Commit Verlauf

Autor SHA1 Nachricht Datum
  Alex Szpakowski 9efbe4892c Merge default into minor. vor 9 Jahren
  Alex Szpakowski 090c50795a Fix love.window.setMode crashing if a Canvas is active. vor 9 Jahren
  Alex Szpakowski ea2aadf888 Cleaned up the code for main() a bit. vor 9 Jahren
  Alex Szpakowski 8b07bad15e Fixed the build. vor 9 Jahren
  Alex Szpakowski 9ebd759851 Don't call glGetFloat every time love.graphics.getSystemLimits is called. vor 9 Jahren
  Bart van Strien bc932aecef Move spawn.h include, because android doesn't use (or have) posix_spawn vor 9 Jahren
  Bart van Strien 2af327dcf9 Make sure android includes the right headers for System.cpp too vor 9 Jahren
  Alex Szpakowski 36cc48d306 Move the Timer::sleep implementation up from timer/sdl/Timer.cpp to timer/Timer.cpp, since it doesn't directly use any SDL-specific code. vor 9 Jahren
  Alex Szpakowski b983588d2e We don't need to initialize the SDL timer subsystem to use SDL_Delay, and initializing it causes SDL to create a worker thread (which it uses for SDL_AddTimer and friends, which we don't use). vor 9 Jahren
  Bart van Strien f7d226d072 Improve reaping of zombie processes on linux (resolves #1042) vor 9 Jahren
  Bart van Strien 6533665f15 Ignore carriage returns (\r) in print and friends (issue #1114) vor 9 Jahren
  Alex Szpakowski 293bc79b97 Merge default into minor vor 9 Jahren
  Alex Szpakowski d0c0240e09 Very minor channel / variant performance improvements and cleanup. vor 9 Jahren
  Alex Szpakowski 140faf0cae Channel:push now returns an id value. Added Channel:hasRead(id), which returns true if the value that the id represents has already been popped, demanded, or cleared from the Channel. Resolves issue #1104. vor 9 Jahren
  Bart van Strien e515cf076e Make configure not search for dependencies of disabled implementations (resolves #1099) vor 9 Jahren
  Bart van Strien dc7b1fb049 Remove the default source type (resolves #1082) vor 9 Jahren
  Bart van Strien 34b6aa608b Merge in default vor 9 Jahren
  Alex Szpakowski a0bbcce8ee The video decoding thread efficiently waits for a video to be created before doing anything, rather than sleeping for 2ms in a loop. Reduces the CPU usage of the video worker thread to ~0% when no videos are loaded. vor 9 Jahren
  Alex Szpakowski d4e701b434 SpriteBatch:add will now automatically increase the maximum size of the SpriteBatch if there's no more room. vor 9 Jahren
  Alex Szpakowski 9ee1d3cf2f Increased the version on Windows / OS X / iOS vor 9 Jahren
  Alex Szpakowski 2e5f385be3 Merge default into minor vor 9 Jahren
  Alex Szpakowski 7370bd56ce Improved the error message when love.graphics.newImage fails due to CompressedImageData not having all required mipmap levels (thanks Shell32!) vor 9 Jahren
  Alex Szpakowski a3ff90c94c Cleaned up the GlyphData code. vor 9 Jahren
  Alex Szpakowski f51bbb8462 Cleaned up some StrongRef-related code. vor 9 Jahren
  Alex Szpakowski 8d7481c3b2 Improved the error message given when jpeg, TGA, and BMP images fail to decode. vor 9 Jahren
  Alex Szpakowski e08374fdd1 We don't need a mutex lock in Channel::retain/release... I think. vor 9 Jahren
  Bart van Strien 33341de7bc Rewrite the c module loader, adding a search path (fixes #1050) vor 9 Jahren
  Bart van Strien 2f7492667a Bump version vor 9 Jahren
  Bart van Strien 977ffd1154 Merge in default vor 9 Jahren
  Alex Szpakowski 4ca6106d7a Cleaned up Canvas::checkCreateStencil a bit. vor 9 Jahren