Commit History

Autor SHA1 Mensaxe Data
  Alex Szpakowski ef9f30d5c4 Fixed a typo preventing compressed textures from being loaded into images %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 06f80d5c08 Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 389e99bf2c Added love.keyboard.setTextInput to enable/disable text input events (enabled by default.) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 93a782d445 Renamed World:setAllowSleeping and World:getAllowSleeping to World:setSleepingAllowed and World:isSleepingAllowed (see issue #691, also consistent with the Body methods) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 3ac0710544 Renamed Joystick:getProductGUID back to Joystick:getGUID %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski a3571b97bd Modules now properly remove themselves from the global registry when they're deleted %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski d3826aba9d Improved thread safety of love.event.wait and love.event.push %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 4584cf6780 Always use regular vsync instead of preferring adaptive vsync if supported %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 75340f6c7b Renamed love.window.getModes to love.window.getFullscreenModes (resolves issue #679) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 5b28b34a0b Fixed Thread:start(func) crashing instead of erroring %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski c15fc4453b Re-added Data:getPointer (can be used with LuaJIT's FFI) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 4c4a385ce6 Updated CompressedData to store its data in a single block of memory, like other Data objects %!s(int64=12) %!d(string=hai) anos
  vrld 6b51c5aadc Fix issue #724: Bezier curve rendering/eval crashes with empty curves. %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski eb052d99e8 Added love.keyboard.setKeyRepeat and love.keyboard.hasKeyRepeat (resolves issue #717) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski deba2926ce Prefer the Joystick name rather than the GameController name for Joystick:getName %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 526ccb12ad Renamed love.window.isFullscreen to love.window.getFullscreen (resolves issue #721) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 040defbbfe Renamed love.mouse.setGrab to love.mouse.setGrabbed (resolves issue #720) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 1375aaccb5 Renamed BezierCurve:move to BezierCurve:translate (resolves issue #723) %!s(int64=12) %!d(string=hai) anos
  Bart van Strien d598549980 Make the configure script look for SDL2 %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 3f6b280d54 Joystick:getID now returns the Joystick's instance id as a second argument, if the Joystick is connected. %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 4fcf47a427 Renamed Joystick:getGUID to Joystick:getProductGUID for greater clarity %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 51d3fe22fc Always recreate the GL context in love.window.setMode - SDL_GL_MakeCurrent can return success sometimes in Windows even when the context is trashed %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 4a609aca03 Updated Visual Studio project for new files and library dependencies (thanks Boolsheet) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 390a47099e Removed some dead/useless joystick code %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 6ade6225df Replaced love.joystick.getJoystick with love.joystick.getJoysticks (returns a table of all connected joysticks), and renamed Joystick:getIndex to Joystick:getConnectedIndex %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 75eb34379c Changed Joystick:getID to be 1-based instead of 0-based %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski db1e8e762a Joystick:getIndex now returns nil instead of -1 if the joystick isn't connected %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 63815d3b52 Changed Cursor:getType to only return one value %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 3f1221a7f9 Reverted commit bcb6336 %!s(int64=12) %!d(string=hai) anos