Alex Szpakowski
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f9248d478c
Refactor sampler state parameters for textures.
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5 years ago |
Alex Szpakowski
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e0ffdfc1ba
Move some OpenGL-specific Image code into the GL backend
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5 years ago |
Alex Szpakowski
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6c447ab4f6
Clean up some common Image and Canvas code.
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5 years ago |
Alex Szpakowski
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fc4847c69d
Update copyright for the new year
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5 years ago |
Alex Szpakowski
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74dcc41b38
Cleaned up love.graphics Image code for determining whether the image's pixel format is supported.
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6 years ago |
Alex Szpakowski
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0752f27bdf
Update copyright year for 2019
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6 years ago |
Alex Szpakowski
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22f72c7da6
Fix a crash in Image:replacePixels when a different ImageData is given than the one that created the Image.
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7 years ago |
Bart van Strien
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e80247c191
Happy new year! ✨
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7 years ago |
Alex Szpakowski
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16f5557131
Move more backend-agnostic code out of the love.graphics opengl implementation files.
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8 years ago |
Alex Szpakowski
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7161d600b7
Add mipmapping support to Canvases.
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8 years ago |
Alex Szpakowski
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73fd45558b
Implement Array, Cubemap, and Volume texture types (issue #1111).
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8 years ago |
Alex Szpakowski
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7d7f8e0a92
Mark classes as ‘final’
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8 years ago |
Alex Szpakowski
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3616470a0a
Move love.graphics Image wrapper code out of the opengl subfolder
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8 years ago |
Alex Szpakowski
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abb72cb813
Happy new year! 🥂
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8 years ago |
Alex Szpakowski
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f12596dd19
More code restructuring.
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8 years ago |
Alex Szpakowski
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d26002f5cc
Revamped and streamlined retina / high-DPI support (resolves issue #1122).
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8 years ago |
Alex Szpakowski
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0d2e08baff
Implement automatic batching for points, lines, shapes, and images/quads.
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8 years ago |
Bart van Strien
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7bd3581a52
Merge dynamiccore2 into minor
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8 years ago |
Alex Szpakowski
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0a3adc0839
Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum.
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8 years ago |
Bart van Strien
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c761202486
Build type information on first use (load-time), instead of using a hardcoded list
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8 years ago |
Alex Szpakowski
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b8b670e0ae
Simplify Drawable code
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8 years ago |
Alex Szpakowski
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e71f95595c
ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048.
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9 years ago |
Alex Szpakowski
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46a2e7b85c
Happy new year! 🎉
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9 years ago |
Alex Szpakowski
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d215d8a91e
Reworked sRGB / gamma-correct APIs:
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10 years ago |
Alex Szpakowski
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66942d5f31
Added the ability to use custom mipmaps in Images, via love.graphics.newImage(filename, {mipmap1, mipmap2, ...}). Resolves issue #1064.
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10 years ago |
Alex Szpakowski
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d8fd1413d6
Renamed the internal 'Matrix' class to 'Matrix4'.
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10 years ago |
Alex Szpakowski
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a29b349014
Added love.math.compress(data, format [, level]) and love.math.decompress(compresseddata) / love.math.decompress(compressedstring, format).
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10 years ago |
Alex Szpakowski
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d31168c0e0
Cleaned up some graphics code.
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10 years ago |
Alex Szpakowski
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4fa5ab4a07
Fixed the winding order of triangles in SpriteBatches and ParticleSystems.
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10 years ago |
Alex Szpakowski
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3830a0969c
Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
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10 years ago |