Alex Szpakowski
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d286f78ec7
Improved error messages when canvas/image creation fails because the size is too big for the system
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12 years ago |
Alex Szpakowski
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c0998cd996
Fixed love.graphics.setScissor when love.graphics.setCanvas is called directly after a setScissor call
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12 years ago |
Alex Szpakowski
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6c6cb270de
Fixed Canvas:clear
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12 years ago |
Alex Szpakowski
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bf6d1c258b
Misc. code cosmetics and improvements
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12 years ago |
Alex Szpakowski
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6fd3038405
Improved clarity/readability of internal OpenGL state shadowing functions
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12 years ago |
Alex Szpakowski
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3edf033498
Internally keep track of the value of the current color (issue #564)
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12 years ago |
Alex Szpakowski
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2009124cf9
Reworked internal anisotropic filtering code to be more concise and intuitive
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12 years ago |
Alex Szpakowski
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96161c66f6
Updated copyright text for the new year
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12 years ago |
Alexander Szpakowski
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331c883c77
Improved clarity of some comments, variable names, and functions
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12 years ago |
Alexander Szpakowski
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8fdd6cbbb2
Merged in from main repository (originally from love-mipmap fork)
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12 years ago |
Alexander Szpakowski
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0968fa6f11
More cleanup and some overdone comments
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12 years ago |
Alexander Szpakowski
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1678252b7a
Applied patch from issue #542 (texture filtering inconsistencies) in main LÖVE repository
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12 years ago |
Alexander Szpakowski
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6560019829
opengl graphics module files now always include OpenGL.h rather than GLee.h
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12 years ago |
Alexander Szpakowski
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79fa42d207
made ShaderEffects individully handle texture units for sent images/canvases, added GL helper function for quickly binding a texture to a specific texture unit, hopefully made ShaderEffects load and unload volatile better
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12 years ago |
Alexander Szpakowski
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16f925affa
improved GL texture binding api to take texture units into consideration
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12 years ago |
Bart van Strien
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7793e7f02f
CRLF to LF
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13 years ago |
rude
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81c38e22d0
Applied the new style guidelines.
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13 years ago |
Bart van Strien
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9bf6f43a4e
Adding the files is a crucial step, you know
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13 years ago |