Bart van Strien
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d967a755e5
Make love::Type handle type names
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8 years ago |
Bart van Strien
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5d43c9601a
Automatically deduce the type in luax_pushtype, if possible
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8 years ago |
Bart van Strien
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7dd960619d
Automatically deduce the type in luax_checktype, luax_getmodule, luax_optmodule and luax_totype
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8 years ago |
Bart van Strien
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c761202486
Build type information on first use (load-time), instead of using a hardcoded list
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8 years ago |
Alex Szpakowski
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4c122e6581
Add love.graphics.transformPoint and love.graphics.inverseTransformPoint.
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8 years ago |
Alex Szpakowski
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b8b670e0ae
Simplify Drawable code
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8 years ago |
Alex Szpakowski
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22056271ec
love.graphics.circle/ellipse/arc/rectangle now take transformation scale into account when determining the number of segments to use. Resolves issue #1184.
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9 years ago |
Alex Szpakowski
|
e71f95595c
ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048.
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9 years ago |
Alex Szpakowski
|
1eed86426b
Merge default into minor
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9 years ago |
Alex Szpakowski
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901cc362df
Added 'shaderswitches' to love.graphics.getStats.
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9 years ago |
Bart van Strien
|
db8e7a7670
Merge default into minor
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9 years ago |
Alex Szpakowski
|
3d25416e14
Removed an unused variable.
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9 years ago |
Alex Szpakowski
|
aa88383793
Fixed per-vertex colors (e.g. spritebatch colors) improperly applying gamma correction when the default shader is used and gamma correction is requested but not supported on OpenGL ES.
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9 years ago |
Bart van Strien
|
977ffd1154
Merge in default
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9 years ago |
Alex Szpakowski
|
cf4b409302
Renamed some things.
|
9 years ago |
Alex Szpakowski
|
1be2e34c92
Merged default into minor.
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9 years ago |
Alex Szpakowski
|
7c4edf2efc
love.graphics object creation functions (love.graphics.new*) now cause an error instead of hard-crashing, if called when the window has not been created yet.
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9 years ago |
Alex Szpakowski
|
ed933847f8
Color values in love's APIs are now in the range of [0, 1] rather than [0, 255].
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9 years ago |
Alex Szpakowski
|
46a2e7b85c
Happy new year! 🎉
|
9 years ago |
Alex Szpakowski
|
a42341aa73
Added a new variant of love.graphics.arc: arc(drawmode, arcmode, x, y, radius, angle1, angle2 [, points]).
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9 years ago |
Alex Szpakowski
|
1ad5a768f6
Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB, when gamma-correct rendering is enabled.
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9 years ago |
Alex Szpakowski
|
09e6a9a434
When multiple canvases are active at once (MRT), individual canvases can now be selectively cleared with love.graphics.clear(c1, c2, ...) by passing empty tables for the canvases that shouldn't be cleared, and color tables for the canvases that should.
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9 years ago |
Alex Szpakowski
|
48345bd58c
Changed the optional 'multiply alpha' boolean argument in love.graphics.setBlendMode to be an enum with constants 'alphamultiply' and 'premultiplied'.
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9 years ago |
Alex Szpakowski
|
0a059814e7
Revamped love.graphics.stencil and love.graphics.setStencilTest:
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9 years ago |
Bart van Strien
|
22f2175bec
Add initial video playback support for Ogg Theora videos (resolves issue #66.)
|
9 years ago |
Alex Szpakowski
|
2c4e713114
Imported some of the dynamiccore branch from love-experiments:
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9 years ago |
Alex Szpakowski
|
7043b5314d
Added high-dpi / retina support to the no-game screen; additional minor tweaks and cleanup.
|
9 years ago |
Alex Szpakowski
|
389b91cf6f
Added per-character color support to love.graphics.print/printf and Text objects. Resolves issue #865.
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9 years ago |
Alex Szpakowski
|
00845c0ad0
Added love.graphics.intersectScissor(x, y, w, h). Resolves issue #1071.
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10 years ago |
Alex Szpakowski
|
1261427304
Replaced love.graphics.point with love.graphics.points, which draws a number of points at a time.
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10 years ago |