Alex Szpakowski
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b44c083894
Added Shader:sendInt
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12 years ago |
Alex Szpakowski
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97f7ad1a54
Fixed extern matrices
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12 years ago |
Alex Szpakowski
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0130b726de
Improved error messages when sending bad values to a shader (also issue #587)
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12 years ago |
Alex Szpakowski
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6fd3038405
Improved clarity/readability of internal OpenGL state shadowing functions
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12 years ago |
Alex Szpakowski
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1c720afaf8
Cleaned up some shader code internals
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12 years ago |
Alex Szpakowski
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cfe6014b68
Improved shader:getWarnings() to return shader compiler warnings as well as shader program linker and usage warnings
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12 years ago |
Alex Szpakowski
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d5aa807747
More internal code cleanup
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12 years ago |
Alex Szpakowski
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07ba81f060
Renamed all cases of "fragment shader" to "pixel shader"
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12 years ago |
Alex Szpakowski
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96161c66f6
Updated copyright text for the new year
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12 years ago |
Alex Szpakowski
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7a16e4cb49
Made Visual Studio play nice with the C++ STL min/max functions in the new shader code
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12 years ago |
Alex Szpakowski
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02d2a872ab
Improved shader member variable names, fixed up XCode project file
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12 years ago |
Alex Szpakowski
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5cae5ea37e
Removed code for tesselation and geometry shader detection
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12 years ago |
Alexander Szpakowski
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e24d721381
Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.
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12 years ago |