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  Alex Szpakowski d4e701b434 SpriteBatch:add will now automatically increase the maximum size of the SpriteBatch if there's no more room. 9 tahun lalu
  Alex Szpakowski ed933847f8 Color values in love's APIs are now in the range of [0, 1] rather than [0, 255]. 9 tahun lalu
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 tahun lalu
  Alex Szpakowski 2c4e713114 Imported some of the dynamiccore branch from love-experiments: 9 tahun lalu
  Alex Szpakowski 3c1c13793e Added SpriteBatch:attachAttribute(attributename, mesh), which lets SpriteBatches use per-vertex information from a vertex attribute in a Mesh when drawing. 9 tahun lalu
  Alex Szpakowski d215d8a91e Reworked sRGB / gamma-correct APIs: 10 tahun lalu
  Alex Szpakowski 354f83c1cb Added support for MSAA on the window on iOS. 10 tahun lalu
  Alex Szpakowski 6da759047e The index values returned by SpriteBatch:add and used by SpriteBatch:set are now 1-based rather than 0-based. 10 tahun lalu
  Bart van Strien 3cb777e2b7 Add basic lua 5.3 support 10 tahun lalu
  Alex Szpakowski 2f419c1c83 Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's. 10 tahun lalu
  Alex Szpakowski 3830a0969c Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder. 10 tahun lalu
  Alex Szpakowski ebc68023a7 Fix many warnings about implicit integer conversions when compiling for 64 bits. 10 tahun lalu
  Alex Szpakowski a7e4148869 Merged default into minor 10 tahun lalu
  Alex Szpakowski c7b45b3505 Updated copyright for the new year 10 tahun lalu
  Alex Szpakowski 9b1f7d7a6e Merged default into minor 11 tahun lalu
  Alex Szpakowski da7cd267ea Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already. 11 tahun lalu
  Alex Szpakowski f0fa63ba47 Backported commits 145524a and 7785b4b from minor into default (Added SpriteBatch:flush, deprecated SpriteBatch:bind/unbind, SpriteBatch:flush is called implicitly when the spritebatch is drawn.) 11 tahun lalu
  Alex Szpakowski bfa3ec9369 Merged default into minor 11 tahun lalu
  Alex Szpakowski dfa319e01a Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments. 11 tahun lalu
  Alex Szpakowski 9c717cc3a3 Changed SpriteBatch:add/set to do an internal bind, and love.graphics.draw(SpriteBatch) to do an internal unbind. Removed SpriteBatch:bind/unbind, and added SpriteBatch:flush. 11 tahun lalu
  Alex Szpakowski a94637ef2b Removed functions that were deprecated in 0.9.1 11 tahun lalu
  Alex Szpakowski 510ed6f11e Abstracted lua bindings for general Texture methods into wrap_Texture.cpp 11 tahun lalu
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 tahun lalu
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 tahun lalu
  Alex Szpakowski b556dde3cb love.graphics.draw(image, quad, x, y, ...) now errors instead of shifting parameters if the quad argument is nil 12 tahun lalu
  Alex Szpakowski c63e2ec624 Merged default into Mesh 12 tahun lalu
  Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.) 12 tahun lalu
  Alex Szpakowski bcee9a222b Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons 12 tahun lalu
  Alex Szpakowski 06f80d5c08 Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729) 12 tahun lalu
  Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.) 12 tahun lalu