Commit History

Author SHA1 Message Date
  Alex Szpakowski 60eceadc0a Added "mirroredrepeat" wrap mode. 10 years ago
  Alex Szpakowski 40c6821048 Removed some dead code and fixed luax_pushtype when the object argument is null. 11 years ago
  Alex Szpakowski 1449a81bdf Removed some dead code. 11 years ago
  Alex Szpakowski d6cd2e2e7e Prettied up some code. 11 years ago
  Alex Szpakowski 8ffe610659 Added love.graphics.getStats. It returns a table with performance-related graphics statistics. Currently it contains these fields: 11 years ago
  Alex Szpakowski afc505e183 Added stack type enums to love.graphics.push (resolves issue #906.) Current enums are "transform" and "all". "transform" is the default (for compatibility.) When love.graphics.push("all") is used, love.graphics.pop() will restore all love.graphics module state to what it was when push was called. 11 years ago
  Alex Szpakowski 9e746c56fa love.graphics.getBlendMode no longer does several glGetInteger function calls 11 years ago
  Alex Szpakowski d70023e350 Enable OpenGL’s debug output when the LOVE_GRAPHICS_DEBUG environment variable is ‘1’. Resolves issue #607. 11 years ago
  Alex Szpakowski 988404e4ca Added love.graphics.getSystemLimit (resolves issue #840). Deprecated love.graphics.getMaxPointSize. 11 years ago
  Alex Szpakowski 7556fde5e6 Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA. 11 years ago
  Alex Szpakowski 73f1ce0d40 Added instancing support to Meshes via Mesh:setInstanceCount. Added a new built-in variable to vertex shaders: int love_InstanceID. 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 years ago
  Alex Szpakowski ab1cf7fdc5 Really fixed setting the scissor and then changing Canvases 11 years ago
  Alex Szpakowski 2ee869b0e8 Fixed some compiler warnings 11 years ago
  Alex Szpakowski 006f4dd600 Fixed 11 years ago
  Alex Szpakowski c0b28f9d07 Only apply an AMD-specific hack when generating mipmaps on AMD GPUs 11 years ago
  Alex Szpakowski f41a2ed910 Reverted commit 8c64a0c (love.graphics.setCanvas(nil) erroring) 12 years ago
  Alex Szpakowski dd9cca1a55 Added Data:getString to GlyphData 12 years ago
  Alex Szpakowski d286f78ec7 Improved error messages when canvas/image creation fails because the size is too big for the system 12 years ago
  Alex Szpakowski c0998cd996 Fixed love.graphics.setScissor when love.graphics.setCanvas is called directly after a setScissor call 12 years ago
  Alex Szpakowski 6c6cb270de Fixed Canvas:clear 12 years ago
  Alex Szpakowski 8de3a7c708 Fixed love.graphics.getColor before setColor is called 12 years ago
  Alex Szpakowski 9d62d0044c Macro hard, microsoft 12 years ago
  Alex Szpakowski bf6d1c258b Misc. code cosmetics and improvements 12 years ago
  Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 12 years ago
  Alex Szpakowski 3edf033498 Internally keep track of the value of the current color (issue #564) 12 years ago
  Alex Szpakowski 5301026f3c Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy. 12 years ago
  Alex Szpakowski 2009124cf9 Reworked internal anisotropic filtering code to be more concise and intuitive 12 years ago
  Alex Szpakowski 5bf78f891d Fixed OpenGL vertex buffer function usage (issue #489.) 12 years ago