提交歷史

作者 SHA1 備註 提交日期
  Sasha Szpakowski 81d0c720a2 Fix compressed texture uploads using the wrong pixel format. 1 年之前
  Sasha Szpakowski 1084d94f90 Fix missing sRGB<->Linear pixel format swaps for DXT and BC formats. 1 年之前
  Sasha Szpakowski 483237ee30 Merge pull request #2018 from EngineerSmith/hash 1 年之前
  EngineerSmith 2aa4e4b3ea Updated changes.txt 1 年之前
  EngineerSmith cbf7e5680a Added old functionality back, and marked it as deprecated 1 年之前
  Sasha Szpakowski 1bdb5ded50 CI: update action versions 1 年之前
  Sasha Szpakowski ec177d51d1 deprecate love.window.close. 1 年之前
  Sasha Szpakowski 25e008e20c metal: remove a redundant memcpy when uploading pixels to a texture. 1 年之前
  Sasha Szpakowski fd2724226a CI: Re-add step to avoid Strawberry Perl messing with the build. 1 年之前
  Sasha Szpakowski 7823ed476a Avoid non-ASCII characters in printed help text. 1 年之前
  Sasha Szpakowski 7a55f5fb23 CI: remove strawberry perl deletion workaround for Windows 1 年之前
  Sasha Szpakowski 4cd0360a92 CI: Windows builds use VS2022 toolchain 1 年之前
  Sasha Szpakowski 6d4e812605 Update readme 1 年之前
  Sasha Szpakowski 64a30f177f Merge branch 'main' into 12.0-development 1 年之前
  Sasha Szpakowski 94d5864144 update year for copyright notice 1 年之前
  EngineerSmith f00a86dc9f Added change to changes.txt 1 年之前
  EngineerSmith 666fd88631 Altered tests to account for additional container argument in love.data.hash 1 年之前
  EngineerSmith d125921c24 Added container type to w_hash 1 年之前
  Sasha Szpakowski 8d73622311 Fix compilation 1 年之前
  Sasha Szpakowski d5282339a2 Merge branch 'main' into 12.0-development 1 年之前
  Sasha Szpakowski 5d11b095e8 Fix loading code-signed games on Windows with non-ascii paths. 1 年之前
  Miku AuahDark 5acc98ce43 Remove unnecessary CMake modules. 1 年之前
  Bart van Strien dc8391397e Merge remote-tracking branch 'origin/12.0-development' into remove-autotools 1 年之前
  Sasha Szpakowski 50b18d1ac7 Add love.mouse.getGlobalPosition. Useful for custom window dragging. 1 年之前
  Sasha Szpakowski bf6a6f1237 metal: error when generated SPIR-V shader IR can't be parsed 1 年之前
  Sasha Szpakowski 7ff6f74a92 metal: improve shader resource binding code. 1 年之前
  Sasha Szpakowski fb002ee59b opengl: fixes for default storage buffer bindings. 1 年之前
  Sasha Szpakowski 8bf04df6e1 Fix uninitialized pointers leading to crashes 1 年之前
  Sasha Szpakowski 3e8345280f Move default texel and shader storage buffers to high level code. 1 年之前
  Sasha Szpakowski 6feedc8222 Add love.window.getPointer, returns a SDL_Window* as lightuserdata. 1 年之前