Commit History

Author SHA1 Message Date
  vrld 71317c4359 Add Geometries (replaces Quads). 12 years ago
  Alex Szpakowski 9d62d0044c Macro hard, microsoft 12 years ago
  Alex Szpakowski a477223629 Fixed love.audio.newSource, love.sound.newSoundData, and love.sound.newDecoder crashing when given a nonexistant filepath 12 years ago
  Alex Szpakowski 426ca03315 Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599) 12 years ago
  Alex Szpakowski e9ff803c42 alpha values for ImageData:mapPixel default to 255 (issue #603) 12 years ago
  Alex Szpakowski 6142352cd4 love._openConsole is now called before main.lua is loaded 12 years ago
  Alex Szpakowski ce59756463 Fixed a case-sensitivity typo 12 years ago
  Alex Szpakowski b6247f9ae1 Added many getters of questionable utility to ParticleSystems. 12 years ago
  Alex Szpakowski bf6d1c258b Misc. code cosmetics and improvements 12 years ago
  Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 12 years ago
  Alex Szpakowski f1770edaa1 Updated Visual Studio project for math module changes (thanks Boolsheet) 12 years ago
  Alex Szpakowski 385c1ac4db Merged math-randobject into default (also addresses issue #586) 12 years ago
  Alex Szpakowski 2d0b3b5226 ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state) 12 years ago
  Alex Szpakowski d98e2cb40c Renamed randnormal to randomnormal 12 years ago
  Alex Szpakowski 3046981fce Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods. 12 years ago
  Alex Szpakowski 96f4f532bb Updated Visual Studio project files for image module changes (thanks Boolsheet) 12 years ago
  Alex Szpakowski 6a27e1aa2f Ensure the current color is set properly after drawing particlesystems and spritebatches 12 years ago
  Alex Szpakowski 3edf033498 Internally keep track of the value of the current color (issue #564) 12 years ago
  Alex Szpakowski ba3a363fd3 Potentially worked around an SDL resize event bug in windows causing initial window creation to happen twice 12 years ago
  Alex Szpakowski 995210e594 Updated changelog 12 years ago
  Alex Szpakowski 7391d9821f Merged love.graphics.origin into default (issue #124) 12 years ago
  Alex Szpakowski c7838b78b6 Added love.graphics.setAlphaTest (issue #534) 12 years ago
  Alex Szpakowski b22f1aa16a Added Image:refresh(), reloads a love.graphics image using the imagedata that created it 12 years ago
  Alex Szpakowski c215541d6c Merged mage-CompressedData into default 12 years ago
  Alex Szpakowski 4cd14d5c08 Made the getSize() and getData() methods for CompressedData consistent with each other. Note that CompressedData's data may not all be contiguous in memory, so getData(miplevel) and getSize(miplevel) should always be used instead. 12 years ago
  Alex Szpakowski 9abfb9e23b Improved performance of ImageData:getPixel and ImageData:mapPixel 12 years ago
  Alex Szpakowski b59b967f6b Fixed a memory leak in Canvas:getImageData() (issue #590) 12 years ago
  Alex Szpakowski 1b80853118 Fixed an OpenGL error when MSAA isn't supported 12 years ago
  Alex Szpakowski 85ee87c12e Merged in darthfodder/love/sounddata-samplecount (pull request #23) 12 years ago
  Alex Szpakowski ab2c4aca7e Removed an unused graphics Image method 12 years ago