Commit History

Auteur SHA1 Bericht Datum
  Alex Szpakowski ce8c8876fd Updated Visual Studio project for Geometry files (thanks Boolsheet) 12 jaren geleden
  Alex Szpakowski 38b7e19914 Fixed Geometry:flip 12 jaren geleden
  Alex Szpakowski f05e681b24 Error instead of crash when love.graphics.newGeometry fails 12 jaren geleden
  vrld 1e54049fbb Fix SpriteBatch. 12 jaren geleden
  Alex Szpakowski 27bbfaac42 Updated Xcode project and removed now-unneeded Quad source files 12 jaren geleden
  vrld 71317c4359 Add Geometries (replaces Quads). 12 jaren geleden
  Alex Szpakowski 9d62d0044c Macro hard, microsoft 12 jaren geleden
  Alex Szpakowski a477223629 Fixed love.audio.newSource, love.sound.newSoundData, and love.sound.newDecoder crashing when given a nonexistant filepath 12 jaren geleden
  Alex Szpakowski 426ca03315 Added ParticleSystem:setLinearAcceleration(xmin, ymin, xmax, ymax) and removed ParticleSystem:setGravity (issue #599) 12 jaren geleden
  Alex Szpakowski e9ff803c42 alpha values for ImageData:mapPixel default to 255 (issue #603) 12 jaren geleden
  Alex Szpakowski 6142352cd4 love._openConsole is now called before main.lua is loaded 12 jaren geleden
  Alex Szpakowski ce59756463 Fixed a case-sensitivity typo 12 jaren geleden
  Alex Szpakowski b6247f9ae1 Added many getters of questionable utility to ParticleSystems. 12 jaren geleden
  Alex Szpakowski bf6d1c258b Misc. code cosmetics and improvements 12 jaren geleden
  Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 12 jaren geleden
  Alex Szpakowski f1770edaa1 Updated Visual Studio project for math module changes (thanks Boolsheet) 12 jaren geleden
  Alex Szpakowski 385c1ac4db Merged math-randobject into default (also addresses issue #586) 12 jaren geleden
  Alex Szpakowski 2d0b3b5226 ParticleSystems now use their own RNG instead of the global one (prevents ParticleSystems from modifying the global math.random state) 12 jaren geleden
  Alex Szpakowski d98e2cb40c Renamed randnormal to randomnormal 12 jaren geleden
  Alex Szpakowski 3046981fce Added love.math.newRandomGenerator. Returns a RNG object with its own seed and random methods. 12 jaren geleden
  Alex Szpakowski 96f4f532bb Updated Visual Studio project files for image module changes (thanks Boolsheet) 12 jaren geleden
  Alex Szpakowski 6a27e1aa2f Ensure the current color is set properly after drawing particlesystems and spritebatches 12 jaren geleden
  Alex Szpakowski 3edf033498 Internally keep track of the value of the current color (issue #564) 12 jaren geleden
  Alex Szpakowski ba3a363fd3 Potentially worked around an SDL resize event bug in windows causing initial window creation to happen twice 12 jaren geleden
  Alex Szpakowski 995210e594 Updated changelog 12 jaren geleden
  Alex Szpakowski 7391d9821f Merged love.graphics.origin into default (issue #124) 12 jaren geleden
  Alex Szpakowski c7838b78b6 Added love.graphics.setAlphaTest (issue #534) 12 jaren geleden
  Alex Szpakowski b22f1aa16a Added Image:refresh(), reloads a love.graphics image using the imagedata that created it 12 jaren geleden
  Alex Szpakowski c215541d6c Merged mage-CompressedData into default 12 jaren geleden
  Alex Szpakowski 4cd14d5c08 Made the getSize() and getData() methods for CompressedData consistent with each other. Note that CompressedData's data may not all be contiguous in memory, so getData(miplevel) and getSize(miplevel) should always be used instead. 12 jaren geleden