커밋 기록

작성자 SHA1 메시지 날짜
  Alex Szpakowski e6221638e3 Accidentally deleted more than I should have 11 년 전
  Alex Szpakowski cf7342f8b7 Use C++11's in-line member initializers instead of default constructors with initializer lists, for some structs. 11 년 전
  Alex Szpakowski fffbd3ecab Merged default into minor 11 년 전
  Alex Szpakowski 417173b43a GLSL precision qualifiers (lowp, mediump, highp) can now be used for variables in shader code on desktops without causing a compile error, although they do nothing. 11 년 전
  Alex Szpakowski 604bc34106 Hopefully fixed the default filesystem identity when a game is fused to the executable in Windows. 11 년 전
  Bart van Strien 793ef5db01 Apply foo0's patch to disable mpg123 in cmake megasource builds (issues #931 and #404) 11 년 전
  Alex Szpakowski 00944c5f5d Added love.window.toPixels(x [, y]) and love.window.fromPixels(x [, y]), for easier conversion between window-space and pixel-space values when highdpi mode is enabled on a retina display in OS X (and in the iOS and Android ports of LÖVE.) 11 년 전
  Alex Szpakowski f972c9923f Fixed love.graphics.reset reverting the current font to nil and breaking love.graphics.print. 11 년 전
  Alex Szpakowski d1bdc9a7e2 Images and Canvases are now drawn using GL_TRIANGLE_FAN instead of GL_QUADS, for future compatibility with GLES and core GL3+. 11 년 전
  Bart van Strien 5b4ef23772 Move require path into filesystem module 11 년 전
  Alex Szpakowski 346aa7d839 Fixed a memory leak in Sources created from SoundData. 11 년 전
  Bart van Strien 97cacf1b2d Merge default into minor 11 년 전
  Bart van Strien ddf6816548 Add a require path (much like package.path) to love.filesystem, allowing to override the searched file paths for require 11 년 전
  Alex Szpakowski 77bec45b4a Fixed SpriteBatch:setBufferSize. 11 년 전
  Alex Szpakowski c502847802 Enable strict mode for shaders on some nvidia drivers. Should hopefully prevent some issues where nvidia GLSL compilers let things slide that should be illegal. 11 년 전
  Alex Szpakowski 6f6bf6a2bb Merged default into minor 11 년 전
  Alex Szpakowski 68b2c9e851 The default filter mode is now included in the state affected by love.graphics.push("all"). 11 년 전
  Alex Szpakowski ab9954272a Updated the initialization code to trigger a real Lua error if love.conf has an error in it. 11 년 전
  Alex Szpakowski 40c6821048 Removed some dead code and fixed luax_pushtype when the object argument is null. 11 년 전
  Alex Szpakowski 52b62e8620 Fixed a case of using new[]/delete[] when malloc/free should have been used. 11 년 전
  Alex Szpakowski b59e088d6c Hopefully fixed the Windows build (see issue #921.) 11 년 전
  Alex Szpakowski e26abb417e Fixed indentation. 11 년 전
  Alex Szpakowski 1e8c9e18c3 Fixed love.joystick.setGamepadMapping: the generated SDL controller mapping string is no longer invalid, and joystick hats are now properly converted to the SDL representation. 11 년 전
  Alex Szpakowski 626701fc2b Merged default into minor 11 년 전
  Alex Szpakowski 1449a81bdf Removed some dead code. 11 년 전
  Alex Szpakowski 3f208f1e60 Fixed love.graphics.setShader with no arguments not properly restoring the default shader. 11 년 전
  Alex Szpakowski 8a7481eaa3 Added optional xoffset/yoffset/width/height arguments to Image:refresh, to specify a sub-rectangle. Specifying a small sub-rectangle can improve the performance of Image:refresh. 11 년 전
  Alex Szpakowski 760304e023 Fixed love.graphics.print. 11 년 전
  Alex Szpakowski 3a51f0ad08 Changed the love.graphics internal code to always use a default shader when none is set externally, and replaced the deprecated OpenGL vertex attribute code with the equivalent generic vertex attribute functions. 11 년 전
  Alex Szpakowski d6cd2e2e7e Prettied up some code. 11 년 전