Commit History

Author SHA1 Message Date
  Alex Szpakowski a60929e9b0 Merged bartbes/love-experiments/RandomGenerator-2 into default (resolves issue #692) 12 years ago
  Alex Szpakowski 50504d83a5 Missed an uncaught exception in newRandomGenerator 12 years ago
  Alex Szpakowski 674ad9247a Added some checks for invalid numbers to love.math.setRandomState 12 years ago
  Bart van Strien 138fe49e35 Clean up readme a bit, add a note about running automagic from the root, and clean automagic up by making it slightly more verbose, and letting it check it's being run in the right directory (see issue #698) 12 years ago
  Alex Szpakowski 7a20bbc6c4 Added an optional search order enum ("first" or "last") to love.filesystem.setIdentity and love.filesystem.mount (resolves issue #694) 12 years ago
  Alex Szpakowski 4d6bdf4857 Added Source:getType 12 years ago
  Alex Szpakowski a4ff39e0d4 Improved error checking for some enum strings (resolves issue #690). 12 years ago
  Alex Szpakowski 0c053e09d4 Improved error messages when using the wrong love type in a function 12 years ago
  Bart van Strien 1602c6de7a Make mutex locks slightly more safe in some places (and correct in another...) 12 years ago
  Alex Szpakowski 3e57cfd174 Slightly reduced internal reliance on specific module backends 12 years ago
  Alex Szpakowski 2106ff2403 Added love.threaderror event callback function (re issue #673) 12 years ago
  Alex Szpakowski 4dba3e91e2 Thread:start now clears the thread's error string before starting 12 years ago
  Alex Szpakowski 0447d1e7c5 Changed love.math.randomnormal([mean], stddev) to love.math.randomNormal(stddev, [mean]); 12 years ago
  Alex Szpakowski 2128ba321e Fixed Geometry texture coordinates when using Geometry to draw auto-padded NPOT images (resolves issue #696) 12 years ago
  Alex Szpakowski d7802b053b Removed love.graphics.setAlphaTest: incompatible with OpenGL ES 2+, core OpenGL 3+, and Direct3D 10+. Shaders can accomplish the same things and more. 12 years ago
  Alex Szpakowski ce9d0be1ea Fixed love.filesystem.mount to consistently fail to mount things which are inside the game source directory, instead of only failing when the source dir is a zipped .love 12 years ago
  Alex Szpakowski 411d16b063 Added include guard for love.h 12 years ago
  Alex Szpakowski dfba650575 Fixed SpriteBatch:set with Geometry 12 years ago
  Alex Szpakowski 45de33edb8 Removed Geometry:flip (resolves issue #670) 12 years ago
  Alex Szpakowski b090a91650 Fixed love.app opening in the background instead of the foreground in OS X 12 years ago
  Alex Szpakowski e19ade38ab Added support for BC4 (aka 3Dc+) compressed textures 12 years ago
  Alex Szpakowski fa6eaaa3a6 Improved performance of SpriteBatch:add/set in some cases when the SpriteBatch isn't bound 12 years ago
  Alex Szpakowski 02d77aa9be Fixed running love files with relative paths from the command line in OS X 12 years ago
  Alex Szpakowski c8428a0a2b Fixed opening .love files in Mac OS 10.9 (resolves issue #689) 12 years ago
  Alex Szpakowski 4595bb68eb Updated changelog 12 years ago
  Alex Szpakowski 295487165f Unprintable ascii text (numbers 0-31 and 127 in decimal) is no longer sent to the unicode argument of love.keypressed 12 years ago
  Alex Szpakowski 8408c276cb ParticleSystem:setColors(r, g, b) now defaults to 255 alpha instead of erroring (resolves issue #686) 12 years ago
  Alex Szpakowski bdb4c7eb90 Renamed t.screen to t.window in love.conf (resolves issue #637) 12 years ago
  Alex Szpakowski f41a2ed910 Reverted commit 8c64a0c (love.graphics.setCanvas(nil) erroring) 12 years ago
  Alex Szpakowski cb0a974546 Merged love.graphics.setCanvases into love.graphics.setCanvas (resolves issue #684) 12 years ago