Alex Szpakowski
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deff795908
Rename some internal buffer enums to better match what they do
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4 years ago |
Alex Szpakowski
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5e77944dc0
refactor texture format support internals
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4 years ago |
Alex Szpakowski
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1f9d98263d
Refactor Buffer internals.
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4 years ago |
Alex Szpakowski
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7934ce0a66
Handle backbuffer MSAA manually in love.graphics code
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4 years ago |
Alex Szpakowski
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b011487a3e
Add new texel buffer type.
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5 years ago |
Alex Szpakowski
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2c4bfab1de
Merge branch '12.0-development' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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2cff535eb1
Move shader parsing code from Lua to C++.
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5 years ago |
Alex Szpakowski
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1ddfcd4cc8
Always use explicitly typed buffers, even in internal code
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5 years ago |
Alex Szpakowski
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b1c028a4d3
Merge branch '12.0' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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453322678c
Rename internal uses of canvas to texture/render target
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5 years ago |
Alex Szpakowski
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12c90b3dca
Merge Image and Canvas GL backend classes into new common Texture class.
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5 years ago |
Alex Szpakowski
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17f77407bb
Replace internal C++ newImage and newCanvas methods with newTexture
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5 years ago |
Alex Szpakowski
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258129738f
Remove graphics::Canvas and graphics::Image
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5 years ago |
Alex Szpakowski
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b71eaf73cc
Replaced some references to Image and Canvas with Texture.
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5 years ago |
Alex Szpakowski
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63c5df6aa7
Begin unification of Canvases and Images.
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5 years ago |
Alex Szpakowski
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b46b3ed552
Move some Canvas code to Texture, devirtualize Texture::draw.
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5 years ago |
Alex Szpakowski
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f24b1aa377
Move internal Slices class from Image to Texture
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5 years ago |
Alex Szpakowski
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6c447ab4f6
Clean up some common Image and Canvas code.
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5 years ago |
Alex Szpakowski
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2572f0c7a1
Meshes expose GraphicsBuffers, part 2
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5 years ago |
Alex Szpakowski
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1bc2b947fc
Rename Attributes struct to VertexAttributes
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5 years ago |
Alex Szpakowski
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ee5304ba53
Remove vertex namespace
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5 years ago |
Alex Szpakowski
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b0232a4a6b
Initial work on unified graphics buffers representing different types of data.
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5 years ago |
Alex Szpakowski
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5f9b5a21d0
Merge default into minor
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5 years ago |
Alex Szpakowski
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fc4847c69d
Update copyright for the new year
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5 years ago |
Alex Szpakowski
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b41f1316fa
Add love.graphics.setBlendState, which sets the lower level blend operation and factor values which higher level blend modes are based on.
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5 years ago |
Alex Szpakowski
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efa2bd7837
Consolidate some internal graphics state definitions into a new renderstate file.
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5 years ago |
Alex Szpakowski
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55d4dc0f9e
Restructure some internal vertex buffer binding code to be closer to how graphics APIs actually behave.
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6 years ago |
Alex Szpakowski
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74dcc41b38
Cleaned up love.graphics Image code for determining whether the image's pixel format is supported.
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6 years ago |
Alex Szpakowski
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0752f27bdf
Update copyright year for 2019
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6 years ago |
Alex Szpakowski
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cfa30167ca
Fix hash map collisions when setting canvases.
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7 years ago |