Alex Szpakowski
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77bec45b4a
Fixed SpriteBatch:setBufferSize.
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11 年之前 |
Alex Szpakowski
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c502847802
Enable strict mode for shaders on some nvidia drivers. Should hopefully prevent some issues where nvidia GLSL compilers let things slide that should be illegal.
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11 年之前 |
Alex Szpakowski
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68b2c9e851
The default filter mode is now included in the state affected by love.graphics.push("all").
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11 年之前 |
Alex Szpakowski
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ab9954272a
Updated the initialization code to trigger a real Lua error if love.conf has an error in it.
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11 年之前 |
Alex Szpakowski
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40c6821048
Removed some dead code and fixed luax_pushtype when the object argument is null.
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11 年之前 |
Alex Szpakowski
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e26abb417e
Fixed indentation.
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11 年之前 |
Alex Szpakowski
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1e8c9e18c3
Fixed love.joystick.setGamepadMapping: the generated SDL controller mapping string is no longer invalid, and joystick hats are now properly converted to the SDL representation.
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11 年之前 |
Alex Szpakowski
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1449a81bdf
Removed some dead code.
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11 年之前 |
Alex Szpakowski
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d6cd2e2e7e
Prettied up some code.
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11 年之前 |
Alex Szpakowski
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d5e5f38e2f
Fixed Source:tell crashing if the Source is static.
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11 年之前 |
Alex Szpakowski
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234ee0fea6
Fixed the default error handler's background color when sRGB is enabled for the screen.
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11 年之前 |
Alex Szpakowski
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1978fa9910
Cleaned up a bit of unused code.
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11 年之前 |
Alex Szpakowski
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44b97dfadc
Updated the changelog.
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11 年之前 |
Alex Szpakowski
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8ffe610659
Added love.graphics.getStats. It returns a table with performance-related graphics statistics. Currently it contains these fields:
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11 年之前 |
Alex Szpakowski
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e1f7e4abd3
Added a 'refreshrate' field to the table returned by love.window.getMode. The value may be 0 if the refresh rate of the monitor can't be determined. It might also be 59 instead of 60 on 59.94hz monitors on some operating systems.
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11 年之前 |
Alex Szpakowski
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9e93d854b8
love.image.isCompressed should return true if the file contains a compressed texture, even if the file's extension isn't 'dds'.
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11 年之前 |
Alex Szpakowski
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1798115858
Error if the coordinates given to Canvas:getPIxel are not within [0, dimensions).
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11 年之前 |
Alex Szpakowski
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27c75a1323
Updated the changelog.
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11 年之前 |
Alex Szpakowski
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d5ccdc040a
Cleaned up some Proxy-related code.
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11 年之前 |
Alex Szpakowski
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da7cd267ea
Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already.
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11 年之前 |
Alex Szpakowski
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191b910f23
Fixed love.graphics.newScreenshot potentially deleting any active Canvases.
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11 年之前 |
Bart van Strien
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30ff7d4659
Make openURL call on linux non-blocking, because the spawned processes are not guaranteed to fork into the background, and enable automatic zombie cleanup to deal with that change (note: the return value is now slightly less accurate)
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11 年之前 |
Alex Szpakowski
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d59c76a55f
Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs!
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11 年之前 |
Alex Szpakowski
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a0fff798aa
Fixed compiling with Visual Studio.
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11 年之前 |
Alex Szpakowski
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afc505e183
Added stack type enums to love.graphics.push (resolves issue #906.) Current enums are "transform" and "all". "transform" is the default (for compatibility.) When love.graphics.push("all") is used, love.graphics.pop() will restore all love.graphics module state to what it was when push was called.
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11 年之前 |
Alex Szpakowski
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028108ea64
Improved the error message when physfs fails to open a filepath.
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11 年之前 |
Alex Szpakowski
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809ea8691f
Fixed wireframe mode not being saved and restored properly on love.window.setMode.
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11 年之前 |
Alex Szpakowski
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eaad102f5c
Calling love.window.setMode with fullscreen=true and a width or height larger than the largest fullscreen mode now falls back to the largest fullscreen mode instead of failing and returning false.
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11 年之前 |
Alex Szpakowski
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c6c32dee17
Removed a piece of code I forgot to delete
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11 年之前 |
Alex Szpakowski
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73c0f1e222
Added love.filesystem.isSymlink, love.filesystem.setSymlinksEnabled, and love.filesystem.areSymlinksEnabled. Symbolic link support is disabled by default.
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11 年之前 |