Commit History

Author SHA1 Message Date
  Bart van Strien d967a755e5 Make love::Type handle type names 8 years ago
  Bart van Strien 7dd960619d Automatically deduce the type in luax_checktype, luax_getmodule, luax_optmodule and luax_totype 8 years ago
  Bart van Strien c761202486 Build type information on first use (load-time), instead of using a hardcoded list 8 years ago
  Alex Szpakowski b8b670e0ae Simplify Drawable code 8 years ago
  Alex Szpakowski 25376ba310 Added SpriteBatch:setDrawRange(start, count) and SpriteBatch:getDrawRange. 9 years ago
  Alex Szpakowski d4e701b434 SpriteBatch:add will now automatically increase the maximum size of the SpriteBatch if there's no more room. 9 years ago
  Alex Szpakowski ed933847f8 Color values in love's APIs are now in the range of [0, 1] rather than [0, 255]. 9 years ago
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 years ago
  Alex Szpakowski 2c4e713114 Imported some of the dynamiccore branch from love-experiments: 9 years ago
  Alex Szpakowski 3c1c13793e Added SpriteBatch:attachAttribute(attributename, mesh), which lets SpriteBatches use per-vertex information from a vertex attribute in a Mesh when drawing. 9 years ago
  Alex Szpakowski d215d8a91e Reworked sRGB / gamma-correct APIs: 10 years ago
  Alex Szpakowski 354f83c1cb Added support for MSAA on the window on iOS. 10 years ago
  Alex Szpakowski 6da759047e The index values returned by SpriteBatch:add and used by SpriteBatch:set are now 1-based rather than 0-based. 10 years ago
  Bart van Strien 3cb777e2b7 Add basic lua 5.3 support 10 years ago
  Alex Szpakowski 2f419c1c83 Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's. 10 years ago
  Alex Szpakowski 3830a0969c Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder. 10 years ago
  Alex Szpakowski ebc68023a7 Fix many warnings about implicit integer conversions when compiling for 64 bits. 10 years ago
  Alex Szpakowski a7e4148869 Merged default into minor 10 years ago
  Alex Szpakowski c7b45b3505 Updated copyright for the new year 10 years ago
  Alex Szpakowski 9b1f7d7a6e Merged default into minor 11 years ago
  Alex Szpakowski da7cd267ea Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already. 11 years ago
  Alex Szpakowski f0fa63ba47 Backported commits 145524a and 7785b4b from minor into default (Added SpriteBatch:flush, deprecated SpriteBatch:bind/unbind, SpriteBatch:flush is called implicitly when the spritebatch is drawn.) 11 years ago
  Alex Szpakowski bfa3ec9369 Merged default into minor 11 years ago
  Alex Szpakowski dfa319e01a Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments. 11 years ago
  Alex Szpakowski 9c717cc3a3 Changed SpriteBatch:add/set to do an internal bind, and love.graphics.draw(SpriteBatch) to do an internal unbind. Removed SpriteBatch:bind/unbind, and added SpriteBatch:flush. 11 years ago
  Alex Szpakowski a94637ef2b Removed functions that were deprecated in 0.9.1 11 years ago
  Alex Szpakowski 510ed6f11e Abstracted lua bindings for general Texture methods into wrap_Texture.cpp 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 years ago
  Alex Szpakowski b556dde3cb love.graphics.draw(image, quad, x, y, ...) now errors instead of shifting parameters if the quad argument is nil 11 years ago