Commit History

Author SHA1 Message Date
  Alex Szpakowski ee5304ba53 Remove vertex namespace 5 years ago
  Alex Szpakowski b0232a4a6b Initial work on unified graphics buffers representing different types of data. 5 years ago
  Alex Szpakowski fc4847c69d Update copyright for the new year 5 years ago
  Alex Szpakowski 0752f27bdf Update copyright year for 2019 6 years ago
  Bart van Strien e80247c191 Happy new year! ✨ 7 years ago
  Alex Szpakowski b6ecdb7c78 SpriteBatches/Text objects/ParticleSystems: use glBufferData+glBufferSubData instead of glBufferData+glBufferData for orphaning streaming vertex data, on most platforms. Apparently some Android drivers have a problem with the latter. 8 years ago
  Alex Szpakowski d990044288 love.graphics internal Buffer objects are no longer OpenGL-specific. 8 years ago