Commit History

Author SHA1 Message Date
  Alex Szpakowski 95eedcd1be Using auto for some iterators for less dense-looking code 12 years ago
  Alex Szpakowski 5f609c2e2b OS X: switched to -std=c++11, fixed compilation, cleaned up obsolete files in src/platform/macosx/ 12 years ago
  Alex Szpakowski bcee9a222b Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons 12 years ago
  Alex Szpakowski 5de43a7207 The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs 12 years ago
  Alex Szpakowski 91e4feeca0 Fixed justify AlignMode 12 years ago
  Alex Szpakowski 8b261abfdc Slightly improved performance and cleaned up code a bit for love.graphics.print 12 years ago
  Alex Szpakowski 76618f0328 Cleaned up font code to always use uint32 instead of the slightly more ambiguous "unsigned int" for codepoints 12 years ago
  Alex Szpakowski d48d1fd441 Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph. 12 years ago
  Alex Szpakowski 8b50dd499b Removed now-unnecessary optional filter parameters from love.graphics.newImageFont 12 years ago
  Alex Szpakowski a5eaffe625 Disabled opengl debug output until it can be improved & made optional 12 years ago
  vrld 71317c4359 Add Geometries (replaces Quads). 12 years ago
  Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 12 years ago
  Alex Szpakowski d5aa807747 More internal code cleanup 12 years ago
  Alex Szpakowski 3fcb2201bc Fixed love.graphics.newFont using the wrong texture format when creating its glyph texture 12 years ago
  Alex Szpakowski 2009124cf9 Reworked internal anisotropic filtering code to be more concise and intuitive 12 years ago
  Alex Szpakowski 25d6700361 Moved anisotropic filtering to Image:setFilter(min, mag, anisotropy), added anisotropic filtering support to canvases and fonts 12 years ago
  Alex Szpakowski b8ec6633ab Fixed love.graphics.printf wrapping when the wrap limit is the same as the text width (issue #558) 12 years ago
  Alex Szpakowski d9736ab3ab Removed mipmap support from Font graphics objects 12 years ago
  Alex Szpakowski 23968d3b4a Fixed image mipmap creation on some systems with buggy video drivers 12 years ago
  Alex Szpakowski 1945b7975d Cleaned up exception handling code when creating new fonts, spritebatches, and shaders 12 years ago
  Alex Szpakowski 96161c66f6 Updated copyright text for the new year 12 years ago
  Alex Szpakowski 022f549554 Use unsigned ints instead of unsigned shorts to represent UTF8 font glyphs 12 years ago
  rude de8b4d91a5 Use GLint when getting GL_GENERATE_MIPMAP. 12 years ago
  Bart van Strien 32684b674e Add Font:getAscent/getDescent/getBaseline (issue #445) 12 years ago
  Alexander Szpakowski 36c5259e12 Font objects now have mipmap filter and mipmap sharpness support 12 years ago
  Alexander Szpakowski a6f4a3ab0f Removed names of unused parameters to quiet noisy compilers 12 years ago
  Alexander Szpakowski e5388ff73b Removed more unnecessary tabs in blank lines 12 years ago
  Alexander Szpakowski 1678252b7a Applied patch from issue #542 (texture filtering inconsistencies) in main LÖVE repository 12 years ago
  Alexander Szpakowski a8dc813258 Text drawing performance improvements (issue #532) 12 years ago
  vrld 6d02057864 Close issue #408: printf-justify alignment. 13 years ago