Commit History

Автор SHA1 Съобщение Дата
  Alex Szpakowski ad1fbbf3ea Merged default into minor преди 10 години
  Alex Szpakowski cf60cf89fc De-namespaced a class, to make it less verbose. преди 10 години
  Alex Szpakowski 1124612c1f Some work towards OpenGL ES 2+ support for love 0.10. преди 10 години
  Alex Szpakowski c7b45b3505 Updated copyright for the new year преди 10 години
  Alex Szpakowski 7f490c4c30 Added ParticleSystem:setLinearDamping and ParticleSystem:getLinearDamping (resolves issue #803.) преди 11 години
  Alex Szpakowski d59c76a55f Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs! преди 11 години
  Alex Szpakowski b9cd93e071 Re-added ParticleSystem:setQuads(q1, q2, ...). Active particles use the quads based on the particle's lifetime in a similar style to ParticleSystem:setColors and ParticleSystem:setSizes. преди 11 години
  Alex Szpakowski e4dc533bb2 Minor code cleanup преди 11 години
  Alex Szpakowski 55514720a6 Fixed some minor compiler warnings преди 11 години
  Alex Szpakowski 615492540d Added ParticleSystem:setRelativeRotation. If enabled, particle rotations and angles will be relative to their current velocities. преди 11 години
  Alex Szpakowski a7ed581204 Reverted ParticleSystem:setPosition’s functionality to 0.9.0’s beheaviour, added ParticleSystem:moveTo which has the new behaviour (new particles spawn in a line between the old position and where the emitter was moved to.) преди 11 години
  Alex Szpakowski 6b538b5827 The emission rate for ParticleSystems is no longer restricted to integer numbers. преди 11 години
  Alex Szpakowski 7556fde5e6 Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA. преди 11 години
  Alex Szpakowski 29f47d9a10 Changed particle spawning behaviour in ParticleSystems to spawn at an interpolated position between the location at the previous update and the current one. This results in much smoother behaviour when moving a ParticleSystem constantly via ParticleSystem:setPosition. преди 11 години
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! преди 11 години
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). преди 11 години
  Alex Szpakowski 27f36455e8 Fixed ParticleSystem:clone not duplicating position and area spread properly преди 11 години
  Alex Szpakowski bccac13432 Added ParticleSystem:clone() преди 11 години
  Alex Szpakowski 5de43a7207 The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs преди 12 години
  Alex Szpakowski 8d5ddb9e34 Fixed some internal documentation (thanks to clang's -Wdocumentation) преди 12 години
  Alex Szpakowski 713e050b56 Removed some ParticleSystem methods which existed but did nothing since version 0.5.0 or earlier преди 12 години
  Alex Szpakowski dc755ed375 Removed ParticleSystem:getX/getY (resolves issue #633) преди 12 години
  Alex Szpakowski d5ef29e015 Removed the optional variation parameter from ParticleSystem:setSpin (issue #634). ParticleSystem:setSpinVariation still exists. преди 12 години
  Alex Szpakowski da7bc06976 ParticleSystem:setSizes no longer resets size variation to 0 (issue #640) преди 12 години
  Alex Szpakowski de745aa37c Fixed ParticleSystem drawing order (issue #604) & added ParticleSystem:s/getInsertMode. Thanks @Boolsheet! преди 12 години
  Alex Szpakowski abd31ca4e2 Fixed ParticleSystems and Files crashing instead of erroring when given bad sizes (issue #666) преди 12 години
  Alex Szpakowski 0545138f1e Added ParticleSystem:isStopped (issue #623) преди 12 години
  Alex Szpakowski 0c58d5d46a Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621) преди 12 години
  Bart van Strien 16e27d95b1 Rename ParticleSystem:setLifetime/setParticleLife and getters to setEmitterLifetime/setParticleLifetime (issue #601) преди 12 години
  Alex Szpakowski 4c616e409b Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602) преди 12 години