Commit History

Author SHA1 Message Date
  Alex Szpakowski f9248d478c Refactor sampler state parameters for textures. 5 years ago
  Alex Szpakowski e0ffdfc1ba Move some OpenGL-specific Image code into the GL backend 5 years ago
  Alex Szpakowski 6c447ab4f6 Clean up some common Image and Canvas code. 5 years ago
  Alex Szpakowski fc4847c69d Update copyright for the new year 5 years ago
  Alex Szpakowski 74dcc41b38 Cleaned up love.graphics Image code for determining whether the image's pixel format is supported. 6 years ago
  Alex Szpakowski 0752f27bdf Update copyright year for 2019 6 years ago
  Alex Szpakowski 22f72c7da6 Fix a crash in Image:replacePixels when a different ImageData is given than the one that created the Image. 7 years ago
  Bart van Strien e80247c191 Happy new year! ✨ 7 years ago
  Alex Szpakowski 16f5557131 Move more backend-agnostic code out of the love.graphics opengl implementation files. 8 years ago
  Alex Szpakowski 7161d600b7 Add mipmapping support to Canvases. 8 years ago
  Alex Szpakowski 73fd45558b Implement Array, Cubemap, and Volume texture types (issue #1111). 8 years ago
  Alex Szpakowski 7d7f8e0a92 Mark classes as ‘final’ 8 years ago
  Alex Szpakowski 3616470a0a Move love.graphics Image wrapper code out of the opengl subfolder 8 years ago
  Alex Szpakowski abb72cb813 Happy new year! 🥂 8 years ago
  Alex Szpakowski f12596dd19 More code restructuring. 8 years ago
  Alex Szpakowski d26002f5cc Revamped and streamlined retina / high-DPI support (resolves issue #1122). 8 years ago
  Alex Szpakowski 0d2e08baff Implement automatic batching for points, lines, shapes, and images/quads. 8 years ago
  Bart van Strien 7bd3581a52 Merge dynamiccore2 into minor 8 years ago
  Alex Szpakowski 0a3adc0839 Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum. 8 years ago
  Bart van Strien c761202486 Build type information on first use (load-time), instead of using a hardcoded list 8 years ago
  Alex Szpakowski b8b670e0ae Simplify Drawable code 8 years ago
  Alex Szpakowski e71f95595c ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048. 9 years ago
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 years ago
  Alex Szpakowski d215d8a91e Reworked sRGB / gamma-correct APIs: 10 years ago
  Alex Szpakowski 66942d5f31 Added the ability to use custom mipmaps in Images, via love.graphics.newImage(filename, {mipmap1, mipmap2, ...}). Resolves issue #1064. 10 years ago
  Alex Szpakowski d8fd1413d6 Renamed the internal 'Matrix' class to 'Matrix4'. 10 years ago
  Alex Szpakowski a29b349014 Added love.math.compress(data, format [, level]) and love.math.decompress(compresseddata) / love.math.decompress(compressedstring, format). 10 years ago
  Alex Szpakowski d31168c0e0 Cleaned up some graphics code. 10 years ago
  Alex Szpakowski 4fa5ab4a07 Fixed the winding order of triangles in SpriteBatches and ParticleSystems. 10 years ago
  Alex Szpakowski 3830a0969c Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder. 10 years ago