Commit History

Author SHA1 Message Date
  Alex Szpakowski a3571b97bd Modules now properly remove themselves from the global registry when they're deleted 12 years ago
  Alex Szpakowski d3826aba9d Improved thread safety of love.event.wait and love.event.push 12 years ago
  Alex Szpakowski 4584cf6780 Always use regular vsync instead of preferring adaptive vsync if supported 12 years ago
  Alex Szpakowski 75340f6c7b Renamed love.window.getModes to love.window.getFullscreenModes (resolves issue #679) 12 years ago
  Alex Szpakowski 5b28b34a0b Fixed Thread:start(func) crashing instead of erroring 12 years ago
  Alex Szpakowski c15fc4453b Re-added Data:getPointer (can be used with LuaJIT's FFI) 12 years ago
  Alex Szpakowski 4c4a385ce6 Updated CompressedData to store its data in a single block of memory, like other Data objects 12 years ago
  vrld 6b51c5aadc Fix issue #724: Bezier curve rendering/eval crashes with empty curves. 12 years ago
  Alex Szpakowski eb052d99e8 Added love.keyboard.setKeyRepeat and love.keyboard.hasKeyRepeat (resolves issue #717) 12 years ago
  Alex Szpakowski deba2926ce Prefer the Joystick name rather than the GameController name for Joystick:getName 12 years ago
  Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.) 12 years ago
  Alex Szpakowski 526ccb12ad Renamed love.window.isFullscreen to love.window.getFullscreen (resolves issue #721) 12 years ago
  Alex Szpakowski 040defbbfe Renamed love.mouse.setGrab to love.mouse.setGrabbed (resolves issue #720) 12 years ago
  Alex Szpakowski 1375aaccb5 Renamed BezierCurve:move to BezierCurve:translate (resolves issue #723) 12 years ago
  Bart van Strien d598549980 Make the configure script look for SDL2 12 years ago
  Alex Szpakowski 3f6b280d54 Joystick:getID now returns the Joystick's instance id as a second argument, if the Joystick is connected. 12 years ago
  Alex Szpakowski 4fcf47a427 Renamed Joystick:getGUID to Joystick:getProductGUID for greater clarity 12 years ago
  Alex Szpakowski 51d3fe22fc Always recreate the GL context in love.window.setMode - SDL_GL_MakeCurrent can return success sometimes in Windows even when the context is trashed 12 years ago
  Alex Szpakowski 4a609aca03 Updated Visual Studio project for new files and library dependencies (thanks Boolsheet) 12 years ago
  Alex Szpakowski 390a47099e Removed some dead/useless joystick code 12 years ago
  Alex Szpakowski 6ade6225df Replaced love.joystick.getJoystick with love.joystick.getJoysticks (returns a table of all connected joysticks), and renamed Joystick:getIndex to Joystick:getConnectedIndex 12 years ago
  Alex Szpakowski 75eb34379c Changed Joystick:getID to be 1-based instead of 0-based 12 years ago
  Alex Szpakowski db1e8e762a Joystick:getIndex now returns nil instead of -1 if the joystick isn't connected 12 years ago
  Alex Szpakowski 63815d3b52 Changed Cursor:getType to only return one value 12 years ago
  Alex Szpakowski 3f1221a7f9 Reverted commit bcb6336 12 years ago
  Alex Szpakowski af1cf14b7f Changed love.system.getPowerInfo to return -1 for battery percent and seconds remaining instead of nil, if the value can't be determined 12 years ago
  Alex Szpakowski 552585cd82 Updated changelog 12 years ago
  Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default. 12 years ago
  Alex Szpakowski 035130533b Updated love.window.checkMode to work when a windowflag table is used as the third parameter 12 years ago
  Alex Szpakowski 713e050b56 Removed some ParticleSystem methods which existed but did nothing since version 0.5.0 or earlier 12 years ago