago
  Alex Szpakowski a9630811d8 Fixed a logic error making compressed textures with no mipmaps trigger a Lua error when they're loaded into an Image. 11 years ago
  Alex Szpakowski 1108dea696 Updated the error message when invalid UTF-8 strings are used in love.graphics.print and friends to mention UTF-8. 11 years ago
  Alex Szpakowski d527307adc Font glyphs created from ImageFonts no longer treat separator pixels as spacing (resolves issue #190.) 11 years ago
  Alex Szpakowski 4c6e688870 LÖVE will now try to guess the line height for BMFont files which are missing the 'lineHeight' attribute. 11 years ago
  Alex Szpakowski d4ad571780 Un-reverted commit 14ca947 (love.math.setRandomSeed internally calling random() a few times) for the minor branch. 11 years ago
  Alex Szpakowski 8edb90a719 Added support for loading BMFont bitmap font files with love.graphics.newFont (see issue #190.) Some esoteric BMFont features are not supported. 11 years ago
  Alex Szpakowski 34688e929e Merged default into minor 11 years ago
  Alex Szpakowski d3e1993673 Rearranged love.window.showMessageBox' arguments so the messagebox type is the second-last argument and defaults to "info" (resolves issue #937.) 11 years ago
  Alex Szpakowski e8009bb4cb Reverted commit 14ca947 (love.math.setRandomSeed internally calling random() a few times.) The change can break existing 0.9.x games so it will be pushed back to the minor branch. 11 years ago
  Alex Szpakowski 808e533b02 Tweaked streaming Sources to use fewer OpenAL buffers (and increased the amount of decoded data per buffer to compensate), and removed some unnecessary #include statements. 11 years ago
  Alex Szpakowski e2354acc65 Updated the love key to SDL keycode mapping to be a static array instead of a std::map. 11 years ago
  Alex Szpakowski b70f72acb3 Fixed a couple potential memory leaks if love.graphics.newShader causes an error, and cleaned up some shader-related code. 11 years ago
  Alex Szpakowski c6b610d116 Cleaned up some code. 11 years ago
  Alex Szpakowski 7948b11082 Updated love.physics.newPolygonShape and love.physics.newChainShape to accept a table of vertices, fixed a small memory leak if newChainShape errors, fixed the vertex order of newChainShape. 11 years ago
  Alex Szpakowski aba33bf2e7 Merged default into minor 11 years ago
  Alex Szpakowski 228c925c0d Updated the changelog. 11 years ago
  Alex Szpakowski 7f490c4c30 Added ParticleSystem:setLinearDamping and ParticleSystem:getLinearDamping (resolves issue #803.) 11 years ago
  Alex Szpakowski d4c60e077d Fixed the window position in fullscreen modes. 11 years ago
  Alex Szpakowski b75e1bdeaa Added love.window.setPosition(x, y [, displayindex]), love.window.getPosition, and optional x and y fields for t.window in love.conf and for the flags table in love.window.set/getMode (resolves issue #930.) 11 years ago
  Alex Szpakowski 3d7a3c2c3c Improved the error message when a misspelled filename is given to love.graphics.newShader (resolves issue #928.) 11 years ago
  Alex Szpakowski c6896dfc4e Consolidated some duplicate code in SpriteBatch:add. 11 years ago
  Alex Szpakowski 5dda0c08eb Slightly improved the performance of SpriteBatch:setBufferSize. 11 years ago
  Alex Szpakowski e6221638e3 Accidentally deleted more than I should have 11 years ago
  Alex Szpakowski cf7342f8b7 Use C++11's in-line member initializers instead of default constructors with initializer lists, for some structs. 11 years ago