Alex Szpakowski
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99acec83c9
Renamed some internal functions to avoid name conflicts when some third-party code is #included.
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10 年之前 |
Alex Szpakowski
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f2b4438a57
Fixed love.window.getPosition in fullscreen mode when SDL 2.0.4 is used.
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10 年之前 |
Bart van Strien
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c15f4b5f26
Modify __tostring so it also shows a pointer, like lua does for tables
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10 年之前 |
Alex Szpakowski
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2392174eb2
Rounded rectangles with radius values >= the rectangle's width and height are now clamped rather than causing an error.
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10 年之前 |
Bart van Strien
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c02ba91ef4
Fix segfault loading images from compressed data without an explicit sRGB flag
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10 年之前 |
Alex Szpakowski
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66942d5f31
Added the ability to use custom mipmaps in Images, via love.graphics.newImage(filename, {mipmap1, mipmap2, ...}). Resolves issue #1064.
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10 年之前 |
Alex Szpakowski
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6bce7c7cd0
Fixed love.errhand.
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10 年之前 |
Alex Szpakowski
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8bf8c0cd18
Hopefully work around an issue where older Intel drivers on Windows use Microsoft's OpenGL 1.1 software renderer instead of failing to create the context, when a requested framebuffer attribute value is unsupported.
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10 年之前 |
Alex Szpakowski
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f5abedaeeb
Cleaned up the love.graphics code that deals with love.window to be more consistent with the rest of the codebase.
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10 年之前 |
Alex Szpakowski
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354f83c1cb
Added support for MSAA on the window on iOS.
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10 年之前 |
Alex Szpakowski
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4cd725cee6
Added love.window.close (resolves issue #1059), and renamed love.window.isCreated to love.window.isOpen.
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10 年之前 |
Alex Szpakowski
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2cce18946d
Fixed objects which store Lua callback functions to avoid attempting to use dead coroutines when deleting the reference to the callback function. Should fix crashes when coroutines are mixed with those objects.
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10 年之前 |
Alex Szpakowski
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64b9d40f00
Fixed World:getCallbacks and World:getContactFilter to use the active coroutine's lua state.
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10 年之前 |
djcj
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4989bd76a0
Update Debian packaging files, move manpage to section 6
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10 年之前 |
Alex Szpakowski
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e27400de30
The add and subtract blend modes no longer modify the destination framebuffer's alpha.
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10 年之前 |
Bart van Strien
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7e44034757
Add a MutexRef class to clean up Mutex handling code
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10 年之前 |
Bart van Strien
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dd1167d736
Fix inconsistent missing override warning in BMFontRasterizer
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10 年之前 |
Bart van Strien
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3449465f1a
Update hgignore
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10 年之前 |
Alex Szpakowski
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87e20ccafb
Fixed the display index parameter of love.window.getFullscreenModes, getDesktopDimensions, and setPosition to be 1-based instead of 0-based (resolves issue #1056.)
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10 年之前 |
Alex Szpakowski
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2168d509b3
Reworked ImageData:encode:
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10 年之前 |
Alex Szpakowski
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3199482c3b
Fixed filesystem writing on iOS.
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10 年之前 |
Alex Szpakowski
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91e94b4662
Potentially fixed a bug in the vorbis decoder seek callback.
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10 年之前 |
Alex Szpakowski
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faa6b43441
Hopefully fixed a font initialization failure when OpenGL ES 3 is used.
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10 年之前 |
Alex Szpakowski
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ded2dc39ee
Fixed Font:getWidth and Font:getWrap to use kerning information.
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10 年之前 |
Alex Szpakowski
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8656797c5c
Added a message box popup asking to quit the game to the default error handler, activated when the mouse is pressed or the screen is tapped. This is mostly useful on mobile devices where users can't press 'escape'.
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10 年之前 |
Alex Szpakowski
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bf432aff7c
Added basic kerning support for TrueType and BMFont fonts (resolves issue #1055.)
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10 年之前 |
Alex Szpakowski
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4550409ffa
Removed an obsolete #ifndef check.
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10 年之前 |
Alex Szpakowski
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af06203a4a
Moved the appveyor script to a subfolder and updated it to properly choose Visual Studio 2012 and to create a post-build zip file.
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10 年之前 |
Alex Szpakowski
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74fd145fa9
Merged in xpol/love (pull request #45)
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10 年之前 |
Alex Szpakowski
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ee90d09937
Fixed smooth lines drawn with the 'none' line join mode.
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10 年之前 |