Commit History

Author SHA1 Message Date
  Alex Szpakowski 9de0e49b19 Optimized canvas performance when ANGLE is used. 10 years ago
  Alex Szpakowski 15538426d7 Added support for creating OpenGL ES 2 and 3 contexts, and updated the OpenGL context creation code to be more robust in general. 10 years ago
  Alex Szpakowski be8b7dd504 glLoadIdentity isn't part of GLES2+ or core GL3+. 10 years ago
  Alex Szpakowski 5df56d041a Added GLSL ES 1.00 (OpenGL ES 2) shader support. 10 years ago
  Alex Szpakowski 8067d42df2 Canvases now have OpenGL ES support, updated Texture:setWrap to return false for repeat wrap modes in non-power-of-two textures if OpenGL ES 2 is used and the implementation doesn't have support for repeat on NPOT textures. 10 years ago
  Alex Szpakowski 18ab3973e8 Added support for ETC2/EAC compressed textures. Changed the CompressedFormat enum names to capitalize the format names (e.g. "PVR1rgba4" instead of "pvr1rgba4".) Improved sRGB support for compressed textures. 10 years ago
  Alex Szpakowski c1d4613ff7 Updated stb_image to 2.0.2. 10 years ago
  Alex Szpakowski dfdd52e499 Added support for ETC1 and PVR1 compressed textures contained in KTX, PKM, and PVR files. 10 years ago
  Alex Szpakowski 319ccc2f25 Updated changelog for 0.10.0. 10 years ago
  Alex Szpakowski 60c6b6a155 Cleaned up the code that triggers an error when using spatial Source methods on multi-channel Sources. 10 years ago
  Alex Szpakowski 3db4e8dea0 Fixed compilation on systems other than my own... 10 years ago
  Alex Szpakowski 1124612c1f Some work towards OpenGL ES 2+ support for love 0.10. 10 years ago
  Alex Szpakowski 1253e3aae1 Updated version to 0.10.0. 10 years ago
  Alex Szpakowski a7e4148869 Merged default into minor 10 years ago
  Alex Szpakowski b4f2a9417a Added new event callback love.mousemoved(x, y, xrel, yrel), where xrel and yrel are the amount of pixels moved since the last event. Added love.mouse.setRelative(bool relative) and love.mouse.isRelative. Resolves issue #470. 10 years ago
  Alex Szpakowski dff496bdb5 Passing --console to love.exe now opens the console before conf.lua is loaded. 10 years ago
  Alex Szpakowski c26315dd4d Actually a stop() in the Audio module destructor is redundant, since stop() is called by the Source pool when it's deleted (also in the destructor.) 10 years ago
  Alex Szpakowski 6d3ae981ac Moved the love.audio.stop call when love is quit from love.run to the destructor of the Audio module. 10 years ago
  Alex Szpakowski f1634bc6a8 The existence of the AL_EXT_MCFORMATS OpenAL extension is checked when creating 5.1 and 7.1 (6 and 8 channel) Sources. love.audio.newSource now errors if the channel count and bit-depth combination of the Source isn't supported. 10 years ago
  Bart van Strien 12c358769c Check if binary and library version match on startup (resolves #860) 10 years ago
  foo0 e4eac17355 Fix Windows resource generation for love.dll (resolves issue #935) 10 years ago
  Bart van Strien 181196fc0c Add support for 5.1 and 7.1 audio loading, still seems a bit dodgy (issue #970) 10 years ago
  Bart van Strien 3f801fda0c Fix GLAD bug that caused compilation with luajit headers to fail 10 years ago
  Alex Szpakowski fab029ae6b Hopefully fixed the Windows build. 10 years ago
  Alex Szpakowski 811f574ef6 Reference counting for love objects in 0.9.2 is now atomic (using SDL's atomic operation functions.) 10 years ago
  Bart van Strien ca343e063e Allow require paths without replacements 10 years ago
  Bart van Strien 13594e3e38 Add missing include 10 years ago
  Alex Szpakowski 1b41d546e2 Removed a Mac-specific workaround from love.run (pumping events before love.load so that love.mouse.setPosition works before love.update.) 10 years ago
  Alex Szpakowski 91062a1496 Added Body/Contact/Fixture/Joint/World:isDestroyed (resolves issue #964.) 10 years ago
  Alex Szpakowski be9b5b5d1a Added love.window.maximize (resolves issue #966.) 10 years ago