Commit History

Author SHA1 Message Date
  vrld a35b4232e1 Use opengl buffer ARB constistently in VertexBuffer. 12 years ago
  vrld 6ffb9d28f0 VertexBuffer/SpriteBatch speed tweaks. 12 years ago
  Bart van Strien 4de936ed75 Fix love.physics.getDistance 13 years ago
  Bart van Strien d24c0344c8 Make second argument to setDefaultImageFilter Image:setFilter and Image:setWrap optional, and default to the first 13 years ago
  Bart van Strien 3a47bafd41 Add Source:isPlaying 13 years ago
  Bart van Strien 94516e2290 Catch possible exceptions thrown when locking a SpriteBatch twice 13 years ago
  rude 54498ce378 Apply slime73's ParticleSystem patch. 13 years ago
  rude 2149ecdf44 Use "L" to force wide literal string. 13 years ago
  vrld 31f98ebf52 Fix #234 again. Of course this means the texture coordinates are flipped 13 years ago
  vrld f3bf2bbfe5 Fix bug where the compat message crashed love. 13 years ago
  vrld 6c850fdc98 Possibly (code in issue does not fail on my machine) fix #486. Please test. 13 years ago
  Bart van Strien 9a15ca3998 Update changelog a bit 13 years ago
  Bart van Strien 33d7115887 Make love.sound.newDecoder accept FileData, and make File->read return FileData 13 years ago
  vrld e6711b2837 Fix multiplicative blend mode. 13 years ago
  vrld 48f5afcc0e Throw error if invalid canvas type was supplied in l.g.newCanvas() 13 years ago
  vrld ccdf6e1c00 Fix Issue #476: Add HDR Canvas (thanks, Alexander Szpakowski!). 13 years ago
  Jay Roberts 7364e52ebc Add math.cpp to Xcode project and fix GME framework path. 13 years ago
  vrld c75bc199ae Remove ARB checks in PixelEffect::isSupported(). 13 years ago
  vrld e05e5f1d54 Add math.cpp to VS project file 13 years ago
  vrld 5e3e24dcfb love.run(): Sleep after presenting graphics buffer. 13 years ago
  vrld a39ddc9f1a Close issue #480: Extending Canvas support to cards without packed depth stencil. 13 years ago
  vrld e35854acdc Remove love_ScreenSize from shaders. 13 years ago
  vrld e575c86246 Severe case of premature commit-ion. 13 years ago
  vrld fdf175d7d0 Partly fix issue #468: Incorrect(?) detection of shader support. 13 years ago
  vrld 8ba6c2b523 Fix typos and compiler warnings (see comments to 2b3afd95a23f). 13 years ago
  vrld 4ec7609d37 Fix issue #437: Area-based particle spawn. 13 years ago
  vrld 50fd169e07 Add random([[min], max]) and random_normal([o]). 13 years ago
  vrld e9dcc16f16 Don't throw exception when loading module in thread. 13 years ago
  Bart van Strien 8234e71c74 Add an ASSERT_GUARD for World:update, catching any errors occuring there 13 years ago
  Bart van Strien c4133f2489 (Hopefully) fix some issues with older version of autotools 13 years ago