vrld
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71317c4359
Add Geometries (replaces Quads).
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12 years ago |
Alex Szpakowski
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9d62d0044c
Macro hard, microsoft
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12 years ago |
Alex Szpakowski
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a477223629
Fixed love.audio.newSource, love.sound.newSoundData, and love.sound.newDecoder crashing when given a nonexistant filepath
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12 years ago |
Alex Szpakowski
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426ca03315
Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599)
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12 years ago |
Alex Szpakowski
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e9ff803c42
alpha values for ImageData:mapPixel default to 255 (issue #603)
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12 years ago |
Alex Szpakowski
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6142352cd4
love._openConsole is now called before main.lua is loaded
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12 years ago |
Alex Szpakowski
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ce59756463
Fixed a case-sensitivity typo
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12 years ago |
Alex Szpakowski
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b6247f9ae1
Added many getters of questionable utility to ParticleSystems.
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12 years ago |
Alex Szpakowski
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bf6d1c258b
Misc. code cosmetics and improvements
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12 years ago |
Alex Szpakowski
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6fd3038405
Improved clarity/readability of internal OpenGL state shadowing functions
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12 years ago |
Alex Szpakowski
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f1770edaa1
Updated Visual Studio project for math module changes (thanks Boolsheet)
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12 years ago |
Alex Szpakowski
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385c1ac4db
Merged math-randobject into default (also addresses issue #586)
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12 years ago |
Alex Szpakowski
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2d0b3b5226
ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state)
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12 years ago |
Alex Szpakowski
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d98e2cb40c
Renamed randnormal to randomnormal
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12 years ago |
Alex Szpakowski
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3046981fce
Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods.
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12 years ago |
Alex Szpakowski
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96f4f532bb
Updated Visual Studio project files for image module changes (thanks Boolsheet)
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12 years ago |
Alex Szpakowski
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6a27e1aa2f
Ensure the current color is set properly after drawing particlesystems and spritebatches
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12 years ago |
Alex Szpakowski
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3edf033498
Internally keep track of the value of the current color (issue #564)
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12 years ago |
Alex Szpakowski
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ba3a363fd3
Potentially worked around an SDL resize event bug in windows causing initial window creation to happen twice
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12 years ago |
Alex Szpakowski
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995210e594
Updated changelog
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12 years ago |
Alex Szpakowski
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7391d9821f
Merged love.graphics.origin into default (issue #124)
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12 years ago |
Alex Szpakowski
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c7838b78b6
Added love.graphics.setAlphaTest (issue #534)
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12 years ago |
Alex Szpakowski
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b22f1aa16a
Added Image:refresh(), reloads a love.graphics image using the imagedata that created it
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12 years ago |
Alex Szpakowski
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c215541d6c
Merged mage-CompressedData into default
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12 years ago |
Alex Szpakowski
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4cd14d5c08
Made the getSize() and getData() methods for CompressedData consistent with each other. Note that CompressedData's data may not all be contiguous in memory, so getData(miplevel) and getSize(miplevel) should always be used instead.
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12 years ago |
Alex Szpakowski
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9abfb9e23b
Improved performance of ImageData:getPixel and ImageData:mapPixel
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12 years ago |
Alex Szpakowski
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b59b967f6b
Fixed a memory leak in Canvas:getImageData() (issue #590)
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12 years ago |
Alex Szpakowski
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1b80853118
Fixed an OpenGL error when MSAA isn't supported
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12 years ago |
Alex Szpakowski
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85ee87c12e
Merged in darthfodder/love/sounddata-samplecount (pull request #23)
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12 years ago |
Alex Szpakowski
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ab2c4aca7e
Removed an unused graphics Image method
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12 years ago |