Commit History

Author SHA1 Message Date
  Bart van Strien d967a755e5 Make love::Type handle type names 8 years ago
  Bart van Strien 5d43c9601a Automatically deduce the type in luax_pushtype, if possible 8 years ago
  Bart van Strien 7dd960619d Automatically deduce the type in luax_checktype, luax_getmodule, luax_optmodule and luax_totype 8 years ago
  Bart van Strien c761202486 Build type information on first use (load-time), instead of using a hardcoded list 8 years ago
  Alex Szpakowski 4c122e6581 Add love.graphics.transformPoint and love.graphics.inverseTransformPoint. 8 years ago
  Alex Szpakowski b8b670e0ae Simplify Drawable code 8 years ago
  Alex Szpakowski 22056271ec love.graphics.circle/ellipse/arc/rectangle now take transformation scale into account when determining the number of segments to use. Resolves issue #1184. 9 years ago
  Alex Szpakowski e71f95595c ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048. 9 years ago
  Alex Szpakowski 1eed86426b Merge default into minor 9 years ago
  Alex Szpakowski 901cc362df Added 'shaderswitches' to love.graphics.getStats. 9 years ago
  Bart van Strien db8e7a7670 Merge default into minor 9 years ago
  Alex Szpakowski 3d25416e14 Removed an unused variable. 9 years ago
  Alex Szpakowski aa88383793 Fixed per-vertex colors (e.g. spritebatch colors) improperly applying gamma correction when the default shader is used and gamma correction is requested but not supported on OpenGL ES. 9 years ago
  Bart van Strien 977ffd1154 Merge in default 9 years ago
  Alex Szpakowski cf4b409302 Renamed some things. 9 years ago
  Alex Szpakowski 1be2e34c92 Merged default into minor. 9 years ago
  Alex Szpakowski 7c4edf2efc love.graphics object creation functions (love.graphics.new*) now cause an error instead of hard-crashing, if called when the window has not been created yet. 9 years ago
  Alex Szpakowski ed933847f8 Color values in love's APIs are now in the range of [0, 1] rather than [0, 255]. 9 years ago
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 years ago
  Alex Szpakowski a42341aa73 Added a new variant of love.graphics.arc: arc(drawmode, arcmode, x, y, radius, angle1, angle2 [, points]). 9 years ago
  Alex Szpakowski 1ad5a768f6 Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB, when gamma-correct rendering is enabled. 9 years ago
  Alex Szpakowski 09e6a9a434 When multiple canvases are active at once (MRT), individual canvases can now be selectively cleared with love.graphics.clear(c1, c2, ...) by passing empty tables for the canvases that shouldn't be cleared, and color tables for the canvases that should. 9 years ago
  Alex Szpakowski 48345bd58c Changed the optional 'multiply alpha' boolean argument in love.graphics.setBlendMode to be an enum with constants 'alphamultiply' and 'premultiplied'. 9 years ago
  Alex Szpakowski 0a059814e7 Revamped love.graphics.stencil and love.graphics.setStencilTest: 9 years ago
  Bart van Strien 22f2175bec Add initial video playback support for Ogg Theora videos (resolves issue #66.) 9 years ago
  Alex Szpakowski 2c4e713114 Imported some of the dynamiccore branch from love-experiments: 9 years ago
  Alex Szpakowski 7043b5314d Added high-dpi / retina support to the no-game screen; additional minor tweaks and cleanup. 9 years ago
  Alex Szpakowski 389b91cf6f Added per-character color support to love.graphics.print/printf and Text objects. Resolves issue #865. 9 years ago
  Alex Szpakowski 00845c0ad0 Added love.graphics.intersectScissor(x, y, w, h). Resolves issue #1071. 10 years ago
  Alex Szpakowski 1261427304 Replaced love.graphics.point with love.graphics.points, which draws a number of points at a time. 10 years ago